Revolution Idle
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 57 | 63 | 82 |
| 1440p QHD | 71 | 116 | 117 | 157 |
| 1080p Full HD | 118 | 178 | 182 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-13400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
Revolution Idle is a browser-based idle game, and the measured frame rates for this Intel Core i5-13400F and NVIDIA GeForce RTX 5080 combination indicate that performance is heavily dictated by the graphics settings rather than the CPU's processing capabilities. The data shows a system that delivers playable results across most configurations, with the CPU's 10 cores and 16 threads providing ample headroom for a genre that typically does not stress multi-threaded workloads. The Core i5-13400F, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz, sits in the 82nd percentile against all CPUs, indicating strong single-threaded performance that is more relevant for game logic and simulation ticks than raw core counts. The benchmark results show a single-thread score of 960 in 3dmark and a Geekbench single-core score of 2301, confirming that the processor handles the primary thread of the game efficiently, allowing the GPU to become the limiting factor at higher fidelity presets.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process node. Its configuration includes a mix of performance and efficiency cores, though the data does not specify the exact distribution, the 20 MB of shared L3 cache and 1.25 MB per-core L2 cache provide sufficient bandwidth for the game's data structures. For an idle game like Revolution Idle, the CPU's role is less about sustaining high frame rates and more about ensuring consistent background simulation and UI responsiveness. The processor's 3dmark multi-thread score of 7314 and Cinebench R23 multi-core score of 21279 show it is a capable part, but the measured FPS data reveals that the game's performance scales inversely with resolution and settings, pointing to the GPU as the primary bottleneck.
Specifically, at 1080p with Low settings, the combo achieves 195.5 FPS, while at 4K Ultra, it drops to 38 FPS. This pattern suggests that the CPU is never the limiting factor; even at the lowest resolution and settings, the frame rate is not constrained by the processor's ability to feed the GPU. The CPU's percentile rank of 82 versus all CPUs, and its proximity to rivals like the Intel Core i7-13620H (0.1% faster) and AMD Ryzen 5 5600X3D (0.5% slower), indicates that this processor is a solid mid-range choice that will not hold back a high-end GPU in this title. The boost clock of 4.60 GHz is particularly relevant for the game's single-threaded tasks, as the 3dmark single-thread score of 960 and Passmark single-thread score of 3634 confirm that the processor can handle rapid calculations without becoming a bottleneck.
The measured data shows that the CPU's 16 threads are rarely saturated, as even at 4K Low, the frame rate of 81.9 FPS is more than double the 4K Ultra result, indicating that the GPU's workload is the determining factor. For this game, users should focus on GPU settings rather than CPU upgrades, as the i5-13400F's performance is more than adequate. The processor's 65 W TDP and support for DDR4 and DDR5 memory further solidify its position as a balanced component that does not introduce thermal or power constraints that would affect sustained performance in an idle game.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution and settings combination for the highest average frame rate?
A: The data shows the highest average FPS at 1920x1080 with Low settings, achieving 195.5 FPS. This is the only configuration that approaches 200 FPS, with Medium at 182 FPS and High at 178.1 FPS trailing closely behind.
Q: How does the CPU's performance compare to its nearest rivals?
A: The Intel Core i5-13400F has an average benchmark score of 25236, which is 0.1% higher than the Intel Core i7-13620H (25201) and 0.5% lower than the AMD Ryzen 5 5600X3D (25365). It also outperforms the AMD EPYC 9474F by 0.5% and the AMD Ryzen AI 5 PRO 340 by 0.5%.
Q: Is the RTX 5080's performance in this game consistent with its overall GPU ranking?
A: The GPU has a percentile rank of 89 against all GPUs, but its nearest rivals show varied deltas. It is 1.6% faster than the Intel Arc A570M, 2.5% faster than the Intel Arc A580, and 2.6% faster than the AMD Radeon Pro W5500X, but 1.9% slower than the Intel Arc Pro A60.
Q: What is the frame rate drop from 1080p to 4K at High settings?
A: At 1920x1080 High, the average FPS is 178.1, while at 3840x2160 High, it drops to 56.7 FPS. This represents a significant reduction of approximately 68% in frame rate, indicating a GPU-bound scenario at higher resolutions.
Q: What is the most demanding settings preset at 4K?
A: The Ultra preset at 3840x2160 yields the lowest average FPS of 38, which is substantially below the 60 FPS threshold. The High preset at 56.7 FPS and Medium at 63 FPS are closer to playable, but still below 4K 60 FPS.
Q: How does the combo rank among all tested combinations?
A: This specific combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 5080 ranks 65th out of 1774 tested combos in Revolution Idle, placing it in the top 3.7% of all configurations.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a clear pattern of GPU limitation. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 178.1 to 115.6, a reduction of 35%. Continuing to 3840x2160 High, the FPS falls to 56.7, a further 51% drop from 1440p. This scaling behavior is typical of a GPU-bound scenario where pixel throughput becomes the primary constraint. At Low settings, the trend is similar but less severe: 1080p Low gives 195.5 FPS, 1440p Low gives 156.8 FPS, and 4K Low gives 81.9 FPS. The relative drops are 20% and 48% respectively, indicating that even at the lowest fidelity, the GPU's rendering workload dominates.
The fact that 1080p Low (195.5 FPS) is only 10% higher than 1080p High (178.1 FPS) suggests that the CPU is not a limiting factor even at lower resolutions. If the CPU were the bottleneck, we would expect the FPS difference between Low and High settings at 1080p to be minimal, which is indeed the case. However, the gap widens at 4K, where Low yields 81.9 FPS and Ultra yields 38 FPS, a 54% difference. This reinforces that the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are being taxed by the higher pixel counts, while the CPU's 10 cores remain underutilized. The 2560x1440 Medium result of 117.2 FPS versus 4K Medium at 63 FPS further illustrates that the GPU's compute capabilities, measured at 56.28 TFLOPS FP32, are the deciding factor. For users targeting 60 FPS, the data shows that 4K Medium (63 FPS) is the minimum viable setting, while 1440p Ultra (71.4 FPS) offers a higher fidelity experience at a similar frame rate.
How This Combo Ranks — use comboRankInGame vs other tested combos
This combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 5080 ranks 65th out of 1774 tested combos in Revolution Idle, placing it in the top 3.7% of all configurations. This high ranking is primarily driven by the GPU's strong performance, as the CPU's 82nd percentile ranking is respectable but not exceptional. The data suggests that the RTX 5080's 89th percentile GPU ranking is the main contributor to the combo's overall position. Compared to other potential pairings, this combo outperforms 96.3% of all tested systems, indicating that it is a top-tier setup for this game.
The rank of 65 out of 1774 is notable because it demonstrates that the i5-13400F does not significantly bottleneck the RTX 5080 in this title. If the CPU were a limiting factor, we would expect the combo to rank lower relative to systems with faster processors. The fact that it achieves such a high rank suggests that the game's workload is well-suited to the GPU's 10752 shading units and 112 ROPs, which handle the rendering tasks efficiently. The GPU's pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are the primary drivers of the measured FPS, and the combo's rank reflects the synergy between these components. For context, the combo's rank is impressive given that the CPU is not a top-tier part, and users with this setup can expect excellent performance without needing to upgrade the processor for this specific game.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the results are consistently high: Low settings yield 195.5 FPS, Medium yields 182 FPS, High yields 178.1 FPS, and Ultra yields 117.9 FPS. The difference between Low and High is only 17.4 FPS, while the drop to Ultra is more pronounced at 60.2 FPS, indicating that the Ultra preset introduces significant graphical effects that tax the GPU. At 2560x1440, the scores are still robust: Low gives 156.8 FPS, Medium gives 117.2 FPS, High gives 115.6 FPS, and Ultra gives 71.4 FPS. The gap between Medium and High at 1440p is negligible (1.6 FPS), but Ultra again causes a substantial drop of 44.2 FPS from High.
At 3840x2160, the performance becomes more variable: Low yields 81.9 FPS, Medium yields 63 FPS, High yields 56.7 FPS, and Ultra yields 38 FPS. The 4K results show that only Low settings break the 80 FPS barrier, while Medium is just above 60 FPS, and High and Ultra fall below 60 FPS. The scaling from 1080p to 4K at each setting shows: Low drops from 195.5 to 81.9 FPS (58% reduction), Medium drops from 182 to 63 FPS (65% reduction), High drops from 178.1 to 56.7 FPS (68% reduction), and Ultra drops from 117.9 to 38 FPS (68% reduction). This pattern indicates that the GPU's memory bandwidth of 960.0 GB/s is a limiting factor at 4K, especially at higher presets. The data shows that users seeking a consistent 60 FPS experience should target 1440p Ultra or 4K Medium, while those prioritizing frame rate over fidelity can achieve near-200 FPS at 1080p Low.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends on the user's resolution and performance goals. For 1920x1080, the High preset at 178.1 FPS offers an excellent balance, as it is only 8.9% slower than Low (195.5 FPS) but provides significantly better visual quality. The Ultra preset at 117.9 FPS is still playable but represents a 33.8% drop from High, making it less desirable for high-refresh-rate monitors. For 2560x1440, the High preset at 115.6 FPS is the best choice, as it is nearly identical to Medium (117.2 FPS) but offers superior visuals. The Ultra preset at 71.4 FPS is acceptable for 60 Hz displays but falls short for 144 Hz panels. At 3840x2160, the Medium preset at 63 FPS is the recommended starting point, as it is the only preset that maintains an average above 60 FPS. The High preset at 56.7 FPS is borderline, while Low at 81.9 FPS is the only 4K option that provides headroom above 60 FPS, though at reduced visual fidelity.
The data indicates that the Ultra preset is only recommended at 1080p, where it achieves 117.9 FPS, or at 1440p if the user has a 60 Hz display. For 4K, Medium is the sweet spot, offering a 10.9% improvement over High in frame rate (63 vs 56.7 FPS) while maintaining most visual features. The Low preset at 4K (81.9 FPS) is the best option for users who prioritize smoothness over graphics, but the visual trade-off may not be worth it for a game like Revolution Idle, where the interface and numbers are the primary focus. Overall, the analysis suggests that 1440p High provides the best overall experience, balancing frame rate (115.6 FPS) and visual quality, while 1080p High is the best for competitive play on high-refresh displays.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5080 plays a dominant role in determining the measured frame rates, as evidenced by the significant FPS drops at higher resolutions and settings. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s, which is sufficient for 4K textures but becomes strained at Ultra settings. The memory clock is 1875 MHz with 30 Gbps effective speed, and the core runs at a base of 2295 MHz with a boost of 2617 MHz. These clocks, combined with 10752 shading units and 112 ROPs, produce a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s. The GPU's FP32 performance of 56.28 TFLOPS is substantial, but the data shows that the Ultra preset at 4K (38 FPS) is the only configuration that falls below 50 FPS, indicating that the GPU's compute resources are being fully utilized.
The GPU's 89th percentile ranking against all GPUs, with an average benchmark score of 59188, confirms its high-end status. However, its nearest rivals show that it is not the absolute fastest, with the Intel Arc Pro A60 being 1.9% faster, and the Intel Arc A570M being 1.6% slower. The RTX 5080's real-time performance in Revolution Idle is more dependent on its memory subsystem and pixel throughput than its raw compute, as the idle game genre does not typically use advanced features like ray tracing (84 RT cores) or tensor cores (336) significantly. The GPU's 16 GB VRAM is more than adequate for this game, as even at 4K Ultra, the memory usage does not appear to cause stuttering, only frame rate drops. The measured results show that the GPU is the bottleneck at 4K, with the CPU providing ample headroom, and users should adjust settings to match their display's refresh rate, understanding that the RTX 5080 is the component that dictates the final FPS numbers.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 5080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.9 |
| 3840x2160 | Medium | 63.0 |
| 3840x2160 | High | 56.7 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 156.8 |
| 2560x1440 | Medium | 117.2 |
| 2560x1440 | High | 115.6 |
| 2560x1440 | Ultra | 71.4 |
| 1920x1080 | Low | 195.5 |
| 1920x1080 | Medium | 182.0 |
| 1920x1080 | High | 178.1 |
| 1920x1080 | Ultra | 117.9 |
Revolution Idle with ii5-13400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.