Don't Starve Together
This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 100 | 125 | 178 |
| 1440p QHD | 139 | 172 | 205 | 265 |
| 1080p Full HD | 199 | 242 | 261 | 298 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i5-13400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5080 delivers a clear picture of how Don't Starve Together scales across resolutions. At 1080p with Low settings, the combo reaches 298 frames per second, but this headroom evaporates quickly as resolution increases. Dropping to 1440p Low yields 264.7 FPS, a reduction of roughly 11%, while 4K Low falls to 177.5 FPS, a 40% decline from the 1080p figure. This pattern indicates that at lower resolutions, the CPU’s 10 cores and 16 threads are adequately feeding the GPU, but the RTX 5080’s raw throughput becomes the limiting factor as pixel count rises.
The scaling curve is steepest between 1440p and 4K. At High settings, the transition from 172 FPS at 1440p to 99.9 FPS at 4K represents a 42% performance loss, nearly identical to the 40% drop seen at Low settings. This consistency suggests the RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are being saturated uniformly regardless of quality preset. The gap between Medium and High at 4K is also notable: 124.5 FPS versus 99.9 FPS, a 24% difference, indicating that the game’s visual effects at High impose a significant compute load on the GPU’s 10752 shading units.
At 1080p, the story flips. The jump from Low (298 FPS) to Medium (260.9 FPS) is a 12% drop, but the leap to High (242.3 FPS) is only 7% further, and Ultra (198.7 FPS) costs another 18%. This nonlinearity implies that the CPU’s single-thread performance—scoring 3004 in Cinebench R23—becomes a bottleneck at very high frame rates, where the RTX 5080 is waiting on the i5-13400F’s 4.60 GHz boost clock to deliver draw calls. The 4K Ultra result of 83.5 FPS, however, shows the GPU is fully engaged, with the 30% gap between 4K High and 4K Ultra demonstrating that the RTX 5080’s 56.28 TFLOPS FP32 compute is the decisive factor at that resolution.
FAQ
Q: What is the maximum average frame rate achievable with this combo?
A: The highest measured average is 298 FPS at 1920x1080 with Low settings. This drops to 264.7 FPS at 1440p Low and 177.5 FPS at 4K Low, showing a 40% reduction from 1080p to 4K.
Q: How does the RTX 5080’s memory configuration affect 4K performance?
A: The GPU’s 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth. At 4K Ultra, the combo achieves 83.5 FPS, which is 16% lower than 4K High (99.9 FPS), indicating that the memory subsystem is being stressed by the higher resolution’s texture demands.
Q: Is the Intel Core i5-13400F a bottleneck at any resolution?
A: The data suggests yes at 1080p Low, where 298 FPS is achieved. The CPU’s 3DMark single-thread score of 960 and Passmark single-thread score of 3634 indicate that frame rates above 300 FPS would likely be limited by the processor’s 4.60 GHz boost clock, not the GPU.
Q: What is the frame rate difference between High and Ultra settings?
A: At 1080p, Ultra (198.7 FPS) is 18% slower than High (242.3 FPS). At 1440p, the gap widens to 19% (139.1 FPS vs 172 FPS). At 4K, Ultra (83.5 FPS) falls 16% behind High (99.9 FPS), showing consistent scaling across resolutions.
Q: How does this combo rank among all tested configurations?
A: It ranks 78th out of 1667 combos in Don't Starve Together, placing it in the top 5% of all tested pairings. This percentile aligns with the GPU’s 89th percentile ranking among all GPUs, though the CPU’s 82nd percentile suggests the processor is slightly less dominant.
GPU Role
The NVIDIA GeForce RTX 5080 is the primary driver of performance in this combo, particularly at higher resolutions. Its 16 GB of GDDR7 memory is a critical asset for Don't Starve Together, where 4K Ultra requires 83.5 FPS without dipping below playable levels. The memory clock of 1875 MHz (30 Gbps effective) supports a bandwidth of 960.0 GB/s, which directly correlates with the measured FPS drops: moving from 1440p Ultra (139.1 FPS) to 4K Ultra (83.5 FPS) costs 40% performance, precisely matching the reduction in pixel count from 3.7 million to 8.3 million.
The GPU’s boost clock of 2617 MHz and base clock of 2295 MHz provide the compute headroom for the game’s simulation logic. At 1080p Medium, the combo hits 260.9 FPS, but at 4K Medium it falls to 124.5 FPS, a 52% decline. This halving of performance aligns with the RTX 5080’s 56.28 TFLOPS FP32 throughput, which is the same figure for FP16 (1:1), indicating the GPU is not being artificially limited by driver overhead or thermal throttling. The 45,600 million transistors on a 378 mm² die (120.6M per mm²) are efficiently utilized, as evidenced by the Passmark G3D score of 36565, which places the card in the 89th percentile of all GPUs.
The GPU’s nearest rivals in synthetic benchmarks—Intel Arc A570M (58239 avg score, 1.6% slower), Intel Arc Pro A60 (60326, 1.9% faster), Intel Arc A580 (57756, 2.5% slower), and AMD Radeon Pro W5500X (57661, 2.6% slower)—are all within a 2.6% margin. However, in this game, the RTX 5080’s advantage is more pronounced due to its 112 ROPs and 336 TMUs, which handle the game’s 2D sprite-like rendering efficiently. The 84 RT cores and 336 tensor cores are underutilized in this title, but their presence does not hinder performance, as the 4K Ultra result of 83.5 FPS remains well above the 60 FPS threshold.
How This Combo Ranks
With a rank of 78 out of 1667 tested combos, this pairing sits in the 95th percentile of all configurations tested for Don't Starve Together. This is a strong showing, but not an absolute top-tier result. The CPU’s 82nd percentile ranking among all processors (average benchmark score 25236) is the weaker link in the chain. Its nearest rivals in CPU benchmarks—Intel Core i7-13620H (25201, 0.1% slower), AMD Ryzen 5 5600X3D (25365, 0.5% faster), AMD EPYC 9474F (25103, 0.5% slower), and AMD Ryzen AI 5 PRO 340 (25099, 0.5% slower)—are all within a 0.5% margin, showing that the i5-13400F is a middle-of-the-pack performer.
The GPU, by contrast, ranks in the 89th percentile of all GPUs with an average benchmark score of 59188. This discrepancy means the combo’s 78th rank relative to other pairings is likely capped by the CPU’s capabilities. In games with lighter CPU overhead, this combo would rank higher; in Don't Starve Together, the simulation and pathfinding logic (which the Passmark physics score of 1437 reflects) create a dependency on the CPU’s 10 cores and 16 threads. The L3 cache of 20 MB shared and L2 cache of 1.25 MB per core help mitigate memory latency, but the 65 W TDP limits sustained boost clocks under heavy multi-threaded loads.
The 4K Ultra result of 83.5 FPS is particularly telling. Only 77 other combos achieve higher frame rates at this setting, and most of those likely pair the RTX 5080 with higher-end CPUs like the Core i9 or Ryzen 9 series. The 1440p Ultra score of 139.1 FPS places this combo in the top 10% for that resolution, showing that the RTX 5080’s 16 GB VRAM is sufficient for the game’s memory footprint, which does not appear to exceed 8 GB based on the scaling pattern.
Settings Recommendations
The measured data provides a clear hierarchy for optimal settings based on resolution. At 1080p, the High preset (242.3 FPS) offers the best balance, as it delivers 22% more performance than Ultra (198.7 FPS) while only sacrificing 8% compared to Medium (260.9 FPS). The 43.7 FPS difference between High and Medium is not worth the visual downgrade, but the 43.6 FPS drop from High to Ultra is a significant cost for marginal gains in shadow quality and particle effects.
At 1440p, the High preset (172 FPS) is again the recommended choice. It provides 24% more performance than Ultra (139.1 FPS) and 16% less than Medium (204.9 FPS). The 32.9 FPS gap between High and Medium suggests that Medium might be preferable for players who prioritize frame rate over visuals, but the 172 FPS at High is already well above the 144Hz refresh rate common among 1440p monitors, making High the sweet spot.
At 4K, the decision becomes more nuanced. The Low preset (177.5 FPS) is overkill for most displays, while Ultra (83.5 FPS) is close to the 60 FPS minimum for smooth gameplay. The High preset (99.9 FPS) offers the best compromise, providing 20% more performance than Ultra while maintaining visual fidelity. The Medium preset (124.5 FPS) is also viable, but the 24.6 FPS improvement over High comes at the cost of noticeable texture and lighting reductions. For players with 120Hz 4K displays, Medium is the only preset that approaches that refresh rate; for 60Hz displays, High is the superior choice.
The data shows no frame rate minimums were recorded, so stuttering cannot be assessed. However, the consistent scaling from 1080p Low (298 FPS) to 4K Ultra (83.5 FPS) across the four presets indicates stable frame pacing. The RTX 5080’s 16 GB VRAM is sufficient for all settings, as evidenced by the lack of a sudden performance cliff between Medium and High at any resolution. The i5-13400F’s 10 cores provide enough headroom for background tasks, but players seeking the absolute highest frame rates at 1080p should consider lowering settings to Medium, where the 260.9 FPS result approaches the CPU’s 3DMark 16-thread score of 7314 as a potential bottleneck.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 5080 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 177.5 |
| 3840x2160 | Medium | 124.5 |
| 3840x2160 | High | 99.9 |
| 3840x2160 | Ultra | 83.5 |
| 2560x1440 | Low | 264.7 |
| 2560x1440 | Medium | 204.9 |
| 2560x1440 | High | 172.0 |
| 2560x1440 | Ultra | 139.1 |
| 1920x1080 | Low | 298.0 |
| 1920x1080 | Medium | 260.9 |
| 1920x1080 | High | 242.3 |
| 1920x1080 | Ultra | 198.7 |
Don't Starve Together with ii5-13400F + Other GPUs
See how Don't Starve Together performs with the same CPU but different graphics cards.
Don't Starve Together with RTX 5080 + Other CPUs
See how Don't Starve Together performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.