Revolution Idle

Revolution Idle

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 60 60 81
1440p QHD 72 114 121 156
1080p Full HD 115 167 173 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 60
3840x2160 High 60
3840x2160 Ultra 39
2560x1440 Low 156
2560x1440 Medium 121
2560x1440 High 114
2560x1440 Ultra 72
1920x1080 Low 192
1920x1080 Medium 173
1920x1080 High 167
1920x1080 Ultra 115

Revolution Idle with Intel Core i5-12400 + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 5080 achieves a combination rank of 84 out of 1774 tested combos in Revolution Idle. This places the setup in the top 4.7% of all configurations evaluated for this title, a strong showing that underscores the effectiveness of this pairing. The rank reflects a balance where neither component is severely bottlenecking the other, allowing the system to leverage its full potential in this specific workload. While the absolute rank is impressive, the data reveals that the performance ceiling is primarily dictated by the GPU at higher resolutions, with the CPU providing ample headroom to keep frame rates high.

How This Combo Ranks

The 84th position out of 1774 combos is a definitive statement of high-tier performance. This is not a marginal placement; it is a clear indicator that this system is built for a smooth and responsive experience in Revolution Idle. The data positions this combo well ahead of the vast majority of alternatives, suggesting that users can expect a highly capable machine for this game. The ranking is a composite result, reflecting the synergy between the Core i5-12400's processing power and the RTX 5080's graphical might. In the context of all tested systems, this combo sits in the upper echelon, signaling that it belongs to a class of hardware that can handle the game's demands with considerable ease. This high rank is corroborated by the individual component standings; the CPU sits at the 77th percentile among all CPUs, and the GPU is at the 89th percentile among all GPUs, both contributing to the overall high system placement.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant force in this configuration, and its specifications are central to understanding the game's performance. It is built on the Blackwell 2.0 architecture and features 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 960.0 GB/s of memory bandwidth. This large memory pool and high bandwidth are critical for handling high-resolution textures and complex scenes without stuttering. The GPU's base clock is 2295 MHz, with a boost clock of 2617 MHz, and it contains 10752 shading units, 336 texture mapping units, and 112 render output units. Its raw compute power is rated at 56.28 TFLOPS for FP32 operations, a figure that underscores its capacity for demanding graphical tasks. The benchmark scores for the GPU are impressive, including a 3DMark Steel Nomad DX12 score of 8637 and a Passmark G3D score of 36565. However, its standing relative to its nearest rivals is nuanced. The data shows it is 1.6% ahead of the Intel Arc A570M but 1.9% behind the Intel Arc Pro A60. This suggests that while the RTX 5080 is a high performer, the specific demands of Revolution Idle do not always translate its theoretical advantages into a linear FPS lead over all competitors. The GPU's performance is clearly the primary driver of FPS, as evidenced by the significant frame rate drops when moving from lower to higher resolutions.

Resolution Scaling

The measured FPS data reveals a clear and expected scaling pattern tied to resolution. At 1080p, the system delivers very high frame rates, but these drop substantially as the resolution increases to 1440p and then to 4K. This scaling is a classic indicator of a GPU-bound scenario. At 1080p, the CPU is more than capable of feeding frames to the GPU, and the bottleneck shifts to the graphics card's ability to render them. As the pixel count increases, the GPU's workload grows exponentially, and frame rates fall accordingly. For instance, at High settings, the average FPS at 1080p is 166.5, which drops to 114.3 at 1440p and further to 59.6 at 4K. This pattern shows that the RTX 5080 is the limiting factor at higher resolutions. The system is not CPU-limited in this game, as the CPU's performance is sufficient to keep up even at 1080p. The data strongly suggests that for 4K gaming, the GPU is working at its maximum capacity, while at 1080p, there is considerable performance in reserve. The frame rate scaling is not perfectly linear, indicating that other factors like memory bandwidth and pixel fill rate also play a role, but the overall trend is unmistakably GPU-driven.

Measured FPS Breakdown

The measured FPS data provides a detailed look at performance across a matrix of resolutions and settings. At 1920x1080, the results are uniformly high. With Low settings, the average FPS is 191.6, which is the highest score recorded for this combo. Medium settings yield 172.5 FPS, High settings produce 166.5 FPS, and even Ultra settings maintain a very playable 115.4 FPS. The performance at 1080p is so robust that even the most demanding settings remain well above the threshold for smooth gameplay. Moving to 2560x1440, the performance remains strong but shows the expected decline. Low settings average 155.8 FPS, while High and Medium settings are close at 114.3 and 120.5 FPS, respectively. Ultra settings at 1440p drop to 71.7 FPS, which is still a solid result for a high-resolution target. The most significant drop occurs at 3840x2160 (4K). At this resolution, the GPU is pushed to its limits. Low settings average 80.9 FPS, while High and Medium settings are nearly identical at 59.6 and 59.7 FPS, respectively. Ultra settings at 4K produce the lowest result in the entire dataset, with an average of 38.8 FPS. This data illustrates a clear hierarchy where the GPU's capabilities are the deciding factor, and at 4K, the system is firmly GPU-limited. The difference between High and Medium settings at 4K is negligible (59.6 vs 59.7 FPS), suggesting that the workload is not heavily dependent on those specific graphical features, but the jump to Ultra introduces a much heavier load, resulting in a significant 20 FPS drop.

CPU Role

The Intel Core i5-12400 serves as the supporting pillar in this combo, and its role is to ensure the GPU is never starved of data. This processor features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It is built on the Alder Lake architecture and supports DDR4 and DDR5 memory. In the context of Revolution Idle, the CPU's performance is more than sufficient. Its multi-threaded capabilities are strong, as evidenced by a Cinebench R23 multi-core score of 15935 and a 3DMark max threads score of 5890. Its single-thread performance is also robust, with a Cinebench R23 single-core score of 2249. When compared to its nearest rivals, the data shows the i5-12400 is essentially a performance peer. It is 0.1% ahead of the Intel Core i7-9700 in average benchmark score and 0.4% ahead of the Intel Core i5-11600K. Conversely, it trails the AMD Ryzen Threadripper PRO 5995WX by 0.4%. These tiny margins indicate that the CPU's processing power is not a differentiator in this game. The benchmark results show that the CPU is not the bottleneck; the frame rate scaling with resolution is a clear sign that the GPU is the limiting factor. The CPU's job is to maintain a high minimum frame rate and handle game logic, and its strong core count and clock speeds ensure it does so without issue. The data confirms that the i5-12400 provides a stable and capable foundation, allowing the RTX 5080 to operate at its full potential across all tested settings.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5080 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 80.9
3840x2160 Medium 59.7
3840x2160 High 59.6
3840x2160 Ultra 38.8
2560x1440 Low 155.8
2560x1440 Medium 120.5
2560x1440 High 114.3
2560x1440 Ultra 71.7
1920x1080 Low 191.6
1920x1080 Medium 172.5
1920x1080 High 166.5
1920x1080 Ultra 115.4

Revolution Idle with ii5-12400 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5080 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.