Revolution Idle

Revolution Idle

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 47 51 65
1440p QHD 60 90 97 123
1080p Full HD 92 142 151 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 51
3840x2160 High 47
3840x2160 Ultra 28
2560x1440 Low 123
2560x1440 Medium 97
2560x1440 High 90
2560x1440 Ultra 60
1920x1080 Low 189
1920x1080 Medium 151
1920x1080 High 142
1920x1080 Ultra 92

Revolution Idle with Intel Core i5-12400 + NVIDIA GeForce RTX 5070, In-Depth Analysis

# Revolution Idle with Intel Core i5-12400 + NVIDIA GeForce RTX 5070

Revolution Idle, a 2023 idle game, presents an unusual benchmark scenario where the measured frame rates for this Intel Core i5-12400 and NVIDIA GeForce RTX 5070 combination reveal a title that is far more demanding than the genre might suggest. The data shows a system capable of high refresh rates at 1080p but one that struggles to maintain smooth 4K gameplay at maximum settings, indicating a complex interaction between CPU throughput, GPU compute, and the game's rendering pipeline.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, which is typical for a GPU-bound scenario at higher pixel counts. At 1080p with High settings, the combo delivers 141.7 FPS, which drops to 89.7 FPS at 1440p (a 36.7% reduction) and further to 46.5 FPS at 4K (a 67.2% reduction from 1080p). This scaling pattern strongly suggests the RTX 5070 becomes the primary limiting factor at higher resolutions, as the pixel throughput requirements outpace the GPU's ability to maintain frame rates.

Looking at the Low settings across resolutions, the trend becomes even more pronounced. At 1080p Low, the system achieves 189.4 FPS, which is the highest measured result in the entire dataset. This drops to 123.4 FPS at 1440p and 64.7 FPS at 4K. The fact that even at Low settings the 4K result is below 65 FPS indicates that the resolution scaling is not purely a function of graphical complexity but also of raw pixel count. The gap between 1080p and 1440p Low is 65.9 FPS, while the gap between 1440p and 4K is 58.7 FPS, showing a relatively consistent degradation per pixel increase.

The Ultra settings tell the most striking story. At 1080p Ultra, the combo manages 91.7 FPS, which is still playable, but at 4K Ultra the frame rate collapses to 28.1 FPS. This represents a 69.4% drop from 1080p Ultra, and it is the only resolution/settings combination where the average FPS falls below 30. The data indicates that Ultra settings introduce additional GPU workload that scales disproportionately with resolution, likely due to increased shading complexity and memory bandwidth demands from the 12 GB GDDR7 frame buffer.

When comparing the delta between Low and Ultra at each resolution, a clear pattern emerges. At 1080p, the difference is 97.7 FPS (189.4 vs 91.7). At 1440p, the difference narrows to 63.5 FPS (123.4 vs 59.9). At 4K, the difference is 36.6 FPS (64.7 vs 28.1). This narrowing gap at higher resolutions confirms that the GPU is the bottleneck, as the absolute frame rate ceiling drops, and the settings-based performance headroom shrinks accordingly. The RTX 5070's 672.0 GB/s memory bandwidth and 30.87 TFLOPS FP32 throughput appear insufficient for 4K Ultra in this title, whereas the GPU is clearly capable of driving high refresh rates at 1080p Medium and below.

CPU Role

The Intel Core i5-12400 brings a 6-core, 12-thread configuration based on Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. In Revolution Idle, the CPU's role appears secondary to the GPU at higher resolutions, but the data suggests it is not entirely irrelevant. The 3DMark benchmarks for this processor show a single-thread score of 910 and a max-thread score of 5890, indicating strong per-core performance that is typical for a modern desktop part.

At 1080p, where the GPU is less taxed, the CPU's capability becomes more apparent. The jump from 1080p High at 141.7 FPS to 1080p Medium at 151.3 FPS, and then to Low at 189.4 FPS, shows that the system can push well beyond 144 FPS when the GPU load is reduced. The fact that 1080p Low nearly hits 190 FPS suggests the i5-12400's single-thread performance, evidenced by its Cinebench R23 single-core score of 2249, is sufficient to feed the RTX 5070 at these frame rates.

However, the CPU's 18 MB shared L3 cache and dual-channel memory support (DDR4 or DDR5) may become a factor at lower resolutions where the GPU is waiting on data. The PassMark single-thread score of 3456 and the 3DMark 2-thread score of 1692 indicate that the processor's thread management is efficient, but the architecture's 10 nm process and 65 W TDP suggest it is not a high-frequency specialist. In a game like Revolution Idle, which may have periodic computation spikes typical of idle games, the 12 threads could help maintain consistent frame pacing, but the measured FPS data shows no evidence of CPU-induced stutters, as all results are stable averages.

Comparing the i5-12400 to its nearest rivals, the data shows it is nearly identical in average benchmark score to the Intel Core i7-9700 (deltaPct 0.1) and the Intel Core i7-8700 (deltaPct -0.2). This places the CPU in a solid mid-range position, with its 77th percentile ranking among all CPUs. For Revolution Idle, this means the processor is unlikely to be the bottleneck at 4K, but at 1080p Low, the combination of 6 cores and 12 threads appears sufficient to reach the observed 189.4 FPS ceiling.

FAQ

Q: What is the highest average FPS this combo achieves in Revolution Idle?

A: The highest measured average FPS is 189.4, achieved at 1920x1080 resolution with Low settings.

Q: Can this combo maintain 60 FPS at 4K in Revolution Idle?

A: No. At 3840x2160, the highest average FPS is 64.7 at Low settings, which is above 60, but at Medium, High, and Ultra settings, the frame rates drop to 50.7, 46.5, and 28.1 FPS respectively, all below 60.

Q: How does the RTX 5070 compare to the RTX 3090 in this context?

A: The RTX 5070 has an average benchmark score of 41687, which is 0.6% higher than the RTX 3090's 41441, based on the nearestRivals data. This indicates the 5070 is slightly faster in general compute benchmarks.

Q: What is the performance drop from 1080p to 4K at High settings?

A: At High settings, the frame rate drops from 141.7 FPS at 1920x1080 to 46.5 FPS at 3840x2160, representing a 67.2% reduction in average FPS.

Q: Is the i5-12400 a bottleneck at 1080p in this game?

A: The data does not indicate a CPU bottleneck at 1080p. The system reaches 189.4 FPS at Low settings, which is near the practical limit for many displays, and the CPU's 3DMark single-thread score of 910 suggests adequate per-core performance.

Q: What is the combo's overall ranking among tested systems?

A: The combo ranks 340th out of 1774 tested combinations in Revolution Idle, placing it in the top 19.2% of all tested systems.

How This Combo Ranks

With a combo rank of 340 out of 1774 tested combinations, the i5-12400 and RTX 5070 pairing sits in the upper quintile of all systems tested in Revolution Idle. This ranking is slightly surprising given the game's idle genre, but the measured FPS data suggests that Revolution Idle is more demanding than typical idle titles, and the RTX 5070's performance at 4K Ultra (28.1 FPS) drags the overall ranking down.

The GPU's percentile ranking of 83rd among all GPUs, combined with the CPU's 77th percentile ranking, creates a balanced system where neither component is a clear weak link. However, the 4K Ultra result of 28.1 FPS is a significant outlier that likely penalizes the combo's ranking, as many other systems may handle this specific workload better. In contrast, the 1080p results are strong, with even Ultra settings hitting 91.7 FPS, which would rank well against systems that prioritize lower resolutions.

The nearestRivals data for the GPU shows the RTX 5070 is 0.6% faster than the RTX 3090 and 0.2% faster than the Radeon Pro 5300, but 0.5% slower than the Tesla M40. This narrow margin suggests that the RTX 5070's performance in Revolution Idle is closely matched to previous-generation high-end cards, which could explain the mid-pack combo ranking. The CPU's nearest rivals, the i7-9700 and i7-8700, are within 0.2% of the i5-12400's average score, reinforcing that this is a well-balanced but not exceptional pairing.

The gap between the combo's rank (340th) and its component percentiles (77th and 83rd) indicates that Revolution Idle's specific workloads favor systems with different characteristics, possibly those with higher memory bandwidth or more VRAM. The RTX 5070's 192-bit memory bus and 12 GB GDDR7 may be limiting factors at 4K Ultra, where the 28.1 FPS result suggests the GPU is overwhelmed.

GPU Role

The NVIDIA GeForce RTX 5070, built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, is the primary driver of Revolution Idle's performance at higher resolutions. With 6144 shading units, 192 TMUs, and 80 ROPs, the GPU's parallel compute capabilities are substantial, as evidenced by its PassMark G3D score of 29137 and Geekbench OpenCL score of 185269. The 48 RT cores and 192 tensor cores provide additional specialized compute that may be leveraged by the game's rendering effects.

The GPU's clock speeds of 2325 MHz base and 2512 MHz boost, combined with its 12 GB of GDDR7 memory on a 192-bit bus, deliver 672.0 GB/s of memory bandwidth. This bandwidth is critical for high-resolution textures and effects, and the data suggests it is sufficient for 1440p High (89.7 FPS) but insufficient for 4K Ultra (28.1 FPS). The 30.87 TFLOPS FP32 throughput is respectable, but the game's compute demands at 4K Ultra appear to exceed what the GPU can deliver in terms of pixel throughput, with a pixel rate of 201.0 GPixel/s.

The RTX 5070's texture rate of 482.3 GTexel/s and its DirectX 12 Ultimate support (12_2) indicate it is capable of modern graphical features. However, the measured FPS data shows that increasing settings from Low to Ultra at the same resolution has a significant impact: at 1440p, the drop from Low (123.4 FPS) to Ultra (59.9 FPS) is 51.5%, and at 4K, the drop from Low (64.7 FPS) to Ultra (28.1 FPS) is 56.6%. This suggests that the GPU's shading units are the bottleneck at higher settings, rather than memory bandwidth alone.

The GPU's PassMark DirectX 12 score of 108 is notably low compared to its DirectX 11 score of 277, which could indicate driver overhead or architectural inefficiencies in certain DX12 workloads. This may explain why the GPU's performance in Revolution Idle, which likely uses modern APIs, does not scale proportionally with its raw compute scores. The 83rd percentile ranking among all GPUs, combined with its nearest rival being the RTX 3090 (deltaPct 0.6), positions the RTX 5070 as a high-end but not flagship part, and the data shows it struggles to break 30 FPS at 4K Ultra in this particular title.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5070 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 64.7
3840x2160 Medium 50.7
3840x2160 High 46.5
3840x2160 Ultra 28.1
2560x1440 Low 123.4
2560x1440 Medium 97.0
2560x1440 High 89.7
2560x1440 Ultra 59.9
1920x1080 Low 189.4
1920x1080 Medium 151.3
1920x1080 High 141.7
1920x1080 Ultra 91.7

Revolution Idle with ii5-12400 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5070 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.