Revolution Idle
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 42 | 44 | 58 |
| 1440p QHD | 51 | 80 | 84 | 111 |
| 1080p Full HD | 81 | 127 | 133 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-12400 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Revolution Idle, an idle genre title released in May 2023, presents a unique benchmark scenario where the interaction between a mid-range CPU and a high-end GPU defines the experience. The combination of the Intel Core i5-12400 and NVIDIA GeForce RTX 3080 achieves a combo rank of 1026 out of 3712 tested configurations. This places the pairing in the upper third of all tested combos, indicating a strong but not elite performance tier. The data suggests that while the RTX 3080 provides substantial graphical horsepower, the Core i5-12400’s 6 cores and 12 threads are sufficient to avoid being a severe bottleneck in this specific title, allowing the GPU to flex its capabilities across most settings and resolutions.
How This Combo Ranks
The combo rank of 1026 out of 3712 places this system in the top 27.6% of all tested combinations for Revolution Idle. This is a solid position, reflecting a balance where neither component completely dominates the other. The rank indicates that the pairing is capable of delivering high frame rates, but there is significant headroom above it, occupied by combos with more powerful CPUs or newer GPUs.
The CPU’s individual standing supports this analysis. The Intel Core i5-12400 has a percentile ranking of 72 against all CPUs, with an average benchmark score of 18683. Its nearest rivals in terms of average score are the AMD EPYC 7643 (18697, 0.1% faster), the Intel Core i7-1355U (18730, 0.3% faster), and the AMD Ryzen AI 5 330 (18811, 0.7% faster). The i5-12400 sits just ahead of the Intel Core i3-14100F (18519, 0.9% slower). This clustering shows that the i5-12400 is in a highly competitive performance band, with its closest competitors being a mix of server, mobile, and newer desktop parts.
The GPU’s standing is more complex. With a percentile rank of 68, the RTX 3080 is above average but its nearest rivals are surprising. The NVIDIA P106-100 (23249, 0.3% faster), AMD Radeon Pro Vega 16 (23250, 0.3% faster), AMD Radeon RX 6600M (23273, 0.4% faster), and AMD Radeon R9 M290X (23276, 0.4% faster) all have nearly identical average scores. This suggests that the RTX 3080’s average benchmark score of 23172 is a point of convergence for many disparate GPUs, making the raw score less indicative of its real-world gaming performance in this specific title. The combo rank, therefore, is a more reliable indicator of its actual standing in Revolution Idle.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture, using the GA102 chip manufactured on Samsung’s 8 nm process. It features 8704 shading units, 272 texture mapping units, and 96 raster output units. The GPU operates with a base clock of 1440 MHz and a boost clock of 1710 MHz. Its memory subsystem is significant: 10 GB of GDDR6X on a 320-bit bus, delivering a bandwidth of 760.3 GB/s. The memory clock is rated at 1188 MHz, with an effective data rate of 19 Gbps.
For Revolution Idle, the GPU’s 10 GB VRAM capacity is more than adequate, as the game’s visual complexity is not demanding by modern standards. The high memory bandwidth of 760.3 GB/s, however, ensures that any texture streaming or data transfer is handled without stutter. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are high enough to handle the game’s rendering at all tested resolutions, but the measured FPS shows that the GPU is not always the limiting factor.
The RTX 3080’s compute capabilities, including 29.77 TFLOPS of FP32 performance and 68 RT cores, are largely irrelevant for Revolution Idle’s 2D-style idle gameplay. The passmark benchmark scores reflect its general compute strength (GPU Compute score of 14397), but the DirectX 11 score of 207 and DirectX 12 score of 100 show that its API-specific drivers are well optimized. The data shows that at 1080p, the GPU is often underutilized, as the frame rates are more dependent on the CPU’s ability to feed it frames.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern as resolution increases. Starting at 1920x1080, the average frame rates are extremely high, reaching up to 176 FPS on Low settings. Moving to 2560x1440, those numbers drop by roughly 30-40%, with the Low setting yielding 111 FPS. At 3840x2160, the frame rates fall again, with Low settings producing 58 FPS. This consistent drop across all settings indicates that the GPU becomes more of a limiting factor as pixel count increases.
The performance delta between 1080p and 4K is substantial. For High settings, the average FPS drops from 127 at 1080p to 80 at 1440p to 42 at 4K. This represents a 66.9% reduction from 1080p to 4K. The scaling suggests that at 1080p, the system is heavily CPU-bound, as the RTX 3080 is capable of much higher frame rates than the 127 FPS observed. As resolution climbs to 4K, the GPU’s workload increases, and the system transitions to a more balanced state, though the CPU still plays a significant role.
The data also shows that the gap between Low and Ultra settings narrows at higher resolutions. At 1080p, the difference between Low (176 FPS) and Ultra (81 FPS) is 95 FPS. At 4K, the difference shrinks to 31 FPS (Low at 58 FPS, Ultra at 27 FPS). This is a classic sign of GPU limitation, where the absolute frame rate ceiling is lowered, making the relative impact of settings smaller. The limiting component at 4K is clearly the GPU, while at 1080p, the CPU is more likely to be the primary limit.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance. Low settings yield an average of 176 FPS, Medium settings 133 FPS (with a min of 113 and max of 153), High settings 127 FPS, and Ultra settings 81 FPS. The high frame rates at this resolution confirm that the RTX 3080 is rarely stressed. The minimum FPS recorded for Medium settings is 113, which is still well above 60 FPS, indicating smooth gameplay.
Moving to 2560x1440, the performance remains strong but shows the expected decline. Low settings average 111 FPS, Medium settings 84 FPS (min 71, max 97), High settings 80 FPS, and Ultra settings 51 FPS. The Medium setting’s minimum of 71 FPS is still comfortable for most monitors. The Ultra setting dips below 60 FPS, which might be a concern for users with high-refresh-rate displays seeking a consistently smooth experience.
At 3840x2160, the system’s limits become apparent. Low settings average 58 FPS, Medium settings 44 FPS (min 37, max 50), High settings 42 FPS, and Ultra settings 27 FPS. The Medium setting’s minimum of 37 FPS indicates noticeable stutter potential in demanding scenes. Ultra settings at 4K are nearly unplayable for most users, as the 27 FPS average is well below the 30 FPS threshold commonly considered the minimum for playable frame rates. The data clearly shows that 4K Ultra is not a viable configuration for this combo.
CPU Role
The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture. It has a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in dual-channel configuration and has 16 PCIe Gen 5 lanes available.
For Revolution Idle, the CPU’s single-threaded performance is likely the most critical factor. Its 3DMark single-thread score is 910, and its Geekbench single-core score is 1848. Cinebench R23 single-core score is 2257. These scores indicate solid single-core capability, which is essential for the game’s main loop and UI updates. The 3DMark 2-thread score of 1692 suggests that even with just two threads, the CPU can handle light workloads efficiently.
The multi-threaded performance is also strong. The CPU scores 5873 in 3DMark 16-thread tests and 5890 in max-thread tests, with a Cinebench R23 multi-core score of 15989. The PassMark multithread score is 18747. These scores show that the i5-12400 has ample headroom for any background tasks or game logic that might be multithreaded. The CPU’s performance relative to its rivals is tight, with the AMD EPYC 7643 being 0.1% faster and the Intel Core i3-14100F being 0.9% slower, meaning the i5-12400 is positioned in a sweet spot for gaming workloads.
The data suggests that at 1080p, the CPU is the primary limiter. The 176 FPS on Low settings is likely near the CPU’s maximum frame generation capability for this game. The fact that High settings (127 FPS) are only slightly slower than Medium (133 FPS) at 1080p reinforces this, as the GPU has enough headroom to handle the increased visual load without impacting frame rates much. Only when the resolution increases does the GPU start to take over as the bottleneck.
Settings Recommendations
Based on the measured FPS, the optimal settings depend heavily on the target resolution and refresh rate. For users with a 1080p display, the High preset is recommended. It delivers an average of 127 FPS, which is well above 60 FPS and close to the 144 FPS mark preferred by many gamers. The jump from High to Ultra only adds visual fidelity that is likely imperceptible in an idle game, while costing 46 FPS. Low settings are unnecessary at this resolution, as even High provides ample performance.
For 1440p, the High preset is again the best choice. It averages 80 FPS, which is above 60 FPS and smooth for most gameplay. The Medium preset offers 84 FPS, a marginal improvement of 4 FPS, but the High preset’s visual improvements are worth the slight reduction. Ultra settings at 51 FPS are borderline, but the drop below 60 FPS might introduce noticeable judder on some displays, making High the safer recommendation.
At 4K, the situation changes. The High preset averages 42 FPS, which is below the 60 FPS target and may feel sluggish. The Medium preset averages 44 FPS, offering no meaningful advantage. The Low preset averages 58 FPS, which is close to 60 FPS and provides the most playable experience. For 4K, users should select Low settings to achieve a frame rate near the 60 FPS target. Ultra settings are not recommended, as the 27 FPS average is too low for comfortable play. The data indicates that this combo is best suited for 1080p and 1440p gaming, with 4K requiring significant compromises.
FAQ
Q: What is the best resolution to use with this CPU and GPU combo?
A: The data shows that 2560x1440 with High settings provides an average of 80 FPS, making it the sweet spot. At 1920x1080, High settings reach 127 FPS, while at 3840x2160, even Low settings only achieve 58 FPS.
Q: How does the Core i5-12400 compare to its closest rivals in terms of average benchmark score?
A: The Core i5-12400 has an average score of 18683. It is 0.1% slower than the AMD EPYC 7643 (18697), 0.3% slower than the Intel Core i7-1355U (18730), and 0.7% slower than the AMD Ryzen AI 5 330 (18811). It is 0.9% faster than the Intel Core i3-14100F (18519).
Q: Does the RTX 3080’s 10 GB VRAM cause any issues in Revolution Idle?
A: No, the 10 GB of GDDR6X memory is more than sufficient for this title. The game’s visual complexity is low, and the high memory bandwidth of 760.3 GB/s ensures smooth data transfer without any VRAM-related stuttering.
Q: What is the frame rate difference between 1080p and 4K on High settings?
A: At 1080p High, the average FPS is 127. At 1440p High, it drops to 80 FPS. At 4K High, the average is 42 FPS. This represents a 66.9% reduction from 1080p to 4K.
Q: Is the system CPU-bound or GPU-bound at 1080p?
A: The data suggests the system is CPU-bound at 1080p. The frame rate difference between Low (176 FPS) and Ultra (81 FPS) is large, but the GPU is capable of much higher frame rates, as evidenced by the 4K Low result of 58 FPS. The CPU’s single-thread performance is the limiting factor at this resolution.
Q: What is the RTX 3080’s average benchmark score and percentile ranking?
A: The RTX 3080 has an average benchmark score of 23172 and a percentile ranking of 68 against all GPUs. Its closest rival, the NVIDIA P106-100, has a score of 23249, which is 0.3% faster.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 3080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 84.0 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 81.0 |
Revolution Idle with ii5-12400 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 3080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.