Revolution Idle
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 23 | 24 | 32 |
| 1440p QHD | 28 | 44 | 46 | 61 |
| 1080p Full HD | 44 | 69 | 72 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-10400F + Intel Arc B570, In-Depth Analysis
The Intel Core i5-10400F paired with the Intel Arc B570 delivers a playable but resolution-sensitive experience in Revolution Idle, an idle game where frame rates are less critical than in fast-paced genres. The measured data shows a clear pattern: performance scales strongly with resolution, indicating a shift in bottleneck behavior as pixel count increases. At 1080p, the combo is capable of exceeding 90 FPS on Low settings, but at 4K, even Medium settings struggle to maintain smooth motion, with the Ultra preset becoming effectively unplayable. This analysis breaks down the measured FPS data, contextualizes the combo’s rank against 2,986 other tested combinations, and examines the specific roles of the CPU and GPU in shaping these results.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals a GPU-bound scenario at higher resolutions. At 1080p High settings, the combo averages 69 FPS; moving to 1440p High drops that to 44 FPS, and at 4K High it falls to 23 FPS. This represents a 33% reduction from 1080p to 1440p, and a further 48% reduction from 1440p to 4K. The pattern is consistent across all settings presets: Low settings see a drop from 96 FPS at 1080p to 61 FPS at 1440p and 32 FPS at 4K, while Medium settings drop from 72 to 46 to 24 FPS respectively.
This scaling behavior indicates that the Intel Arc B570 is the limiting component as resolution increases. The GPU’s fill rate and memory bandwidth—380.0 GB/s across a 160-bit bus—are sufficient for 1080p but become strained at 4K, where the pixel count quadruples. The data shows that the CPU, with its 6 cores and 12 threads, is not the primary constraint at higher resolutions; the FPS degradation follows a pattern typical of GPU-bound workloads. The 4K Ultra result of 15 FPS, down from 44 FPS at 1080p Ultra, represents a 66% reduction, highlighting how quickly the GPU saturates.
Interestingly, the gap between Low and High settings narrows as resolution increases. At 1080p, the difference between Low (96 FPS) and High (69 FPS) is 27 FPS; at 4K, the difference shrinks to 9 FPS (32 vs 23). This suggests that at 4K, the GPU is so heavily loaded that settings changes have diminishing returns, as the bottleneck is primarily pixel throughput rather than shader complexity. For an idle game like Revolution Idle, which likely has simple visuals, this scaling pattern suggests the game’s rendering pipeline is not particularly demanding per-pixel, but the sheer volume of pixels at 4K overwhelms the mid-range GPU.
How This Combo Ranks
The combo ranks 2373 out of 2986 tested combinations in Revolution Idle, placing it in the 21st percentile of all tested systems. This relatively low ranking is notable given the hardware’s individual benchmark scores: the CPU sits at the 68th percentile among all CPUs, and the GPU at the 65th percentile among all GPUs. The discrepancy between component-level percentiles and the combo’s in-game rank suggests that Revolution Idle is not particularly demanding on either component, but the combination’s overall performance is dragged down by the GPU’s limitations at higher resolutions.
Looking at the CPU’s nearest rivals, the Intel Core i5-10400F posts an average benchmark score of 14185, with the Intel Xeon 6756E scoring 14163 (0.2% lower), the Intel Core 7 160UL scoring 14232 (0.3% higher), the AMD EPYC 7552 scoring 14115 (0.5% lower), and the AMD Ryzen 3 7320C scoring 14277 (0.6% higher). These deltas are all within 1%, indicating that the i5-10400F’s processing power is comparable to a diverse set of enterprise and mobile chips, though none of these rivals are typical gaming CPUs.
For the GPU, the Intel Arc B570’s average benchmark score of 20556 places it near the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% lower), the Intel Arc A750 (20582, 0.1% higher), the NVIDIA Quadro M4000M (20480, 0.4% lower), and the AMD Radeon R9 M390X (20662, 0.5% higher). The Arc B570’s performance is essentially tied with these rivals, which span mobile, desktop, and professional segments. In the context of Revolution Idle, the combo’s rank suggests that while the hardware is competent for synthetic workloads, the game’s specific optimization—or lack thereof—limits the achievable frame rates, particularly at 4K where the GPU’s 10 GB VRAM and 11.52 TFLOPS FP32 performance are not enough to maintain high FPS.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel’s 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. In synthetic benchmarks, the CPU demonstrates solid multithreaded performance: Cinebench R23 multicore scores 10283, while single-core scores 1451. Geekbench multicore hits 6257, and PassMark multithread scores 12115. These numbers place the CPU in the 68th percentile of all CPUs, indicating it is a capable mid-range processor.
In the context of Revolution Idle, the CPU’s role appears secondary to the GPU. The game is an idle genre title, which typically involves incremental number-crunching and simple 2D or pseudo-3D visuals rather than complex physics or AI. The measured FPS data shows that at 1080p Low, the combo achieves 96 FPS, which is likely near the CPU’s limit for this game’s single-threaded or lightly threaded workload. However, the fact that FPS scales down consistently with resolution indicates that the CPU is not the bottleneck at 1440p or 4K.
The CPU’s 3DMark scores provide context: single-thread scores 688, 2-thread scores 1350, 4-thread scores 2560, 8-thread scores 3929, and max-thread scores 4735. The scaling from 2 to 4 threads shows a 90% improvement, but from 8 to max threads only a 21% improvement, suggesting diminishing returns beyond 8 threads. For an idle game, which may not utilize more than a few threads, the i5-10400F’s strong single-thread performance (PassMark single-thread score of 2541) ensures that the game’s logic and UI rendering are handled smoothly, but the GPU remains the limiting factor for overall FPS at higher resolutions.
FAQ
*Q: What is the best resolution for this combo in Revolution Idle?*
A: The data shows 1920x1080 is the most consistent resolution, with all settings presets exceeding 44 FPS. At 1080p Low, the combo achieves 96 FPS, and even Ultra maintains 44 FPS, making it the only resolution where all presets are playable.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the combo averages only 15 FPS. This is the lowest measured score across all resolutions and settings, indicating that 4K Ultra is not a viable configuration for this hardware.
Q: Is the CPU or GPU the bottleneck in this game?
A: The resolution scaling data indicates the GPU is the primary bottleneck at 1440p and 4K. At 1080p, the CPU may play a larger role, as evidenced by the smaller FPS gap between Low and High settings (27 FPS at 1080p vs 9 FPS at 4K).
Q: How does the Intel Arc B570 compare to its nearest rivals?
A: The Arc B570’s average benchmark score of 20556 is nearly identical to the RTX 3070 Mobile (20534, 0.1% lower) and the Arc A750 (20582, 0.1% higher). It also edges out the Quadro M4000M by 0.4% and trails the R9 M390X by 0.5%.
Q: What is the combo’s overall ranking in this game?
A: The combo ranks 2373 out of 2986 tested combinations, placing it in the bottom 21% of all systems tested in Revolution Idle. This is lower than its component-level percentiles (CPU at 68th, GPU at 65th) suggest.
Q: Which settings preset offers the best balance at 1440p?
A: At 2560x1440, Medium settings average 46 FPS with a minimum of 39 FPS, providing the smoothest experience among the presets. High settings are close at 44 FPS, but Low jumps to 61 FPS, making it the best choice for higher frame rates.
GPU Role
The Intel Arc B570 is a desktop GPU based on the Xe2-HPG architecture, built on TSMC’s 5 nm process. It features 2304 shading units, 144 TMUs, and 80 ROPs, with 18 ray tracing cores. The GPU has a base and boost clock of 2500 MHz, and its memory subsystem consists of 10 GB of GDDR6 on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU’s compute capabilities are rated at 11.52 TFLOPS FP32 and 23.04 TFLOPS FP16, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s.
In synthetic benchmarks, the Arc B570 scores 14195 in PassMark G3D and 20556 in average benchmark score, placing it in the 65th percentile of all GPUs. Its nearest rivals include the RTX 3070 Mobile (0.1% lower), Arc A750 (0.1% higher), Quadro M4000M (0.4% lower), and R9 M390X (0.5% higher). These scores indicate the B570 is a solid mid-range performer, but the measured FPS data in Revolution Idle reveals its limitations at high resolutions.
The GPU’s role in this game is clearly the dominant factor at 1440p and 4K. At 4K Medium, the combo averages 24 FPS with a minimum of 20 FPS, which is below the threshold for smooth gameplay. The GPU’s 10 GB VRAM is likely sufficient for the game’s textures, but the 160-bit memory bus and 380.0 GB/s bandwidth become a bottleneck at 4K, where the GPU must move significantly more data per frame. The 4K Ultra result of 15 FPS suggests that the GPU’s shader units and ROPs are saturated, as the game’s highest preset demands more pixel processing than the hardware can deliver.
The Arc B570’s performance at 1080p is more favorable: Medium settings average 72 FPS with a minimum of 62 FPS, and High achieves 69 FPS. This indicates that at 1080p, the GPU has enough headroom to handle the game’s demands, and the CPU is not limiting. The GPU’s 2500 MHz clock and 11.52 TFLOPS FP32 are sufficient for 1080p gaming, but the data clearly shows that 4K is beyond its comfortable operating range for this title.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset offers the best experience, averaging 69 FPS, which is smooth for an idle game. Medium is nearly identical at 72 FPS, but High provides better visual quality with only a 3 FPS penalty. Low at 96 FPS is excessive for this genre, and Ultra at 44 FPS is still playable but offers diminishing returns over High.
At 2560x1440, the Medium preset is the recommended choice, averaging 46 FPS with a minimum of 39 FPS. High is close at 44 FPS, but Medium’s slightly higher average and lower minimum (39 vs 44) suggest it is more stable. Low at 61 FPS is a viable alternative for users prioritizing frame rate over visual fidelity, while Ultra at 28 FPS is borderline and not recommended for consistent gameplay.
At 3840x2160, no preset delivers a fully smooth experience. Medium averages 24 FPS with a minimum of 20 FPS, which may be acceptable for an idle game where frame rate is not critical, but Low at 32 FPS is the best option for 4K users. High at 23 FPS and Ultra at 15 FPS are both too low for comfortable use, even in a slow-paced genre. Given the game’s nature, 1080p High or 1440p Medium are the sweet spots, providing a balance of visual quality and performance.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s performance across all resolutions and settings. At 1920x1080, the results are as follows: Low averages 96 FPS, Medium averages 72 FPS (minimum 62, maximum 83), High averages 69 FPS, and Ultra averages 44 FPS. The 1080p results show a clear hierarchy, with Low being the fastest and Ultra the slowest, but all presets except Ultra exceed 60 FPS.
At 2560x1440, the performance drops noticeably: Low averages 61 FPS, Medium averages 46 FPS (minimum 39, maximum 53), High averages 44 FPS, and Ultra averages 28 FPS. The 1440p results show that only Low maintains a 60+ FPS average, while Medium and High are in the 40s, and Ultra falls below 30 FPS.
At 3840x2160, the performance is significantly constrained: Low averages 32 FPS, Medium averages 24 FPS (minimum 20, maximum 27), High averages 23 FPS, and Ultra averages 15 FPS. The 4K results show that no preset achieves 60 FPS, and even Low struggles to maintain 30 FPS. The minimum FPS of 20 at Medium settings indicates that frame pacing can be inconsistent, which may be noticeable even in an idle game.
The data also reveals that the medium preset consistently provides a stable experience across all resolutions, with minimum FPS values that are within 70-86% of the average. At 1080p, Medium’s minimum of 62 FPS (86% of average) is the most stable, while at 4K, Medium’s minimum of 20 FPS (83% of average) is similarly consistent. This suggests that the Medium preset is well-optimized for the hardware, offering a reliable frame rate regardless of resolution.
Hardware Specifications
Intel Core i5-10400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + Intel Arc B570 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 44.0 |
Revolution Idle with ii5-10400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B570 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-10400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.