Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 27 36
1440p QHD 32 49 52 69
1080p Full HD 50 78 82 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 27
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 69
2560x1440 Medium 52
2560x1440 High 49
2560x1440 Ultra 32
1920x1080 Low 109
1920x1080 Medium 82
1920x1080 High 78
1920x1080 Ultra 50

Revolution Idle with AMD Ryzen 7 9700F + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 9700F and Intel Arc B580 pairing delivers a peculiar profile in Revolution Idle, a game that is far more demanding than its idle genre label suggests. The measured frame rates show a system that is consistently playable at 1080p, but which struggles significantly as resolution climbs. This analysis breaks down what the data reveals about the CPU, GPU, and their combined behavior across the tested settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700F is an 8-core, 16-thread processor based on the Zen 5 architecture, built on a 4 nm process. It runs at a base clock of 3.80 GHz and boosts to 5.50 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. This is a desktop-class chip on the AMD Socket AM5 platform, supporting DDR5 memory with dual-channel configuration and a memory bandwidth of 89.6 GB/s.

In terms of raw benchmark performance, the 9700F scores 36,470 in Passmark multithread and 4,691 in single-thread tests. Its average benchmark score is 69,996, placing it in the 94th percentile among all CPUs. The nearest rivals provide context: the AMD Ryzen 9 7940HX scores 69,875 (a 0.2% delta), the Intel Core i7-14700KF scores 70,163 (-0.2%), the AMD Ryzen 9 7950X scores 69,515 (0.7%), and the Intel Core i7-14700K scores 69,355 (0.9%). This means the 9700F sits essentially neck-and-neck with those four, within a 1% band. For Revolution Idle, which is an idle game, the CPU’s single-thread strength matters most for game logic and UI updates, but the multithread score ensures background processes won’t interfere.

The data suggests the CPU is not the bottleneck in this game. At 1080p with Low settings, the system hits 109 FPS average, which is the highest measured result across all configurations. At 1080p Ultra, the average drops to 50 FPS, a 54% reduction from Low. This drop is substantial and points to GPU limitations rather than CPU, since the CPU’s performance is consistent regardless of resolution. The 9700F’s high boost clock of 5.50 GHz and 16 threads provide ample headroom; the game’s computational demand is likely modest, given the genre. The CPU’s 94th percentile ranking among all CPUs reinforces that this chip is far above average, so frame rate dips are not attributable to processor inadequacy.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process. It features 2,560 shading units, 160 texture mapping units, and 80 raster operation units, along with 20 ray tracing cores. The GPU has 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. The base and boost clocks are both 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The card’s FP32 performance is 13.67 TFLOPS, and its TDP is 190 W.

The Arc B580’s benchmark scores show a mixed picture. Its Passmark G3D score is 15,748, and its 3DMark Steel Nomad DX12 score is 3,068. In Geekbench, it scores 92,821 in OpenCL and 109,672 in Vulkan. The average benchmark score is 23,021, placing it in the 68th percentile among all GPUs. The nearest rivals include the AMD Radeon RX 580 2048SP (score 23,061, delta -0.2%), the NVIDIA GeForce RTX 2080 (score 22,895, delta 0.6%), the NVIDIA GeForce RTX 3080 (score 23,172, delta -0.7%), and the NVIDIA P106-100 (score 23,249, delta -1%). This indicates the B580 performs in the same league as those older or higher-tier cards, despite being a modern budget-oriented offering.

In Revolution Idle, the GPU’s role becomes clear when examining the FPS scaling. At 1080p Low, the average is 109 FPS, but at 4K Low, it drops to 36 FPS — a 67% reduction. This is a classic sign of GPU-bound rendering, where the resolution increase demands more pixel throughput. The B580’s 12 GB VRAM is sufficient for the game’s needs, but the raw compute power (13.67 TFLOPS) limits performance at higher resolutions. The measured data shows that at 4K Ultra, the average FPS is just 17, which is nearly unplayable. The GPU’s 68th percentile ranking suggests it is a mid-tier card, and the FPS numbers align with that classification.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions reveals a clear pattern of GPU-limited scaling. At High settings, the average FPS goes from 78 at 1080p, to 49 at 1440p, to 26 at 4K. That is a 37% drop from 1080p to 1440p, and another 47% drop from 1440p to 4K. For Low settings, the averages are 109, 69, and 36 FPS respectively — a 37% drop and then a 48% drop. Medium settings show 82, 52, and 27 FPS, with the 4K result having a min of 23 and max of 31. Ultra settings are the most punishing: 50, 32, and 17 FPS across the three resolutions.

This scaling behavior is typical of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions, since the CPU workload doesn’t change with pixel count. Instead, we see a near-halving of FPS each time resolution increases, which indicates the Intel Arc B580’s rendering pipeline is saturated. The 4K Ultra result of 17 FPS is particularly telling: it is 66% lower than 1080p Ultra’s 50 FPS. The GPU’s 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate are not sufficient to maintain high frame rates at 4K, especially with Ultra settings that likely increase shading and texture work.

The data implies that for a smooth experience, users should stick to 1080p, where even Ultra settings achieve 50 FPS. At 1440p, Medium (52 FPS) or Low (69 FPS) are viable, but High (49 FPS) is borderline. At 4K, only Low (36 FPS) approaches playability, and even that is below the 60 FPS threshold. The limiting component is unambiguously the GPU; the CPU’s 94th percentile ranking and high single-thread score mean it is not constraining the system.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 9700F and Intel Arc B580 ranks 2,220 out of 2,986 tested combos in Revolution Idle. This places it in the 74th percentile (calculated as 1 - 2220/2986), meaning roughly 26% of tested combinations perform worse. However, the raw rank is more informative: it sits in the lower-middle portion of the database, which is surprising given the CPU’s high percentile and the GPU’s mid-tier status.

The ranking suggests that while the CPU is excellent and the GPU is capable, the pairing does not excel in this specific game. The low ranks are likely due to the GPU’s inability to handle higher resolutions, as evidenced by the FPS data. Combos with better GPUs would rank higher at 4K, while this system’s 4K performance (17-36 FPS depending on settings) drags its overall rank down. The CPU’s strength is somewhat wasted in an idle game, which probably does not utilize all 16 threads or the 5.50 GHz boost clock effectively.

Comparatively, the CPU’s nearest rivals (e.g., Intel Core i7-14700KF with a -0.2% delta) would likely produce similar FPS when paired with the same GPU, since the CPU is not the bottleneck. The GPU’s rivals, such as the NVIDIA GeForce RTX 2080 (0.6% delta), might perform slightly better in Revolution Idle due to driver optimizations, but the B580’s 12 GB VRAM gives it an edge in memory capacity. The rank of 2,220 out of 2,986 indicates that a majority of combos outperform this one, which aligns with the GPU’s 68th percentile — meaning 32% of GPUs are worse, but many of those are paired with weaker CPUs, so the combo rank suffers more than the individual parts suggest.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture across three resolutions and four settings presets. At 1920x1080, the average FPS is 109 on Low, 82 on Medium (with min 70 and max 94), 78 on High, and 50 on Ultra. The spread from Low to Ultra is 59 FPS, with Ultra being 54% slower than Low. This is the only resolution where all settings exceed 50 FPS, making 1080p the sweet spot for this combo.

At 2560x1440, the averages drop: 69 on Low, 52 on Medium (min 44, max 60), 49 on High, and 32 on Ultra. Here, only Low and Medium maintain averages above 50 FPS. High is just below at 49, and Ultra falls to 32, which is a 54% reduction from Low. The min FPS on Medium (44) is notably lower than the average, suggesting occasional stutters.

At 3840x2160, the performance is heavily constrained: 36 on Low, 27 on Medium (min 23, max 31), 26 on High, and 17 on Ultra. No setting reaches 60 FPS, and even Low is below 40. The Ultra result of 17 FPS is only 47% of the Low result, indicating that the GPU is severely taxed at 4K. The Medium settings show the only min/max data at 4K, with a tight range of 23-31 FPS, meaning the frame rate is relatively stable but low.

FAQ

*Q: What is the best resolution to play Revolution Idle with this combo?*

A: The data shows 1920x1080 is the only resolution where all settings exceed 50 FPS average. Low hits 109 FPS, Medium 82 FPS, High 78 FPS, and Ultra 50 FPS. At 1440p, only Low (69 FPS) and Medium (52 FPS) stay above 50.

Q: How does the CPU compare to its nearest rivals in terms of average score?

A: The Ryzen 7 9700F has an average score of 69,996. The closest rival is the Intel Core i7-14700KF at 70,163 (-0.2% delta), followed by the AMD Ryzen 9 7940HX at 69,875 (0.2% delta), the AMD Ryzen 9 7950X at 69,515 (0.7% delta), and the Intel Core i7-14700K at 69,355 (0.9% delta).

Q: Is the Intel Arc B580 a high-performing GPU relative to others?

A: The B580 sits in the 68th percentile among all GPUs with an average score of 23,021. Its nearest rival, the NVIDIA GeForce RTX 3080, scores 23,172 (-0.7% delta), while the AMD Radeon RX 580 2048SP scores 23,061 (-0.2% delta). This places it in the mid-tier range.

Q: Why is the 4K Ultra performance so low at 17 FPS?

A: The GPU’s rendering capabilities are the limiting factor. At 4K, the pixel count quadruples compared to 1080p, and the B580’s 13.67 TFLOPS of FP32 performance and 213.6 GPixel/s pixel rate are insufficient for Ultra settings. The 12 GB VRAM is not the issue; compute throughput is.

Q: Does the CPU bottleneck the system in this game?

A: No. The CPU scores in the 94th percentile with a single-thread score of 4,691 and multithread score of 36,470. The FPS drops from 109 at 1080p Low to 36 at 4K Low are consistent with GPU-bound scaling, not CPU limitations.

Q: What are the measured FPS at 1440p High and Ultra?

A: At 2560x1440 with High settings, the average FPS is 49. With Ultra settings, the average drops to 32 FPS. Both are below the 60 FPS ideal, but High is closer to playable.

Settings Recommendations

Based on the measured FPS, the optimal experience for this combo is at 1920x1080. The High preset delivers 78 FPS average, which is smooth and visually detailed. Medium at 82 FPS is slightly faster but likely offers marginally lower visual quality. Ultra at 50 FPS is playable but sits on the edge of the 60 FPS target, and the 54% performance penalty from Low to Ultra may not be worth the visual gain in an idle game.

For users with a 1440p monitor, the Medium preset at 52 FPS (min 44, max 60) is the best balance, as High drops to 49 FPS and Ultra to 32 FPS. Low at 69 FPS is smoother but sacrifices visual fidelity. At 4K, the data strongly suggests avoiding this resolution except for Low settings (36 FPS), and even then, the experience is below 40 FPS. Medium (27 FPS), High (26 FPS), and Ultra (17 FPS) are all below playable thresholds.

The benchmark results indicate that the AMD Ryzen 7 9700F + Intel Arc B580 combination is best suited for 1080p gaming, where it delivers a solid range from 50-109 FPS depending on settings. For higher resolutions, the GPU becomes the clear bottleneck, and users should prioritize lowering settings or resolution to maintain frame rates. The combo’s rank of 2,220 out of 2,986 reflects this limitation, making it a mid-to-lower-tier performer in Revolution Idle despite the CPU’s strength.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 27.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 69.0
2560x1440 Medium 52.0
2560x1440 High 49.0
2560x1440 Ultra 32.0
1920x1080 Low 109.0
1920x1080 Medium 82.0
1920x1080 High 78.0
1920x1080 Ultra 50.0

Revolution Idle with Ryzen 7 9700F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.