Revolution Idle
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 15 | 16 | 21 |
| 1440p QHD | 18 | 28 | 30 | 39 |
| 1080p Full HD | 29 | 45 | 47 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 7 7700 + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 7700 and Intel Arc B390 pairing in Revolution Idle produces a very specific performance profile: the CPU is a high-end desktop part, while the GPU is an integrated graphics solution that severely limits frame rates across all settings and resolutions. The data shows a system where the processor’s capabilities are effectively wasted in this title, as the graphics component becomes the sole bottleneck at every measurable point.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7700 is a desktop processor from the 7000 series, built on the Zen 4 architecture with the Raphael codename. It features 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 5.30 GHz. The chip is manufactured on a 5 nm process by TSMC, with a thermal design power of 65 watts. Its 32 MB of shared L3 cache and dual-channel DDR5 memory support provide a solid foundation for general computing and gaming workloads. In synthetic benchmarks, the CPU demonstrates strong multi-threaded performance, scoring 18,760 in Cinebench R23 multi-core and 1,930 in single-core, with a PassMark multi-thread score of 34,470.
However, the benchmark results for Revolution Idle do not reflect this processor’s potential. The game is an idle title, meaning its computational demands are typically low, but the measured frame rates here are consistently low across all settings. The CPU’s role in this specific combination is largely irrelevant to the final output, as the frame rates are dictated entirely by the GPU. The Ryzen 7 7700’s nearest rivals in overall average benchmark score include the AMD Ryzen AI 9 365, which is 0.1% ahead, and the Intel Core 5 221E, which is 0.2% behind. These tiny deltas indicate that the CPU’s raw processing power is in a tightly contested mid-to-high tier, yet none of that power translates into playable frame rates in this test.
The data strongly suggests that the CPU is not the limiting factor. For instance, at 1080p Low settings, the average FPS is 62, which is still below the threshold for a smooth experience on many displays. If the CPU were the bottleneck, we would expect to see frame rates that scale more dramatically with resolution changes, but that is not the case. The processor’s 3DMark scores, such as 8,484 for 16 threads and 1,049 for single-thread, show a capable part that can handle complex calculations. In an idle game, the CPU should be able to process game logic with ease, leaving the GPU to handle rendering. The measured FPS values indicate that the GPU is failing to keep up, making the CPU’s contributions nearly moot in this context. The 65-watt TDP and 5 nm process also suggest an efficient part, but efficiency does not help when the graphics pipeline is the chokepoint.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B390 is a stark contrast to the CPU. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, with the chip codenamed Panther Lake. It runs at a base clock of 300 MHz and a boost clock of 2500 MHz. The memory configuration is listed as "System Shared," meaning it uses the system’s main RAM rather than dedicated VRAM, with bandwidth described as "System Dependent." This is a critical limitation for gaming performance, as shared memory introduces latency and bandwidth constraints that dedicated graphics memory avoids.
The GPU’s specifications are modest: 1,536 shading units, 48 texture mapping units, and 24 render output units, with 12 ray tracing cores. Its pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s, delivering 7.680 TFLOPS of FP32 performance. The Arc B390 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it is feature-complete for modern APIs. However, its performance percentile is telling: it ranks in the 9th percentile of all GPUs, with a 3DMark Steel Nomad DX12 score of 1,482. Its nearest rivals are all older, low-end NVIDIA parts, such as the GeForce GT 520MX (1.3% ahead) and the GeForce GT 710 (2.7% ahead). This places the Arc B390 firmly in entry-level territory, far below what is needed for smooth gameplay at high settings.
In Revolution Idle, the GPU’s limitations are immediately apparent. Even at the lowest settings and resolution, the average FPS is only 62. This is not a case of the GPU being slightly underpowered; it is fundamentally incapable of rendering the game at high frame rates. The shared system memory likely exacerbates the issue, as the GPU must compete with the CPU for bandwidth. The 2500 MHz boost clock is respectable for an integrated part, but it cannot compensate for the lack of dedicated VRAM. The benchmark results across all settings show a clear pattern: the GPU is the primary bottleneck, and its performance dictates every measured frame rate. The Arc B390’s 9th percentile ranking underscores this, as it is outperformed by the vast majority of discrete graphics solutions.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a linear and predictable decline in performance as pixel count increases, which is a classic sign of a GPU-bound system. At 1080p Low, the average FPS is 62. Moving to 1440p Low, the average drops to 39 FPS, a decrease of 37%. At 4K Low, the average falls to 21 FPS, which is 66% lower than the 1080p figure. This pattern holds across all settings, with the FPS dropping proportionally to the increase in resolution.
For High settings, the numbers are 45 FPS at 1080p, 28 FPS at 1440p, and 15 FPS at 4K. Medium settings show 47 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K. Ultra settings are the most demanding, with 29 FPS at 1080p, 18 FPS at 1440p, and 9 FPS at 4K. The consistent scaling factor—roughly halving the frame rate for every doubling of pixel count—indicates that the GPU’s fill rate and memory bandwidth are the limiting factors. If the CPU were the bottleneck, we would expect frame rates to remain relatively stable across resolutions, as the CPU workload does not increase significantly with resolution.
This data also reveals that the GPU is not just weak; it is overwhelmed by even 1080p. The fact that the FPS drops from 62 to 21 when moving from 1080p to 4K Low shows that the GPU is working harder at higher resolutions, but the absolute numbers are so low that even the best case (1080p Low) is marginal. The scaling behavior confirms that the Intel Arc B390 is the sole limiting component. The CPU has ample headroom, as evidenced by its high benchmark scores, but it never gets the chance to perform because the GPU is always the first to saturate.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the system’s performance envelope. At 1920x1080, the results are as follows: High settings average 45 FPS, Low settings average 62 FPS, Medium settings average 47 FPS with a minimum of 40 and a maximum of 54, and Ultra settings average 29 FPS. The spread between Low and Ultra is 33 FPS, which is significant but still leaves all settings below the 60 FPS target for smooth gameplay.
At 2560x1440, the frame rates drop noticeably. High settings average 28 FPS, Low settings average 39 FPS, Medium settings average 30 FPS with a minimum of 25 and a maximum of 34, and Ultra settings average 18 FPS. The difference between Low and Ultra is 21 FPS, and even the best-case Low setting is below 40 FPS, which is unacceptable for most gamers.
At 3840x2160, the performance is critically low. High settings average 15 FPS, Low settings average 21 FPS, Medium settings average 16 FPS with a minimum of 13 and a maximum of 18, and Ultra settings average 9 FPS. The Ultra setting at 4K is effectively unplayable, and even Low settings at 4K produce a slideshow-like experience. The minimum FPS values, where available, show that the system also suffers from stuttering, with the Medium setting at 4K dipping to 13 FPS.
Across all resolutions, the Low setting consistently provides the highest average FPS, which is expected. However, the gap between Low and Medium is small (e.g., 15 FPS at 1080p), while the gap between Medium and Ultra is larger (e.g., 18 FPS at 1080p). This suggests that the GPU’s performance degrades non-linearly as graphical complexity increases, likely due to the shared memory bandwidth being saturated. The data is consistent: no settings combination achieves a stable 60 FPS, and only 1080p Low comes close.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 7700 and Intel Arc B390 ranks 2,629 out of 2,986 tested combos in Revolution Idle. This places it in the bottom 12% of all systems tested, which is a poor result given the CPU’s high-end status. The ranking is almost entirely attributable to the GPU, as the CPU’s performance is top-tier. The combo’s rank of 2,629 means that 357 other combinations performed worse, but the vast majority of systems—over 88%—delivered better frame rates.
This ranking is particularly telling when considering the CPU’s individual performance. The Ryzen 7 7700 sits in the 87th percentile of all CPUs, with an average benchmark score of 40,081. Its nearest rivals are all within 0.6% of its score, indicating a strong, consistent processor. In contrast, the Arc B390 sits in the 9th percentile of all GPUs, with an average score of 1,482. The delta between the CPU and GPU tiers is enormous, and the combo rank reflects this imbalance. A system with a high-end CPU and a bottom-tier GPU is inherently unbalanced, and the data confirms that the GPU drags the entire combination down.
For context, the combo rank of 2,629 out of 2,986 means that this system is near the bottom of the barrel for Revolution Idle. While the game is an idle title and may not require high frame rates, the measured numbers suggest that even basic gameplay would be a struggle. The ranking is a clear indicator that this pairing is not suitable for this game, and any potential buyer or builder should look at the GPU as the primary reason for the poor performance.
Settings Recommendations — which preset gives the best experience per the measured rows
Given the measured FPS data, the only viable setting for any semblance of playability is Low at 1080p, which delivers an average of 62 FPS. This is the only configuration that approaches a smooth experience, though it still falls short of a locked 60 FPS in all scenarios. The Low setting at 1440p averages 39 FPS, which is playable but not ideal, while the Low setting at 4K averages 21 FPS, which is too low for most users.
For users who prioritize visual fidelity over frame rate, the Medium setting at 1080p offers an average of 47 FPS, with a minimum of 40 FPS. This is a compromise that provides better visuals than Low but still maintains a playable frame rate. The High setting at 1080p averages 45 FPS, which is slightly lower than Medium, suggesting that the Medium preset is the better choice between the two. The Ultra setting at 1080p averages 29 FPS, which is too low for smooth gameplay, and the Ultra presets at higher resolutions are unplayable.
The data indicates that the best experience is achieved by selecting Low at 1080p. This setting maximizes the frame rate and minimizes the risk of stuttering, which is a concern given the minimum FPS values at other settings. If the user insists on higher resolutions, 1440p Low is the only reasonable option, but it comes with a significant drop in performance. For any resolution above 1080p, the GPU simply does not have the power to deliver a satisfactory experience. In summary, the recommendation is to run Revolution Idle at 1080p with Low settings, accepting the visual compromises in exchange for the highest possible frame rate. All other settings and resolutions are either too slow or too inconsistent to recommend.
Hardware Specifications
AMD Ryzen 7 7700
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + Intel Arc B390 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 21.0 |
| 3840x2160 | Medium | 16.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 9.0 |
| 2560x1440 | Low | 39.0 |
| 2560x1440 | Medium | 30.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 47.0 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 29.0 |
Revolution Idle with Ryzen 7 7700 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B390 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.