Revolution Idle

Revolution Idle

AVERAGE FPS
27
limited

This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 14 19
1440p QHD 16 26 27 36
1080p Full HD 26 41 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 14
3840x2160 High 13
3840x2160 Ultra 9
2560x1440 Low 36
2560x1440 Medium 27
2560x1440 High 26
2560x1440 Ultra 16
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 High 41
1920x1080 Ultra 26

Revolution Idle with AMD Ryzen 5 7600 + Intel Arc B370, In-Depth Analysis

Resolution Scaling

The measured FPS data for Revolution Idle with the AMD Ryzen 5 7600 and Intel Arc B370 shows a steep performance decline as resolution increases, which is typical for a system where the graphics processor is the primary constraint. At 1080p with Low settings, the combo produces 56 FPS on average. Moving to 1440p at the same settings drops the average to 36 FPS, a reduction of 20 frames per second. At 4K with Low settings, the average falls further to 19 FPS. This represents a 66% loss in average frame rate from 1080p to 4K under the lowest graphical load.

The pattern holds across all settings presets. With High settings, the average FPS goes from 41 at 1080p to 26 at 1440p, then to 13 at 4K. Medium settings show a similar trajectory: 43 FPS at 1080p, 27 at 1440p, and 14 at 4K. Ultra settings, which are the most demanding, start at 26 FPS at 1080p, drop to 16 at 1440p, and bottom out at 9 FPS at 4K.

The scaling behavior reveals that the Intel Arc B370, with its 1280 shading units and 20 ROPs, is the limiting component in this combination. The GPU's percentile ranking against all tested GPUs is 5, meaning it sits in the bottom 5% of the database. The CPU, by contrast, is a much stronger part — the AMD Ryzen 5 7600 ranks in the 78th percentile among all CPUs. When a system pairs a high-percentile CPU with a low-percentile GPU, the frame rate curve is dictated almost entirely by the graphics card's fill rate and shader throughput.

The resolution scaling also indicates that the game is not heavily CPU-bound at any tested resolution. If the CPU were the bottleneck, we would expect to see relatively flat FPS across resolutions, since the CPU's workload would not increase substantially with pixel count. Instead, the data shows FPS dropping by roughly half or more from 1080p to 4K at every settings level, which is a hallmark of GPU-bound rendering. The Ryzen 5 7600's single-thread score of 999 in 3DMark and its multi-thread score of 6503 at max threads are more than sufficient for an idle game's logic, leaving the Arc B370 to struggle with the graphical output.

Settings Recommendations

The measured rows provide a clear picture of how settings presets affect performance at each resolution. At 1080p, the Low preset achieves 56 FPS, which is the highest average frame rate recorded for this combo in any configuration. Medium settings at 1080p yield 43 FPS, High produces 41 FPS, and Ultra drops to 26 FPS. For a game in the idle genre, where the visual fidelity is typically secondary to gameplay mechanics and numbers progression, the Low preset at 1080p offers the smoothest experience, with a 30% improvement over Medium and a 115% improvement over Ultra in average frame rate.

At 1440p, the situation becomes more constrained. Low settings deliver 36 FPS, which is playable but not buttery-smooth. Medium and High both hover around 26-27 FPS, and Ultra falls to 16 FPS. The data suggests that Low is the only preset at 1440p that maintains a frame rate above 30, making it the recommended choice for users who prioritize responsiveness over graphical detail at this resolution.

At 4K, none of the presets achieve a playable frame rate by conventional standards. Low settings top out at 19 FPS, Medium at 14, High at 13, and Ultra at 9. The frame rate differences between Medium and High are negligible — just 1 FPS — while Ultra is a significant step down from every other preset. For 4K users, the choice is between Low (19 FPS) and accepting a sub-20 frame rate experience, or reducing the resolution to 1440p where Low delivers 36 FPS.

The best experience per the measured rows is clearly the Low preset at 1080p, which provides the only frame rate above 50 in the entire dataset. The Medium preset at 1080p is a reasonable alternative for users who want slightly better visuals, but the 13 FPS penalty (from 56 to 43) is substantial relative to the modest visual upgrade that Medium typically provides over Low in an idle game. Ultra settings are not recommended at any resolution, as they consistently produce the lowest frame rates without a corresponding benefit that would justify the performance cost.

FAQ

Q: What is the highest average FPS achievable with this CPU-GPU combo in Revolution Idle?

A: The highest average FPS recorded is 56, achieved at 1920x1080 resolution with Low settings.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals in benchmark scores?

A: The Arc B370 has an average benchmark score of 1184 in 3DMark Steel Nomad DX12. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 (a 0.2% difference), while the ATI Radeon HD 5770 scores 1190 (0.5% higher). The AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower).

Q: Does the Ryzen 5 7600 have enough processing power for this game?

A: Yes. The Ryzen 5 7600 has 6 cores and 12 threads with a boost clock of 5.10 GHz. Its multi-threaded Cinebench R23 score is 12735, and its single-core score is 1852. The game's FPS drops with resolution indicate GPU limitation rather than CPU limitation, so the processor has ample headroom.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 36 FPS average, while Ultra produces 16 FPS average. This is a 20 FPS difference, meaning Ultra delivers 55.6% of the frame rate of Low at this resolution.

Q: Is the Arc B370's memory configuration a factor in its performance?

A: The GPU uses System Shared memory, with system-dependent bandwidth. This means the memory performance is tied to the system's main memory, which for this CPU is DDR5 with dual-channel support and 83.2 GB/s bandwidth. However, the GPU's low shading unit count (1280) and ROP count (20) are more likely the limiting factors than memory bandwidth.

Q: How does this combo rank among all tested combos in this game?

A: The combo ranks 2736 out of 2986 tested combinations, placing it in the lower percentile of systems tested for Revolution Idle.

How This Combo Ranks

The AMD Ryzen 5 7600 + Intel Arc B370 combination ranks 2736 out of 2986 tested combos in Revolution Idle. This places the system in the bottom 8.4% of all recorded configurations for this game, which is consistent with the GPU's low overall percentile ranking of 5. The ranking reflects the severe GPU bottleneck that this combo exhibits at higher resolutions and settings.

The combo's rank is driven almost entirely by the Intel Arc B370's limited graphics throughput. The GPU's 3DMark Steel Nomad DX12 score of 1184 places it alongside legacy mobile and entry-level desktop parts from over a decade ago, as evidenced by its nearest rivals: the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. These are parts with substantially lower feature sets and performance capabilities compared to modern integrated graphics.

In contrast, the CPU's benchmark profile is far stronger. The Ryzen 5 7600 has an average benchmark score of 26324, placing it 0.2% above the AMD Ryzen 9 6900HX (26274) and 0.4% above the Intel Core i9-11900KF (26212). This indicates that the processor is capable of feeding far more powerful graphics solutions, but the Arc B370 cannot translate that CPU capability into high frame rates in this game.

The combination's rank suggests that users seeking better performance in Revolution Idle would benefit more from upgrading the GPU than the CPU. The data shows that frame rates are consistently low across all settings and resolutions, with even the best-case configuration (1080p Low) barely exceeding 56 FPS. The rank of 2736 out of 2986 is a strong indicator that this pairing is mismatched for gaming workloads, with the GPU holding back a capable processor.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process at TSMC. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. These specifications place it as a solid mid-range desktop processor, and its benchmark scores confirm this positioning.

In Revolution Idle, the CPU's role is to handle game logic, number crunching, and simulation updates. The game's genre is idle, which typically involves background progression calculations rather than complex physics or AI. The Ryzen 5 7600's single-thread performance, as measured by a 3DMark single-thread score of 999 and a Cinebench R23 single-core score of 1852, is more than adequate for such workloads. Its multi-threaded scores — 12735 in Cinebench R23 multicore and 13413 in Geekbench multicore — provide ample headroom for any auxiliary tasks.

The CPU's percentile ranking of 78 among all CPUs indicates that it outperforms the majority of processors in the database. Its nearest rivals include the AMD Ryzen 9 6900HX (0.2% higher average score), AMD Ryzen 7 7435HS (0.3% lower), Intel Core i9-11900KF (0.4% higher), and AMD Ryzen 5 8540U (0.5% higher). These are all capable processors, and the Ryzen 5 7600 holds its own against them.

The measured FPS data shows no evidence of CPU limitation in this game. The fact that frame rates scale downward significantly with resolution — from 56 FPS at 1080p Low to 19 FPS at 4K Low — indicates that the CPU is not the bottleneck. If the CPU were limiting performance, we would expect similar frame rates across resolutions, as the CPU's workload would not change with pixel count. Instead, the GPU is the clear limiting factor, and the CPU's role is to ensure that game logic runs without introducing additional frame time penalties.

Measured FPS Breakdown

At 1920x1080, the combo produces its best results. Low settings deliver an average of 56 FPS. Medium settings average 43 FPS, with a minimum of 36 and maximum of 49. High settings average 41 FPS. Ultra settings average 26 FPS. The spread from Low to Ultra at 1080p is 30 FPS, with Ultra delivering only 46% of the frame rate of Low.

At 2560x1440, performance drops across the board. Low settings average 36 FPS. Medium settings average 27 FPS, with a minimum of 23 and maximum of 31. High settings average 26 FPS. Ultra settings average 16 FPS. The spread from Low to Ultra at 1440p is 20 FPS, with Ultra delivering 44% of the frame rate of Low.

At 3840x2160, the frame rates become marginal. Low settings average 19 FPS. Medium settings average 14 FPS, with a minimum of 12 and maximum of 16. High settings average 13 FPS. Ultra settings average 9 FPS. The spread from Low to Ultra at 4K is 10 FPS, with Ultra delivering 47% of the frame rate of Low.

The data shows a consistent pattern: Low settings are always the fastest, followed by Medium, then High, and finally Ultra. The relative performance gap between Low and Ultra remains fairly consistent across resolutions, at roughly 46-47% of the Low frame rate. This suggests that the settings presets scale uniformly in their demands on the GPU.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on Intel's 3 nm process. It has 1280 shading units, 40 texture mapping units, and 20 ROPs, along with 10 ray tracing cores. The GPU's base clock is 300 MHz with a boost clock of 2400 MHz, and it uses System Shared memory with system-dependent bandwidth. Its TDP is just 25 W, reflecting its integrated nature.

The GPU's benchmark performance is extremely limited. Its only recorded benchmark is 3DMark Steel Nomad DX12, where it scores 1184. This places it in the 5th percentile of all GPUs in the database, and its nearest rivals are all older discrete or mobile parts: the ATI Mobility Radeon HD 5570 (1186, 0.2% higher), ATI Radeon HD 5770 (1190, 0.5% higher), AMD Radeon HD 7650M (1192, 0.7% higher), and AMD FirePro M2000 (1168, 1.4% lower).

The GPU's specifications explain its performance in Revolution Idle. With only 20 ROPs, the pixel fill rate is 48.00 GPixel/s, which is insufficient for high-resolution rendering at high frame rates. The texture rate is 96.00 GTexel/s, and FP32 performance is 6.144 TFLOPS. These figures are characteristic of a low-end integrated GPU, and the measured FPS data reflects this.

At 4K, the GPU's limitations are severe. Even at Low settings, the average frame rate is 19 FPS, which is below the threshold for smooth gameplay. The 4K resolution requires four times the pixel work of 1080p, and the Arc B370's ROP count and shading units are simply not equipped to handle that workload. The fact that the GPU uses system shared memory, with bandwidth dependent on the system's DDR5 memory (83.2 GB/s for this CPU), does not compensate for the raw compute limitations.

The GPU's percentile ranking of 5 means that 95% of all GPUs in the database perform better than the Arc B370. This places the GPU in the same performance class as integrated graphics from over a decade ago, which is a critical factor in understanding why this combo ranks so low in Revolution Idle. The CPU is capable, but the GPU cannot deliver the graphical performance needed for playable frame rates at higher settings or resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B370 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 14.0
3840x2160 High 13.0
3840x2160 Ultra 9.0
2560x1440 Low 36.0
2560x1440 Medium 27.0
2560x1440 High 26.0
2560x1440 Ultra 16.0
1920x1080 Low 56.0
1920x1080 Medium 43.0
1920x1080 High 41.0
1920x1080 Ultra 26.0

Revolution Idle with Ryzen 5 7600 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B370 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.