Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with AMD Ryzen 5 7500F + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the Intel Arc B390 is a combination that places near the bottom of the performance hierarchy for Revolution Idle, ranking 2629th out of 2986 tested combos. The data shows a system heavily skewed by its integrated graphics solution, which struggles to maintain playable frame rates at higher resolutions. This analysis breaks down the CPU and GPU contributions, the measured performance across settings, and what the scaling patterns indicate about the system's limitations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with the Raphael codename. It operates on the AMD Socket AM5 platform and is manufactured on a 5 nm process by TSMC. The CPU has a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. Cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. Memory support is DDR5 with a dual-channel bus and a bandwidth of 83.2 GB/s, and it supports ECC memory. The processor also offers PCIe Gen 5 with 24 lanes.

In synthetic benchmarks, the 7500F demonstrates solid multi-threaded capability. Its Cinebench R23 multi-core score is 22799, and its single-core score is 3218. Geekbench results show a multi-core score of 12362 and a single-core score of 2374. The 3DMark 16-thread score is 6376, while the max-thread score is 6379, indicating that the processor scales well with additional threads up to its physical limit. PassMark multi-thread score is 26825, with a single-thread score of 3841. The CPU's percentile ranking against all CPUs is 77, meaning it outperforms 77% of processors, and its average benchmark score is 24964.

The nearest rivals for this CPU show it is tightly grouped in performance. The Intel Core i7-11850H has an average score of 24935, a delta of 0.1% relative to the 7500F. The AMD Ryzen 5 8400F scores 25005, a -0.2% delta. The Intel Core i7-13620H scores 24911, a 0.2% delta, and the Intel Core 5 210H scores 24872, a 0.4% delta. These deltas are all within a fraction of a percent, indicating that the 7500F is essentially performance-equivalent to these four rivals in aggregate benchmarks. For Revolution Idle, which is an idle game, the CPU is likely not the primary bottleneck in the measured frame rates, as the game's computational load is modest. However, the 6-core, 12-thread configuration with a 5.00 GHz boost clock provides ample headroom for any background tasks or game logic that might be running, meaning the CPU's contribution is likely sufficient to avoid limiting the GPU in most scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Panther Lake chip and Xe3-LPG architecture. It belongs to the Arc Graphics-M generation. The GPU is manufactured on a 3 nm process by Intel. Its base clock is 300 MHz, with a boost clock of 2500 MHz. Memory is system shared, meaning it uses the main system RAM, and its memory bandwidth is system dependent. The GPU has 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines. It includes 12 ray tracing cores. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. Floating point performance is 7.680 TFLOPS for FP32 and 15.36 TFLOPS for FP16. The TDP is 80 W, and it uses no power connectors, as it is an integrated solution.

The GPU's benchmark results are extremely limited. It only has a single 3DMark Steel Nomad DX12 score of 1482, which places it at the 9th percentile of all GPUs, meaning it performs better than only 9% of them. Its average benchmark score is 1482. The nearest rivals are all older, low-end NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, a delta of 1.3% relative to the Arc B390. The NVIDIA GeForce 800M scores 1460, a delta of 1.5%. The NVIDIA GeForce GT 625 OEM scores 1446, a 2.5% delta, and the NVIDIA GeForce GT 710 scores 1443, a 2.7% delta. This places the Arc B390 slightly ahead of these legacy parts, but still firmly in the entry-level category. For Revolution Idle, the GPU is the clear limiting factor. The system shared memory and low throughput are reflected in the measured frame rates, which drop dramatically at higher resolutions, indicating that the GPU cannot handle the rendering load effectively.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 7500F and Intel Arc B390 ranks 2629th out of 2986 tested combos in Revolution Idle. This places it in the 12th percentile of all tested systems, meaning it outperforms only 12% of them. This low ranking is almost entirely attributable to the GPU, as the CPU's performance is competitive with its peers. The CPU's percentile rank of 77 is high, but the GPU's percentile rank of 9 drags the overall combo down significantly. The data indicates that this pairing is heavily imbalanced: a capable mid-range CPU is paired with an entry-level integrated GPU, resulting in a system that is unsuitable for demanding graphical workloads. While the CPU could handle more intensive tasks, the GPU caps the system's ability to render frames in this game, leading to the low overall ranking.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates for this combo show a clear pattern of performance degradation as resolution and settings increase. At 1920x1080, the lowest resolution tested, the system achieves its best results. With Low settings, the average FPS is 62. Medium settings yield an average of 47 FPS, with a minimum of 40 and a maximum of 54. High settings produce an average of 45 FPS. Ultra settings drop the average to 29 FPS. These numbers suggest that at 1080p, the system can provide a playable experience on Low to Medium settings, but it struggles with higher presets.

Moving to 2560x1440, the performance drops noticeably. Low settings average 39 FPS. Medium settings average 30 FPS, with a minimum of 25 and a maximum of 34. High settings average 28 FPS. Ultra settings fall to an average of 18 FPS. At this resolution, even Low settings are barely maintaining 40 FPS, and Medium settings dip below 30 FPS, which could be considered borderline for a smooth experience depending on the game's requirements.

At 3840x2160, the system's limitations become severe. Low settings average 21 FPS. Medium settings average 16 FPS, with a minimum of 13 and a maximum of 18. High settings average 15 FPS. Ultra settings drop to an average of 9 FPS. None of these results are playable for a typical gaming session, as even the lowest setting fails to reach 30 FPS. The data shows a consistent trend: each step up in resolution or settings reduces the average FPS by a significant margin, confirming the GPU's inability to handle higher workloads.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of frame rates from 1080p to 4K reveals a strong dependence on the GPU. Comparing Low settings, the average FPS drops from 62 at 1920x1080 to 39 at 2560x1440, a reduction of 37%. From 1440p to 2160p, the average drops from 39 to 21, a reduction of 46%. From 1080p to 2160p, the total drop is from 62 to 21, a reduction of 66%. This steep decline is characteristic of a GPU-limited scenario, where the number of pixels to render increases dramatically, and the integrated GPU's throughput cannot keep up.

For Medium settings, the progression is from 47 FPS at 1080p to 30 FPS at 1440p to 16 FPS at 4K. The drop from 1080p to 1440p is 36%, and from 1440p to 4K is 47%. High settings show a similar pattern: 45 FPS at 1080p, 28 FPS at 1440p, and 15 FPS at 4K. The reductions are 38% and 46%, respectively. Ultra settings follow the same trend, with 29 FPS at 1080p, 18 FPS at 1440p, and 9 FPS at 4K, representing drops of 38% and 50%. The consistent percentage drops across all settings indicate that the resolution is the primary factor driving the performance decline, which is a hallmark of GPU-bound performance. The CPU, with its high benchmark scores, is not the bottleneck; if it were, the frame rates would be more consistent across resolutions. The data clearly shows that the Intel Arc B390's limited processing power is the defining constraint.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo depend entirely on the target resolution and acceptable frame rate. At 1920x1080, the Low preset delivers the highest average FPS at 62, which is smooth and playable. The Medium preset offers 47 FPS, which is also acceptable for most users, and it provides a visual upgrade over Low. The High preset at 45 FPS is close to Medium and might be preferable if the visual difference is noticeable. However, the Ultra preset at 29 FPS is below the 30 FPS threshold that many consider the minimum for a playable experience, so it should be avoided.

At 2560x1440, the options are more constrained. The Low preset averages 39 FPS, which is playable but not ideal. The Medium preset averages 30 FPS, which is right at the edge of playability. The High preset at 28 FPS and Ultra at 18 FPS are likely too low for a smooth experience. For the best experience at this resolution, the Low preset is the only setting that provides a comfortable margin above 30 FPS. If visual quality is prioritized over frame rate, Medium might be acceptable, but users should be prepared for occasional dips to 25 FPS.

At 3840x2160, no preset is truly playable. The Low preset averages 21 FPS, which is below the playability threshold. Medium averages 16 FPS, High averages 15 FPS, and Ultra averages 9 FPS. The data suggests that this combo is not suited for 4K gaming in Revolution Idle, regardless of settings. For users who must run at this resolution, the Low preset offers the highest frame rate, but the experience will be choppy. The practical recommendation is to use the Low preset at 1080p for the best balance of visual quality and performance, as it yields a solid 62 FPS. If the game is not demanding on visuals, the Medium preset at 1080p is a viable alternative for slightly better fidelity while maintaining a playable 47 FPS.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with Ryzen 5 7500F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.