Allods Online

Allods Online

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 31 39
1440p QHD 23 37 59 75
1080p Full HD 37 59 94 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 75
2560x1440 Medium 59
2560x1440 High 37
2560x1440 Ultra 23
1920x1080 Low 120
1920x1080 Medium 94
1920x1080 High 59
1920x1080 Ultra 37

Allods Online with AMD Ryzen 5 7500F + Intel Arc B390, In-Depth Analysis

Allods Online, a 2010 MMORPG, presents an unusual performance profile when paired with the AMD Ryzen 5 7500F and Intel Arc B390. The measured data reveals a configuration that is almost entirely bound by its graphics processor, with the CPU showing significant headroom. The Intel Arc B390, an integrated GPU based on the Xe3-LPG architecture, delivers playable frame rates only at lower resolutions and settings, while the Ryzen 5 7500F’s strong multi-threaded and single-threaded scores suggest it is not the limiting factor in this pairing. The following analysis breaks down the measured FPS data, component roles, and provides practical settings recommendations based solely on the provided benchmark results.

Resolution Scaling

The measured FPS data shows a steep and predictable decline as resolution increases, but the magnitude of that decline is the key indicator of the system's bottleneck. At 1080p with Low settings, the combo achieves an average of 120 FPS. Moving to 1440p Low drops the average to 75 FPS, a reduction of 37.5%. Pushing further to 4K Low results in 39 FPS, which is another 48% drop from the 1440p figure. This scaling pattern is characteristic of a GPU-limited scenario where the fill-rate and shading demands of higher resolutions quickly overwhelm the graphics processor.

The scaling becomes even more pronounced at higher settings. At Medium settings, the average frame rate falls from 94 FPS at 1080p to 59 FPS at 1440p (a 37.2% drop) and then to 31 FPS at 4K (a 47.5% drop from 1440p). The High preset shows a similar trend: 59 FPS at 1080p, 37 FPS at 1440p, and 19 FPS at 4K. The Ultra preset is barely playable at any resolution, with averages of 37 FPS at 1080p, 23 FPS at 1440p, and just 12 FPS at 4K.

These numbers clearly indicate that the limiting component is the GPU. The Intel Arc B390 has a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s, and its FP32 performance is rated at 7.680 TFLOPS. As resolution increases, the demand on these pixel and texture units grows linearly, and the data shows the GPU struggling to keep pace. The CPU, by contrast, has ample headroom; its performance does not degrade with resolution, so the entire performance drop is attributable to the graphics pipeline.

GPU Role

The Intel Arc B390 is the decisive component in this configuration. Its benchmark results are modest, placing it in the 9th percentile of all GPUs, with an average 3DMark Steel Nomad DX12 score of 1482. This score is only 1.3% ahead of the NVIDIA GeForce GT 520MX and 2.7% ahead of the NVIDIA GeForce GT 710, which are both legacy entry-level parts. The data shows that the Arc B390 is not a high-performance gaming GPU, and its role in Allods Online is to provide the bare minimum for playable frame rates at lower settings.

The GPU's specifications further explain its performance ceiling. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, and it has 1536 shading units, 48 TMUs, and 24 ROPs. Critically, its memory is "System Shared," with bandwidth listed as "System Dependent." This means the GPU relies on the system's DDR5 memory, which is dual-channel with a bandwidth of 83.2 GB/s for the CPU. While this shared memory setup is common for integrated graphics, it is a significant handicap in a game like Allods Online, which can have large texture data. The 12 RT cores and support for DirectX 12 Ultimate (12_2) are present, but they are irrelevant for a 2010 MMORPG that likely uses older DirectX APIs.

The data shows that the GPU is the sole reason for the low frame rates at higher presets. At 1080p Ultra, the average FPS is 37, which is the same as the 1440p High setting. This suggests the GPU is hitting a hard computational wall. The performance gap between Low and Ultra at 1080p is 83 FPS (from 120 to 37 FPS), which is a 69% reduction in performance, solely due to the increased shading and texture work. The GPU simply lacks the raw throughput to handle the higher preset complexities.

FAQ

Q: Is the AMD Ryzen 5 7500F or the Intel Arc B390 the bottleneck in Allods Online?

A: The data indicates the Intel Arc B390 is the bottleneck. The GPU's average 3DMark score of 1482 places it in the 9th percentile, and the FPS scaling from 1080p to 4K shows a steep decline that is characteristic of a graphics-limited system. The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 22799, are far more competitive, suggesting it is not the limiting factor.

Q: What is the best resolution to play Allods Online with this hardware?

A: Based on the measured data, 1920x1080 is the only resolution that provides consistently playable frame rates. At 1080p, even the High preset achieves 59 FPS, while 1440p High drops to 37 FPS and 4K High drops to 19 FPS. For a smoother experience, 1080p Low yields 120 FPS, but the visual quality is significantly reduced.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals in terms of performance?

A: The Arc B390's average benchmark score of 1482 is a mere 1.3% higher than the NVIDIA GeForce GT 520MX and 2.5% higher than the NVIDIA GeForce GT 625 OEM. This indicates that its raw performance is on par with decade-old entry-level discrete GPUs, confirming its position as a low-end integrated solution.

Q: Does the CPU's 6-core/12-thread configuration matter for this game?

A: The Ryzen 5 7500F has 6 cores and 12 threads, and its benchmark scores, like the Geekbench multi-core score of 12362, suggest it is more than capable for gaming. However, the measured FPS data shows that the GPU is the limiting factor. The CPU's performance is likely sufficient to feed the GPU, but the GPU's low output prevents the CPU's strengths from being fully utilized in this specific title.

Q: What is the highest settings preset that maintains an average of 60 FPS or higher?

A: The only measured settings preset that achieves an average of 60 FPS or higher is 1920x1080 with Low settings, which hits 120 FPS. The 1440p Low setting falls short at 75 FPS, and the 1080p Medium setting is at 94 FPS. No High or Ultra preset at any resolution reaches the 60 FPS threshold.

Q: Is the performance consistent across settings, or are there stability issues?

A: The data shows that only the Medium preset provides min and max FPS values. At 1080p Medium, the frame rate fluctuates between 80 and 108 FPS. At 1440p Medium, it fluctuates between 50 and 68 FPS. At 4K Medium, it fluctuates between 26 and 36 FPS. This indicates that the frame pacing is relatively stable at this setting, but no data is available for other presets to compare stability.

Measured FPS Breakdown

The measured FPS data provides a clear matrix of performance across three resolutions and four settings presets.

At 1920x1080, the combo performs best. The Low preset delivers an average of 120 FPS, which is the highest score in the entire dataset. The Medium preset achieves an average of 94 FPS, with a minimum of 80 FPS and a maximum of 108 FPS, showing a narrow and stable range. The High preset drops to an average of 59 FPS, which is borderline for smooth gameplay. The Ultra preset is the weakest at this resolution, with a 37 FPS average, which is below the threshold for comfortable play.

At 2560x1440, performance degrades significantly. The Low preset is still playable, with an average of 75 FPS. The Medium preset falls to a 59 FPS average, with a minimum of 50 FPS and a maximum of 68 FPS. The High preset drops to a 37 FPS average, which is a substantial 37% reduction from the 1080p High score. The Ultra preset is nearly unplayable, with a 23 FPS average.

At 3840x2160, the GPU is overwhelmed. The Low preset is the only one that approaches playability, with a 39 FPS average. The Medium preset drops to a 31 FPS average, with a minimum of 26 and a maximum of 36 FPS. The High preset falls to 19 FPS, and the Ultra preset bottoms out at 12 FPS. The data shows a consistent pattern: each increase in resolution or settings tier roughly halves the frame rate, confirming the GPU's inability to handle high pixel counts.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and Intel Arc B390 ranks 2459th out of 2775 tested combos for Allods Online. This places it in the bottom 11% of all configurations tested, which is consistent with the GPU's low performance percentile. The ranking reflects the overall experience, which is dominated by the GPU's limitations.

Looking at the components individually, the CPU is a strong performer. The Ryzen 5 7500F has a percentile rank of 77 among all CPUs, with an average benchmark score of 24964. Its nearest rivals include the Intel Core i7-11850H (0.1% higher score), the AMD Ryzen 5 8400F (0.2% lower score), and the Intel Core i7-13620H (0.2% higher score). This shows the CPU is competitive with mid-range mobile and desktop parts from recent generations.

In contrast, the GPU is a severe weak point. The Intel Arc B390 has a percentile rank of 9 among all GPUs, with an average benchmark score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX (1.3% lower score), the NVIDIA GeForce 800M (1.5% lower score), and the NVIDIA GeForce GT 625 OEM (2.5% lower score). This places the GPU in the same performance class as integrated graphics from over a decade ago. The combo's ranking is therefore a direct consequence of pairing a high-percentile CPU with a low-percentile GPU.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael), built on a 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a TDP of 65 W. Its cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This is a modern desktop CPU with a strong performance profile.

Benchmark results confirm the CPU's capability. It scores 22799 in Cinebench R23 multi-core and 3218 in Cinebench R23 single-core. In Geekbench, it scores 12362 multi-core and 2374 single-core. The 3DMark scores show scaling from 974 (single-thread) to 6379 (max-threads), indicating that the CPU can effectively utilize its 12 threads. The Passmark multi-thread score of 26825 and single-thread score of 3841 further solidify its position as a competent gaming processor.

In the context of Allods Online, the CPU's role is to handle game logic, AI, and physics. Given that the game is a 2010 MMORPG, it is unlikely to be heavily multi-threaded, but the Ryzen 5 7500F's strong single-core performance (3218 in R23 single-core) ensures it can handle the primary game thread. The data shows that the CPU is not the bottleneck; the FPS does not improve when lowering resolution, which would happen if the CPU were the limiting factor. The CPU is likely waiting for the GPU to finish rendering frames, meaning its performance is sufficient for this pairing.

Settings Recommendations

Based on the measured FPS data, the best experience for this combo is achieved by prioritizing resolution and settings that keep the average frame rate above 60 FPS while maintaining acceptable visual quality. The data shows that 1920x1080 with Low settings is the only configuration that comfortably exceeds 60 FPS, hitting 120 FPS on average.

For a balanced approach, the 1920x1080 Medium preset is the recommended choice. It delivers an average of 94 FPS, with a minimum of 80 FPS and a maximum of 108 FPS. This ensures smooth gameplay with no dips below 80 FPS, while the Medium preset offers a substantial visual improvement over Low. The frame time consistency, as evidenced by the min/max range, is excellent, making this the most stable high-performance option.

The 1920x1080 High preset is a viable alternative for users who prioritize visual fidelity over raw frame rate. It achieves a 59 FPS average, which is just below the 60 FPS target but still playable. However, the lack of min/max data for this preset means frame pacing stability is unknown. The 2560x1440 Low preset is not recommended, as the 75 FPS average is lower than the 1080p Medium setting and comes with a significant resolution increase, which may not be worth the performance cost.

The Ultra preset and 4K resolutions should be avoided entirely. The Ultra preset at any resolution fails to reach an average of 40 FPS, and the 4K Ultra setting drops to 12 FPS, which is unplayable. The data suggests that the Intel Arc B390 is simply not powerful enough for high-detail rendering in this title. For the best measured experience, users should stick to 1080p and select either Medium for performance or High for quality, accepting the slight frame rate drop.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B390 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 31.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 75.0
2560x1440 Medium 59.0
2560x1440 High 37.0
2560x1440 Ultra 23.0
1920x1080 Low 120.0
1920x1080 Medium 94.0
1920x1080 High 59.0
1920x1080 Ultra 37.0

Allods Online with Ryzen 5 7500F + Other GPUs

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Allods Online with Arc B390 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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