Revolution Idle
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 27 | 36 |
| 1440p QHD | 32 | 49 | 52 | 69 |
| 1080p Full HD | 50 | 78 | 82 | 109 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 5500 + Intel Arc B580, In-Depth Analysis
Revolution Idle is not a typical high-frame-rate shooter, and the benchmark data for this AMD Ryzen 5 5500 and Intel Arc B580 combination reflects that unusual workload. The combo ranks 2795th out of 3712 tested combinations, placing it in the lower third of all systems in the database for this specific title. That rank is surprisingly low given the hardware's capabilities in other contexts, which suggests that the game's mechanics are heavily dependent on factors other than raw GPU or CPU throughput. The measured frame rates are modest across the board, with even the best case scenario at 1080p Low only reaching 109 FPS, indicating that this idle game presents a unique performance profile that does not scale with traditional gaming hardware.
How This Combo Ranks
The AMD Ryzen 5 5500 and Intel Arc B580 pairing sits at rank 2795 out of 3712 tested combos in Revolution Idle, which places it in the 25th percentile of all systems tested for this game. This is a notably poor showing for a CPU that ranks in the 73rd percentile against all CPUs and a GPU in the 68th percentile against all GPUs. The disconnect between component-level rankings and this in-game rank suggests that Revolution Idle is not leveraging the strengths of either component effectively.
The data indicates that the Ryzen 5 5500's average benchmark score of 19593 is almost exactly matched by its nearest rivals, with the AMD Ryzen AI 5 430 scoring 19617 (a delta of -0.1%) and the Intel Core i5-12500 scoring 19668 (a delta of -0.4%). The Intel Core i7-10700F trails slightly at 19499 (a delta of 0.5%), while the Intel Core i5-11600KF leads the group at 19723 (a delta of -0.7%). These tiny margins mean that CPU choice makes almost no difference in this game, yet the combo still ranks poorly.
For the GPU, the Arc B580's average score of 23021 is similarly clustered with its rivals: the AMD Radeon RX 580 2048SP scores 23061 (delta -0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (delta 0.6%), the RTX 3080 scores 23172 (delta -0.7%), and the NVIDIA P106-100 scores 23249 (delta -1%). Despite being within 1% of an RTX 3080 in average benchmarks, the Arc B580 still cannot push this combo higher than the 2795th position. The conclusion is that Revolution Idle's performance ceiling is determined by something other than component strength, likely the game's idle mechanics which may run at fixed internal ticks rather than scaling with hardware.
GPU Role
The Intel Arc B580 brings substantial hardware to the table, featuring 12 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth. The GPU operates at a base clock of 2670 MHz with a boost clock of 2670 MHz, and memory runs at 2375 MHz (19 Gbps effective). With 2560 shading units, 160 TMUs, and 80 ROPs, the card is capable of 13.67 TFLOPS FP32 performance and a pixel rate of 213.6 GPixel/s. These are strong specifications that typically translate to high frame rates in conventional games.
However, the measured FPS in Revolution Idle tells a different story. At 1080p High settings, the combo achieves 78 FPS, and at 1080p Low it reaches 109 FPS. At 1440p High, it drops to 49 FPS, and at 4K High it falls to just 26 FPS. The GPU's 12 GB VRAM is more than sufficient for this game, and the memory bandwidth of 456.0 GB/s should not be a bottleneck at any resolution. The fact that frame rates are so low, especially at 4K where the GPU's compute power should shine, indicates that the game is not GPU-bound in the traditional sense.
The Arc B580's benchmark scores reinforce this interpretation. Its PassMark G3D score of 15748 and Geekbench Vulkan score of 109672 are respectable, but the game does not seem to utilize this potential. The DirectX 12 score of 76 and DirectX 11 score of 128 are particularly low, which may hint at driver overhead or API inefficiencies in this specific workload. Since Revolution Idle is an idle game, it may rely on CPU timers or background processing rather than sustained GPU rendering, making the GPU's raw power largely irrelevant.
Resolution Scaling
The resolution scaling data reveals a clear pattern of performance degradation as resolution increases, but the rate of decline is steeper than expected for a GPU of this caliber. At High settings, the average FPS drops from 78 at 1080p to 49 at 1440p (a 37% decrease) and then to 26 at 4K (a 47% decrease from 1440p). Similarly, at Low settings, the average FPS drops from 109 at 1080p to 69 at 1440p (a 37% decrease) and then to 36 at 4K (a 48% decrease from 1440p).
This scaling pattern suggests that the limiting component changes with resolution. At 1080p, the CPU may be the bottleneck, as the game's idle logic could demand more single-threaded processing than the Ryzen 5 5500's single-thread score of 836 in 3DMark can provide. At 4K, the GPU becomes more involved, but even then, the Arc B580's 13.67 TFLOPS should be capable of far more than 26 FPS at High settings in a simple idle game.
The Medium settings data provides additional insight, with 1080p Medium achieving 82 FPS (with minimums of 70 and maximums of 94), 1440p Medium achieving 52 FPS (minimums of 44, maximums of 60), and 4K Medium achieving 27 FPS (minimums of 23, maximums of 31). The consistency of the frame rate drops across all settings levels indicates that the game's performance is scaling with resolution in a predictable way, but the absolute numbers are far below what the hardware should deliver. This suggests that Revolution Idle may be capping frame rates internally or that its rendering loop is not optimized for high refresh rates.
Settings Recommendations
Based on the measured data, the optimal settings for this combo depend heavily on the target resolution. At 1080p, Low settings provide the highest average FPS at 109, which is the only configuration that approaches the 100+ FPS mark. High settings at 1080p still deliver a playable 78 FPS, and Medium lands at 82 FPS. Ultra at 1080p drops to 50 FPS, which is significantly lower but may still be acceptable for an idle game where frame rate is less critical.
At 1440p, the choices become more constrained. Low settings achieve 69 FPS, which is the only option above 60 FPS. High settings deliver 49 FPS, Medium 52 FPS, and Ultra falls to 32 FPS. For a smoother experience at this resolution, Low is the recommended preset, as the jump from Low to Medium only gains 3 FPS while the drop from Low to High costs 20 FPS.
At 4K, all settings produce low frame rates: Low achieves 36 FPS, High 26 FPS, Medium 27 FPS, and Ultra 17 FPS. None of these are ideal for fast-paced gameplay, but for an idle game, even 26 FPS at High may be acceptable since the game does not require rapid input response. The data suggests that Medium at 4K (27 FPS) offers a marginal improvement over High (26 FPS) with potentially better visual quality, making it the balanced choice. However, if visual fidelity is paramount, High at 4K is close enough to Medium to justify the slight frame rate trade-off.
FAQ
Q: What is the best resolution for this combo in Revolution Idle?
A: The data shows 1080p provides the highest frame rates, with Low settings reaching 109 FPS and High settings at 78 FPS. 1440p is playable with Low at 69 FPS, while 4K never exceeds 36 FPS even at Low settings.
Q: Does the Intel Arc B580's 12 GB VRAM matter for this game?
A: The 12 GB VRAM is far more than needed for Revolution Idle, as the game's low visual complexity and modest resolutions do not stress memory capacity. The bottleneck appears to be elsewhere, given that even 4K High with 26 FPS does not indicate VRAM pressure.
Q: How does this combo compare to the CPU's nearest rivals?
A: The Ryzen 5 5500's average benchmark score of 19593 is within 1% of the AMD Ryzen AI 5 430 (19617), Intel Core i5-12500 (19668), Intel Core i7-10700F (19499), and Intel Core i5-11600KF (19723). This close grouping means CPU choice has minimal impact on results.
Q: Is the GPU's performance in this game consistent with its benchmark scores?
A: No. The Arc B580's average benchmark score of 23021 places it near the RTX 3080 (23172), but in Revolution Idle, it only achieves 26 FPS at 4K High, which is far below what that benchmark score would predict for most games.
Q: What is the highest FPS achievable with this combo?
A: The fastest measured configuration is 1080p Low at 109 FPS average. The next best is 1080p Medium at 82 FPS, followed by 1080p High at 78 FPS.
Q: Should I choose Medium or High settings at 1440p?
A: The data shows Medium averages 52 FPS while High averages 49 FPS, a difference of only 3 FPS. Given the small gap, High settings are preferable if visual quality matters, as the performance cost is negligible.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture on a 7 nm TSMC process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with 16 MB of L3 cache and 512 KB of L2 per core. The CPU supports DDR4 memory with a dual-channel bus providing 51.2 GB/s bandwidth, and it operates on the AM4 socket with PCIe Gen 3. Its benchmark scores include a Cinebench R23 multicore score of 16429 and a single-core score of 2319, with a PassMark multithread score of 19330.
In Revolution Idle, the CPU's role appears to be secondary to the game's internal logic. The measured frame rates do not correlate with CPU strength, as evidenced by the combo's low rank of 2795 out of 3712 despite the CPU's 73rd percentile ranking against all CPUs. The CPU's single-thread performance (836 in 3DMark single-thread) is modest but should not limit an idle game, which typically runs simple update loops.
The data suggests that the CPU is not the primary bottleneck at higher resolutions, as frame rates drop consistently from 1080p to 4K regardless of settings. At 1080p Low, the 109 FPS may be partially CPU-limited, but the sharp drop to 36 FPS at 4K Low indicates the GPU or game engine becomes the limiting factor. The Ryzen 5 5500's nearest rival, the Intel Core i5-12500, has a nearly identical average score (19668 vs 19593), yet would likely perform the same in this game, confirming that CPU selection is not a differentiator for Revolution Idle.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings average 109 FPS, which is the highest measured value in this dataset. Medium settings average 82 FPS with a minimum of 70 and maximum of 94. High settings achieve 78 FPS, while Ultra drops to 50 FPS. The spread from Low to Ultra is 59 FPS, showing a significant impact of settings at this resolution.
At 2560x1440, performance drops substantially. Low settings average 69 FPS, Medium averages 52 FPS (with minimums of 44 and maximums of 60), High averages 49 FPS, and Ultra falls to 32 FPS. The difference between Low and High is 20 FPS, and between Low and Ultra is 37 FPS. The Medium settings show a tight range of 44-60 FPS, suggesting some frame time consistency.
At 3840x2160, the results are uniformly low. Low settings average 36 FPS, Medium averages 27 FPS (with minimums of 23 and maximums of 31), High averages 26 FPS, and Ultra dips to 17 FPS. The scaling from 1080p to 4K is severe, with Low settings dropping from 109 FPS to 36 FPS (a 67% reduction) and High settings dropping from 78 FPS to 26 FPS (a 67% reduction). This consistent percentage drop across settings indicates that the game's performance is resolution-bound rather than settings-bound, as the GPU's workload scales directly with pixel count.
Hardware Specifications
AMD Ryzen 5 5500
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + Intel Arc B580 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 69.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 109.0 |
| 1920x1080 | Medium | 82.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 50.0 |
Revolution Idle with Ryzen 5 5500 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B580 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.