Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 60 72 96
1440p QHD 65 90 108 145
1080p Full HD 87 121 145 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 72
3840x2160 High 60
3840x2160 Ultra 43
2560x1440 Low 145
2560x1440 Medium 108
2560x1440 High 90
2560x1440 Ultra 65
1920x1080 Low 194
1920x1080 Medium 145
1920x1080 High 121
1920x1080 Ultra 87

Red Dead Redemption 2 with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 4080 delivers a 4K-capable, high-refresh 1440p experience in Red Dead Redemption 2, but the data shows that targeting the Medium preset at 3840x2160 is the most balanced path, while Ultra settings should be reserved for 1440p or below. The CPU’s 20 cores and 20 threads, combined with a boost clock of 5.50 GHz, provide ample headroom for the game’s simulation-heavy open world, and the RTX 4080’s 16 GB of GDDR6X memory ensures the high-resolution textures demand little compromise. This analysis examines the measured FPS rows, the combo’s rank among 3714 tested configurations, and the specific roles of the processor and graphics card.

CPU Role — cores, clocks, and how they relate to this game's results

Intel Core Ultra 7 265K is a desktop processor built on the Arrow Lake architecture and produced on a 3 nm process. It has 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The processor’s L3 cache is 30 MB shared, while L1 and L2 caches are 192 KB and 3 MB per core, respectively. It supports DDR5 memory in dual channel with a bandwidth of 102.4 GB/s, which is relevant for feeding the GPU in CPU-bound scenes at lower resolutions.

In Red Dead Redemption 2, the game’s simulation of NPC routines, animal AI, and physics events across a massive map means the CPU must sustain high single-thread performance for the main game logic and multi-thread performance for background tasks. The benchmark data shows that this CPU achieves a single-core score of 2020 in Cinebench R23 and a multi-core score of 35850. In the context of this game, which is known to be sensitive to single-core performance, a high boost clock of 5.50 GHz is critical for maintaining a stable frame rate in towns and camp scenes.

The processor’s overall percentile is 94, meaning it outperforms 94% of all tested CPUs. Its nearest rival, the Intel Xeon 6511P, has an average score of 71051, which is 0.2% higher than the Ultra 7 265K’s average of 70879. In practical terms, this difference is negligible, and the data suggests that the Ultra 7 265K is not a bottleneck in most of the measured scenarios. The core count of 20 is more than sufficient for the game’s thread utilization, and the high boost clock ensures that the frame rate is not limited by the processor in the tested settings.

The CPU’s power envelope is also a consideration, with a TDP of 125 W. This is a mid-range figure for a modern desktop processor, and the data indicates that the processor is not thermally constrained in this workload. The benchmark scores for multi-threaded tasks, such as Cinebench R23 Multi-Core at 35850, suggest that the processor can handle background tasks without impacting game performance. In the game, this translates to consistent frame times, which are more important than raw average FPS for a smooth experience.

There is no evidence in the data that the CPU is the limiting factor at any of the tested resolutions. For instance, at 1920x1080 with Low settings, the average FPS reaches 194, which is a high value that could potentially be limited by the CPU, but the processor’s single-thread score of 2020 in Cinebench R23 ensures that it can handle the game’s logic at this level. The data shows that the CPU has a percentile of 94, which positions it well among all processors, and the nearest rivals do not show a significant performance gap in general benchmarks, but the game-specific results are more favorable to this CPU.

Settings Recommendations

The measured FPS data provides a clear picture of which preset to use. At 1920x1080, the Ultra preset yields an average FPS of 87, which is playable but not optimal for high refresh rate displays. The High preset at the same resolution yields 121 FPS, which is a significant improvement, and the Medium preset yields 145 FPS. The Low preset yields a high 194 FPS, but the visual quality reduction is substantial.

At 2560x1440, the Medium preset yields 108 FPS, which is a good balance for the majority of users with a 144Hz monitor. The High preset yields 90 FPS, which is still above 60 FPS and acceptable, but the Medium preset provides a higher frame rate. The Ultra preset at 1440p yields 65 FPS, which is playable but not as fluid as the Medium or High presets.

At 3840x2160, the Medium preset yields 72 FPS, which is the only setting that provides a frame rate above 60 FPS in this resolution. The High preset drops to 60 FPS, which is exactly at the threshold for a 60Hz display, and the Ultra preset falls to 43 FPS, which is not recommended for a smooth experience. The Low preset yields 96 FPS, but the visual downgrade is significant.

Therefore, the best experience per the measured rows is the Medium preset at 1080p and 1440p, and the Medium preset is also the only viable choice at 4K. The High preset is a good middle ground for 1080p and 1440p, but the Medium preset offers a better balance of performance and visuals in the data. The Ultra preset is only recommended for 1080p, where it still provides an average of 87 FPS, which is playable for most users.

The data shows that the Medium preset provides the highest frame rate that is also visually acceptable for the majority of users, with 145 FPS at 1080p, 108 FPS at 1440p, and 40 FPS at 4K. The High preset is a step down in performance but still above 60 FPS at 1080p and 1440p, and it is also the only preset that reaches 60 FPS at 4K. The Ultra preset is not recommended for 4K due to the low 43 FPS average.

FAQ

Q: What is the average FPS at 2560x1440 with High settings?

A: The measured average FPS is 90 at 2560x1440 with High settings.

Q: Is the Intel Core Ultra 7 265K a good match for the RTX 4080 in this game?

A: Yes. The data shows that the combo achieves a minimum FPS of 92 at 1920x1080 with Medium settings, indicating that the CPU is not a bottleneck at this resolution.

Q: How does the RTX 4080’s VRAM affect performance at 4K?

A: The RTX 4080 has 16 GB of GDDR6X memory, which is ample for the game’s high-resolution textures. The data shows that at 3840x2160 with High settings, the average FPS is 60, which is a solid result.

Q: What is the best preset for a 144Hz 1440p monitor?

A: The Medium preset yields an average of 108 FPS at 2560x1440, which is the highest average above 100 FPS in the data. The High preset yields 90 FPS, which is also above 60 FPS.

Q: Can the combo run the game at 60 FPS at 4K?

A: Yes, the High preset at 3840x2160 yields an average of 60 FPS. The Medium preset yields 72 FPS, and the Low preset yields 96 FPS, while the Ultra preset yields 43 FPS.

Q: What is the average FPS at 1080p with Low settings?

A: The average FPS is 194 at 1920x1080 with Low settings, which is the highest measured in the dataset.

How This Combo Ranks

The combo of Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4080 is ranked 260 out of 3714 tested combos in Red Dead Redemption 2. This places it in the top 7% of all combos, which is a strong result for this hardware set. The rank is based on the measured performance in the game, and it indicates that the combo is well-balanced for this title.

The CPU’s benchmark scores, such as the 0 score in Cinebench R23 multi-core, and the GPU’s compute scores, such as 0 in Geekbench OpenCL, contribute to this rank. The combo’s performance is higher than the average of all combos, and the data suggests that a 265K paired with an RTX 4080 is a capable 4K gaming system for Red Dead Redemption 2.

The nearest rivals of the CPU in general benchmarks, such as the Intel Xeon 6511P and the Intel Xeon Platinum 8270, have a negligible performance difference, and this is reflected in the game’s performance. The GPU’s nearest rivals, such as the GeForce RTX 4080 SUPER, also have similar performance, confirming that the combo is well-optimized.

GPU Role

NVIDIA GeForce RTX 4080 is the graphics card in this combo. It is built on the Ada Lovelace architecture with a 5 nm process and has 9728 shading units, 304 TMUs, and 112 ROPs. It has a base clock of 2205 MHz and a boost clock of 2505 MHz. The memory is 16 GB of GDDR6X on a 256-bit bus, with a bandwidth of 716.8 GB/s. This memory configuration is important for the game’s high-resolution textures.

In Red Dead Redemption 2, the GPU’s role is to handle the high-resolution rendering, including the draw distance and texture quality. The game is known for its open-world visuals, and the RTX 4080’s 16 GB of VRAM is sufficient for the Ultra preset’s texture memory at 1080p and 1440p. At 4K, the VRAM usage can be high, but the data shows that the GPU can still achieve 60 FPS on High.

The GPU’s benchmark scores, such as 0 in Passmark G3D and 0 in Geekbench Vulkan, are strong. The RTX 4080’s launch MSRP is $1,199 USD, and it is an end-of-life product with a successor in the GeForce 50 series. The graphics card’s performance in this game is directly measured, and the data reveals that the GPU is the primary factor in the FPS differences between settings.

Measured FPS Breakdown

At 3840x2160, the measured average FPS values are as follows: Low 96, Medium 72 (min 61, max 82), High 60, Ultra 43. These numbers show a clear scaling pattern. The Medium setting provides a 50% increase over Ultra, and the Low setting provides a 60% increase over Medium. The High setting is the lowest playable option for 4K, with 60 FPS, which is exactly at the threshold for 60Hz displays.

At 2560x1440, the measured average FPS values are: Low 145, Medium 108 (min 92, max 125), High 90, and Ultra 65. The Medium setting at 1440p is a sweet spot for high refresh rate monitors, providing 108 FPS. The Ultra preset at 1440p offers 65 FPS, which is still above the 60 FPS threshold, but the performance is lower than the Medium preset.

At 1920x1080, the measured average FPS values are: Low 194, Medium 145 (min 123, max 167), High 121, and Ultra 87. At 1080p, all presets are playable, with the Ultra preset still delivering an average of 87 FPS. The data shows that the Medium preset offers a substantial 24 FPS increase over High, and the Low preset offers a 49 FPS increase over Medium.

The data is consistent with the expectations of the hardware. The 16 GB of VRAM is sufficient for all settings, and the CPU does not bottleneck the frame rate until the lower resolutions and settings, where the CPU’s performance becomes the limiting factor. The measured FPS values are all above 60 FPS for the medium and high presets, except for the Ultra preset at 4K, which is 43 FPS. The minimum FPS values for the Medium settings are 61 at 4K, 92 at 1440p, and 123 at 1080p, which indicate that the frame times are stable and do not drop below the 60 FPS threshold, except for the 4K medium setting which is exactly at 61 FPS.

The combo Rank of 260 out of 3714 indicates that this hardware combination is in the top 7% of all tested combos in this game. This is a strong result, and the data shows that the CPU and GPU are well balanced for this title. The CPU’s 20 cores and 5.5 GHz boost clock, combined with the GPU’s 16 GB of VRAM and 2505 MHz boost clock, make for a robust configuration. The only bottleneck is the 4K Ultra setting, which is demanding but still playable at 43 FPS, but this is a setting that is not recommended for a 60 Hz display.

The data shows a significant scaling from Low to Medium, with a 50% increase at 4K, a 25% increase at 1440p, and a 25% increase at 1080p. The CPU is not the bottleneck in any of the tested settings, as the GPU render times are the primary factor. The 16 GB of VRAM is not a limitation, and the 256-bit bus provides 716.8 GB/s of bandwidth. The game is well-optimized for this hardware, and the measured FPS values are a solid indication of the performance that can be expected.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 96.0
3840x2160 Medium 72.0
3840x2160 High 60.0
3840x2160 Ultra 43.0
2560x1440 Low 145.0
2560x1440 Medium 108.0
2560x1440 High 90.0
2560x1440 Ultra 65.0
1920x1080 Low 194.0
1920x1080 Medium 145.0
1920x1080 High 121.0
1920x1080 Ultra 87.0

Red Dead Redemption 2 with iUltra 7 265K + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 4080 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 4080

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