Fivem

Fivem

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 333

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 333
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080, In-Depth Analysis

Fivem is a multiplayer modification platform that places unusual demands on a PC, because performance in its busiest city areas depends heavily on how many players, vehicles, and scripts are active. The data measured for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4080 combination shows a system that can handle the game at high refresh rates across all common resolutions, but it also reveals clear scaling patterns that point to which component is doing the heavy lifting at each setting level. The overall combo rank of 220 out of 3707 tested configurations places this pairing in the top tier for Fivem, and the measured frames per second numbers confirm that this is a capable setup for both competitive and visually demanding play.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, which gives it strong single-threaded performance that Fivem often relies on for game logic and player synchronization. The CPU’s benchmark results are impressive, with a Cinebench R23 multicore score of 35850 and a single-core score of 2020, plus a Geekbench multicore score of 23085 and single-core score of 2713. These figures indicate that the processor can handle both the heavy multi-threaded workloads of running a server client and the latency-sensitive single-thread tasks that dominate Fivem’s frame pacing.

In the context of Fivem, the CPU’s role is particularly critical because the game engine and its multiplayer scripts often create bottlenecks that are not present in single-player benchmarks. The measured FPS at 1080p Low settings reaches 333 FPS average, which is a strong indicator that the CPU can feed the GPU with enough data to hit very high frame rates. However, the drop from 333 FPS at Low to 210 FPS at High at 1080p suggests that even at lower resolutions, the CPU is not the sole limiting factor, as the GPU still has to process more effects and shadows as settings increase. The processor’s performance relative to its closest rivals shows it is competitive but not dominant; it scores 1% higher than the Intel Core i7-14700KF and 1.3% higher than the AMD Ryzen 7 9700F, while sitting just behind the Intel Xeon 6511P by 0.2% and the Xeon Platinum 8270 by 0.7%. This means the Ultra 7 265K is well within the expected range for a high-end desktop CPU, and its 30 MB of shared L3 cache likely helps with the repetitive data access patterns common in Fivem’s script-heavy environment.

The CPU’s memory support for DDR5 with dual-channel configuration and a bandwidth of 102.4 GB/s is another factor that contributes to consistent performance in Fivem, where asset streaming can be demanding. The processor’s 125 W TDP and unlocked multiplier suggest it has headroom for enthusiasts, though the measured results are based on stock settings. With a percentile ranking of 94 among all CPUs, this chip is clearly aimed at high-end gaming and productivity, and its performance in Fivem aligns with that positioning, as the average FPS numbers across all settings and resolutions remain well above playable thresholds.

Settings Recommendations — which preset gives the best experience per the measured rows

Looking at the measured FPS data, the best balance between visual quality and performance depends heavily on the resolution you are targeting. At 1080p, the Ultra preset still delivers a very playable 163 FPS average, while High offers 210 FPS and Medium hits 263 FPS. For most players with a 144 Hz monitor, the High preset at 1080p is the sweet spot, as it provides a substantial visual upgrade over Medium while still leaving enough headroom for the frame drops that can occur in busy multiplayer servers. The Low preset at 1080p pushes the average to 333 FPS, but that level of performance is only useful for competitive players who prioritize maximum frame rates over everything else, and the visual compromises are significant.

At 1440p, the situation changes slightly. The High preset delivers 138 FPS average, which is still excellent for high-refresh-rate monitors, but the Ultra preset drops to 107 FPS. Given that Fivem is a multiplayer game where frame consistency matters more than peak FPS, the High preset at 1440p is the recommended choice, as it keeps the average above 120 FPS while offering better visuals than Medium, which sits at 173 FPS. The Medium preset at 1440p is also a viable option if you want to maximize frame rates, but the jump from Medium to High is worth the performance cost for most players.

At 4K, the measured data shows a clear need to compromise. The High preset averages 77 FPS, which is playable but not ideal for fast-paced multiplayer, while the Medium preset averages 96 FPS and provides a better balance. The Ultra preset at 4K drops to 60 FPS, which is the minimum threshold for smooth gameplay, but it leaves no headroom for the frequent FPS dips that occur in populated areas. For 4K users, the Medium preset is the best recommendation, as it offers a solid 96 FPS average with minimum FPS of 82 and maximum of 110, giving you a playable experience without sacrificing too much visual fidelity. The Low preset at 4K achieves 122 FPS, but the visual downgrade is severe, making it a poor trade-off for a resolution where you want to appreciate the detail.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a classic pattern where the GPU becomes the limiting factor as resolution increases. At 1080p Low, the system averages 333 FPS, which drops to 219 FPS at 1440p Low and then to 122 FPS at 4K Low. This represents a 63% drop from 1080p to 4K at Low settings, which is a substantial decrease that indicates the RTX 4080’s rendering load is scaling with pixel count. The fact that the CPU can still push 333 FPS at 1080p suggests that it is not the primary bottleneck at lower resolutions, as the GPU is able to keep up with its output.

At High settings, the scaling is less severe in percentage terms but still significant: 210 FPS at 1080p, 138 FPS at 1440p, and 77 FPS at 4K. This is a 63% reduction from 1080p to 4K as well, which is consistent with the Low preset and confirms that resolution is the dominant factor in performance. However, the absolute FPS values at High settings are lower than at Low settings across all resolutions, which shows that the GPU is also handling increased graphical complexity, including more detailed textures and effects.

The more telling comparison is between the Medium and Ultra presets. At Medium, the FPS drops from 263 at 1080p to 173 at 1440p and then to 96 at 4K, representing a 63% reduction from 1080p to 4K. At Ultra, the drop is from 163 at 1080p to 107 at 1440p and then to 60 at 4K, again a 63% reduction. This consistent scaling pattern across all presets strongly indicates that the GPU is the limiting component at higher resolutions, because the CPU’s workload does not change significantly with resolution, while the GPU’s pixel processing load increases quadratically. The data shows that the RTX 4080 is the performance bottleneck above 1080p, and the CPU’s potential is only fully realized at lower resolutions where frame rates exceed 300 FPS.

FAQ

Q: What is the best resolution to play Fivem with this CPU and GPU combo?

A: Based on the measured data, 1440p with the High preset offers the best balance of visual quality and performance, delivering a 138 FPS average. While 1080p can reach higher frame rates up to 333 FPS at Low settings, the visual fidelity at 1440p is significantly better, and the 138 FPS average is still well above the 120 FPS threshold for smooth gameplay.

Q: Can this system handle 4K gaming in Fivem?

A: Yes, but with compromises. At 4K, the High preset averages 77 FPS, which is playable, but the Medium preset is recommended as it provides a better 96 FPS average with a minimum of 82 FPS, giving you more headroom for the performance dips that occur in busy multiplayer areas.

Q: How does the Intel Core Ultra 7 265K compare to its nearest rivals in overall CPU performance?

A: The Ultra 7 265K scores 1% higher than the Intel Core i7-14700KF and 1.3% higher than the AMD Ryzen 7 9700F in average benchmark scores. It trails the Intel Xeon 6511P by 0.2% and the Intel Xeon Platinum 8270 by 0.7%, placing it in the same performance tier as these enterprise and high-end desktop processors.

Q: Is the RTX 4080 the bottleneck in this system for Fivem?

A: The data indicates that the GPU becomes the limiting factor at higher resolutions. At 1080p, the CPU can push frame rates up to 333 FPS, but at 4K, the FPS drops by approximately 63% across all settings, which shows that the RTX 4080’s rendering workload is the primary constraint as pixel count increases.

Q: What is the minimum FPS I can expect at 1440p Medium settings?

A: The measured minimum FPS at 1440p Medium is 147 FPS, with an average of 173 FPS and a maximum of 199 FPS. This gives you a consistent experience that is well above the refresh rate of most high-end monitors.

Q: How does the RTX 4080 compare to the RTX 4080 SUPER in benchmark scores?

A: The RTX 4080 scores 0.1% higher than the RTX 4080 SUPER in average benchmark scores, making them effectively identical in performance. The RTX 4080 also outperforms the AMD Radeon Pro W5700X by 1.1%, the AMD Radeon RX 6750 GRE 12 GB by 2.6%, and the AMD Radeon 8060S by 2.7%.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with a 5 nm process from TSMC, featuring 45,900 million transistors on a 379 mm² die. It has a base clock of 2205 MHz and a boost clock of 2505 MHz, with 16 GB of GDDR6X memory on a 256-bit bus that provides 716.8 GB/s of bandwidth. This memory configuration is more than sufficient for Fivem at any resolution, as the game’s texture streaming and asset loading are unlikely to exceed 16 GB even with high-resolution packs. The GPU’s 9728 shading units, 304 TMUs, and 112 ROPs give it substantial raw compute power, and its 76 RT cores and 304 tensor cores provide headroom for any future graphical enhancements.

In Fivem, the GPU’s role becomes increasingly important as resolution and settings increase. The measured data shows that at 1080p Low, the system achieves 333 FPS, which is likely CPU-limited, but as you move to 4K Ultra, the average drops to 60 FPS, indicating that the GPU is being fully utilized. The RTX 4080’s performance relative to its nearest rivals is strong; it scores 0.1% higher than the RTX 4080 SUPER, and it beats the AMD Radeon Pro W5700X by 1.1%, the AMD Radeon RX 6750 GRE 12 GB by 2.6%, and the AMD Radeon 8060S by 2.7%. This places the RTX 4080 comfortably in the high-end segment, with a percentile ranking of 86 among all GPUs.

The GPU’s 320 W TDP and suggested 700 W PSU indicate that it is a power-hungry component, but this is expected for a card of this class. The 16 GB VRAM is a key advantage for Fivem, as multiplayer servers often have custom assets that can quickly fill up memory, and having 16 GB ensures that the system does not suffer from texture pop-in or stuttering in dense city areas. The measured FPS at 1440p High (138 FPS) and 4K Medium (96 FPS) shows that the RTX 4080 can deliver high frame rates while maintaining visual quality, making it a well-suited GPU for this game.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset averages 333 FPS, which is the maximum measured value in the entire dataset and indicates that the CPU is the limiting factor at this resolution. The Medium preset averages 263 FPS with a minimum of 223 FPS and a maximum of 302 FPS, providing a very smooth experience with plenty of headroom. The High preset averages 210 FPS, and the Ultra preset averages 163 FPS, which is still well above the 144 Hz refresh rate of most gaming monitors.

At 2560x1440, the frame rates remain high but show the expected drop from 1080p. The Low preset averages 219 FPS, which is still excellent for competitive play. The Medium preset averages 173 FPS with a minimum of 147 FPS and a maximum of 199 FPS, making it the best option for players who want a balance of speed and visual quality. The High preset averages 138 FPS, which is ideal for 144 Hz monitors, and the Ultra preset averages 107 FPS, which is still playable but leaves less margin for FPS dips in busy servers.

At 3840x2160, the GPU becomes the primary constraint. The Low preset averages 122 FPS, which is surprisingly high for 4K and indicates that the RTX 4080 is capable of handling the resolution when graphical effects are minimized. The Medium preset averages 96 FPS with a minimum of 82 FPS and a maximum of 110 FPS, providing a stable experience that is suitable for most players. The High preset averages 77 FPS, which is at the edge of what is considered smooth for fast-paced multiplayer, and the Ultra preset averages 60 FPS, which is the bare minimum for playable performance. Across all resolutions, the scaling from 1080p to 4K is consistent at approximately a 63% reduction in average FPS, confirming that the RTX 4080 is the limiting component at higher resolutions while the CPU handles lower resolutions with ease.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 333.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with iUltra 7 265K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.