Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 17 23
1440p QHD 16 22 26 35
1080p Full HD 21 29 35 47

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 17
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 35
2560x1440 Medium 26
2560x1440 High 22
2560x1440 Ultra 16
1920x1080 Low 47
1920x1080 Medium 35
1920x1080 High 29
1920x1080 Ultra 21

Red Dead Redemption 2 with Intel Core i5-13400F + Intel Arc B370, In-Depth Analysis

# Red Dead Redemption 2 with Intel Core i5-13400F + Intel Arc B370

This combo ranks 2670th out of 2902 tested combinations in Red Dead Redemption 2, placing it in the bottom 8% of all systems tested. The benchmark data shows a system that is heavily constrained by its graphics solution, with average frame rates ranging from 10 FPS at 4K Ultra to 47 FPS at 1080p Low. The Intel Arc B370, operating as an integrated graphics solution with system-shared memory, delivers performance that aligns with its 5th percentile ranking among all GPUs, while the Intel Core i5-13400F provides ample processing headroom that the GPU cannot fully utilize in this title.

How This Combo Ranks

The combination of the Intel Core i5-13400F and Intel Arc B370 sits at rank 2670 out of 2902 tested combos in Red Dead Redemption 2, placing it near the bottom of the distribution. This ranking is primarily driven by the GPU's position in the overall hierarchy. The Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test, which places it at the 5th percentile among all GPUs. Its nearest competitors in benchmark scores are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), the ATI Radeon HD 5770 (1190, 0.5% faster), and the AMD FirePro M2000 (1168, 1.4% slower). These are legacy mobile and entry-level desktop parts from over a decade ago, which contextualizes the Arc B370's position in the current market.

The CPU side tells a very different story. The Intel Core i5-13400F achieves an average benchmark score of 25292 across all tests, placing it at the 77th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 9 6900HS (25284, 0% difference), the Intel Core 5 120 (25362, 0.3% slower), and the AMD Ryzen 7 6800H (25201, 0.4% faster). The i5-13400F's performance is essentially on par with these competitors, showing that the processor is not the bottleneck in this system. The massive gap between CPU capability (77th percentile) and GPU capability (5th percentile) means that the frame rates in Red Dead Redemption 2 are almost entirely dictated by the graphics subsystem.

The combo rank of 2670 out of 2902 confirms that this pairing is poorly balanced for this particular game. Systems ranked near the bottom of the distribution typically show this pattern: a capable processor paired with an underpowered graphics solution. In Red Dead Redemption 2, the game's demanding open-world rendering and lighting effects require substantial GPU throughput, which the Arc B370 cannot provide at playable levels for most settings and resolutions.

Settings Recommendations

The measured FPS data shows that the only configuration approaching a playable experience is 1080p with Low settings, achieving 47 FPS average. All other settings at 1080p produce lower results: Medium delivers 35 FPS, High drops to 29 FPS, and Ultra falls to 21 FPS. At 1440p, Low settings yield 35 FPS, which is marginal for gameplay, while Medium (26 FPS), High (22 FPS), and Ultra (16 FPS) all fall below acceptable thresholds. The 4K results are uniformly unplayable, with even Low settings producing only 23 FPS.

The data indicates that Low settings at 1080p is the only combination that breaks the 45 FPS barrier, making it the recommended preset for any semblance of smooth gameplay. The step from Low to Medium at 1080p costs 12 FPS (from 47 to 35), which is a 25.5% performance penalty for the visual upgrade. Similarly, the step from Medium to High costs 6 FPS (from 35 to 29), and High to Ultra costs 8 FPS (from 29 to 21). The performance degradation is steepest when moving from Low to Medium, suggesting that the game's medium preset introduces significant rendering costs that the Arc B370 cannot absorb.

For users who prioritize visual fidelity over frame rate, Medium at 1080p provides an average of 35 FPS with minimums of 30 FPS, which is at least consistent. However, the measured data shows that High and Ultra presets at any resolution push the system into territory where frame pacing becomes problematic. The recommendation from the data is clear: run the game at 1080p Low for the best measured experience, and only consider Medium if the user can tolerate sub-40 FPS averages. At 1440p, Low settings remain the only viable option, while 4K should be avoided entirely.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU-bound nature of this system. At Low settings, the progression is 47 FPS at 1080p, 35 FPS at 1440p, and 23 FPS at 4K. This represents a 25.5% drop from 1080p to 1440p, and a further 34.3% drop from 1440p to 4K. The total reduction from 1080p to 4K is 51.1%, meaning the system loses more than half its frame rate when moving from the lowest to the highest tested resolution.

At Medium settings, the scaling shows 35 FPS at 1080p, 26 FPS at 1440p, and 17 FPS at 4K. The drops are 25.7% from 1080p to 1440p and 34.6% from 1440p to 4K, with an overall reduction of 51.4%. High settings follow a similar pattern: 29 FPS at 1080p, 22 FPS at 1440p, and 14 FPS at 4K, representing drops of 24.1% and 36.4% respectively, for a total of 51.7%. Ultra settings show 21 FPS at 1080p, 16 FPS at 1440p, and 10 FPS at 4K, with drops of 23.8% and 37.5%, totaling 52.4%.

The consistent scaling pattern across all settings — roughly 24-26% penalty from 1080p to 1440p and 34-38% from 1440p to 4K — indicates that the rendering pipeline is uniformly pixel-limited. The slightly larger percentage drops at higher settings suggest that the additional effects and draw distances in those presets amplify the resolution burden. This behavior is characteristic of a GPU that is saturated at every resolution, with no headroom for the CPU to compensate. The i5-13400F's strong multicore scores, including a Cinebench R23 multicore result of 22604, are irrelevant here because the Arc B370 cannot feed frames fast enough to engage the processor.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates. Low settings achieve 47 FPS average, which is the single best result across all configurations. Medium settings average 35 FPS with a minimum of 30 FPS and maximum of 40 FPS, showing a stable but sub-60 range. High settings drop to 29 FPS average, and Ultra falls to 21 FPS average. The 1080p results show a clear progression where each settings tier costs approximately 6-12 FPS, with the largest gap between Low and Medium.

At 2560x1440, all settings produce lower results. Low averages 35 FPS, which matches the 1080p Medium result. Medium averages 26 FPS with a minimum of 22 FPS and maximum of 30 FPS. High drops to 22 FPS average, and Ultra produces only 16 FPS average. The 1440p data shows that Low settings here are equivalent to Medium at 1080p in terms of average frame rate, suggesting that the resolution increase consumes roughly one full settings tier of performance.

At 3840x2160, the system is severely constrained. Low settings average 23 FPS, Medium averages 17 FPS with a minimum of 15 FPS and maximum of 20 FPS. High averages 14 FPS, and Ultra produces just 10 FPS average. The 4K results are uniformly below playable thresholds, with even the lowest settings unable to maintain 30 FPS. The Medium preset at 4K shows the tightest frame range (15-20 FPS), indicating that the system is consistently maxed out rather than experiencing intermittent stutters.

The minimum FPS values, where available, provide additional context. At 1080p Medium, the minimum of 30 FPS matches the average of 1440p Low, showing that even the best configurations can dip to levels that would be considered marginal on other systems. The 4K Medium minimum of 15 FPS demonstrates the severity of the GPU bottleneck at high pixel counts.

GPU Role

The Intel Arc B370 is built on the Xe3-LPG architecture with a Panther Lake chip, manufactured on a 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, with a 25 W TDP that classifies it as an integrated graphics solution. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster operation pipelines, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 compute at 6.144 TFLOPS.

The memory configuration is entirely system-shared, with no dedicated VRAM. This means the GPU relies on the system's main memory for all frame buffer operations, and bandwidth is system dependent. In Red Dead Redemption 2, which requires substantial memory bandwidth for its large open-world textures, this shared memory arrangement contributes to the low frame rates observed. The GPU's 3DMark Steel Nomad DX12 score of 1184 places it at the 5th percentile, and its nearest rival, the ATI Radeon HD 5770 (1190, 0.5% faster), is a desktop GPU from 2009 — a stark illustration of the performance tier this integrated solution occupies.

The boost clock of 2400 MHz is respectable for an integrated part, but the 1280 shading units and 20 ROPs are insufficient for Red Dead Redemption 2's rendering demands. The pixel rate of 48.00 GPixel/s sounds adequate on paper, but the actual throughput is limited by the system-shared memory architecture. The measured FPS data confirms that the GPU reaches its limits at every resolution and settings combination, with the 4K Ultra result of 10 FPS representing the absolute floor of performance.

CPU Role

The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It runs at a base clock of 2.50 GHz and boosts to 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, with Gen 5 PCIe providing 16 lanes.

In synthetic benchmarks, the i5-13400F demonstrates strong multicore performance: Cinebench R23 multicore reaches 22604, Geekbench multicore scores 11068, and Passmark multithread delivers 25032. Single-thread performance is also solid, with Cinebench R23 singlecore at 3191 and Passmark singlethread at 3634. The processor's 3DMark scores show scaling from 1880 at 2 threads to 7314 at 16 threads, indicating good multi-threaded utilization. Its 77th percentile ranking among all CPUs confirms that it is a well-above-average processor.

In Red Dead Redemption 2, however, the CPU's capabilities are largely untapped. The game is GPU-bound at every measured configuration, as evidenced by the consistent frame rate drops when resolution increases. The i5-13400F's nearest CPU rivals — the AMD Ryzen 9 6900HS (0% delta), Intel Core 5 120 (0.3% slower), and AMD Ryzen 7 6800H (0.4% faster) — would all produce nearly identical results when paired with the Arc B370. The processor is not the limiting factor; rather, it is waiting for the GPU to deliver frames. The 10 cores and 16 threads provide ample processing power for the game's AI and physics calculations, but those calculations complete far faster than the GPU can render the resulting frames.

FAQ

Q: What is the best playable configuration for this combo in Red Dead Redemption 2?

A: The only configuration averaging above 45 FPS is 1920x1080 with Low settings, which achieves 47 FPS average. At 1440p Low, the average drops to 35 FPS, which is marginal but potentially playable for some users.

Q: How does this combo rank against other tested systems in this game?

A: This combo ranks 2670th out of 2902 tested combinations, placing it in the bottom 8% of all systems benchmarked for Red Dead Redemption 2.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The Intel Arc B370 scores at the 5th percentile among all GPUs, while the Intel Core i5-13400F scores at the 77th percentile among CPUs. The frame rates scale consistently with resolution, indicating GPU saturation.

Q: Can this system run Red Dead Redemption 2 at 4K?

A: No playable 4K results were measured. The highest 4K average is 23 FPS at Low settings, with Medium at 17 FPS, High at 14 FPS, and Ultra at 10 FPS.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% slower than the ATI Mobility Radeon HD 5570 (1186), 0.5% slower than the ATI Radeon HD 5770 (1190), and 1.4% faster than the AMD FirePro M2000 (1168).

Q: What is the frame rate difference between Medium and High settings at 1080p?

A: At 1920x1080, Medium averages 35 FPS while High averages 29 FPS, a drop of 6 FPS or approximately 17.1%. The Medium preset also shows a minimum of 30 FPS and maximum of 40 FPS, while High has no recorded minimum or maximum values.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + Intel Arc B370 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 17.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 35.0
2560x1440 Medium 26.0
2560x1440 High 22.0
2560x1440 Ultra 16.0
1920x1080 Low 47.0
1920x1080 Medium 35.0
1920x1080 High 29.0
1920x1080 Ultra 21.0

Red Dead Redemption 2 with ii5-13400F + Other GPUs

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Red Dead Redemption 2 with Arc B370 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

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