Red Dead Redemption 2
This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 17 | 23 |
| 1440p QHD | 16 | 22 | 26 | 35 |
| 1080p Full HD | 21 | 29 | 35 | 47 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 7 5700X3D + Intel Arc B370, In-Depth Analysis
FAQ
Q: What is the average FPS for this CPU/GPU combo in Red Dead Redemption 2 at 1920x1080 with High settings?
A: The measured average is 29 FPS at 1920x1080 with High settings. This is below the 30 FPS threshold commonly considered playable, indicating that High settings at 1080p require compromises for smooth gameplay.
Q: How does the Intel Arc B370 compare to its nearest rivals in synthetic benchmarks?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. This places it within 0.2% of the ATI Mobility Radeon HD 5570 (1186) and 0.5% of the ATI Radeon HD 5770 (1190), while it is 1.4% ahead of the AMD FirePro M2000 (1168). The GPU sits in the 5th percentile of all GPUs.
Q: What is the best FPS recorded for this combo in the measured data?
A: The highest average FPS is 47, achieved at 1920x1080 with Low settings. This is more than double the 21 FPS seen at Ultra settings at the same resolution.
Q: Does the Ryzen 7 5700X3D have integrated graphics?
A: No, the CPU has no integrated graphics (N/A). The system relies entirely on the discrete Intel Arc B370 for video output and rendering.
Q: What is the launch MSRP of the AMD Ryzen 7 5700X3D?
A: The launch MSRP is $249. This is a desktop processor on the AMD Socket AM4 platform with 8 cores and 16 threads.
Q: How does the CPU's multi-threaded performance compare to the AMD Ryzen 5 7600X3D?
A: In the average benchmark score, the 5700X3D scores 24709, which is 0.1% lower than the Ryzen 5 7600X3D's 24728. The two processors are effectively tied in overall synthetic performance.
CPU Role
The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates at a base clock of 3.00 GHz and a boost clock of 4.10 GHz, with a TDP of 105 W. The CPU features a substantial 96 MB of shared L3 cache, which is a hallmark of the X3D series and is designed to reduce memory latency in gaming workloads. This cache configuration, combined with the 8 cores, provides strong multi-threaded throughput.
In synthetic benchmarks, the 5700X3D demonstrates clear multi-core strength. Its Cinebench R23 multi-core score is 22366, while the single-core score is 3157. The Geekbench multi-core score is 11086, and the single-core score is 1849. The 3DMark results show a scaling pattern from 1575 in 2-thread tests to 5357 in 8-thread tests, and 6755 at max threads. This indicates that the processor scales well with additional threads, though the jump from 8 threads to max threads is modest, suggesting that the 8-core configuration is efficiently utilized.
The CPU's percentile rank is 77th among all CPUs, meaning it outperforms roughly three-quarters of the processors in the database. Its nearest rivals in average benchmark score include the AMD Ryzen 5 7600X3D (24728, delta -0.1%), the AMD Ryzen 9 5900HX (24822, delta -0.5%), the Intel Core i5-12450HX (24576, delta 0.5%), and the Intel Core i5-11600 (24563, delta 0.6%). The small deltas (all within 0.6%) indicate that the 5700X3D sits in a highly competitive performance band.
In the context of Red Dead Redemption 2, the CPU's role is to feed the GPU with draw calls and game logic. The measured FPS data, however, shows that the system is severely GPU-limited in almost all scenarios. At 1080p Low, the system achieves 47 FPS, which is the highest score recorded. As settings increase, the FPS drops significantly, indicating that the GPU becomes the primary bottleneck. The CPU's robust multi-threading and large cache are likely sufficient to avoid being the limiting factor, but the data does not isolate CPU performance directly; instead, it reflects a system heavily constrained by the Arc B370's capabilities.
GPU Role
The Intel Arc B370 is an integrated-class GPU based on the Xe3-LPG architecture, manufactured on Intel's 3 nm process. It features 1280 shading units, 40 texture mapping units, and 20 ROPs, along with 10 ray tracing cores. The boost clock is 2400 MHz, with a base clock of 300 MHz. Memory is system-shared, meaning the GPU uses the host system's RAM, and memory bandwidth is system-dependent. The GPU's FP32 performance is 6.144 TFLOPS, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The TDP is 25 W, and it has no power connectors, reflecting its integrated nature.
In the only synthetic benchmark recorded, the Arc B370 scores 1184 in 3DMark Steel Nomad DX12. This places it in the 5th percentile of all GPUs, indicating that it is among the weakest performers in the database. Its nearest rivals are all older or low-end parts: the ATI Mobility Radeon HD 5570 (1186, delta -0.2%), the ATI Radeon HD 5770 (1190, delta -0.5%), the AMD Radeon HD 7650M (1192, delta -0.7%), and the AMD FirePro M2000 (1168, delta 1.4%). The deltas are all within 1.4%, showing that the Arc B370 is statistically indistinguishable from these legacy components in synthetic load.
In Red Dead Redemption 2, the GPU's performance is the dominant factor. The measured FPS data reveals a consistent pattern: as resolution and settings increase, frame rates plummet. At 1080p Low, the GPU manages 47 FPS, which is the only playable result. At 1080p Medium, it drops to 35 FPS, and at High, it falls to 29 FPS. At Ultra, the system only achieves 21 FPS. This steep drop-off with settings suggests that the GPU lacks the raw horsepower to handle the game's graphical features at higher presets. The system-shared memory and low TDP further indicate that this is not a high-performance discrete GPU, but rather an integrated solution that struggles with demanding AAA titles. The data shows that the Arc B370 is the clear limiting component in this pairing.
Measured FPS Breakdown
At 1920x1080, the resolution with the highest performance, the settings have a pronounced impact. Low settings yield an average of 47 FPS, which is the best result in the entire dataset. Medium settings produce 35 FPS, with a minimum of 30 and a maximum of 40 FPS. High settings drop the average to 29 FPS. Ultra settings result in only 21 FPS. The gap between Low and Ultra is 26 FPS, a 55% reduction, highlighting the GPU's sensitivity to graphical presets.
At 2560x1440, performance degrades further. Low settings average 35 FPS, which is 12 FPS lower than at 1080p. Medium settings average 26 FPS, with a minimum of 22 and a maximum of 30 FPS. High settings average 22 FPS. Ultra settings fall to 16 FPS. The scaling from 1080p to 1440p at Low settings (47 to 35 FPS) represents a 25% drop, while at Ultra settings (21 to 16 FPS) it is a 24% drop, showing a similar relative penalty across presets.
At 3840x2160, the system struggles to maintain playable framerates. Low settings average 23 FPS. Medium settings average 17 FPS, with a minimum of 15 and a maximum of 20 FPS. High settings average 14 FPS. Ultra settings produce just 10 FPS. The drop from 1440p to 4K at Low settings (35 to 23 FPS) is a 34% reduction, and at Ultra settings (16 to 10 FPS) it is a 37% reduction. The 4K results are uniformly below the threshold for smooth gameplay, with even Low settings failing to reach 30 FPS.
The data shows a clear pattern: the GPU is the bottleneck at every resolution and setting. The CPU's strong multi-threaded performance cannot compensate for the GPU's limitations. The system is only capable of delivering playable frame rates at 1080p with Low settings, and even then, the 47 FPS average is modest by modern standards. The lack of min/max FPS data for most settings limits further analysis, but the available values (e.g., 30-40 FPS range at 1080p Medium) suggest noticeable frame time variance.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings. At Low settings, the average FPS goes from 47 at 1080p to 35 at 1440p, and then to 23 at 4K. This represents a cumulative decline of 51% from 1080p to 4K. At Medium settings, the progression is 35 to 26 to 17 FPS, a 51% drop. At High settings, it goes from 29 to 22 to 14 FPS, a 52% drop. At Ultra settings, the values are 21 to 16 to 10 FPS, a 52% drop.
This uniform scaling across settings indicates that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see a smaller FPS drop as resolution increases, since the CPU workload remains constant while the GPU workload grows. Instead, the FPS declines almost proportionally with the pixel count. The pixel count from 1080p to 4K increases by a factor of four, but the FPS drops by roughly half, not a quarter. This suggests that the GPU is not purely fill-rate limited but is also constrained by other factors such as memory bandwidth (which is system-dependent) and shader throughput.
The data indicates that the system is severely GPU-limited at all resolutions. Even at 1080p Low, the GPU is working near its maximum capacity, as evidenced by the fact that increasing resolution to 1440p at the same settings causes a 25% FPS drop. This is a classic sign of a GPU that is already saturated. The CPU, with its 8 cores and 96 MB L3 cache, is unlikely to be the limiting factor in this scenario. The 5700X3D's benchmark scores (e.g., 22366 in Cinebench R23 multi-core) suggest it has ample headroom for gaming workloads, but the Arc B370's 5th percentile ranking makes it the clear performance ceiling.
The resolution scaling analysis confirms that the Intel Arc B370 is not suitable for 1440p or 4K gaming in Red Dead Redemption 2. Even at 1080p, only Low settings provide a comfortable frame rate. The system's performance is dominated by the GPU's limitations, and the CPU's capabilities are largely untapped in this configuration.
Settings Recommendations
Based on the measured FPS data, the only setting that provides a consistently playable experience is 1920x1080 with Low settings, which averages 47 FPS. This is the only configuration in the entire dataset that exceeds the 40 FPS mark. For players who prioritize smoothness over visual fidelity, this is the recommended preset.
At 1920x1080 Medium, the average FPS is 35, with a minimum of 30 and a maximum of 40 FPS. This is borderline playable, but the minimum FPS of 30 suggests that frame drops may be noticeable during intense scenes. For those who want slightly better visuals, Medium at 1080p is a viable option, but it requires accepting occasional dips below 35 FPS.
The High and Ultra presets at 1080p are not recommended for gameplay. High averages 29 FPS, which is below the standard 30 FPS playability threshold. Ultra averages 21 FPS, which is stuttery and will likely cause motion sickness or frustration. At 1440p, even Low settings average only 35 FPS, which is marginally playable, but Medium (26 FPS) and above are not recommended. At 4K, all settings are below 24 FPS, making the game effectively unplayable at this resolution.
The best experience per the measured rows is unequivocally 1920x1080 with Low settings. This configuration delivers the highest average FPS (47) and is the only one that provides a comfortable margin above the 30 FPS threshold. The CPU's performance is more than sufficient for this task, but the GPU's limitations cap the achievable quality. The data suggests that users of this combo should accept Low settings at 1080p as the baseline, and only consider Medium if they are willing to tolerate occasional frame rate dips. Higher resolutions and presets are not viable for a smooth experience in Red Dead Redemption 2 with this hardware.
Hardware Specifications
AMD Ryzen 7 5700X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + Intel Arc B370 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.0 |
| 3840x2160 | Medium | 17.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 35.0 |
| 2560x1440 | Medium | 26.0 |
| 2560x1440 | High | 22.0 |
| 2560x1440 | Ultra | 16.0 |
| 1920x1080 | Low | 47.0 |
| 1920x1080 | Medium | 35.0 |
| 1920x1080 | High | 29.0 |
| 1920x1080 | Ultra | 21.0 |
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Red Dead Redemption 2 with Arc B370 + Other CPUs
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