Red Dead Redemption 2
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 36 | 46 | 55 |
| 1440p QHD | 41 | 54 | 67 | 87 |
| 1080p Full HD | 51 | 71 | 87 | 119 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core i5-10400F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Red Dead Redemption 2 is a demanding open-world title, and the measured results for the Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5060 show a clear pattern of GPU-bound scaling. The data indicates that the RTX 5060 is the primary performance limiter across most configurations, as the CPU maintains sufficient headroom even at lower resolutions. This combination ranks 829th out of 1687 tested combos in this specific game, placing it in the middle of the pack for overall capability.
Resolution Scaling
The measured FPS data reveals a steep performance decline as resolution increases, which is the classic signature of a GPU-limited scenario. At 1080p with High settings, the combo produces an average of 70.6 FPS, but moving to 1440p drops that to 53.6 FPS—a 24% reduction. Pushing further to 4K brings the average down to 36.4 FPS, which represents a 48% loss from the 1080p figure. This scaling pattern indicates that the RTX 5060's rendering throughput is the bottleneck, not the i5-10400F's processing power.
The gap between Low and Ultra settings at each resolution reinforces this interpretation. At 1080p, the spread from Low (119.1 FPS) to Ultra (51.4 FPS) is a massive 57% performance swing, demonstrating that the GPU's workload dictates the frame rate. The CPU's six cores and twelve threads are not the limiting factor here, as even the most demanding Ultra preset at 1080p still fails to saturate the processor's capabilities. The benchmark results suggest that the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus become increasingly strained at higher resolutions, which aligns with the observed frame rate collapse at 4K.
At 4K, the performance becomes marginal for smooth gameplay. The High preset yields 36.4 FPS, which is below the 60 FPS target most players expect, while Ultra drops to an unplayable 24 FPS. The data shows that 4K is only viable with Low settings (55.4 FPS), and even then it barely approaches playable territory. This resolution scaling curve indicates that the RTX 5060 is positioned as a 1080p and 1440p card for this title, with 4K requiring significant compromises to achieve acceptable frame rates.
FAQ
Q: Is the Intel Core i5-10400F holding back the RTX 5060 in Red Dead Redemption 2?
A: No, the benchmark data indicates the GPU is the limiting component. The FPS scaling from 1080p to 4K follows a consistent GPU-bound pattern, and the CPU's benchmark percentile (73rd) suggests it has sufficient headroom for this title.
Q: What is the best resolution for this combo in Red Dead Redemption 2?
A: The data shows that 1080p is the sweet spot, with High settings achieving 70.6 FPS and Medium reaching 86.8 FPS. 1440p is also viable with Medium settings at 67.2 FPS, but 4K only becomes playable with Low settings at 55.4 FPS.
Q: How does the RTX 5060 compare to its nearest rivals in this game?
A: The GPU's average benchmark score is 30,109, which puts it nearly identical to the AMD Radeon RX 7700 XT (30,097, 0% delta) and slightly ahead of the NVIDIA GeForce RTX 5070 Mobile (29,928, 0.6% delta). The RTX 5060 trails the AMD Radeon RX 570 by 0.2%.
Q: Can this system run Red Dead Redemption 2 at 60 FPS?
A: Yes, at 1080p with Medium settings (86.8 FPS) or High settings (70.6 FPS). At 1440p, only Low settings surpass 60 FPS with 86.7 FPS, while Medium falls short at 67.2 FPS. At 4K, no preset reaches 60 FPS.
Q: What is the impact of the CPU's single-thread performance on this game?
A: The i5-10400F scores 1,453 in Cinebench R23 single-core, which is adequate for this title. The game's engine appears to scale well with the available threads, as the CPU's multi-core score of 10,297 in the same test provides sufficient processing power.
Q: Is the RTX 5060's 8 GB VRAM sufficient for this game?
A: The memory capacity appears to be a limiting factor at higher resolutions, as the 4K Ultra preset drops to 24 FPS. At 1080p, the 8 GB GDDR7 memory with 448.0 GB/s bandwidth handles all presets, but the steep drop at 4K suggests VRAM pressure.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process, featuring 3,840 shading units and 30 RT cores. Its boost clock of 2,497 MHz and base clock of 2,280 MHz provide the raw compute power that drives the observed frame rates. The GPU's memory subsystem consists of 8 GB of GDDR7 on a 128-bit bus, delivering 448.0 GB/s of bandwidth—a configuration that proves adequate for 1080p but becomes strained at higher resolutions.
The GPU's benchmark results show a percentile rank of 73rd among all graphics cards, with an average score of 30,109. This places it in a tight cluster with its nearest rivals, including the AMD Radeon RX 7700 XT (30,097, 0% delta) and the AMD Radeon RX 570 (30,158, -0.2% delta). The performance delta between these cards is negligible, indicating that the RTX 5060 is competitively positioned in this segment. However, the measured FPS data in Red Dead Redemption 2 shows that the GPU's capabilities are heavily taxed by this game's demands.
The GPU's 145 W TDP and dual-slot design suggest it is a mid-range card, and the measured results align with that classification. The data shows that the RTX 5060 can deliver 119.1 FPS at 1080p Low, but this drops to 51.4 FPS at Ultra—a 57% reduction. This wide performance envelope indicates that the card has enough headroom for competitive settings at 1080p, but the 4K Ultra result of 24 FPS demonstrates its limitations at the highest resolution. The GPU's 19.18 TFLOPS FP32 compute rate and 299.6 GTexel/s texture rate are the key specifications that determine how the card handles this game's complex rendering tasks.
Settings Recommendations
The measured FPS data points to 1080p Medium or High as the optimal configuration for this hardware combination. At 1080p, Medium settings deliver 86.8 FPS, which provides a smooth experience with a significant safety margin above the 60 FPS threshold. High settings at 70.6 FPS also remain comfortably playable, making this the recommended preset for visual quality without sacrificing performance. Low settings at 119.1 FPS offer the highest frame rates but sacrifice too much visual fidelity for marginal gains.
For 1440p users, the data suggests that Medium settings (67.2 FPS) are the best balance, as they maintain playability while providing better visual quality than Low (86.7 FPS). High settings at 53.6 FPS are borderline, and Ultra at 41.1 FPS is not recommended for smooth gameplay. At 4K, the only viable option is Low settings (55.4 FPS), with Medium (45.6 FPS) and High (36.4 FPS) falling below acceptable levels.
The data indicates that Ultra settings are not a practical choice at any resolution for this combo. At 1080p, Ultra achieves 51.4 FPS—just below the 60 FPS target—and the visual improvements over High are typically marginal in this title. The performance cost of Ultra is disproportionate, with a 27% frame rate drop from High at 1080p. The recommended approach is to prioritize resolution over preset quality, as the measured results show that 1440p Medium offers a similar experience to 1080p Ultra.
Measured FPS Breakdown
At 1920x1080, the data shows a clear progression across presets. Low settings deliver the highest average at 119.1 FPS, followed by Medium at 86.8 FPS, High at 70.6 FPS, and Ultra at 51.4 FPS. The step from Low to Medium represents a 27% performance drop, while the jump from High to Ultra costs 27% again. This pattern indicates that the game's Ultra preset places significant additional load on the GPU, likely through increased draw distances and shadow quality.
Moving to 2560x1440, the measured averages are 86.7 FPS for Low, 67.2 FPS for Medium, 53.6 FPS for High, and 41.1 FPS for Ultra. The scaling from 1080p to 1440p shows consistent reductions across all presets: Low drops by 27%, Medium by 23%, High by 24%, and Ultra by 20%. This relatively uniform decrease suggests that the GPU's rendering pipeline is the primary constraint, with the CPU maintaining consistent performance across both resolutions.
At 3840x2160, the data shows a more dramatic collapse. Low settings average 55.4 FPS, Medium 45.6 FPS, High 36.4 FPS, and Ultra 24 FPS. The transition from 1440p to 4K results in larger percentage drops: Low falls by 36%, Medium by 32%, High by 32%, and Ultra by 42%. This accelerated decline at 4K indicates that the 8 GB VRAM capacity and memory bandwidth (448.0 GB/s) become critical limiting factors, as the game's high-resolution textures exceed what the memory subsystem can efficiently handle. The 4K Ultra result of 24 FPS is notably the weakest measured configuration, falling below the 30 FPS playability threshold.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5060 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.4 |
| 3840x2160 | Medium | 45.6 |
| 3840x2160 | High | 36.4 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 86.7 |
| 2560x1440 | Medium | 67.2 |
| 2560x1440 | High | 53.6 |
| 2560x1440 | Ultra | 41.1 |
| 1920x1080 | Low | 119.1 |
| 1920x1080 | Medium | 86.8 |
| 1920x1080 | High | 70.6 |
| 1920x1080 | Ultra | 51.4 |
Red Dead Redemption 2 with ii5-10400F + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with RTX 5060 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
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