Red Dead Redemption 2
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 50 | 59 | 82 |
| 1440p QHD | 55 | 74 | 92 | 122 |
| 1080p Full HD | 76 | 104 | 126 | 161 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
# Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070
This combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5070 ranks 341st out of 1,687 tested combos in Red Dead Redemption 2, placing it in the top 20% of all system pairings for this title. The CPU sits at the 83rd percentile among all processors, with an average benchmark score of 26,617 that places it within 0.3% of the Intel Core i9-11900K and 0.2% ahead of the AMD Ryzen 7 5800X3D. The GPU similarly holds the 83rd percentile among all graphics cards, averaging 41,687 points, which puts it 0.6% ahead of the NVIDIA GeForce RTX 3090 and 0.2% ahead of the AMD Radeon Pro 5300. The data shows a balanced pairing where neither component dramatically outclasses the other, though the measured frame rates reveal distinct scaling patterns across resolutions and settings that favor the GPU as the primary performance driver.
How This Combo Ranks
The 341st position out of 1,687 tested combinations places this system comfortably in the upper quintile of all configurations tested in Red Dead Redemption 2. This ranking reflects the synergy between the Ryzen 5 7600's six Zen 4 cores with 12 threads and the RTX 5070's Blackwell architecture. The CPU's single-thread performance is particularly strong, with a 3DMark single-thread score of 999 and a Cinebench R23 single-core result of 3,246, while its multi-threaded capabilities show a Cinebench R23 multi-core score of 22,992. These processor strengths complement the GPU's 30.87 TFLOPS of FP32 compute and 672.0 GB/s of memory bandwidth, creating a system that handles the open-world demands of Red Dead Redemption 2 without obvious bottlenecks.
Relative to its nearest CPU rivals, the Ryzen 5 7600's average score of 26,617 is nearly identical to the AMD EPYC 8024P at 26,555 (0.2% delta) and the Ryzen 7 5800X3D at 26,574 (0.2% delta). It trails the Intel Core i9-12900HK by a marginal 0.2% (26,672 vs. 26,617), indicating that generational and architectural differences among these processors are negligible in aggregate benchmark terms. On the GPU side, the RTX 5070's 41,687 average sits between the AMD Radeon Pro 580X at 41,991 (0.7% behind) and the RTX 3090 at 41,441 (0.6% ahead), suggesting that real-world gaming performance will be competitive with previous flagship cards despite the newer architecture's efficiency advantages.
The measured FPS data confirms this mid-tier-to-high-end positioning. At 1080p with Ultra settings, the combo delivers 75.9 FPS, while dropping to Low settings pushes it to 161.4 FPS. These numbers indicate the system is well-suited for high-refresh-rate 1080p gaming and capable of smooth 1440p play, though 4K Ultra demands more than this pairing can consistently provide at 34.8 FPS.
FAQ
Q: How does this combo perform at 1440p compared to 1080p?
A: At 1440p High settings, the system achieves 74.2 FPS, which is 28.8% lower than the 104.2 FPS seen at 1080p High. The gap narrows at lower settings: 1440p Low delivers 122.2 FPS versus 161.4 FPS at 1080p Low, a 24.3% reduction.
Q: What is the largest performance drop between consecutive settings at a given resolution?
A: At 4K, moving from Medium (58.7 FPS) to Ultra (34.8 FPS) represents a 40.7% decrease in average frame rate. Similarly, at 1440p, the drop from Medium (91.8 FPS) to Ultra (55 FPS) is a 40.1% reduction.
Q: Is the CPU or GPU the limiting factor in this configuration?
A: The data indicates the GPU becomes the primary constraint at higher resolutions. From 1080p to 4K at High settings, FPS falls from 104.2 to 50.1, a 51.9% decline that tracks with the increased pixel count. The CPU's strong single-thread performance (3DMark single-thread score of 999) suggests it can feed the GPU adequately at lower resolutions.
Q: How does the RTX 5070 compare to the RTX 3090 in this game?
A: The RTX 5070's average benchmark score of 41,687 is 0.6% higher than the RTX 3090's 41,441, indicating near-parity in synthetic tests. In actual Red Dead Redemption 2 gameplay, this translates to similar frame rates at equivalent settings, with the 5070's GDDR7 memory and newer architecture providing efficiency gains rather than raw performance superiority.
Q: What frame rate can users expect at 4K with High settings?
A: The measured average is 50.1 FPS at 3840x2160 with High settings. This is below the 60 FPS threshold many consider ideal for smooth gameplay, but it remains playable. Dropping to Medium settings increases this to 58.7 FPS, while Low settings reach 81.7 FPS.
Q: Does the combo's rank improve at lower resolutions?
A: The comboRankInGame of 341 out of 1,687 is an aggregate ranking across all tested conditions. The FPS data shows the system scales well down to 1080p, where it exceeds 100 FPS at High settings and 126.2 FPS at Medium, suggesting its relative standing improves at lower resolutions where the CPU's capabilities are more fully utilized.
Resolution Scaling
The transition from 1080p to 4K reveals consistent scaling behavior across all settings, with the GPU bearing the brunt of the increased rendering load. At High settings, the system delivers 104.2 FPS at 1080p, drops to 74.2 FPS at 1440p (a 28.8% decrease), and reaches 50.1 FPS at 4K (another 32.5% decrease). This pattern is typical of a GPU-bound scenario where resolution increases proportionally reduce frame rates.
At Low settings, the scaling is steeper in percentage terms: 161.4 FPS at 1080p falls to 122.2 FPS at 1440p (24.3% lower) and then to 81.7 FPS at 4K (33.1% lower than 1440p). The absolute drop from 1080p to 4K is 79.7 FPS, or 49.4% of the 1080p value. Medium settings show similar behavior: 126.2 FPS at 1080p, 91.8 FPS at 1440p (27.3% decrease), and 58.7 FPS at 4K (36.1% decrease from 1440p).
Ultra settings exhibit the most dramatic scaling, with 75.9 FPS at 1080p falling to 55 FPS at 1440p (27.5% decrease) and then to 34.8 FPS at 4K (36.7% decrease from 1440p). The cumulative reduction from 1080p Ultra to 4K Ultra is 54.2%, confirming that this setting combination pushes the GPU to its limits. The consistent pattern of roughly 25-35% drops per resolution step indicates that the RTX 5070's 12 GB of GDDR7 memory and 192-bit bus are sufficient for the data demands at all resolutions, with raw compute throughput being the limiting factor.
The scaling analysis points to the GPU as the primary constraint: the Ryzen 5 7600's 3DMark multi-thread score of 6,503 and Cinebench R23 multi-core of 22,992 provide ample headroom, and the FPS declines align closely with pixel-count increases rather than CPU bottlenecks. At 1080p, the system approaches the CPU's ability to feed frames (161.4 FPS at Low), but even then, the processor's single-thread score of 999 suggests it can sustain higher output if the GPU allowed.
Settings Recommendations
For users prioritizing frame rate at 1080p, the Medium preset offers the best balance, delivering 126.2 FPS — 21.1% higher than High (104.2 FPS) and only 21.8% lower than Low (161.4 FPS). The visual quality improvement from Low to Medium is substantial in Red Dead Redemption 2's detailed environments, while the performance cost is manageable. At 1440p, Medium again provides the optimal experience at 91.8 FPS, comfortably above the 60 FPS threshold and only 24.9% below the Low setting's 122.2 FPS.
At 4K, the recommendation shifts to Low settings, where the system achieves 81.7 FPS. This is 63.4% higher than Medium (58.7 FPS) and 135% higher than Ultra (34.8 FPS). While High settings at 50.1 FPS are playable, the jump to Low provides a substantial smoothness improvement that outweighs the visual fidelity loss at this resolution. The 34.8 FPS at Ultra is below playable standards for most users, making it unsuitable despite the visual benefits.
High settings present a reasonable middle ground for 1080p and 1440p users with 60 Hz displays, offering 104.2 FPS and 74.2 FPS respectively. However, the diminishing returns from High to Ultra — only 27.2% FPS improvement at 1080p (75.9 to 104.2 FPS) — suggest that High is the sensible ceiling for most configurations. The data shows that Ultra settings exact a heavy toll across all resolutions, with the largest absolute FPS penalty occurring at 4K (23.9 FPS difference between Ultra and High).
For competitive or high-refresh-rate monitors, the Low preset at 1080p delivers 161.4 FPS, which supports 144 Hz displays. At 1440p, Low's 122.2 FPS exceeds 120 Hz capability. Users with adaptive sync displays will find the Medium preset at 1440p (91.8 FPS) and High at 1080p (104.2 FPS) provide smooth experiences without the visual compromises of Low.
Measured FPS Breakdown
At 1920x1080, the system's performance spans a wide range across presets. Low settings produce an average of 161.4 FPS, the highest measured in this dataset. Medium settings deliver 126.2 FPS, representing a 21.8% decrease from Low. High settings achieve 104.2 FPS, another 17.4% reduction from Medium. Ultra settings produce 75.9 FPS, a 27.2% drop from High. The total spread from Low to Ultra is 85.5 FPS, with Ultra delivering only 47.0% of the Low setting's frame rate.
Moving to 2560x1440, all settings show expected reductions. Low settings yield 122.2 FPS, which is 24.3% below the 1080p Low result. Medium settings achieve 91.8 FPS, 27.3% lower than 1080p Medium. High settings deliver 74.2 FPS, 28.8% below 1080p High. Ultra settings produce 55 FPS, 27.5% lower than 1080p Ultra. The gap between Low and Ultra at 1440p is 67.2 FPS, with Ultra providing 45.0% of the Low frame rate.
At 3840x2160, the performance envelope tightens considerably. Low settings reach 81.7 FPS, which is 33.1% below 1440p Low. Medium settings achieve 58.7 FPS, 36.1% lower than 1440p Medium. High settings deliver 50.1 FPS, 32.5% below 1440p High. Ultra settings produce 34.8 FPS, 36.7% lower than 1440p Ultra. The Low-to-Ultra spread at 4K is 46.9 FPS, with Ultra achieving 42.6% of the Low setting's performance.
The data reveals that the scaling efficiency — measured as the percentage of 1080p performance retained at higher resolutions — is consistent across settings. At 1440p, all four presets retain between 71.2% (High) and 75.7% (Low) of their 1080p frame rates. At 4K, retention ranges from 45.8% (Ultra) to 50.6% (Low). This uniformity suggests the GPU's compute resources scale predictably with resolution, and no single preset causes disproportionate performance loss relative to others. The RTX 5070's 48 ray tracing cores and 192 tensor cores do not introduce variable overhead across these traditional rendering paths, as evidenced by the linear FPS progression from Low through Ultra at each resolution.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.7 |
| 3840x2160 | Medium | 58.7 |
| 3840x2160 | High | 50.1 |
| 3840x2160 | Ultra | 34.8 |
| 2560x1440 | Low | 122.2 |
| 2560x1440 | Medium | 91.8 |
| 2560x1440 | High | 74.2 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 161.4 |
| 1920x1080 | Medium | 126.2 |
| 1920x1080 | High | 104.2 |
| 1920x1080 | Ultra | 75.9 |
Red Dead Redemption 2 with Ryzen 5 7600 + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with RTX 5070 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
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