Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 28 33 44
1440p QHD 29 38 45 60
1080p Full HD 40 52 64 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 33
3840x2160 High 28
3840x2160 Ultra 21
2560x1440 Low 60
2560x1440 Medium 45
2560x1440 High 38
2560x1440 Ultra 29
1920x1080 Low 85
1920x1080 Medium 64
1920x1080 High 52
1920x1080 Ultra 40

Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 2060, In-Depth Analysis

# CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor built on the Zen 4 architecture (Raphael), using a 5 nm process. Its base clock of 3.80 GHz and boost clock of 5.10 GHz, paired with a 32 MB shared L3 cache, position it as a solid mid-range desktop part. The processor's benchmark profile shows a balanced mix of single-thread and multi-thread capability: a 3DMark single-thread score of 999 and a Cinebench R23 single-core score of 3246, alongside a Cinebench R23 multi-core score of 22992. The average benchmark score of 26617 places it in the 83rd percentile of all CPUs, meaning it outperforms the vast majority of processors on the market.

In the context of Red Dead Redemption 2, the CPU's role is less about raw multi-threaded throughput and more about maintaining consistent frame pacing. The game's engine relies on a few heavily loaded threads for simulation and AI, which the Ryzen 5 7600's high boost clock handles adeptly. The 12 threads provide enough headroom for background tasks and the game's secondary threads, but the measured FPS data shows that at 1080p Low settings, the system achieves 85.2 fps — a figure that suggests the CPU is not the limiting factor at lower resolutions. Even at 1080p Ultra, where the GPU is heavily stressed, the drop to 40.2 fps indicates the processor can keep up with the game's draw calls without bottlenecking the graphics card.

Comparing the Ryzen 5 7600 to its nearest rivals, the data shows it trades blows with the AMD Ryzen 7 5800X3D and Intel Core i9-11900K. The Ryzen 7 5800X3D has an average score of 26574, a mere 0.2% below the Ryzen 5 7600, while the Intel Core i9-11900K scores 26546, also 0.2% lower. The Intel Core i9-12900HK sits 0.2% above at 26672. This suggests that in CPU-bound scenarios, the Ryzen 5 7600 delivers performance on par with these established parts, meaning any frame rate differences in RDR2 across these CPUs would be negligible. The CPU's 65 W TDP and 83.2 GB/s memory bandwidth with DDR5 support further reinforce its capability to feed the RTX 2060 without introducing stutter or frame-time spikes.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing-architecture GPU built on a 12 nm process, with 1920 shading units, 120 TMUs, and 48 ROPs. It features 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The memory clock runs at 1750 MHz (14 Gbps effective), with a base GPU clock of 1365 MHz and a boost clock of 1680 MHz. The card's 30 RT cores and 240 tensor cores provide hardware ray tracing and DLSS support, though the game's measured FPS data does not specifically isolate these features. The GPU's average benchmark score of 16074 puts it in the 58th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 7600S (0.5% higher) and AMD Radeon Pro 5600M (1.7% lower).

In RDR2, the RTX 2060's role is dominant across most settings and resolutions. The GPU's 6 GB VRAM capacity is a critical factor — the game's open-world textures and draw distances consume significant memory, and the measured FPS data reveals that at 4K Ultra, the card drops to 21.2 fps, indicating both compute and memory bandwidth constraints. At 1080p Low, the 85.2 fps result shows the GPU can deliver smooth frame rates when the render load is light, but the gap between Low and Ultra at any resolution highlights how quickly the GPU becomes the bottleneck. For instance, at 1440p, the spread from Low (60.3 fps) to Ultra (28.7 fps) is over 30 fps, a direct consequence of the GPU's shader and ROP throughput being saturated by the game's advanced lighting and shadow effects.

The RTX 2060's compute capability, measured at 6.451 TFLOPS FP32, is sufficient for 1080p gaming but struggles at higher resolutions. The 48 ROPs limit pixel fill rate, which is evident in the 4K results: even at Medium settings, the card only manages 33.2 fps. The 336.0 GB/s memory bandwidth appears adequate for 1080p, but at 4K, the larger frame buffer demands expose the 192-bit bus's limitations. The card's position relative to rivals — 0.5% behind the RX 7600S and 1.7% ahead of the Radeon Pro 5600M — suggests it performs as expected for its class, but RDR2's demanding nature pushes it to its limits at higher resolutions.

Resolution Scaling

The measured FPS data across 1080p, 1440p, and 4K reveals a clear pattern of GPU-bound scaling. At 1080p Low, the system achieves 85.2 fps, which drops to 60.3 fps at 1440p Low (a 29.2% reduction) and further to 44.4 fps at 4K Low (a 26.4% reduction from 1440p). These percentage drops are steeper than what a purely CPU-bound system would show, confirming the GPU is the limiting component. The scaling from 1080p to 4K at Low settings represents a total drop of 47.9% in frame rate.

At Medium settings, the pattern holds: 64 fps at 1080p, 45.2 fps at 1440p (a 29.4% drop), and 33.2 fps at 4K (a 26.5% drop from 1440p). The consistency of these drops across Low and Medium settings indicates that the GPU's compute units are being saturated proportionally to the pixel count increase. High settings show a similar trend: 52 fps at 1080p, 38.1 fps at 1440p (a 26.7% drop), and 28.1 fps at 4K (a 26.2% drop from 1440p). The near-constant percentage drop across settings suggests the bottleneck is primarily pixel throughput rather than memory bandwidth or cache effects.

Ultra settings exhibit the most severe scaling, with 40.2 fps at 1080p dropping to 28.7 fps at 1440p (a 28.6% drop) and then to 21.2 fps at 4K (a 26.1% drop from 1440p). The absolute numbers at 4K Ultra (21.2 fps) fall below playable thresholds, indicating that this combination is not viable for smooth gameplay. The data shows that the CPU's influence is minimal at higher resolutions — the Ryzen 5 7600's strong single-thread performance (3DMark single-thread score of 999) ensures that even at 1080p Low, where CPU load is relatively higher, the frame rate reaches 85.2 fps without hitting a processor ceiling. Had the CPU been the limiting factor, we would expect the 1080p to 1440p drop to be smaller than the 1440p to 4K drop; instead, the drops are nearly uniform, confirming the GPU as the primary constraint across all settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For 1080p, the Medium preset offers the best balance: 64 fps is comfortably above the 60 fps threshold for smooth gameplay, and the 12 fps improvement over High (52 fps) comes at minimal visual cost. The Low preset at 1080p delivers 85.2 fps, which is ideal for competitive play or high-refresh-rate displays, but sacrifices visual fidelity. Ultra at 1080p drops to 40.2 fps, which is playable but not ideal for action-heavy sequences.

At 1440p, the Low preset is the only setting that achieves a playable 60.3 fps. Medium drops to 45.2 fps, which is acceptable for slower-paced exploration but may feel choppy during intense firefights. High at 1440p yields 38.1 fps, and Ultra sits at 28.7 fps — both are below the 40 fps threshold for comfortable play. For players prioritizing frame rate at 1440p, Low is the recommended preset, as it provides a 33.4% improvement over Medium while maintaining reasonable visual quality.

At 4K, all presets fall below 60 fps, with Low at 44.4 fps being the only option that approaches playability. Medium (33.2 fps) and High (28.1 fps) are marginal, while Ultra (21.2 fps) is effectively unplayable. The data suggests that 4K gaming with this hardware combination requires significant settings compromises, and even then, the frame rates will be below what most players would consider smooth. For the best experience, 1080p Medium (64 fps) or 1080p High (52 fps) represent the sweet spot, offering a good balance of visual quality and performance. The 1080p Medium preset delivers a 59.2% improvement over 1080p Ultra (40.2 fps) while still providing enhanced textures and effects over Low.

FAQ

Q: What is the maximum frame rate achievable with this CPU-GPU combination in RDR2?

A: The highest recorded average FPS is 85.2 at 1080p Low settings. This represents the peak performance, with the CPU's single-thread capability (3DMark single-thread score of 999) ensuring no processor bottleneck at this resolution.

Q: How does the Ryzen 5 7600 compare to its closest rival in terms of benchmark scores?

A: The Ryzen 5 7600 has an average benchmark score of 26617, which is 0.2% higher than the AMD Ryzen 7 5800X3D (26574) and 0.3% higher than the Intel Core i9-11900K (26546). It sits 0.2% below the Intel Core i9-12900HK (26672).

Q: Is the RTX 2060's 6 GB VRAM sufficient for 4K gaming in RDR2?

A: The measured data shows that at 4K, even Low settings only achieve 44.4 fps, and Ultra drops to 21.2 fps. The 6 GB VRAM, combined with 336.0 GB/s bandwidth, appears insufficient for smooth 4K performance, as the GPU's 58th percentile ranking among all GPUs suggests it is not designed for such demanding resolutions.

Q: What is the difference in frame rate between 1080p and 4K at High settings?

A: At 1080p High, the system achieves 52 fps, while at 4K High, it drops to 28.1 fps. This represents a 46% reduction in frame rate, highlighting the GPU's pixel throughput limitations at higher resolutions.

Q: Which preset provides the most significant fps improvement over Ultra?

A: At 1080p, dropping from Ultra (40.2 fps) to Medium (64 fps) yields a 59.2% improvement. At 1440p, the jump from Ultra (28.7 fps) to Low (60.3 fps) is even larger, a 110.1% improvement, though this sacrifices more visual quality.

Q: How does the GPU's benchmark score relate to its performance in this game?

A: The RTX 2060's average benchmark score of 16074 places it in the 58th percentile of all GPUs, with a 0.5% gap to the AMD Radeon RX 7600S (15996) and a 1.8% lead over the AMD Radeon Pro W5500 (15786). This mid-range positioning is consistent with the measured FPS data, which shows playable frame rates at 1080p and 1440p Low, but struggles at higher settings and resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 2060 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 44.4
3840x2160 Medium 33.2
3840x2160 High 28.1
3840x2160 Ultra 21.2
2560x1440 Low 60.3
2560x1440 Medium 45.2
2560x1440 High 38.1
2560x1440 Ultra 28.7
1920x1080 Low 85.2
1920x1080 Medium 64.0
1920x1080 High 52.0
1920x1080 Ultra 40.2

Red Dead Redemption 2 with Ryzen 5 7600 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 2060 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 2060

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