Downfall

Downfall

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 51 61 78
1440p QHD 53 81 103 126
1080p Full HD 71 114 143 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 61
3840x2160 High 51
3840x2160 Ultra 30
2560x1440 Low 126
2560x1440 Medium 103
2560x1440 High 81
2560x1440 Ultra 53
1920x1080 Low 175
1920x1080 Medium 143
1920x1080 High 114
1920x1080 Ultra 71

Downfall with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 2060, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor built on the Zen 4 (Raphael) architecture using a 5 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, supported by a 32 MB shared L3 cache and 1 MB L2 cache per core. The processor’s 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth position it as a mainstream desktop part, yet its benchmark scores indicate substantial headroom for gaming workloads.

In synthetic testing, the Ryzen 5 7600 achieves a single-thread score of 999 in 3DMark and 3,910 in PassMark, while multithreaded results reach 6,503 in 3DMark max threads and 22,992 in Cinebench R23 multicore. These numbers place the CPU at the 83rd percentile among all tested processors, with an average benchmark score of 26,617. Its nearest rivals include the AMD Ryzen 7 5800X3D (deltaPct 0.2), Intel Core i9-12900HK (deltaPct -0.2), and AMD EPYC 8024P (deltaPct 0.2), showing that the 7600 sits within a tight performance cluster.

For Downfall, a horror title that often relies on single-threaded responsiveness for game logic and AI, the Ryzen 5 7600’s strong single-core performance (3,246 in Cinebench R23 single-core) ensures that CPU-bound scenarios are unlikely to bottleneck the system. The 6-core/12-thread configuration provides sufficient parallel throughput for background tasks and modern game engines that utilize multiple threads for physics and streaming. The measured frame rates across all settings and resolutions suggest the CPU is not the limiting factor; even at 1080p Low, where CPU load is typically highest relative to GPU, the system delivers 174.7 FPS, indicating the processor keeps up without constraint.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data for Downfall with this combo reveals a clear performance hierarchy across presets. At 1080p, the Low preset delivers 174.7 FPS, Medium reaches 142.7 FPS, High drops to 114.3 FPS, and Ultra falls to 70.7 FPS. The step from High to Ultra is particularly steep, representing a 38% reduction in frame rate, while the jump from Medium to High costs about 20% performance. At 1440p, the pattern persists: Low gives 126.1 FPS, Medium 103.1 FPS, High 80.7 FPS, and Ultra 52.8 FPS. At 4K, the numbers compress further: Low 77.7 FPS, Medium 60.6 FPS, High 51.4 FPS, and Ultra 30.4 FPS.

Considering the visual fidelity versus performance trade-off, the High preset offers the most balanced experience. At 1080p High, 114.3 FPS exceeds the 60 FPS threshold by a wide margin, providing smooth gameplay with enhanced textures and effects over Medium. At 1440p High, 80.7 FPS remains comfortably playable on high-refresh monitors. Even at 4K High, 51.4 FPS is near playable, though users targeting 60 FPS may prefer Medium at that resolution. The Ultra preset, while visually superior, pushes the GPU too hard—dropping to 30.4 FPS at 4K makes it unsuitable for smooth horror gameplay, where consistent frame pacing is critical for immersion. For most users, High is the recommended starting point; those with 60 Hz displays can step up to Ultra at 1080p (70.7 FPS) or 1440p (52.8 FPS) if they prioritize image quality over headroom.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions reveals the GPU as the primary bottleneck in this configuration. From 1080p to 1440p at High settings, the average FPS drops from 114.3 to 80.7, a 29% reduction. From 1440p to 4K at High, it falls from 80.7 to 51.4, another 36% reduction. Across the full 1080p-to-4K span at High, the frame rate declines by 55%, from 114.3 to 51.4 FPS. This scaling pattern is consistent with a GPU-bound workload: as pixel count increases (1080p has 2.07 million pixels, 1440p has 3.69 million, 4K has 8.29 million), the rendering load grows faster than the CPU’s ability to feed frames, but the GPU’s compute capacity becomes the limiting factor.

The data confirms this by showing that at 1080p Low, where the GPU load is minimal, the system reaches 174.7 FPS—a figure that likely approaches the CPU’s maximum frame generation capability. Yet, at 4K Low, the FPS drops to 77.7, a 56% reduction, indicating the GPU cannot maintain the same output as resolution scales. The RTX 2060’s 6 GB GDDR6 memory with 336.0 GB/s bandwidth and 192-bit bus becomes increasingly stressed at higher resolutions, especially with texture-heavy horror environments. The GPU’s 1,920 shading units and 48 ROPs, while adequate for 1080p, show diminishing returns as resolution climbs. If the CPU were the limiting factor, we would expect similar FPS across resolutions at a given preset, but the steep declines demonstrate the GPU’s dominance in this pairing.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations for Downfall, this pairing of the AMD Ryzen 5 7600 with the NVIDIA GeForce RTX 2060 ranks 1,441 out of 1,741 total combos, placing it in the lower 17% of all configurations. This rank reflects the GPU’s modest standing: the RTX 2060 sits at the 58th percentile among all GPUs, with an average benchmark score of 16,074. Its nearest rivals include the AMD Radeon RX 7600S (deltaPct 0.5), AMD Radeon Pro 5600M (deltaPct -1.7), and AMD Radeon Pro W5500 (deltaPct 1.8), showing the 2060 is competitive with mid-range mobile and workstation parts but far from top-tier.

The CPU’s high percentile (83rd) does not compensate for the GPU’s limitations in this game’s measured results. While the Ryzen 5 7600 outperforms its nearest rivals by up to 0.3% (against the Intel Core i9-11900K), the RTX 2060’s performance ceiling restricts overall frame rates. The combo rank of 1,441 suggests that many other pairings—particularly those with more powerful GPUs—achieve higher frame rates in Downfall. However, the rank must be interpreted in context: the combo still delivers playable performance at 1080p and 1440p across most presets, and the ranking reflects the absolute performance hierarchy rather than a failure to meet minimum playability standards. Users seeking higher ranks would need a GPU with greater compute throughput, as the CPU has ample headroom.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 is built on the Turing architecture with a 12 nm process, featuring 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s memory bandwidth. Its core operates at a base clock of 1365 MHz with a boost of 1680 MHz, while memory runs at 1750 MHz (14 Gbps effective). The GPU includes 1,920 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 240 tensor cores, yielding 6.451 TFLOPS of FP32 performance. This hardware configuration places the 2060 at the 58th percentile among all GPUs, with an average benchmark score of 16,074.

In Downfall, the GPU’s role is decisive given the CPU’s ample headroom. The 6 GB VRAM capacity becomes a critical factor at higher resolutions and presets. At 1080p Ultra, the game likely approaches the VRAM limit, resulting in 70.7 FPS—a 38% drop from High. At 4K Ultra, the 30.4 FPS result indicates severe memory pressure, as the game’s high-resolution textures exceed the 6 GB allocation, forcing the GPU to swap data through the 336.0 GB/s bus, which creates a bottleneck. The measured FPS at 4K High (51.4 FPS) versus 4K Medium (60.6 FPS) shows a 15% improvement when texture quality is reduced, highlighting VRAM sensitivity.

The GPU’s compute capabilities also matter. Downfall’s horror atmosphere likely leverages dynamic lighting and shadow effects, which stress the 48 ROPs and 1,920 shading units. The RTX 2060’s support for DirectX 12 Ultimate (12_2) ensures modern rendering features are available, but the 30 RT cores provide limited ray tracing performance—though the game may not heavily rely on RT. The boost clock of 1680 MHz provides adequate single-GPU performance for 1080p gaming, but the measured data shows the GPU cannot sustain 60 FPS at 4K High (51.4 FPS) or 4K Ultra (30.4 FPS), confirming its mid-range positioning. For this title, the RTX 2060 delivers a solid 1080p experience, acceptable 1440p performance, and 4K only at reduced settings, with VRAM capacity being the primary constraint at high resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 2060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 77.7
3840x2160 Medium 60.6
3840x2160 High 51.4
3840x2160 Ultra 30.4
2560x1440 Low 126.1
2560x1440 Medium 103.1
2560x1440 High 80.7
2560x1440 Ultra 52.8
1920x1080 Low 174.7
1920x1080 Medium 142.7
1920x1080 High 114.3
1920x1080 Ultra 70.7

Downfall with Ryzen 5 7600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 2060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.