Red Dead Redemption 2
This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 19 | 25 |
| 1440p QHD | 17 | 24 | 29 | 38 |
| 1080p Full HD | 23 | 32 | 39 | 51 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 5 5600GT + Intel Arc B390, In-Depth Analysis
This combo, pairing the AMD Ryzen 5 5600GT with the Intel Arc B390, ranks 2568th out of 2902 tested combinations in Red Dead Redemption 2. That places it in the bottom 12% of all tested systems, a position that strongly suggests this pairing is not optimized for this particular title. The data indicates a significant bottleneck, and the measured frame rates across all resolutions and settings confirm that this configuration struggles to deliver a fluid experience, making it a challenging setup for this game.
How This Combo Ranks
The comboRankInGame of 2568 out of 2902 is a stark indicator of overall performance. It means that roughly 88% of the other tested CPU-GPU pairings in the database achieve higher average frame rates in Red Dead Redemption 2. This is a low position, and the data suggests the primary cause is the graphics card’s limited capability relative to the processor. The Intel Arc B390 sits at the 9th percentile among all GPUs, and its nearest rivals in the database are the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710. These are all older, entry-level parts, and the Arc B390’s performance delta against them is small—a 1.3% lead over the GT 520MX, a 1.5% lead over the GeForce 800M, a 2.5% lead over the GT 625 OEM, and a 2.7% lead over the GT 710. This grouping implies that, in this game, the Arc B390 is performing in the same tier as those legacy GPUs, which is a severe limitation for a modern title.
In contrast, the CPU is a much stronger component. The AMD Ryzen 5 5600GT sits at the 74th percentile among all CPUs, and its average benchmark score is 20733. Its nearest rivals are the Intel Core i5-12490F, Intel Xeon 6325P, Intel Core Ultra 5 125U, and AMD EPYC 7J13, with performance deltas of -0.3%, -0.4%, -0.4%, and -0.5%, respectively. This means the processor is essentially on par with those mid-range and high-end parts, and it is certainly not the reason for the low combo rank. The data points to a massive imbalance: a capable CPU is paired with a GPU that is bottlenecking the entire system, dragging the combo’s position down to the bottom percentile.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename). It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, and its 16 MB of L3 cache is typical for a chip of this class. In Red Dead Redemption 2, which is known for its heavy CPU load in crowded scenes and complex physics, this processor’s specifications are more than adequate. The benchmark results for the CPU support this, with a Cinebench R23 multi-core score of 17272 and a single-core score of 2438, indicating strong multi-threaded and single-threaded performance. The Geekbench multi-core score of 7986 and single-core score of 1843 further confirm that the CPU is not a limiting factor here.
The CPU’s performance relative to its rivals reinforces this. Being within 0.5% of the Intel Core i5-12490F in average score means that, in a balanced system, the 5600GT would deliver frame rates comparable to that popular gaming CPU. However, the measured FPS in this game tells a different story. At 1080p with Low settings, the combo achieves 51 FPS, which is a reasonable number, but it drops dramatically as resolution and settings increase. This pattern is characteristic of a GPU-bound scenario, where the CPU has more than enough headroom to feed frames, but the GPU cannot render them fast enough. The CPU’s 12 threads and high boost clock are ready to handle the game’s simulation and draw calls, but the Arc B390 simply cannot keep up, leaving the CPU’s potential largely untapped.
GPU Role
The Intel Arc B390 is the clear bottleneck in this configuration. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture (Panther Lake chip) with 1536 shading units, 48 TMUs, and 24 ROPs. Its boost clock is 2500 MHz, but its memory is listed as "System Shared," meaning it relies on the system’s main memory rather than dedicated VRAM. This is a critical limitation for a demanding game like Red Dead Redemption 2, which benefits greatly from high-bandwidth, dedicated video memory. The GPU’s measured 3DMark Steel Nomad DX12 score is only 1482, and its 7.680 TFLOPS of FP32 performance is modest. Its pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s, but these theoretical figures do not translate into playable frame rates in this title.
The GPU’s percentile rank of 9 and its rivalry with the GT 520MX and GT 710 are damning. These are ancient GPUs from over a decade ago, and the fact that the Arc B390 is only 1.3% faster than the GT 520MX in the database’s average score shows how poorly it performs in this context. The data suggests that, despite its modern architecture and DirectX 12 Ultimate support, the Arc B390’s shared memory architecture and low fill rates severely hamper it in a game like Red Dead Redemption 2. The GPU is responsible for the low frame rates across the board, and its inability to handle the game’s graphical load is the primary reason the combo ranks so poorly.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's limitations. At 1080p, the best result is 51 FPS at Low settings. This is the only playable frame rate in the entire dataset. At Medium settings, the average drops to 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. High settings yield 32 FPS, and Ultra settings bring the average down to 23 FPS. These numbers show that even at the lowest resolution, the system cannot maintain a consistent 60 FPS, and only the Low preset approaches a smooth experience.
Moving to 1440p, the performance degrades further. Low settings yield an average of 38 FPS, which is a 13 FPS drop from 1080p. Medium settings average 29 FPS (minimum 24, maximum 33), High settings drop to 24 FPS, and Ultra settings fall to 17 FPS. At 4K, the results are largely unplayable. Low settings average 25 FPS, Medium averages 19 FPS (minimum 16, maximum 22), High averages 16 FPS, and Ultra averages 11 FPS. The data shows a consistent pattern: the system is only viable at 1080p with Low settings, and even then, it is not ideal. Every other configuration results in average frame rates below 40 FPS, which is a poor experience for an action-adventure game that requires responsive controls.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals the bottleneck. At Low settings, the average FPS goes from 51 at 1080p to 38 at 1440p and 25 at 4K. That is a 26 FPS drop from 1080p to 4K, a 51% reduction in performance. At High settings, the drop is from 32 FPS at 1080p to 24 FPS at 1440p and 16 FPS at 4K, a 50% reduction. This scaling is typical of a GPU-bound system. When the resolution increases, the GPU has to render more pixels, and its workload scales nearly linearly. The CPU’s workload does not increase as much with resolution, so if the CPU were the bottleneck, the FPS would stay relatively flat. The fact that the FPS drops roughly in half from 1080p to 4K indicates that the GPU is the sole limiting factor.
Further evidence comes from the settings scaling. At 1080p, going from Low to Ultra drops the FPS from 51 to 23, a 55% reduction. This is another sign of GPU limitation, as higher settings increase the shading and texture work, which falls entirely on the GPU. The CPU can handle the extra draw calls, but the GPU cannot render the additional visual detail. The data implies that no amount of CPU headroom can compensate for the Arc B390’s lack of raw graphical power. The system is firmly GPU-bound, and any attempt to increase visual fidelity or resolution will result in significant frame rate penalties.
Settings Recommendations
Based on the measured FPS rows, the only configuration that offers a remotely playable experience is 1080p with Low settings, which yields an average of 51 FPS. This is the sweet spot for this combo, as it is the only preset that keeps the average frame rate above 50 FPS. The Medium preset at 1080p is a compromise, with an average of 39 FPS, but the minimum of 33 FPS suggests that there will be noticeable stutters during intense scenes. The Low preset is recommended for any user who wants to play this game with this hardware, as it provides the most stable frame rate.
For users who prioritize visual quality over frame rate, the 1080p Medium preset might be acceptable, but the data warns that the experience will be inconsistent. At higher resolutions, the frame rates are too low to recommend any settings. At 1440p, even Low settings only average 38 FPS, which is below the threshold for a smooth experience. At 4K, all settings are effectively unplayable, with the highest average being 25 FPS at Low. The data clearly suggests that this combo is not suited for playing Red Dead Redemption 2 at any resolution above 1080p, and even at 1080p, users must accept the lowest graphical preset to achieve acceptable performance.
FAQ
Q: Is the AMD Ryzen 5 5600GT strong enough for Red Dead Redemption 2?
A: Yes, the CPU data shows it is a capable processor. It has 6 cores and 12 threads with a boost clock of 4.60 GHz, and it performs on par with rivals like the Intel Core i5-12490F, with a performance delta of -0.3%. The bottleneck is not the CPU.
Q: Why is the combo rank so low at 2568 out of 2902?
A: The low rank is almost entirely due to the Intel Arc B390 GPU. The GPU sits at the 9th percentile among all GPUs and is only 1.3% faster than the NVIDIA GeForce GT 520MX in average score. This shows it lacks the graphical power needed for this game.
Q: What is the best setting for a playable frame rate?
A: The only configuration with an average FPS above 50 is 1080p with Low settings, which achieves 51 FPS. All other settings and resolutions result in average frame rates below 40 FPS.
Q: How does the system perform at 4K resolution?
A: The performance at 4K is unplayable. The highest average FPS is 25 at Low settings, with High at 16 FPS, Medium at 19 FPS, and Ultra at 11 FPS.
Q: Is the system more limited by the CPU or the GPU?
A: The data shows the system is entirely GPU-bound. The FPS drops by roughly 50% when going from 1080p to 4K, which indicates the GPU cannot handle the increased pixel count. The CPU has plenty of headroom, as evidenced by its high benchmark scores and close performance to its rivals.
Q: Does the Intel Arc B390 have dedicated VRAM?
A: No, the memory is listed as "System Shared," meaning it uses the system's main memory instead of dedicated video memory. This is a significant limitation for a demanding game like Red Dead Redemption 2.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B390 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 38.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 51.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 32.0 |
| 1920x1080 | Ultra | 23.0 |
Red Dead Redemption 2 with Ryzen 5 5600GT + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with Arc B390 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.