Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 29 39
1440p QHD 27 37 44 59
1080p Full HD 36 49 59 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 59
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 27
1920x1080 Low 79
1920x1080 Medium 59
1920x1080 High 49
1920x1080 Ultra 36

Red Dead Redemption 2 with AMD Ryzen 5 5500X3D + Intel Arc B570, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5500X3D paired with the Intel Arc B570 ranks 2335 out of 2902 tested combos in Red Dead Redemption 2. That places this configuration in the lower half of all tested systems, meaning it is not a top-tier performer for this specific title. The percentile data reinforces this: the CPU sits at the 85th percentile against all CPUs, while the GPU is at the 65th percentile against all GPUs. In a game that is demanding on both processors, this combo lands in a middling position.

Benchmark results show the combo produces playable but not exceptional frame rates. The best measured result is 79 FPS at 1920x1080 with Low settings, while the worst is 18 FPS at 3840x2160 with Ultra settings. The spread between these extremes indicates that the system's performance is heavily dependent on resolution and quality settings. At 1440p and 4K, the frame rates drop significantly, suggesting the GPU becomes the primary bottleneck at higher resolutions.

The CPU's average benchmark score is 37018, which places it within 0.3% of several close rivals. The AMD Ryzen 5 5600F scores 36945, a delta of 0.2% behind this chip. The Intel Core Ultra 5 225 scores 36938, also 0.2% behind. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.2% ahead. The Intel Core i9-12900T scores 37112, 0.3% ahead. These tiny deltas mean the 5500X3D is essentially neck-and-neck with these alternatives in synthetic benchmarks, but the measured FPS data here shows how it behaves specifically in Red Dead Redemption 2.

The GPU's average benchmark score is 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534, a 0.1% delta. The Intel Arc A750 scores 20582, 0.1% ahead. The NVIDIA Quadro M4000M scores 20480, 0.4% behind, and the AMD Radeon R9 M390X scores 20662, 0.5% ahead. These comparisons show the Arc B570 is competitive with these GPUs in general benchmarks, but the game-specific data reveals how it handles this particular workload.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, and uses the BMG-G21 chip manufactured on a 5 nm process by TSMC. It features 2304 shading units, 144 texture mapping units, and 80 raster output units, along with 18 ray tracing cores. The GPU operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, with memory clocked at 2375 MHz, delivering 19 Gbps effective. The 10 GB GDDR6 memory runs on a 160-bit bus, providing 380.0 GB/s of bandwidth.

In Red Dead Redemption 2, the GPU's memory capacity and bandwidth play a critical role. At 3840x2160, the average FPS drops to 24 on High settings, 29 on Medium, and 18 on Ultra. These numbers suggest that at 4K, the GPU is struggling to keep up with the game's demands. The 10 GB VRAM may be sufficient at lower resolutions, but at 4K with higher quality presets, the memory bandwidth of 380.0 GB/s appears to be a limiting factor. The frame rate drop from 39 FPS at Low settings to 18 FPS at Ultra settings at 4K represents a 54% reduction, showing how sensitive this GPU is to quality preset changes at high resolution.

The GPU's pixel rate is 200.0 GPixel/s, and its texture rate is 360.0 GTexel/s. These figures indicate that the card has solid raw throughput for a mid-range GPU. In synthetic benchmarks, the Arc B570 scores 14195 in Passmark G3D and 2649 in 3DMark Steel Nomad DX12. Its Passmark DirectX 11 score is 118, while DirectX 12 scores 72, and DirectX 9 scores 164. These varied scores suggest the GPU performs differently depending on the API, which is relevant for a game like Red Dead Redemption 2 that uses specific rendering paths.

At 2560x1440, the GPU delivers 59 FPS on Low, 44 FPS on Medium, 37 FPS on High, and 27 FPS on Ultra. The 1440p results show a more usable range, with Low settings approaching 60 FPS. At 1920x1080, the picture improves further: 79 FPS on Low, 59 FPS on Medium, 49 FPS on High, and 36 FPS on Ultra. The data shows that the GPU scales predictably with resolution, but the jump from 1080p to 1440p costs roughly 25-30% performance depending on the preset, and the jump from 1440p to 4K costs another 35-40%.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the codename Vermeer. It runs on the AMD Socket AM4 platform with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The chip has a 105 W TDP and is manufactured on a 7 nm process by TSMC, with a die size of 74 mm². The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a shared 96 MB L3 cache, which is substantial for gaming workloads.

In Red Dead Redemption 2, the CPU's role is to feed the GPU with enough data to maintain frame rates. The 6 cores and 12 threads are sufficient for modern games, but the game's open-world nature can be demanding on CPU resources. The Passmark Physics score of 2282 and the Passmark Single Thread score of 2941 provide context for how this CPU handles the game's simulation and single-threaded tasks. The multithread score of 20363 and integer math score of 60033 show that the CPU has solid overall compute power.

The CPU's memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of memory bandwidth. This is a notable consideration for Red Dead Redemption 2, which can be sensitive to memory bandwidth in large open-world scenes. The 96 MB L3 cache is a significant advantage, as it can reduce memory latency and improve performance in games that benefit from large caches. However, the measured FPS data suggests that at higher resolutions, the GPU bottleneck overshadows any CPU advantages.

The nearest rivals in synthetic benchmarks are within 0.3% of the 5500X3D's average score of 37018. This indicates that the CPU is not a differentiator in this combo—any of those rival CPUs would likely produce similar FPS results in Red Dead Redemption 2. The CPU's 85th percentile ranking against all CPUs means it is better than most, but the game's performance is constrained by the GPU at higher resolutions. At 1920x1080 with Low settings, the CPU is likely not the bottleneck, as the system achieves 79 FPS. But at 3840x2160 with Ultra settings, the CPU's performance is irrelevant because the GPU can only manage 18 FPS.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions and four quality presets, providing a clear picture of performance scaling.

At 1920x1080, the lowest tested resolution, the system delivers 79 FPS on Low settings. This is the highest frame rate recorded for this combo. Medium settings drop to 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. High settings produce 49 FPS, and Ultra settings yield 36 FPS. The 1080p results show that Low settings provide a smooth experience, while Ultra settings are still playable but noticeably less fluid.

At 2560x1440, performance drops across all presets. Low settings average 59 FPS, which matches the 1080p Medium result. Medium settings average 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. High settings average 37 FPS, and Ultra settings average 27 FPS. The 1440p data shows that only Low settings maintain a 60 FPS average, while Ultra settings fall below 30 FPS, which is generally considered the threshold for playability.

At 3840x2160, the system struggles. Low settings average 39 FPS, Medium settings average 29 FPS with a minimum of 25 FPS and a maximum of 34 FPS, High settings average 24 FPS, and Ultra settings average 18 FPS. The 4K results are below 40 FPS across all presets, making this resolution unsuitable for smooth gameplay with this combo. The Medium preset at 4K has a minimum FPS of 25, which indicates noticeable stuttering in demanding scenes.

The scaling between resolutions is consistent: 1080p to 1440p costs roughly 25-30% performance, and 1440p to 4K costs another 35-40%. The scaling between settings is also predictable: Low to Medium costs about 25%, Medium to High costs about 17%, and High to Ultra costs another 25-30%. The only preset with min/max data is Medium across all resolutions, which shows that the frame time variance is significant—at 1080p Medium, the range is 50-68 FPS, while at 4K Medium, it is 25-34 FPS.

FAQ

Q: What is the best resolution for this combo in Red Dead Redemption 2?

A: The data shows that 1920x1080 is the only resolution where the system achieves 60 FPS or higher, and only on Low settings (79 FPS). At 2560x1440, the best result is 59 FPS on Low settings, which is borderline. At 3840x2160, all presets fall below 40 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The AMD Ryzen 5 5500X3D has an average benchmark score of 37018. The AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.2% higher. The Intel Core i9-12900T scores 37112, 0.3% higher. The AMD Ryzen 5 5600F and Intel Core Ultra 5 225 both score 36945 and 36938 respectively, each 0.2% lower. These differences are negligible.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Arc B570 has an average benchmark score of 20556. The AMD Radeon R9 M390X scores 20662, 0.5% higher. The Intel Arc A750 scores 20582, 0.1% higher. The NVIDIA GeForce RTX 3070 Mobile scores 20534, 0.1% lower. The NVIDIA Quadro M4000M scores 20480, 0.4% lower.

Q: Is this combo playable at 4K resolution?

A: The measured data shows that at 3840x2160, the highest average FPS is 39 on Low settings. Medium settings average 29 FPS, High averages 24 FPS, and Ultra averages 18 FPS. These results are below the 60 FPS target and mostly below 30 FPS, indicating that 4K is not a viable resolution for smooth gameplay.

Q: What is the frame rate variance at Medium settings?

A: At 1920x1080 Medium, the average is 59 FPS with a minimum of 50 and maximum of 68. At 2560x1440 Medium, the average is 44 FPS with a minimum of 38 and maximum of 51. At 3840x2160 Medium, the average is 29 FPS with a minimum of 25 and maximum of 34. The variance increases with resolution.

Q: How does the CPU's cache configuration affect gaming performance?

A: The CPU has a shared 96 MB L3 cache, which is large for a 6-core processor. This cache can help reduce memory latency in games, but the measured FPS data shows that the GPU is the primary bottleneck in Red Dead Redemption 2, especially at higher resolutions. The CPU's performance is sufficient to avoid being a limiting factor at 1080p.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate.

For 1920x1080, the Low preset delivers 79 FPS, which is the only setting that comfortably exceeds 60 FPS. Medium settings drop to 59 FPS, which is still acceptable for most players, with a minimum of 50 FPS. High settings at 49 FPS are playable but may show stuttering in busy scenes. Ultra at 36 FPS is likely too choppy for a smooth experience. The best balance between visual quality and performance at 1080p is Medium, as it maintains a near-60 FPS average while offering better visuals than Low.

For 2560x1440, the Low preset averages 59 FPS, which is the only setting that approaches 60 FPS. Medium averages 44 FPS, High averages 37 FPS, and Ultra averages 27 FPS. At this resolution, Low is the recommended preset for a smooth experience, while Medium is acceptable for players who prioritize visuals over frame rate. High and Ultra are not recommended due to sub-40 FPS averages.

For 3840x2160, no preset achieves 40 FPS. Low averages 39 FPS, Medium averages 29 FPS, High averages 24 FPS, and Ultra averages 18 FPS. This resolution is not recommended for this combo, as even Low settings provide a borderline experience. If 4K is required, the Medium preset offers the best compromise between visuals and playability, but the 25 FPS minimum indicates that frame drops will be noticeable.

The overall recommendation is to play at 1920x1080 with Medium settings, which yields 59 FPS with a minimum of 50 FPS. This provides a stable experience that balances visual fidelity and performance. For players who prefer higher frame rates, 1080p Low at 79 FPS is the smoothest option. For those who want better visuals at 1440p, the Low preset at 59 FPS is the only viable choice. Ultra settings should be avoided at all resolutions, as the highest result is 36 FPS at 1080p, which is below the standard for smooth gameplay.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B570 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 59.0
2560x1440 Medium 44.0
2560x1440 High 37.0
2560x1440 Ultra 27.0
1920x1080 Low 79.0
1920x1080 Medium 59.0
1920x1080 High 49.0
1920x1080 Ultra 36.0

Red Dead Redemption 2 with Ryzen 5 5500X3D + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B570 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.