Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 29 39
1440p QHD 27 37 44 59
1080p Full HD 36 49 59 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 59
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 27
1920x1080 Low 79
1920x1080 Medium 59
1920x1080 High 49
1920x1080 Ultra 36

Red Dead Redemption 2 with AMD Ryzen 5 4600G + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 4600G and Intel Arc B570 pairing delivers a playable but constrained experience in Red Dead Redemption 2, with performance heavily dependent on resolution and preset selection. Measured data shows the combo ranking 2335th out of 2902 tested combinations, placing it in the lower-mid tier of systems. The Arc B570, with its 10 GB GDDR6 memory and 2500 MHz clocks, provides the graphical muscle, while the six-core, twelve-thread Ryzen 5 4600G handles the CPU workload. Across the twelve measured data points, the system never reaches 60 FPS at 4K, but it does achieve a 79 FPS average at 1080p Low, indicating that the hardware is capable when settings are tuned appropriately.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Red Dead Redemption 2?

A: The most balanced experience appears at 2560x1440 with Low settings, where the system averages 59 FPS. At 1920x1080, the Low preset reaches 79 FPS, but the Medium preset at that resolution drops to 59 FPS, which is still playable. The data suggests 1080p is the sweet spot for higher frame rates, while 1440p offers a compromise between visual quality and performance.

Q: How does the Intel Arc B570 compare to its nearest rivals in synthetic benchmarks?

A: The Arc B570's average benchmark score is 20556, placing it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (avg score 20534) and 0.1% behind the Intel Arc A750 (avg score 20582). It also outperforms the NVIDIA Quadro M4000M by 0.4% and trails the AMD Radeon R9 M390X by 0.5%. These are marginal differences, indicating the B570 sits in a tightly contested performance band.

Q: Does the Ryzen 5 4600G bottleneck the Arc B570 in this game?

A: The CPU's single-thread score of 726 in 3dmark and 1919 in Cinebench R23 suggests it is adequate for gaming, but the combo rank of 2335 out of 2902 (about the 20th percentile) indicates the system as a whole is not near the top. At 1080p Low, the 79 FPS average suggests the CPU can keep up, but at 4K Ultra the 18 FPS result points to the GPU being the limiting factor due to the heavy graphical load.

Q: What is the difference in FPS between Low and Ultra settings at 1920x1080?

A: The jump from Low to Ultra at 1080p is substantial. Low settings produce a 79 FPS average, while Ultra drops to 36 FPS. That represents a 54.4% reduction in average frame rate. The Medium preset sits at 59 FPS, which is 25.3% lower than Low but 63.9% higher than Ultra.

Q: How much VRAM does the Arc B570 have and how does it affect 4K performance?

A: The Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. At 3840x2160, the best average FPS is 39 at Low settings, falling to 24 at High and 18 at Ultra. The 10 GB capacity appears sufficient for the game's demands at this resolution, as the bottleneck is more likely the GPU's raw compute power (11.52 TFLOPS FP32) rather than memory capacity.

Q: Is the Ryzen 5 4600G's 65W TDP a concern for sustained gaming?

A: The 65W TDP is modest for a six-core processor. The CPU's multi-thread performance, as shown by a Cinebench R23 score of 13593, indicates it can handle sustained workloads without thermal throttling in most systems. In this game, the CPU's 12 threads are likely sufficient, as the measured FPS at 1080p Low (79 FPS) shows no obvious CPU limitation.

GPU Role

The Intel Arc B570 is the primary driver of frame generation in Red Dead Redemption 2, and its specifications directly correlate with the measured results. The GPU operates at a fixed 2500 MHz base and boost clock, which is a relatively high frequency for a modern graphics card. This clock speed, combined with 2304 shading units and 80 ROPs, yields a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. These figures explain why the GPU can push 79 FPS at 1080p Low but struggles at higher resolutions.

Memory bandwidth plays a critical role in this game's open-world environments. The B570's 10 GB GDDR6 memory operates at 2375 MHz (19 Gbps effective) across a 160-bit bus, producing 380.0 GB/s of bandwidth. This is a significant resource for streaming textures in Red Dead Redemption 2's large map. At 3840x2160, the system averages 39 FPS on Low, 29 FPS on Medium, 24 FPS on High, and 18 FPS on Ultra. The step from Medium to High at 4K is a 17.2% drop in average FPS, suggesting the GPU is becoming saturated with higher-detail assets.

The GPU's FP32 compute of 11.52 TFLOPS is another indicator of its capability. In synthetic tests, the Arc B570 scores 14195 in Passmark G3D and 2649 in 3dmark Steel Nomad DX12. These scores place it at the 65th percentile of all GPUs, meaning it outperforms about two-thirds of the database. However, in this specific game, the 4K Ultra result of 18 FPS shows that the card is not designed for maximum settings at 4K. The 1080p results are far more encouraging: 49 FPS at High and 59 FPS at Medium demonstrate that the GPU can handle mainstream gaming resolutions with ease.

The 150W TDP and dual-slot design indicate this is a mid-range card that requires a 450W power supply. The PCIe 4.0 x8 interface provides sufficient bandwidth for the GPU's needs, as evidenced by the consistent scaling between resolutions. The GPU's nearest rival, the Intel Arc A750, scores 20582 in the average benchmark, just 0.1% higher than the B570's 20556. This close margin suggests the two cards would perform nearly identically in this game, though the B570's 10 GB memory might give it an edge in VRAM-heavy scenarios.

How This Combo Ranks

The combined system of Ryzen 5 4600G and Arc B570 ranks 2335th out of 2902 tested combos in Red Dead Redemption 2, placing it in the bottom 19.5% of all configurations. This rank reflects the entire system's performance, not just the GPU or CPU individually. For context, the CPU alone sits at the 71st percentile of all processors, while the GPU is at the 65th percentile. The gap between these individual percentiles and the combo's low rank suggests that the pairing does not synergize perfectly for this game, or that the game's demands are particularly heavy.

The rank of 2335 out of 2902 means 567 other combos perform worse, but 2334 perform better. This places the system in a territory where it can run the game, but not at high fidelity. The data shows that at 1080p, the system achieves playable frame rates on all presets except Ultra (36 FPS). At 1440p, only the Low preset (59 FPS) hits the 60 FPS target, while Medium (44 FPS) and High (37 FPS) are playable but not smooth. At 4K, all presets fall below 40 FPS, with Ultra at 18 FPS being the worst result.

This ranking is important for understanding the system's place in the broader hardware landscape. The CPU's nearest rivals, such as the AMD Ryzen 3 PRO 5355GE (avg score 17482, delta 0.1%) and the AMD Ryzen 3 8300GE (avg score 17614, delta -0.6%), are similarly performing processors. The GPU's rivals include the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, delta 0.1%) and the Intel Arc A750 (avg score 20582, delta -0.1%). These close margins indicate that swapping to a slightly faster CPU or GPU would not dramatically change the combo's rank, as the system is balanced in its mediocrity.

The measured FPS data supports this ranking. The system's best result is 79 FPS at 1080p Low, which is respectable. However, the drop to 36 FPS at 1080p Ultra shows a 54.4% performance penalty for max settings. At 4K, the 39 FPS Low result is the only one above 30 FPS, and it is still not smooth enough for a game like Red Dead Redemption 2 that benefits from consistent frame pacing. The combo's rank is thus a reflection of its inability to deliver high frame rates at higher resolutions and settings.

Measured FPS Breakdown

At 3840x2160, the system's performance is limited. The Low preset averages 39 FPS, which is the only 4K result above 30 FPS. Medium averages 29 FPS with a minimum of 25 and maximum of 34, showing frame time inconsistency. High drops to 24 FPS, and Ultra falls to 18 FPS. The progression from Low to Ultra at 4K is a 53.8% reduction in average frame rate (from 39 to 18 FPS). These numbers indicate that 4K gaming is only viable at Low settings, and even then, the 39 FPS average is not ideal for a game with action sequences.

Moving to 2560x1440, the results improve significantly. Low settings produce 59 FPS, which is nearly at the 60 FPS target. Medium averages 44 FPS (min 38, max 51), High averages 37 FPS, and Ultra averages 27 FPS. The delta between Low and Ultra at 1440p is 54.2%, similar to the 4K drop. The 59 FPS Low result is the best 1440p outcome, and it suggests that players willing to sacrifice visual quality can achieve a smooth experience. The Medium preset's 44 FPS is acceptable for slower-paced exploration but may stutter in combat.

At 1920x1080, the system shows its best performance. Low settings hit 79 FPS, which is above the 60 FPS threshold and provides a fluid experience. Medium averages 59 FPS (min 50, max 68), High averages 49 FPS, and Ultra averages 36 FPS. The 1080p results show a clear hierarchy: Low and Medium are playable, High is borderline, and Ultra is not recommended. The 79 FPS Low result is 34% higher than the 59 FPS Medium, and 119% higher than the 36 FPS Ultra. This wide spread highlights the game's sensitivity to settings changes.

The data shows consistent scaling across resolutions. For example, the Low preset goes from 39 FPS at 4K to 59 FPS at 1440p (a 51.3% increase) to 79 FPS at 1080p (a 33.9% increase from 1440p). This indicates the GPU is the primary bottleneck at higher resolutions, as the CPU has more headroom. The Medium preset shows a similar pattern: 29 FPS at 4K, 44 FPS at 1440p, and 59 FPS at 1080p. The min and max values for Medium at each resolution are also recorded, showing that the system's frame pacing is more consistent at lower resolutions (50-68 at 1080p versus 25-34 at 4K).

CPU Role

The AMD Ryzen 5 4600G is a six-core, twelve-thread processor based on the Zen 2 architecture, codenamed Renoir. It has a base clock of 3.70 GHz and a boost clock of 4.20 GHz. These clocks are sufficient for gaming, as evidenced by the CPU's 3dmark single-thread score of 726 and Cinebench R23 single-thread score of 1919. In Red Dead Redemption 2, which is known for its CPU-intensive physics and AI systems, the 4600G's 12 threads provide enough parallelism to avoid being a bottleneck at lower settings.

The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 8 MB of shared L3 cache. This 8 MB L3 is modest by modern standards, but the game's demands are not excessive at 1080p. The memory support for DDR4 with dual-channel configuration provides 51.2 GB/s of bandwidth, which is adequate for the CPU's needs. The integrated Radeon Vega 7 graphics are not used in this configuration, as the system relies on the discrete Arc B570.

The CPU's benchmark scores place it at the 71st percentile of all processors, with an average benchmark score of 17507. Its nearest rival, the AMD Ryzen 3 PRO 5355GE, scores 17482 (0.1% lower), while the Intel Core 7 150U scores 17395 (0.6% lower). The Ryzen 5 4600G is also 0.6% and 0.8% faster than the AMD Ryzen 3 8300GE and Intel Core i3-14100T, respectively. These close margins suggest the CPU is a competent mid-range part.

In this game, the CPU's role is to feed the GPU with draw calls and handle game logic. The measured FPS at 1080p Low (79 FPS) is likely near the CPU's limit for this game, as the GPU has more headroom at lower settings. At 4K, the CPU is less stressed because the GPU is the bottleneck. The Cinebench R23 multicore score of 13593 shows the CPU can handle multi-threaded workloads, which is relevant for games that use multiple cores for streaming and physics. The TDP of 65W means it runs cool and efficient, allowing the system to maintain consistent performance without thermal throttling.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings, which averages 59 FPS with a minimum of 50 and maximum of 68. This preset offers a good balance between visual quality and performance. The Medium preset at 1080p is 20.4% faster than High (49 FPS) and 63.9% faster than Ultra (36 FPS). While Low settings at 1080p produce 79 FPS, the visual degradation is significant, and Medium provides a more immersive experience for a game with detailed environments like Red Dead Redemption 2.

For players with 1440p monitors, the Low preset is the only option that approaches 60 FPS, averaging 59 FPS. The Medium preset at 1440p (44 FPS) is playable but may dip to 38 FPS in demanding scenes. High at 1440p (37 FPS) is not recommended for action sequences, and Ultra (27 FPS) is too slow. If a 1440p display is mandatory, Low settings are the clear choice, as the 59 FPS average is close to the ideal target.

At 4K, the system is not well-suited for this game. The Low preset averages 39 FPS, which is below the 60 FPS threshold but still playable for a single-player game. Medium at 4K (29 FPS) and High (24 FPS) are too choppy, and Ultra (18 FPS) is unplayable. The data suggests that 4K should be avoided unless the player is willing to accept Low settings and frame rates in the 30-40 FPS range.

The best overall experience, according to the data, is 1080p Medium. This preset delivers a 59 FPS average with a minimum of 50 FPS, which ensures smooth gameplay in most scenarios. The 68 FPS maximum shows that the system has headroom in less demanding areas. For players seeking higher frame rates, 1080p Low at 79 FPS is the fastest option, but the visual tradeoff is substantial. The Ultra preset at any resolution is not recommended, as the performance penalty is too steep: 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K. In summary, the system is best utilized at 1080p with Medium or Low settings, offering a playable experience for this classic action-adventure title.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B570 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 59.0
2560x1440 Medium 44.0
2560x1440 High 37.0
2560x1440 Ultra 27.0
1920x1080 Low 79.0
1920x1080 Medium 59.0
1920x1080 High 49.0
1920x1080 Ultra 36.0

Red Dead Redemption 2 with Ryzen 5 4600G + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B570 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

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