Ready Or Not

Ready Or Not

AVERAGE FPS
247
excellent

This combination delivers exceptional performance with an average of 247 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 86 123 135 155
1440p QHD 165 235 258 296
1080p Full HD 261 372 409 469

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 155
3840x2160 Medium 135
3840x2160 High 123
3840x2160 Ultra 86
2560x1440 Low 296
2560x1440 Medium 258
2560x1440 High 235
2560x1440 Ultra 165
1920x1080 Low 469
1920x1080 Medium 409
1920x1080 High 372
1920x1080 Ultra 261

Ready Or Not with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080, In-Depth Analysis

Ready Or Not, a tactical shooter emphasizing close-quarters combat and environmental destruction, presents a unique challenge to hardware. The benchmark data for the Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 4080 reveals a system with immense headroom, where the GPU becomes the primary scaling factor as resolution increases. The measured frame rates across three resolutions and four quality presets show a configuration that is exceptionally powerful, yet the frame pacing and scaling behavior offer insights into where the bottleneck lies.

Resolution Scaling

The transition from 1080p to 4K demonstrates a clear and predictable drop in frame rate, indicative of a system that is heavily GPU-bound at higher resolutions. At the High preset, the average frame rate falls from 372 FPS at 1920x1080 to 235 FPS at 2560x1440, a reduction of approximately 37%. Moving further up to 3840x2160, the average drops to 123 FPS, which is a 67% decrease from the 1080p figure. This steep decline is classic behavior for a GPU-limited scenario; the RTX 4080's rendering workload scales almost linearly with pixel count, and the CPU has more than enough headroom to feed it at lower resolutions.

The pattern is consistent across all settings. At the Low preset, the system achieves 469 FPS at 1080p, 296 FPS at 1440p, and 155 FPS at 4K. The percentage drop from 1080p to 4K is 67% for Low, 68% for Medium (from 409 FPS to 135 FPS), and 67% for Ultra (from 261 FPS to 86 FPS). This uniformity strongly suggests that the component limiting performance is the GPU itself, as the scaling penalty remains remarkably stable regardless of the graphical load. If the CPU were the limiting factor, we would expect to see a smaller performance delta between resolutions, as the CPU workload would remain relatively constant while the GPU load decreases.

The data indicates that at 1080p, the CPU is still capable of pushing frame rates well beyond the 400 FPS mark, but the GPU cannot keep up with the demand of higher resolutions. The 4K results, while still very high, show the RTX 4080 beginning to hit its limits. The gap between the 1440p and 4K results (roughly 45-48% lower at 4K across all settings) is larger than the gap between 1080p and 1440p (roughly 37-38% lower at 1440p), which further emphasizes that the GPU's pixel throughput is the primary determinant of performance at these higher resolutions.

FAQ

Q: What is the average frame rate at 1440p on the High preset?

A: The benchmark data shows an average of 235 FPS at 2560x1440 with the High preset, with no minimum or maximum frame rate provided.

Q: How does the Ultra preset compare to High at 4K?

A: At 3840x2160, the Ultra preset yields an average of 86 FPS, while the High preset achieves 123 FPS. This represents a 30% performance decrease when moving from High to Ultra at this resolution.

Q: Is the system capable of running the game at 4K with a high refresh rate?

A: At the 4K resolution, the highest average frame rate recorded is 155 FPS on the Low preset. The Medium preset averages 135 FPS, and High averages 123 FPS. Only on the Ultra preset does the average dip below 100 FPS, hitting 86 FPS.

Q: What is the frame time variance like at 1080p on the Medium preset?

A: At 1920x1080, the Medium preset shows an average of 409 FPS, with a minimum of 348 FPS and a maximum of 471 FPS. This indicates a relatively stable frame pacing, though the spread from min to max is over 100 FPS.

Q: Which resolution provides the most consistent frame rate according to the min/max data?

A: The only preset with complete min/max data is Medium. At 1920x1080, the range is 348-471 FPS (a difference of 123 FPS). At 2560x1440, the range is 220-297 FPS (a difference of 77 FPS). At 3840x2160, the range is 115-155 FPS (a difference of 40 FPS), suggesting the frame rate becomes more consistent as resolution increases.

Q: How does the combo's performance rank among all tested configurations?

A: This specific hardware combination is ranked 246th out of 3714 tested combos for this game, placing it in the top 7% of all tested systems.

GPU Role

The NVIDIA GeForce RTX 4080 is the clear workhorse in this configuration for Ready Or Not. Its 16 GB of GDDR6X memory on a 256-bit bus provides a bandwidth of 716.8 GB/s, which is ample for the textures and geometry in a modern tactical shooter. The GPU's architecture, Ada Lovelace, with 9728 shading units, is responsible for the raw pixel-pushing power that drives the high frame rates. The boost clock of 2505 MHz allows for significant throughput, and the data shows that the GPU is the primary scaling factor as resolution increases.

The benchmark results show a clear correlation between the GPU's workload and the frame rate. At 1080p, the GPU is not fully saturated, allowing the CPU to push frame rates to 469 FPS on Low. However, as the resolution climbs to 4K, the GPU's fill rate becomes the limiting factor. The average frame rate at 4K Ultra is 86 FPS, which is a substantial drop from the 261 FPS at 1080p Ultra. This indicates that the RTX 4080's transistor budget (45,900 million) is being fully utilized at higher resolutions, and the performance is directly tied to the GPU's ability to process pixels.

The GPU's 76 RT cores and 304 tensor cores are present but not the primary drivers of the average FPS in this title, as the data does not isolate ray tracing performance. The measured frame rates are for standard rasterization. The GPU's performance percentile of 86 vs all GPUs, along with its average benchmark score of 54247, places it in a high tier, but the game's results show that even this powerful GPU can be brought to its knees at 4K Ultra, where the average of 86 FPS is the lowest recorded value in the entire dataset.

Settings Recommendations

Analyzing the measured FPS data, the optimal balance between visual fidelity and performance is found at the High preset across all resolutions. At 1080p, the High preset yields 372 FPS, a 29% reduction from the Low preset's 469 FPS but a 43% increase over the Ultra preset's 261 FPS. The jump from High to Ultra at this resolution costs 111 FPS (a 30% drop), which is a significant penalty for what is typically a marginal visual improvement in shadow quality and post-processing effects.

At 1440p, the High preset provides an average of 235 FPS, which is more than sufficient for any high-refresh-rate monitor. The Medium preset is close behind at 258 FPS, but the extra visual detail of High is generally preferred. The Ultra preset at 1440p drops to 165 FPS, which is still playable but represents a 30% decrease from High. At 4K, the High preset maintains an average of 123 FPS, which is smooth for most players. The Medium preset offers a 10% improvement (135 FPS) with a slight reduction in visual quality, while the Ultra preset drops to 86 FPS, which may feel less responsive in a tactical shooter where quick target acquisition is crucial.

The Low preset is only recommended for competitive play at 1080p, where the 469 FPS average minimizes input latency. However, the visual downgrade is substantial. The data suggests that the High preset is the "sweet spot" for this hardware, offering a 30% performance headroom over Ultra while delivering most of the visual richness. For players who prioritize frame rate above all else at 4K, the Medium preset's 135 FPS average is a viable alternative to High, but the High preset's 123 FPS average is still well within the territory of high-refresh-rate gaming.

How This Combo Ranks

In the grand database of tested configurations for Ready Or Not, this combination of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 4080 achieves a rank of 246 out of 3714 combos. This places the system in the top 6.6% of all tested hardware pairings, indicating that it is a high-end configuration capable of delivering excellent performance. The rank is a composite metric based on all measured FPS data, and it underscores the strength of this pairing.

The CPU itself is a formidable component, ranking in the 96th percentile vs all CPUs with an average benchmark score of 93785. Its nearest rivals in the CPU benchmark suite are the Intel Xeon 6520P (with a 0% delta) and the AMD EPYC 4564P (with a -1.5% delta), showing that the Ultra 7 270K Plus is competitive with enterprise-grade silicon. The GPU, while ranking in the 86th percentile vs all GPUs, is closely matched with the RTX 4080 SUPER (0.1% delta) and the AMD Radeon Pro W5700X (-1.1% delta), indicating that it is a top-tier consumer card.

The combination's rank of 246 suggests that while there are 245 other configurations that score higher in this specific game, the vast majority of systems (3468 combos) are slower. This high ranking is a direct result of the CPU's ability to feed the GPU at lower resolutions, allowing the RTX 4080 to stretch its legs. The data indicates that this is a balanced pairing for this game, where neither component is a significant bottleneck at 1440p or below, and only at 4K Ultra does the GPU become the clear limiting factor.

Measured FPS Breakdown

The complete dataset for this hardware combination is as follows. At 1920x1080, the average frame rates are: Low at 469 FPS, Medium at 409 FPS (with a min of 348 and max of 471), High at 372 FPS, and Ultra at 261 FPS. The progression shows a 60 FPS drop from Low to Medium, a 37 FPS drop from Medium to High, and a significant 111 FPS drop from High to Ultra. This highlights that the Ultra preset carries a heavy computational cost.

At 2560x1440, the average frame rates decrease: Low at 296 FPS, Medium at 258 FPS (with a min of 220 and max of 297), High at 235 FPS, and Ultra at 165 FPS. The drop from Low to Ultra is 131 FPS, with the largest single-step decline again occurring between High and Ultra (70 FPS). The scaling from 1080p to 1440p shows a reduction of roughly 37% across all presets, reinforcing the GPU-bound nature of the workload.

At 3840x2160, the average frame rates are: Low at 155 FPS, Medium at 135 FPS (with a min of 115 and max of 155), High at 123 FPS, and Ultra at 86 FPS. The drop from Low to Ultra is 69 FPS, and the step from High to Ultra is 37 FPS. The 4K results show that the RTX 4080 is still capable of delivering high frame rates, but the Ultra preset is the only one that falls below the 100 FPS threshold, making it less ideal for high-refresh-rate displays. The data across all resolutions shows a consistent pattern: the GPU is the primary limiting factor, and the Ultra preset offers the worst performance-per-visual-fidelity trade-off.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process. Its base clock of 3.70 GHz and boost clock of 5.50 GHz are critical for feeding the GPU in a game like Ready Or Not, which can be sensitive to single-thread performance. The CPU's benchmark scores are exceptional, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. This strong single-core performance is essential for maintaining high frame rates in games that rely on a main game thread.

In the measured FPS data, the CPU's role is most apparent at 1080p, where the GPU is not the bottleneck. At this resolution, the system achieves 469 FPS on Low settings, which reflects the CPU's ability to process game logic and draw calls at an extremely high rate. If the CPU were weaker, we would expect to see a plateau in frame rates at lower resolutions, but the data shows a clear scaling from Low to Ultra, indicating the CPU is keeping up. The CPU's 36 MB of shared L3 cache and support for DDR5 memory with a bandwidth of 115.2 GB/s also contribute to its ability to handle large amounts of game data.

However, as the resolution increases, the CPU's influence wanes. The consistent percentage drops in frame rate from 1080p to 1440p to 4K prove that the GPU becomes the limiting factor. The CPU is powerful enough to not bottleneck the RTX 4080 in this title. The CPU's 96th percentile ranking and its proximity to rivals like the Intel Xeon 6520P (0% delta) show that it is a top-tier part, but the game's results indicate that the GPU is what ultimately defines the experience at higher resolutions. The CPU's high core count (24) does not necessarily translate to a gaming advantage over CPUs with fewer, faster cores, but its high boost clock and IPC ensure it is more than adequate for this tactical shooter.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 155.0
3840x2160 Medium 135.0
3840x2160 High 123.0
3840x2160 Ultra 86.0
2560x1440 Low 296.0
2560x1440 Medium 258.0
2560x1440 High 235.0
2560x1440 Ultra 165.0
1920x1080 Low 469.0
1920x1080 Medium 409.0
1920x1080 High 372.0
1920x1080 Ultra 261.0

Ready Or Not with iUltra 7 270K Plus + Other GPUs

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Ready Or Not with RTX 4080 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

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