Ready Or Not

Ready Or Not

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 57 61 73
1440p QHD 74 107 117 138
1080p Full HD 122 168 191 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 61
3840x2160 High 57
3840x2160 Ultra 42
2560x1440 Low 138
2560x1440 Medium 117
2560x1440 High 107
2560x1440 Ultra 74
1920x1080 Low 214
1920x1080 Medium 191
1920x1080 High 168
1920x1080 Ultra 122

Ready Or Not with Intel Core i7-12700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B580 delivers a performance profile in Ready Or Not that is heavily dictated by resolution, with the graphics card becoming the primary constraint as pixel count rises. At 1080p, the combination produces frame rates well beyond the demands of standard displays, but the scaling curve reveals a steep drop-off toward 4K, where the system settles into a playable, though not overwhelmingly fast, range. The data indicates a balanced pairing at 1440p, where the CPU’s strong single-threaded performance and the GPU’s 12 GB frame buffer align to produce a smooth tactical shooter experience.

Resolution Scaling

The measured FPS data shows a clear and consistent decline as resolution increases, which is typical for a system where the GPU’s render load grows disproportionately with pixel count. At 1920x1080 with High settings, the combo achieves an average of 168.4 FPS. Moving to 2560x1440 at the same preset, the average drops to 107.1 FPS, a reduction of roughly 36% from the 1080p figure. This pattern continues at 3840x2160, where the High preset yields only 57 FPS—a 66% decrease compared to the 1080p result. The scaling indicates that the Intel Arc B580’s compute resources, while capable at lower resolutions, become the limiting factor as the pixel shader workload expands.

The gap between Low and Ultra settings widens with resolution, further confirming the GPU-bound nature of the higher-end presets. At 1080p, the difference between Low (214.4 FPS) and Ultra (122 FPS) is 92.4 FPS. At 1440p, that gap narrows to 64.2 FPS (138.4 vs 74.2). By 4K, the spread is just 30.9 FPS (72.8 vs 41.9). This compression at 4K suggests that the GPU is saturated even on Low settings, leaving little headroom for graphical enhancements without a proportional frame rate penalty. The CPU, an Intel Core i7-12700K with a boost clock of 5.00 GHz and a 25 MB shared L3 cache, is unlikely to be the bottleneck here, as its benchmark scores—such as a Cinebench R23 multi-core score of 29241—indicate ample processing headroom for this title.

Notably, the transition from Medium to High at 1440p results in a modest 10.2 FPS drop (117.3 to 107.1), whereas the jump from High to Ultra costs 32.9 FPS (107.1 to 74.2). A similar pattern exists at 1080p, where High to Ultra costs 46.4 FPS versus 22.5 FPS for Medium to High. This non-linear scaling implies that the Ultra preset introduces effects that are disproportionately expensive on the Arc B580’s 2560 shading units and 80 ROPs. The data shows that for a 60 FPS target, the system can handle High settings at 1440p and even manages 57 FPS at 4K on High, but Ultra at 4K falls well short at 41.9 FPS.

FAQ

*Q: What is the highest average frame rate achievable with this CPU and GPU combination in Ready Or Not?*

A: The highest recorded average is 214.4 FPS, which occurs at 1920x1080 with Low settings. This indicates the system is heavily CPU-capable at low resolutions, though the practical benefit is limited by the GPU’s rendering limits.

Q: Can this combo maintain 60 FPS at 4K?

A: Yes, but only on Low and Medium presets, which produce 72.8 FPS and 61.1 FPS respectively. High settings at 4K average 57 FPS, just below the 60 FPS threshold, while Ultra drops to 41.9 FPS.

Q: How does the Ultra preset affect performance compared to High at 1440p?

A: At 2560x1440, the average frame rate falls from 107.1 FPS on High to 74.2 FPS on Ultra, a 30.7% reduction. This suggests the Ultra preset includes effects that heavily tax the GPU’s 13.67 TFLOPS FP32 throughput.

Q: Is the Intel Core i7-12700K a bottleneck at any resolution?

A: The data shows the CPU is not a limiting factor at any measured setting. At 1080p Low, the frame rate reaches 214.4 FPS, which is near the practical ceiling for many displays, and the CPU’s single-thread score of 4128 in Cinebench R23 supports its ability to feed the GPU adequately.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The gap is substantial, with Low averaging 214.4 FPS and Ultra averaging 122 FPS, a difference of 92.4 FPS. This shows that even at 1080p, the Ultra preset exacts a significant toll on the Arc B580.

Q: How does the combo rank among all tested systems for this game?

A: The combo ranks 1365 out of 1748 tested combinations, placing it in the lower-mid tier. This ranking reflects that while the system performs well at lower resolutions, its 4K capabilities are limited relative to more powerful GPU pairings.

Settings Recommendations

For a 60 FPS target, the optimal balance between visual fidelity and performance is found at 2560x1440 with High settings, which delivers 107.1 FPS. This provides a comfortable margin above the refresh rate of standard 60 Hz monitors and leaves headroom for demanding scenes. The Medium preset at 1440p offers 117.3 FPS, a marginal improvement of 10.2 FPS over High, but the visual quality difference is likely more noticeable than the frame rate gain. At 1080p, High settings at 168.4 FPS are ideal for high-refresh-rate displays, as the jump to Medium only adds 22.5 FPS while sacrificing graphical detail.

For users with 4K displays, the data suggests that Medium settings are the practical ceiling for consistent playability, yielding 61.1 FPS. Low settings at 4K provide 72.8 FPS, which is smoother but may compromise the visual clarity that 4K resolution is meant to provide. High settings at 4K, at 57 FPS, are borderline and may dip below 60 in intense firefights, given the game’s tactical shooter nature where frame consistency matters. Ultra is not recommended at any resolution, as it produces 122 FPS at 1080p but drops to 74.2 FPS at 1440p and 41.9 FPS at 4K—the latter being below the playability threshold for most users.

The measured rows show that the scaling from Medium to High is relatively gentle at 1440p (10.2 FPS loss) and 1080p (22.5 FPS loss), making High the best value in terms of performance per visual quality. The Ultra preset, by contrast, imposes a 30.7% penalty at 1440p and a 31.4% penalty at 1080p over High, which is difficult to justify given the diminishing returns in a fast-paced shooter.

How This Combo Ranks

With a rank of 1365 out of 1748 tested combos, this pairing sits in the 22nd percentile of all systems benchmarked for Ready Or Not. This places it below the median, indicating that while the system is fully functional, it does not excel in this specific title compared to other CPU-GPU pairings. The ranking reflects the Arc B580’s position relative to other GPUs; its average benchmark score of 23021 places it in the 66th percentile of all GPUs, but its nearest rivals include the NVIDIA GeForce RTX 4060, which has a slightly higher average score of 23181 (0.7% delta). The CPU’s performance, however, is solid, with an average benchmark score of 35684 and an 89th percentile ranking among all CPUs.

The low combo rank suggests that the GPU is the determining factor in this game’s performance, as the CPU’s strong showing does not translate into a top-tier system ranking. For context, the CPU’s nearest rival, the AMD Ryzen 7 PRO 5845, scores 35802 (0.3% higher), and the Intel Core i7-13700T scores 35468 (0.6% lower), indicating the i7-12700K is well-matched against its peers. The GPU, however, faces stiffer competition, with the RTX 4060 outperforming it by 0.7% and the AMD Radeon 760M nearly matching it at 22999 (0.1% higher). This implies that swapping to a slightly stronger GPU would likely improve the combo rank more than any CPU change.

GPU Role

The Intel Arc B580’s role in Ready Or Not is defined by its 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. This memory capacity is sufficient for the game’s texture loads at 1440p and even 4K, as evidenced by the playable frame rates at those resolutions on Medium and High presets. The GPU’s base and boost clocks are both 2670 MHz, with a memory clock of 2375 MHz (19 Gbps effective), which allows for consistent throughput across different settings. The 2560 shading units and 160 TMUs work together to deliver the measured pixel and texture rates of 213.6 GPixel/s and 427.2 GTexel/s, respectively.

The data shows that the GPU’s performance degrades predictably with resolution, but the 12 GB frame buffer prevents any memory-related stutters that could occur with smaller allocations. At 4K Ultra, the 41.9 FPS average suggests the GPU is compute-bound rather than memory-bound, as the 456.0 GB/s bandwidth is ample for this title’s requirements. The Arc B580’s 20 ray tracing cores are present, but the measured FPS data does not specify whether ray tracing is enabled, so their impact cannot be quantified from this pack. The GPU’s 66th percentile ranking among all GPUs indicates it is a mid-range performer, which aligns with the observed frame rates that are competitive at 1080p and 1440p but fall behind at 4K.

The GPU’s TDP of 190 W and suggested PSU of 450 W are consistent with its dual-slot design and single 8-pin power connector, though these are physical specifications rather than performance indicators. The Arc B580’s launch MSRP is 249 USD, which positions it as an entry-level discrete GPU, but the benchmark results show it holds its own in this tactical shooter at mainstream resolutions. The measured FPS at 1440p High (107.1) and 1080p High (168.4) demonstrate that the GPU is well-suited for competitive play, while the 4K results are more suited for slower-paced, visually oriented gaming sessions.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B580 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 72.8
3840x2160 Medium 61.1
3840x2160 High 57.0
3840x2160 Ultra 41.9
2560x1440 Low 138.4
2560x1440 Medium 117.3
2560x1440 High 107.1
2560x1440 Ultra 74.2
1920x1080 Low 214.4
1920x1080 Medium 190.9
1920x1080 High 168.4
1920x1080 Ultra 122.0

Ready Or Not with ii7-12700K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B580 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.