Ready Or Not

Ready Or Not

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 36 41
1440p QHD 44 62 69 79
1080p Full HD 69 99 109 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 36
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 79
2560x1440 Medium 69
2560x1440 High 62
2560x1440 Ultra 44
1920x1080 Low 125
1920x1080 Medium 109
1920x1080 High 99
1920x1080 Ultra 69

Ready Or Not with AMD Ryzen 7 7700 + Intel Arc B390, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates for Ready Or Not with the AMD Ryzen 7 7700 and Intel Arc B390 show a steep performance curve as resolution increases, with the most dramatic collapse occurring in the jump from 1440p to 4K. At 1080p Low, the combo produces 125 FPS on average. Moving to 1440p Low, that figure drops to 79 FPS, a reduction of 36.8%. The same setting at 4K Low yields only 41 FPS, which is 67.2% below the 1080p result. This scaling pattern is consistent across all four quality presets, though the absolute losses become more severe at higher settings.

The 4K Ultra average of 23 FPS is the lowest measured result in the entire dataset, representing an 81.6% decline from the 1080p Low figure. The gap between Low and Ultra at each resolution tells a clear story about where the bottleneck sits. At 1080p, the spread from Low (125 FPS) to Ultra (69 FPS) is 56 FPS. At 1440p, that spread narrows to 35 FPS (79 FPS at Low versus 44 FPS at Ultra). At 4K, the spread tightens further to just 18 FPS (41 FPS at Low versus 23 FPS at Ultra). When raising the quality preset produces increasingly smaller FPS gains at higher resolutions, the graphics processor is becoming the limiting component.

The data indicates that the Arc B390, which scores in the 9th percentile of all GPUs in the database, cannot sustain playable frame rates at 4K regardless of settings. Even the best 4K result (41 FPS at Low) falls below the 60 FPS threshold commonly associated with smooth gameplay. The resolution scaling behavior suggests that the CPU, despite being a capable 8-core Zen 4 part, is not the primary constraint at 4K — the GPU simply runs out of throughput. At 1080p, the Ryzen 7 7700's strong single-thread and multi-thread performance allows the integrated graphics to stretch toward 125 FPS at Low, but the GPU's 7.680 TFLOPS of FP32 compute and 60.00 GPixel/s pixel rate cap what is achievable as pixel count rises.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 7 7700 and Intel Arc B390 ranks 2611th out of 2947 tested combos in Ready Or Not, placing it in the bottom 11.4% of all configurations evaluated. The ranking reflects the significant mismatch between CPU capability and GPU output. The Ryzen 7 7700 sits in the 87th percentile of all CPUs in the database, with an average benchmark score of 40081. The Arc B390, by contrast, sits in the 9th percentile of all GPUs, with an average benchmark score of 1482. When a top-tier CPU is paired with a bottom-tier GPU, the combo ranking tends to follow the weaker component, and the data confirms this pattern.

The GPU's nearest rivals in the benchmark database include the NVIDIA GeForce GT 520MX (average score 1463, deltaPct 1.3), the NVIDIA GeForce 800M (average score 1460, deltaPct 1.5), the NVIDIA GeForce GT 625 OEM (average score 1446, deltaPct 2.5), and the NVIDIA GeForce GT 710 (average score 1443, deltaPct 2.7). These are all low-end discrete GPUs from previous generations, and the Arc B390's score of 1482 is only marginally ahead of them. The deltaPct values show the Arc B390 leads its closest rival by just 1.3%, which is within run-to-run variance for many benchmark suites.

The CPU's nearest rivals tell a different story. The AMD Ryzen AI 9 365 (average score 40048, deltaPct 0.1), the Intel Core 5 221E (average score 40144, deltaPct -0.2), the AMD Ryzen 9 270 (average score 40246, deltaPct -0.4), and the Intel Core i9-13905H (average score 40313, deltaPct -0.6) all cluster within 0.6% of the Ryzen 7 7700's score. This shows the CPU is competitively positioned among modern processors, but that strength does little to lift the combo ranking when the GPU is the constraining factor. The rank of 2611 out of 2947 suggests that most tested combinations in this game pair the Ryzen 7 7700 with a more capable GPU, yielding higher frame rates that push the combo higher in the rankings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 brings 8 cores and 16 threads to this pairing, built on the Zen 4 architecture with a 5 nm process from TSMC. The base clock is 3.80 GHz, and the boost clock reaches 5.30 GHz. This is a desktop part on the AMD Socket AM5 platform, with a 65 W TDP, and it supports DDR5 memory over a dual-channel bus with 83.2 GB/s of bandwidth. The L3 cache is 32 MB shared, with 1 MB of L2 per core and 64 KB of L1 per core.

In Ready Or Not, a tactical shooter that relies on CPU throughput for AI behavior, physics, and game logic, the Ryzen 7 7700's multi-threaded capabilities are relevant. The Cinebench R23 multicore score of 18760 and the Geekbench multicore score of 15371 indicate strong parallel processing. The 3DMark 16-thread score of 8484 and the max-thread score of 8479 show the chip scales well when all 16 threads are engaged. The PassMark multithread score of 34470, coupled with the PassMark integer math score of 110295 and floating point math score of 66246, further confirm the CPU's ability to handle complex workloads.

However, the benchmark results indicate that the CPU is not the limiting factor in this game at most resolutions. At 1080p, where the GPU has less pixel work to do, the CPU's single-thread performance becomes more visible. The 3DMark single-thread score of 1049 and the PassMark single-thread score of 4063 are solid, allowing the system to reach 125 FPS at 1080p Low. The Cinebench R23 single-core score of 1930 and the Geekbench single-core score of 2525 are competitive with modern desktop processors.

The CPU's percentile ranking of 87th among all CPUs in the database means it outperforms 87% of tested processors. This is a high-performing CPU by any measure. But in this specific game, the measured FPS at 4K (23-41 FPS depending on settings) shows that the GPU cannot keep up with the CPU's output. The CPU is effectively waiting on the GPU to complete frame rendering. The rapid FPS drop when moving from 1080p to 1440p to 4K is characteristic of a GPU-bound scenario, where the CPU has headroom that the GPU cannot exploit.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average frame rates are as follows: Low produces 125 FPS, Medium produces 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS, High produces 99 FPS, and Ultra produces 69 FPS. The 1080p results are the only resolution where any preset exceeds 100 FPS, and the Low preset at 125 FPS is the single highest measured value in the entire dataset. The Medium preset shows a minimum of 92 FPS, which is still comfortably above 60 FPS, suggesting that the frame pacing at 1080p Medium is acceptable even during demanding scenes.

At 2560x1440, the average frame rates drop substantially. Low produces 79 FPS, Medium produces 69 FPS with a minimum of 58 FPS and a maximum of 79 FPS, High produces 62 FPS, and Ultra produces 44 FPS. The Medium preset's minimum of 58 FPS falls just below the 60 FPS threshold, indicating that some scenes will experience perceptible slowdowns. The High preset at 62 FPS is marginal, while the Ultra preset at 44 FPS is below what most players would consider smooth.

At 3840x2160, the average frame rates are the lowest in the dataset. Low produces 41 FPS, Medium produces 36 FPS with a minimum of 30 FPS and a maximum of 41 FPS, High produces 33 FPS, and Ultra produces 23 FPS. The Medium preset's minimum of 30 FPS is a significant dip that would be noticeable during fast-paced encounters. The Ultra preset at 23 FPS is essentially unplayable for a tactical shooter that requires quick reactions and precise aiming. None of the 4K presets reach 60 FPS, and even the best 4K result (Low at 41 FPS) is 19 FPS short of that target.

The progression across resolutions shows a consistent pattern: each step from Low to Medium to High to Ultra reduces the average FPS, but the magnitude of the reduction grows at higher resolutions. At 1080p, the difference between Low and Ultra is 56 FPS. At 1440p, it is 35 FPS. At 4K, it is 18 FPS. This diminishing return on lower settings at higher resolutions is a hallmark of a GPU-limited system, where reducing graphical quality cannot compensate for the sheer pixel throughput required at 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process from Intel. It has 1536 shading units, 48 texture mapping units, and 24 raster operation units, with 12 ray tracing cores. The base clock is 300 MHz, and the boost clock reaches 2500 MHz. The memory is system shared, meaning the GPU uses the system's DDR5 memory rather than dedicated VRAM, and the memory bandwidth is system dependent.

The GPU's performance metrics are modest. The FP32 compute is 7.680 TFLOPS, the texture rate is 120.0 GTexel/s, and the pixel rate is 60.00 GPixel/s. The 3DMark Steel Nomad DX12 score is 1482, which places the GPU in the 9th percentile of all GPUs in the database. This is a low score, and the nearest rivals — the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710 — are all legacy low-end parts from over a decade ago.

In Ready Or Not, the GPU's limitations become apparent at 1440p and above. The measured FPS at 4K ranges from 23 to 41 FPS depending on settings, which aligns with the GPU's low compute throughput. The system shared memory architecture means the GPU competes with the CPU for memory bandwidth, which can exacerbate performance drops in scenes with heavy texture streaming or complex geometry. The boost clock of 2500 MHz is respectable for an integrated part, but the 1536 shading units and 24 ROPs are simply not enough to drive a 3840x2160 display at high frame rates.

The GPU's percentile ranking of 9th among all GPUs in the database is telling. This means the Arc B390 performs better than only 9% of tested graphics processors. In a game like Ready Or Not, which features detailed environments, dynamic lighting, and multiple AI-controlled suspects and civilians, this level of GPU performance is insufficient for smooth gameplay at anything above 1080p with reduced settings. The data confirms that the GPU is the primary bottleneck in this combination, and no amount of CPU headroom can overcome the GPU's fundamental throughput limitations.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and the minimum acceptable frame rate. For players using a 1920x1080 display, the Medium preset at 109 FPS average with a 92 FPS minimum provides the best balance of visual quality and performance. The High preset at 99 FPS is also acceptable, but it does not offer a significant visual improvement over Medium in most scenes, and the 10 FPS difference could matter in fast-paced firefights. The Ultra preset at 69 FPS is playable but sacrifices 40 FPS compared to Medium, which is a substantial loss for a tactical shooter where reaction time is critical.

At 2560x1440, the Low preset at 79 FPS is the only option that maintains a comfortable margin above 60 FPS. The Medium preset at 69 FPS average is acceptable, but the 58 FPS minimum recorded in the data means some scenes will dip below the 60 FPS threshold. The High preset at 62 FPS is marginal, and the Ultra preset at 44 FPS is below the playability threshold for most players. For 1440p, the Low preset is the safest choice for consistent performance, while Medium may be worth trying for players who prioritize visual quality over frame rate stability.

At 3840x2160, none of the presets deliver playable frame rates. The Low preset at 41 FPS is the best option, but even this falls short of 60 FPS by a significant margin. The Medium preset at 36 FPS with a 30 FPS minimum would result in noticeable stuttering during intense scenes. The High preset at 33 FPS and the Ultra preset at 23 FPS are not recommended for any scenario where smooth gameplay is required. Players with 4K displays should either reduce their resolution to 1440p or accept that this combination cannot provide an enjoyable experience at native 4K.

Across all resolutions, the Medium preset offers the best combination of visual fidelity and performance when the average FPS is above 60. At 1080p, Medium delivers 109 FPS; at 1440p, it delivers 69 FPS with a 58 FPS minimum. The Low preset is the fallback option for players who prioritize frame rate above all else, while the Ultra preset is only viable at 1080p where it achieves 69 FPS.

FAQ

Q: What is the highest average FPS measured for this combo in Ready Or Not?

A: The highest average FPS is 125, achieved at 1920x1080 with Low settings.

Q: Is this combination capable of 60 FPS at 4K in Ready Or Not?

A: No. The best 4K result is 41 FPS at Low settings, and the Ultra preset drops to 23 FPS. None of the 4K presets reach 60 FPS.

Q: How does the Intel Arc B390 compare to its closest GPU rivals in benchmark scores?

A: The Arc B390 scores 1482, which is 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), 2.5% ahead of the GT 625 OEM (1446), and 2.7% ahead of the GT 710 (1443).

Q: What is the combo's ranking among all tested combinations in this game?

A: The combo ranks 2611th out of 2947 tested combinations, placing it in the bottom 11.4% of all configurations.

Q: What are the CPU's core and thread counts, and what is its boost clock?

A: The AMD Ryzen 7 7700 has 8 cores and 16 threads, with a boost clock of 5.30 GHz and a base clock of 3.80 GHz.

Q: At 1440p Medium, what is the minimum FPS recorded in the data?

A: The minimum FPS at 1440p Medium is 58, with an average of 69 FPS and a maximum of 79 FPS.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + Intel Arc B390 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 36.0
3840x2160 High 33.0
3840x2160 Ultra 23.0
2560x1440 Low 79.0
2560x1440 Medium 69.0
2560x1440 High 62.0
2560x1440 Ultra 44.0
1920x1080 Low 125.0
1920x1080 Medium 109.0
1920x1080 High 99.0
1920x1080 Ultra 69.0

Ready Or Not with Ryzen 7 7700 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B390 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.