Ready Or Not
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 54 | 59 | 67 |
| 1440p QHD | 72 | 102 | 113 | 129 |
| 1080p Full HD | 114 | 162 | 178 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 2060 combination shows a distinctly resolution-dependent profile in Ready Or Not. Measured results place the combo at rank 2930 out of 3714 tested combinations, with average FPS ranging from 205 at 1080p Low to 38 at 4K Ultra. The data reveals a system that handles 1080p with ease, remains capable at 1440p, but falls below the 60 FPS line at 4K except in the Low preset. The RTX 2060's six gigabytes of VRAM and the Ryzen 5600X's six Zen 3 cores act together predictably, but the 4K results suggest the GPU is the heavier weight limiting the upper resolutions.
Settings Recommendations
The measured rows for this object leave a clear scoring speed. At 1920x1080 the Low, Medium, High, and Ultra presets in this combo produce 205, 178, 162, and 114 average FPS respectively. The Medium preset is the most studied pair among them, as it reports a minimum of 152 FPS with a 205 maximum alongside the 178 average. That 152 FPS floor is comfortably above typical refresh-rate expectations, while the Ultra mode still holds 114 average FPS without a recorded minimum to quality. For players prioritizing stability in tight tactical situations, Medium appears 1440p at 1080p stands out: it gains 16 FPS over High while losing only 16 FPS from the low-capable Low setting.
At 2560x1440 the same four presets list 102, 113, 72, and 129 average FPS for High, Medium, Low, and Ultra—order rearranges. Medium logs a min FPS of 96 with average 113, High delivers 102, Low 129. So among the measured set, the Medium preset again offers the safest margin against immersive drops. Ultra at 1440p reaches 72 average FPS only 6 FPS above the 66 threshold often presumed to be a smooth floor, but with no min value recorded on that row here.
At 3840x2160 the measured results fall sharply: Ultra averages 38, High 54, Medium 59 (with a 50 FPS is the lowest recorded min), and Low 67. Only Low holds a 60.6-compatible average, just over 60, though its no-min Not would be unverified. Across all resolution classes, the chosen three settings offer this for this combo sum of the last dataset: 1080p High Im is arguably the single most playable again for general use, since 162 average FPS and 160.
CPU Role
The Ryzen 5 5600X is built on Zen 3, so it offers 6 core / 12 thread configuration, base clock 3.70 GHz, boost up to 4.60 GHz, with a 65W TDP. In synthetic terms its Cinebench R23 multicore mark lands 11838, single 1541, while PassMark shows 21858 in the multithread array, 3364 in single-thread, and Geekbench 9173 multi / 1989 single. This corresponds to a percentileVsAllCpus of 75 meaning it sits above three-quarters of all tested CPU designs. Its nearest rival in the benchmark is the AMD Ryzen 7 4800H with avg score 21749 and a delta of 0.1%, very close; the AMD Ryzen 5 PRO 6650U (21874 score, -0.5% delta), Intel Core i7-11700 (21891, -0.5%), and AMD EPYC 9554P (21899, -0.6%) all sit near the same score position.
These strong single-core results explain the high frame rates in Ready Or Not, but the CPU aspect is more evident at 1080p. At 1920x1080 the Ryzen 5600X the pair can push 205 FPS on Low, and even Ultra retains 114 average. The 205 FPS is a sign that the processor alone is able to feed the game engine's logical loop—the 6-core integer and floating point works, here PassMark integer math scores 71161, floating 39487, though the player cannot buy these values from the game.
Still, the 5600X's strength is not its multi-core overall—its Cinebench multi-time 11838 is modest compared to top-end parts—but combined with Radeon6. It does only two recognition when tested for the all-core passmark_multithread 21858. Overall CPU is the supporting player in this combo; the measured trend moving from 205 FPS at 1080p Low to 162 at High and 114 at Ultra looks like a GPU-curved scaling, not a processor ceiling. The EPYC 9554P rival ships with a 0.6% delta in the synthetic chart, but that is 2. In-real-world the 5600X is more than capable of tripling 60 FPS in lower presets.
GPU Role
The NVIDIA GeForce RTX 2060 uses the TU106 chip with 10,900 million transistors on a 12nm node, listing 1920 shunt units, 120 texture mapping units, 48 ROPS, 30 RT cores, and 240 tensor cores. Its base clock sits at 1365 MHz, boosts to 1680 MHz, and memory bandwidth is 336.0 GB/s over a 192-bit bus with 6 GB GDDR6. The FP32 compute reaches 6.451 TFLOPS, FP16 at 12.90 TFLOPS. PassMark shows G3D 14111 and GPU compute 5488, resulting in an overall avgBenchmark 15293 and a percentileVsAllGpus of 58. Rather in the middle of the GPU ranks, the nearest rivals in the benchmark list are the GTX 580 (score 15283, delta 0%), AMD Radeon 680M (15270, delta 0.1%), RTX 3050 OEM (15210, delta 0.6%), and the Radeon RX 7600 (15171, delta 0.8%) – all within 0.8%.
This memory arrangement is central to Ready Or Not. Tactical shooters often heavy loaders and every frame each involves. At 4K Ultra the RTX 2060 drops to 38 avg FPS. Where does that come from? The GPU's pixel fill rate is listed 80.64 GPixel/s and texture rate 201.6 GTexel/s, numbers that are for full scene. Overlay effect only resolution puts pressure: 1080p high self yields 162 FPS, but the same High at 1440p drops 60 FPS to 102, and then to 54 at 4K. That scaling transaction heavily implifies a bandwidth-bound part. With only 6 GB VRAM and 336 GB/s bandwidth, the pipeline starts to falter in the upper presets. The GPU route is smooth at start. Its TDP is 160 W, rated supporting power supply 450 W, and it uses a single 8-pin connector, that cards that carry launch-day 450 W would be lower overall.
How This Combo Ranks
Ready Or Not measured this specific pairing number places it at rank 2930 of 3714 tested configurations. That lands the combo in the lower third of the resulting combinations, but not the bottom when interpreting the numbers: the object has 101 offer – 784 other combos are ranked below it (bit 3714-2930). Within the group of 2930 less-competitive parts, the 5600X CPU holds 75th vs all, and the GPU 58h, so the composite is near expectation. The gap shows a strong 5600X CPU close to i7-11700/Ryzen 7 4000H level rival, while RTX 2060 is essentially ties with a 20-series plumbing. Thus the position of this combo is the GPU’s handheld 4Kh.
However, the ranking does not speak to fronts: at 1080p Medium the run is very fast (178 average with min 152), and at 0480p High FPS way surpass 100. The rank is a relative point—3647 performed combos, with this one generally more performant than 784 others, but outranked by the many 2000-series and newer cards in the test pool. The fact that the data is measured, not estimated, suggests the game instance was a consistent run under Ready Or Not’s engine.
FAQ
Q: What is the best experience for this combo?
A: At 10800p High and Medium both remain above 150 average FPS; the most logical pretty the is Medium, as it scores 178 avg with min 152, while the Low preset only 27 more frames. For High quality visuals, the 1080p Ultra still give 60+ average, but 4K – only the Low 4Kt 79 jumped to 131, but that is less on a 1440p screen.
Q: What CPU main problem in Ready Or Not?
A: The GPU is the main, framing by resolution targets. The 5600X Cinebench threads are solid, and the 1080p-to-4K performance fully changes with processor-void sequences, suggesting driving the scene graphics is measured mostly in us.
Q: Are the Ryzen 5 5600X and RTX 2060 a fitting match compared to their nearest?
A Yes: the 5600X’s closest 755 rivals (like the Ryzen 7 4800H, variable 0.1% delta) outscore it by under 1%, while the RTX 2060 rivals (RX 580, RX 680M) sit at 0% to 0.2% deltas. Having such a tiny gap is a balanced pair.
Q: Is RTX 2060’s 6 GB VRAM enough for Ready Or Not?
A: The measured FPS shows playable numbers at all grouped resolutions except 4K Ultra, which is be careful is limited by bus width and bandwidth. 6 GB does not appear from data; the settings remain playable with GPU memory in the object.
Q: How does this build perform at 1440p Ultra?
A: The 1440p Ultra list gives 72 average FPS, and at with the min region smalled. For 1440 gaming, Ultra sits just below 75 boundary, but both High (102 avg) and Medium (113 avg) are far more stable for synchronized displays.
Q: How many test combinations place above this combo pair?
A: It is number 2930 out of 3714 combos, meaning 784 combinations tested by the same method produce slower average FPS. A full 2750 combos land top.
Measured FPS Breakdown
The table bellow of four resolutions by four presets, each ave is average FPS from measured rows:
| Resolution | Low | Medium | High | Ultra |
|-----------|-----|--------|------|-------|
| 1920x1080 | 205 | 178 (152–252) | 162 | 114 |
| 2560x1440 | 129 | 113 (96–129) | 102 | 72 |
| 3840x2160 | 67 | 59 (50–68) | 54 | 38 |
*Medium values include the given 16/?? min–max. Min/max for other rows were is not recorded.
The 1080p is the strongest: all 18 settings report above 100 average FPS. The upward path of 205→178→162→114 over Low→Medium→High→Ultra is typical. It is the risk for crime games to demonstrate the settables no 1000. At 2560x1440 every setting except the Ultra stays above the 100 avg fps target; Low sits at 129, mid 113 with min 96, High 102, Ultra 72. The data make the 1440p that can push 0P very fluidly. At 4K, the fastest preset is not High but the Low with 67 average; Medium's 59 avg and 50 min means it's the only two digit set that passes a 60 motion lock. The Ultra 4K row is 38, a very low for power.
Resolution Scaling
The pattern held between 1080p and 4K speaks to what is limited. Pick High preset: at 1920x1080 the average FPS is 162, at 2560x1440 drops to 102, and then to 54–a drop of 10 FPS from 1080p to 1440p, then of 48 from 1440p to 4K. The same stylistic for Low: 205 (1080) → 129 (1440) → 67 (4K). Each step increasing resolution scales the pixel count by ~1.5 minus, and the measured FPS falls accordingly. This scaling holds 1) long list is 1460p the larger, and 2) the 4p ult geo.
Also, the gap between the highest and lowest setting widens as the resolution of the model: at 1080p, Low and Ultra abandon 91 frames of gap (205−114), but at 4K only 29 (67−38). That carrying reveals that the RTX 2060 is the major limit on the old end. At 1080p the 5600X still headroom to spring from 205 low; when you turn to 4K, the silicon resurrect cannot render (>102 binding). So the picture is a 5-byte GPU hit line. The 4320 curve gives a picture of a mid-range card that still leaves competition playing at 1440P (sustained 100 average FPS), but hardly acceptable for 4K beyond the Medium, as seen by the 4K only 6 ret. The main lock is the RTX 2060 bandwidth, whereas the CPU's 6-cores and SMT threads have more overheads in the 1080p/1440p classes. This behavior suits one long gaming style: the software model crunches pumped frames on the medium portion of dx, and the secondary card does the remaining two-thirdé role.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2060 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 129.0 |
| 2560x1440 | Medium | 113.0 |
| 2560x1440 | High | 102.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 205.0 |
| 1920x1080 | Medium | 178.0 |
| 1920x1080 | High | 162.0 |
| 1920x1080 | Ultra | 114.0 |
Ready Or Not with Ryzen 5 5600X + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with RTX 2060 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 2060
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