Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 48 68
1440p QHD 62 65 92 129
1080p Full HD 98 102 145 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 48
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 129
2560x1440 Medium 92
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 205
1920x1080 Medium 145
1920x1080 High 102
1920x1080 Ultra 98

Pc Building Simulator with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 2060, In-Depth Analysis

# Pc Building Simulator — Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 2060

This combination pairs a flagship 24-core Intel processor with an end-of-life mainstream NVIDIA GPU, creating a stark imbalance in Pc Building Simulator. Benchmark data shows the RTX 2060's 6 GB frame buffer and Turing architecture become the primary constraint at higher resolutions, while the Core Ultra 9 290K Plus sits largely underutilized. The measured FPS across 12 configurations reveals a system that excels at 1080p but struggles to maintain playable framerates at 4K, particularly when Ultra settings demand more from the GPU than its 6 GB memory can efficiently handle.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the GPU as the limiting component. At High settings, the system delivers 102 FPS at 1920x1080, drops to 65 FPS at 2560x1440 (a 36% reduction), and falls to 34 FPS at 3840x2160 (a 67% reduction from 1080p). This steep decline indicates the RTX 2060's rendering pipeline becomes saturated as pixel count increases, while the Core Ultra 9 290K Plus has ample headroom to feed frames.

Looking at Low settings, the pattern intensifies. The system hits 205 FPS at 1080p, 129 FPS at 1440p, and 68 FPS at 4K. The jump from 1440p to 4K at Low settings represents a 47% performance loss, suggesting memory bandwidth constraints—the RTX 2060's 336.0 GB/s bandwidth is taxed heavily when pushing 8.3 million pixels. Interestingly, the gap between Low and Ultra settings narrows at higher resolutions: at 1080p, Ultra (98 FPS) is 52% slower than Low (205 FPS), but at 4K, Ultra (32 FPS) is only 53% slower than Low (68 FPS). This compression of the settings range at 4K indicates the GPU is the bottleneck regardless of graphical complexity.

The Medium preset provides the only complete FPS data with min/max values, showing consistency across resolutions. At 1080p Medium, the average is 145 FPS with a range of 123–167 FPS. At 1440p Medium, the average drops to 92 FPS (range 78–105 FPS), and at 4K Medium, the average falls to 48 FPS (range 41–55 FPS). The min-to-max spread narrows slightly at higher resolutions (44 FPS spread at 1080p vs 34 FPS at 4K for Medium), suggesting that frame pacing becomes more consistent when the GPU is fully saturated, though at much lower overall performance.

GPU Role

The RTX 2060's specifications directly explain the observed scaling behavior. With 6 GB of GDDR6 memory on a 192-bit bus delivering 336.0 GB/s bandwidth, the card has modest memory resources by modern standards. The boost clock of 1680 MHz and 1920 shading units provide a theoretical FP32 throughput of 6.451 TFLOPS, which proves adequate for 1080p gaming but insufficient for 4K at high fidelity.

The GPU's percentile ranking of 58 among all GPUs, with an average benchmark score of 15290, places it in the mid-range tier. Its nearest rivals include the NVIDIA GeForce GTX 580 (deltaPct 0), AMD Radeon 680M (deltaPct 0.1), NVIDIA GeForce RTX 3050 OEM (deltaPct 0.6), and AMD Radeon RX 7600 (deltaPct 0.8). These tiny deltas indicate the RTX 2060 sits in a tightly contested performance band where even small architectural differences matter. The RX 7600, a much newer part, is only 0.8% faster in average benchmark score, suggesting the RTX 2060 retains competitive compute capability despite its age.

Memory capacity appears to be the critical constraint in Pc Building Simulator. The 6 GB frame buffer is likely insufficient for 4K Ultra textures, explaining why the Ultra preset at 3840x2160 yields only 32 FPS. The game's simulation nature—rendering detailed PC components and workbenches—may require larger texture pools at high resolutions. The fact that Low settings at 4K (68 FPS) more than double the Ultra performance (32 FPS) suggests texture compression and geometry simplification are the primary levers, not shading complexity.

How This Combo Ranks

This combination ranks 2352 out of 3002 tested combos in Pc Building Simulator, placing it in the 22nd percentile of all system pairings. This low ranking reflects the GPU's mid-tier status rather than the CPU's strength—the Core Ultra 9 290K Plus sits in the 96th percentile among all CPUs with an average benchmark score of 84003. The pairing of a top-tier processor with a 58th-percentile GPU creates a significant performance ceiling that the CPU cannot overcome in this game.

The CPU's nearest rivals include the Intel Core Ultra 9 285K (deltaPct 0.2), AMD EPYC 4584PX (deltaPct 1.1), AMD EPYC 9135 (deltaPct 1.2), and AMD EPYC 7F72 (deltaPct -1.3). These comparisons show the 290K Plus is marginally faster than the 285K and significantly ahead of the EPYC parts in synthetic benchmarks, yet none of this CPU headroom translates to better FPS in Pc Building Simulator because the GPU is the limiting factor.

The GPU's rivals tell a different story. The RTX 2060's average benchmark score of 15290 is nearly identical to the GTX 580 (15283, deltaPct 0), a card from an entirely different era. This near-parity in synthetic scores, combined with the 58th percentile GPU ranking, explains why the combo ranks so low—it is effectively pairing a 96th-percentile CPU with a 58th-percentile GPU, and the game's performance is governed by the weaker component.

FAQ

Q: Why does the 4K Ultra preset only achieve 32 FPS when the CPU is so powerful?

A: The RTX 2060's 6 GB memory capacity and 336.0 GB/s bandwidth become the bottleneck at 3840x2160 Ultra settings. The GPU's 58th percentile ranking and 6.451 TFLOPS FP32 throughput are insufficient for the pixel and texture demands, regardless of the Core Ultra 9 290K Plus's 96th percentile CPU performance.

Q: Is this system better suited for 1080p or 1440p gaming?

A: The data shows 1080p is the sweet spot, with 98 FPS at Ultra settings and 205 FPS at Low. At 1440p, Ultra drops to 62 FPS and High to 65 FPS, which are playable but not ideal for high-refresh monitors. The 1080p Medium preset's 145 FPS average with a tight 123–167 FPS range provides the best combination of smoothness and visual quality.

Q: How does the RTX 2060 compare to its nearest GPU rivals?

A: The RTX 2060's average benchmark score of 15290 is essentially tied with the GTX 580 (15283, deltaPct 0) and AMD Radeon 680M (15270, deltaPct 0.1). It is slightly ahead of the RTX 3050 OEM (15199, deltaPct 0.6) and RX 7600 (15171, deltaPct 0.8), but these differences are negligible in real-world gaming.

Q: What does the 2352 rank out of 3002 combos indicate about this pairing?

A: This ranking places the combo in the bottom 22nd percentile of all tested system pairings in Pc Building Simulator. It indicates that most other CPU-GPU combinations deliver better performance, primarily because the GPU is a mid-tier part (58th percentile) paired with an extremely high-end CPU (96th percentile), creating an unbalanced system.

Q: Does the CPU's 24-core configuration provide any benefit in this game?

A: Pc Building Simulator's performance appears heavily GPU-bound, as evidenced by the massive FPS drops at higher resolutions. The Core Ultra 9 290K Plus's 24 cores and 24 threads, along with its 5.80 GHz boost clock, do not prevent the framerate from halving between 1080p and 4K, indicating the CPU is not the limiting factor.

Q: Why is the 4K Medium preset the only 4K configuration with min/max FPS data?

A: The FACT PACK provides min/max values only for Medium settings at all three resolutions. At 4K Medium, the 41 FPS minimum and 55 FPS maximum show that even at this moderate preset, the RTX 2060 cannot maintain a stable 60 FPS, confirming the GPU is overmatched at this resolution.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all settings. Low settings achieve 205 FPS average, Medium reaches 145 FPS (min 123, max 167), High hits 102 FPS, and Ultra drops to 98 FPS. The gap between High and Ultra is only 4 FPS, suggesting the Ultra preset adds minimal rendering complexity beyond High at this resolution.

At 2560x1440, performance scales down proportionally. Low settings deliver 129 FPS, Medium averages 92 FPS (min 78, max 105), High produces 65 FPS, and Ultra yields 62 FPS. The High-to-Ultra gap narrows to 3 FPS, continuing the trend seen at 1080p. The 1440p Low setting (129 FPS) is actually faster than 1080p Ultra (98 FPS), indicating that resolution has a larger impact on this GPU than graphical preset quality.

At 3840x2160, the system struggles to maintain playable framerates. Low settings produce 68 FPS, Medium averages 48 FPS (min 41, max 55), High drops to 34 FPS, and Ultra bottoms out at 32 FPS. The 4K Low preset is 32% slower than 1440p Low and 67% slower than 1080p Low, showing the steep pixel-count penalty. Notably, the difference between High and Ultra at 4K is just 2 FPS, indicating the GPU is completely saturated at this resolution regardless of settings.

The Medium preset's min/max data reveals interesting consistency patterns. At 1080p, the 123–167 FPS range shows a 44 FPS spread, indicating some frame-time variance. At 1440p, the 78–105 FPS range narrows to 27 FPS. At 4K, the 41–55 FPS range further narrows to 14 FPS. This progressive tightening suggests that as GPU utilization approaches 100%, frame times become more uniform, though at the cost of much lower average performance.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It features a base clock of 3.70 GHz and a boost clock of 5.80 GHz, with 36 MB of shared L3 cache and 3 MB L2 cache per core. Its 125 W TDP and DDR5 memory support (dual-channel, 115.2 GB/s bandwidth) position it as a high-end desktop part.

In synthetic benchmarks, the CPU demonstrates exceptional performance. Cinebench R23 multicore scores 51731, single-core scores 7303, and PassMark multithread scores 60860. These results place the CPU in the 96th percentile among all CPUs, with an average benchmark score of 84003. Its nearest rivals—the Core Ultra 9 285K (0.2% slower), EPYC 4584PX (1.1% slower), and EPYC 9135 (1.2% slower)—confirm this is one of the fastest consumer processors available.

However, in Pc Building Simulator, this CPU power is largely irrelevant. The measured FPS data shows no signs of CPU bottlenecking: even at 1080p Low settings (205 FPS), the framerate appears GPU-limited, as the RTX 2060's 58th-percentile performance would cap output well before the CPU's capabilities are exhausted. The game's simulation nature likely involves modest CPU workloads—managing component data and physics—that the 290K Plus handles with ease, leaving the GPU as the sole performance determinant.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends on resolution priorities. At 1080p, the Ultra preset (98 FPS) provides the highest visual fidelity while maintaining smooth gameplay above 60 FPS. The Medium preset (145 FPS) is the better choice for high-refresh displays, offering a 48% performance boost over Ultra with only a moderate visual compromise. The data suggests that the visual difference between High and Ultra is minimal (4 FPS at 1080p), so Ultra is worth selecting if visual fidelity matters.

At 1440p, the Ultra preset (62 FPS) is marginally playable but sits close to the 60 FPS threshold. The High preset (65 FPS) offers nearly identical performance with potentially more stable frame pacing. The Medium preset (92 FPS) is the recommended choice for a balance of quality and smoothness, providing 48% more performance than Ultra while keeping visuals at a respectable level. The Low preset (129 FPS) is unnecessary unless targeting very high refresh rates.

At 4K, the data tells a clear story: no preset achieves 60 FPS. The Low preset (68 FPS) is the only configurable option that exceeds 60 FPS, making it the sole viable choice for smooth gameplay at this resolution. The Medium preset (48 FPS) is playable but with noticeable stutter potential, as the 41 FPS minimum indicates dips below 45 FPS. High (34 FPS) and Ultra (32 FPS) are not recommended for 4K, as the frame rates fall below the threshold for comfortable gaming. Users prioritizing 4K should accept Low settings or consider the 1440p Medium preset as a superior alternative for visual quality and performance.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 2060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 48.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 129.0
2560x1440 Medium 92.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 205.0
1920x1080 Medium 145.0
1920x1080 High 102.0
1920x1080 Ultra 98.0

Pc Building Simulator with iUltra 9 290K Plus + Other GPUs

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Pc Building Simulator with RTX 2060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RTX 2060

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