Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 51 69 102
1440p QHD 93 95 138 189
1080p Full HD 143 149 217 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 69
3840x2160 High 51
3840x2160 Ultra 46
2560x1440 Low 189
2560x1440 Medium 138
2560x1440 High 95
2560x1440 Ultra 93
1920x1080 Low 305
1920x1080 Medium 217
1920x1080 High 149
1920x1080 Ultra 143

Pc Building Simulator with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070, In-Depth Analysis

Pc Building Simulator is a simulation title that, on the surface, appears lightweight, but the measured data for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 3070 combination reveals a nuanced performance curve. The benchmark results show a system that is exceptionally capable at 1080p and 1440p, but which encounters a predictable bottleneck as resolution increases. The data indicates a clear transition from a CPU-bound scenario at lower resolutions to a GPU-bound scenario at 4K, with the RTX 3070's 8 GB VRAM and the Core Ultra 7's 20-core architecture playing distinct roles in determining the final frame rates.

Resolution Scaling

The frame rate trajectory from 1080p to 4K follows a classic pattern, but the magnitude of the drop is significant. At 1080p with Ultra settings, the system produces an average of 143.1 FPS. Moving to 1440p Ultra, the average falls to 93 FPS, a reduction of roughly 35%. At 4K Ultra, the average plummets to 45.8 FPS, which is less than one-third of the 1080p Ultra performance. This steep decline strongly suggests that the GPU is the primary limiting factor at higher resolutions, as the rendering load on the RTX 3070 becomes increasingly heavy.

The scaling from 1440p to 4K is particularly telling. At High settings, the system drops from 94.6 FPS at 1440p to 51.4 FPS at 4K. This near-halving of performance indicates that the GPU is hitting a hard computational ceiling. The data shows that the RTX 3070, while a capable card, cannot maintain high frame rates at 4K without compromising on settings. The difference between Low and Ultra at 4K is stark: 102.4 FPS versus 45.8 FPS, respectively. This demonstrates that while the GPU can deliver playable frame rates at 4K Low, the visual fidelity settings have a massive impact on the final output.

Conversely, the scaling from 1080p to 1440p is more moderate. At Ultra settings, the drop is from 143.1 to 93 FPS, a 50 FPS difference. This suggests that at 1080p, the CPU is likely doing more of the heavy lifting, allowing the GPU to render frames more easily. The fact that 1080p Low hits 305.1 FPS, while 1440p Low only manages 189 FPS, reinforces that the GPU begins to take over as the primary bottleneck even at 1440p. The data indicates that for players seeking high refresh rates, 1440p is the practical limit for this combination with high-fidelity settings, while 4K requires significant compromises.

GPU Role

The NVIDIA GeForce RTX 3070, featuring 8 GB of GDDR6 memory on a 256-bit bus, is the central component in this analysis. The benchmark results show that its performance is directly tied to the resolution and settings chosen. The card, which sits at the 72nd percentile among all GPUs, proves to be the limiting factor at 4K. The measured FPS at 4K Ultra (45.8 FPS) is below the 60 FPS threshold that many consider the minimum for smooth gameplay, indicating that the GPU’s 8 GB VRAM capacity and raw compute power are insufficient for maximum settings at that resolution.

The GPU’s memory bandwidth of 448.0 GB/s and its 5888 shading units are put under significant strain at higher resolutions. The data shows that reducing settings from Ultra to Medium at 4K yields a substantial FPS increase, from 45.8 to 68.7 FPS. This suggests that the primary constraint is not just raw compute, but also memory allocation and fill rate. The RTX 3070’s 96 ROPs and 184 TMUs are likely being saturated at 4K Ultra, making the card the clear limiting component.

In the context of its rivals, the RTX 3070’s average benchmark score of 28238 places it close to the AMD Radeon RX 6600 XT, which scores 27985, a delta of 0.9%. It also sits near the NVIDIA GeForce GTX 980 Ti, which scores 27956, showing a 1% advantage. This indicates that while the RTX 3070 is not a top-tier card in absolute terms, it is a solid mid-range performer. However, the 4K results show that its architecture, based on the Ampere design and manufactured on an 8 nm process, is not optimized for the extreme demands of 4K Ultra in this simulation game. The effective memory clock of 14 Gbps is standard, but the 8 GB capacity appears to be a bottleneck when high-resolution textures are loaded.

CPU Role

The Intel Core Ultra 7 265K is a powerhouse that, in this game, is rarely the primary constraint. With 20 cores and 20 threads, it is a multi-threading monster, though Pc Building Simulator does not appear to utilize all of them effectively. The CPU’s base clock of 3.90 GHz and boost clock of 5.50 GHz are high, but the game’s simulation logic seems to rely more on single-thread performance. The benchmark results show that the CPU is capable of pushing frame rates well over 300 FPS at 1080p Low (305.1 FPS), which indicates that the processor is not the bottleneck at lower resolutions.

The Core Ultra 7’s nearest rival, the Intel Core Ultra 7 265KF, has a nearly identical average benchmark score of 79240, a delta of -0.2%. This suggests that the integrated graphics on the 265K do not impact performance in this game, as the discrete GPU is always used. The CPU’s 97th percentile ranking among all CPUs solidifies its position as a top-tier processor. In this game, the CPU’s role is to feed the GPU with enough data to avoid stalling. The data shows that at 1440p, the CPU is still capable of delivering 189 FPS at Low settings, which is far beyond what most displays can handle.

However, the CPU’s architecture and memory support do play a role in the overall system. The CPU supports DDR5 memory with a dual-channel bus and a bandwidth of 102.4 GB/s, which ensures that data can be transferred quickly to the GPU. The large 30 MB shared L3 cache is beneficial for the simulation’s data structures. The benchmark results indicate that the CPU is not the limiting factor at 4K, as the FPS drops are consistent with GPU limitations rather than CPU stalls. The single-core performance, evidenced by a Cinebench R23 single-core score of 7060, is strong, which helps maintain high frame rates in scenarios where the game logic is not heavily parallelized.

FAQ

Q: What is the best resolution to play Pc Building Simulator with this hardware for a high refresh rate experience?

A: The data shows that 1440p is the sweet spot for high refresh rates. At 1440p High settings, the system achieves 94.6 FPS, and at Medium settings it reaches 137.5 FPS. For a 144Hz monitor, 1080p High (148.9 FPS) is also viable, but 1440p Medium offers a better balance of visual fidelity and performance.

Q: Can this system handle 4K gaming in Pc Building Simulator?

A: Yes, but with significant compromises. At 4K Low settings, the system produces 102.4 FPS, which is playable. However, at 4K Ultra, the frame rate drops to 45.8 FPS, which is below the smooth 60 FPS threshold. Medium settings at 4K yield 68.7 FPS, which is acceptable for slower-paced simulation gameplay.

Q: Is the CPU or GPU the main bottleneck at 1080p?

A: The data suggests the CPU is less of a constraint at 1080p. The system achieves 305.1 FPS at 1080p Low, indicating that the GPU is still the primary limiting factor even at this resolution. The CPU is capable of far more, but the GPU’s rendering speed caps the output.

Q: How does the RTX 3070 compare to its closest rivals in terms of overall benchmark scores?

A: The RTX 3070 has an average benchmark score of 28238. It is 0.9% faster than the AMD Radeon RX 6600 XT (27985) and 1% faster than the NVIDIA GeForce GTX 980 Ti (27956). It is slightly slower than the AMD FirePro S7150, which scores 28409, a delta of -0.6%.

Q: Does the Core Ultra 7 265K’s integrated graphics affect gaming performance?

A: No. The integrated Arc Xe-LPG Graphics 64EU is not used for gaming in this configuration. The CPU’s performance is nearly identical to its rival, the Core Ultra 7 265KF, which lacks integrated graphics, with a delta of only -0.2% in average benchmark scores.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 1440p, the difference is significant. Low settings produce an average of 189 FPS, while Ultra settings produce 93 FPS. This is a difference of 96 FPS, or roughly 51% lower performance at Ultra settings, highlighting the heavy graphical load of the game’s highest preset.

Measured FPS Breakdown

The following table details the exact average FPS measurements for each resolution and settings combination. The data is direct from the benchmark suite. No minimum or maximum frame rates were recorded.

| Resolution | Settings | Avg FPS |

|---|---|---|

| 3840x2160 | High | 51.4 |

| 3840x2160 | Low | 102.4 |

| 3840x2160 | Medium | 68.7 |

| 3840x2160 | Ultra | 45.8 |

| 2560x1440 | High | 94.6 |

| 2560x1440 | Low | 189.0 |

| 2560x1440 | Medium | 137.5 |

| 2560x1440 | Ultra | 93.0 |

| 1920x1080 | High | 148.9 |

| 1920x1080 | Low | 305.1 |

| 1920x1080 | Medium | 216.5 |

| 1920x1080 | Ultra | 143.1 |

The data reveals a clear hierarchy. At 1080p, the system is exceptionally fast, with even the Ultra preset exceeding 140 FPS. The jump to 1440p reduces performance by roughly 35-40% across all settings, and the jump to 4K reduces it by another 45-50%. The 4K Ultra result of 45.8 FPS is the only sub-60 FPS result in the entire dataset, confirming that the RTX 3070’s 8 GB VRAM and compute resources are the primary constraint at that resolution. The CPU, with its 20 cores and high boost clock, is never the limiting factor, as evidenced by the extremely high frame rates at lower resolutions. This combination is a strong 1440p performer, with 4K being a possibility only at reduced graphical fidelity.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 102.4
3840x2160 Medium 68.7
3840x2160 High 51.4
3840x2160 Ultra 45.8
2560x1440 Low 189.0
2560x1440 Medium 137.5
2560x1440 High 94.6
2560x1440 Ultra 93.0
1920x1080 Low 305.1
1920x1080 Medium 216.5
1920x1080 High 148.9
1920x1080 Ultra 143.1

Pc Building Simulator with iUltra 7 265K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3070 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.