Archeage

Archeage

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 41 58 70
1440p QHD 51 68 102 116
1080p Full HD 69 103 156 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 58
3840x2160 High 41
3840x2160 Ultra 24
2560x1440 Low 116
2560x1440 Medium 102
2560x1440 High 68
2560x1440 Ultra 51
1920x1080 Low 173
1920x1080 Medium 156
1920x1080 High 103
1920x1080 Ultra 69

Archeage with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 3070 presents a compelling case study in how an MMORPG from 2014 scales with modern hardware. The measured data reveals a configuration that is clearly capable of high refresh rates at mainstream resolutions but encounters a hard ceiling at 4K, particularly when visual fidelity is pushed. The benchmark results indicate a system where the GPU becomes the primary bottleneck at higher resolutions, while the CPU’s substantial thread count ensures headroom at lower settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate progression across resolutions tells a clear story of GPU-bound scaling. At 1080p with Low settings, the combo achieves 172.6 FPS, which drops to 116.4 FPS at 1440p and further to 69.8 FPS at 4K. This represents a 59.6% reduction from 1080p to 4K, a pattern typical of a graphics card reaching its pixel throughput limits. The Ultra preset amplifies this effect: 68.6 FPS at 1080p falls to 51.0 FPS at 1440p and plummets to 24.3 FPS at 4K. The 4K Ultra result is particularly telling, as it falls below the 30 FPS threshold generally considered playable, indicating that the RTX 3070’s 8 GB VRAM and 448.0 GB/s bandwidth are insufficient for the highest fidelity at that resolution.

The scaling between Medium and High settings provides further insight. At 1440p, the gap between Medium (101.8 FPS) and High (68.4 FPS) is 33.4 FPS, a significant jump that suggests High settings introduce a substantial increase in shading complexity. At 4K, this same gap narrows to 16.6 FPS (58.0 vs 41.4), which is counterintuitive. The data suggests that at 4K, the GPU is so heavily saturated that the difference between Medium and High becomes less pronounced, as the pixel fill rate dominates the workload. Conversely, at 1080p, the difference between Medium (156.0) and High (102.8) is 53.2 FPS, showing that the GPU can still differentiate settings when pixel count is low.

The most striking observation is the Ultra preset collapse. From 1080p to 1440p, Ultra loses 17.6 FPS, but from 1440p to 4K, it loses 26.7 FPS. This accelerating degradation confirms that memory bandwidth and VRAM capacity are the limiting factors, not the CPU. The 20-core, 20-thread processor shows no signs of bottlenecking, as even the lowest FPS at 4K Ultra (24.3) does not exhibit the erratic frame pacing typically associated with CPU limitations.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K brings 20 cores and 20 threads to the table, a configuration that is overkill for a 2014 MMORPG but provides exceptional headroom. The base clock of 3.90 GHz and boost clock of 5.50 GHz are high enough to handle single-threaded game logic, while the 30 MB of shared L3 cache helps with the large world data typical of the genre. The processor’s 97th percentile ranking against all CPUs underscores its position as a top-tier part, and its average benchmark score of 79102 places it within 1.2% of the AMD EPYC 7413, a server-class chip.

In the context of this game, the CPU’s role is primarily to feed the GPU with draw calls and handle network and physics updates. The benchmark results show that at 1080p Low, the system reaches 172.6 FPS, a figure that is likely close to the game engine’s internal frame rate limit or the CPU’s single-thread ceiling. The multi-core performance, as evidenced by the Cinebench R23 multi-core score of 50009, is far beyond what Archeage requires, suggesting that the CPU is not the bottleneck in any of the measured scenarios. The PassMark multithread score of 58838 further confirms this, as the workload is unlikely to scale beyond a few cores.

The nearest rival data for the CPU shows a tightly packed field. The Core Ultra 7 265KF is only 0.2% faster, and the Core i9-14900KF is also 0.2% ahead. This indicates that within this performance class, the exact CPU model matters little for gaming. The 265K’s 20 threads are more than sufficient for the game’s demands, and the data suggests that a user would see no meaningful difference in FPS with any of these processors, as the GPU dominates the performance equation in this title.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 is the decisive component in this pairing. Its 8 GB of GDDR6 memory and 256-bit bus provide 448.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but stressed at 4K. The base clock of 1500 MHz and boost clock of 1725 MHz are modest by modern standards, yet the card’s 5888 shading units and 184 texture mapping units deliver solid raw throughput. The 72nd percentile ranking against all GPUs places it above the median, but the nearest rivals show it is in a close contest with the AMD Radeon RX 6600 XT (0.9% faster) and NVIDIA GeForce GTX 980 Ti (1.0% faster).

The measured FPS data reveals the GPU’s behavior under load. At 1080p Low, the 172.6 FPS result shows the card has ample headroom, but at 4K Ultra, the 24.3 FPS figure is a stark reminder of the memory bandwidth limitations. The transition from Low to Ultra at 4K costs 45.5 FPS, a 65.2% reduction, which is a direct consequence of the increased texture and shader demands exceeding the VRAM’s effective capacity. The RTX 3070’s 20.31 TFLOPS of FP32 performance is substantial, but the 8 GB framebuffer becomes a wall at higher resolutions.

Interestingly, the GPU’s PassMark G3D score of 22214 and 3DMark Steel Nomad score of 3162 suggest a card that is competitive with its peers, yet the game’s performance at 4K Ultra is disappointing. This implies that Archeage’s rendering paths are not optimized for the Ampere architecture’s strengths, or that the game’s asset sizes are larger than the 8 GB buffer can comfortably hold. The data shows that the GPU is the definitive bottleneck at 4K, while at 1080p, it provides a smooth experience across all settings except Ultra, which still manages a playable 68.6 FPS.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo if I want to stay above 60 FPS on High settings?

A: The data shows 2560x1440 with High settings yields 68.4 FPS, while 1920x1080 with High settings yields 102.8 FPS. Both are above 60 FPS, but 1440p is the highest resolution that achieves this.

Q: How much performance is lost when going from Low to Ultra at 4K?

A: The measured FPS drops from 69.8 at Low to 24.3 at Ultra, a loss of 45.5 FPS or a 65.2% reduction.

Q: Is the CPU or GPU the limiting factor at 1080p Medium settings?

A: The 1080p Medium result of 156.0 FPS is far below the CPU’s capability, as evidenced by its 97th percentile ranking and 20 threads. The GPU is the limiting factor, as it cannot push beyond this frame rate.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 801st out of 1727 tested combos, placing it in the 53.6th percentile of all tested systems.

Q: What is the frame rate difference between 1440p High and 4K High?

A: The 1440p High result is 68.4 FPS, while the 4K High result is 41.4 FPS, a difference of 27.0 FPS.

Q: Does the RTX 3070’s closest rival outperform it in this game?

A: The closest GPU rival, the AMD Radeon RX 6600 XT, is 0.9% faster in average benchmark score, but the measured FPS data for this game is specific to the RTX 3070.

How This Combo Ranks — use comboRankInGame vs other tested combos

The comboRankInGame of 801 out of 1727 places this configuration in the upper-middle tier of tested systems. This ranking is noteworthy because it shows that despite the CPU’s elite status (97th percentile) and the GPU’s respectable standing (72nd percentile), the combination does not crack the top half of the leaderboard. The 53.6% percentile position suggests that many other combos, likely featuring higher-end GPUs, are better suited for this game’s demands.

The rank is heavily influenced by the 4K Ultra result of 24.3 FPS, which drags down the average. At 1080p Low, the 172.6 FPS result is competitive with many higher-priced combos, but the overall ranking is a composite of all resolutions and settings. The data implies that this combo is optimized for 1440p gaming, where it delivers strong results at Medium (101.8 FPS) and High (68.4 FPS), but it is not a top-tier choice for 4K enthusiasts. The CPU’s near-tie with the Core i9-14900KF (-0.2% delta) means that swapping the processor would not improve the rank, as the GPU remains the primary differentiator.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal experience varies by resolution. For 1920x1080, the High preset at 102.8 FPS provides a smooth experience that balances visual quality and performance. The Ultra preset at 68.6 FPS is also playable, but the 33.3% drop from High is significant for a marginal visual gain. The Medium preset at 156.0 FPS is excessive for most displays, but it offers a substantial margin for high-refresh-rate monitors.

At 2560x1440, the High preset at 68.4 FPS is the sweet spot, delivering near-60 FPS gameplay with good fidelity. The Medium preset at 101.8 FPS is a better choice for competitive play or for users with 144Hz displays, as it maintains a high frame rate while still looking decent. The Ultra preset at 51.0 FPS is borderline, and the data suggests that the added visual effects are not worth the 25.4% drop from High.

For 3840x2160, the Low preset at 69.8 FPS is the only way to achieve a playable frame rate above 60 FPS. The Medium preset at 58.0 FPS is acceptable for slower-paced gameplay, but the High preset at 41.4 FPS and Ultra at 24.3 FPS are not recommended for a smooth experience. Given the game’s MMORPG nature, where reaction times matter in PvP, the Low preset at 4K is the most practical choice, as it provides the highest frame rate while maintaining enough visual clarity for target identification.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete dataset reveals the following performance profile:

1920x1080: The Low preset achieves 172.6 FPS, which is the highest measured result across all configurations. The Medium preset records 156.0 FPS, a 16.6 FPS reduction from Low. The High preset drops to 102.8 FPS, a significant 34.1% decrease from Medium. The Ultra preset delivers 68.6 FPS, which is 33.3% lower than High.

2560x1440: The Low preset achieves 116.4 FPS, which is 32.6% lower than the 1080p Low result. The Medium preset records 101.8 FPS, a 12.5% reduction from Low. The High preset delivers 68.4 FPS, which is 32.8% lower than Medium. The Ultra preset drops to 51.0 FPS, a 25.4% reduction from High.

3840x2160: The Low preset achieves 69.8 FPS, which is 40.0% lower than the 1440p Low result. The Medium preset records 58.0 FPS, a 16.9% reduction from Low. The High preset delivers 41.4 FPS, which is 28.6% lower than Medium. The Ultra preset plummets to 24.3 FPS, a 41.3% reduction from High, which is the lowest measured result in the entire dataset.

The data shows a consistent pattern of diminishing returns as resolution increases, with the Ultra preset at 4K being the only configuration that falls below the 30 FPS playability threshold. The 1080p Medium result of 156.0 FPS is the second-highest overall, indicating that the combo excels at mainstream resolutions with moderate settings.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 69.8
3840x2160 Medium 58.0
3840x2160 High 41.4
3840x2160 Ultra 24.3
2560x1440 Low 116.4
2560x1440 Medium 101.8
2560x1440 High 68.4
2560x1440 Ultra 51.0
1920x1080 Low 172.6
1920x1080 Medium 156.0
1920x1080 High 102.8
1920x1080 Ultra 68.6

Archeage with iUltra 7 265K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.