Pc Building Simulator
This combination delivers exceptional performance with an average of 239 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 94 | 133 | 187 |
| 1440p QHD | 171 | 179 | 254 | 358 |
| 1080p Full HD | 270 | 284 | 395 | 449 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Pc Building Simulator is a simulation title that tasks players with assembling and troubleshooting systems, and its performance profile is as unusual as its premise. This particular configuration, pairing the Intel Core i7-14700K with the NVIDIA GeForce RTX 5090 D, produces a dataset that is more about understanding bottleneck dynamics than raw graphical horsepower. The measured results across resolutions and settings reveal a game that is heavily CPU-bound at lower resolutions and surprisingly manageable for the GPU at higher ones, making this combo an exercise in overkill that still yields specific, predictable outcomes.
Resolution Scaling
The transition from 1080p to 4K demonstrates a classic scaling pattern, but with a twist specific to this simulation genre. At 1080p with Ultra settings, the combo delivers an average of 270 FPS. Moving to 1440p drops that to 171 FPS, and at 4K it falls to 89 FPS. This represents a 67% reduction in average frame rate from 1080p to 4K at Ultra settings, which is a substantial hit but leaves the game entirely playable at the highest resolution. The scaling from 1080p to 1440p is a 37% drop, while the step from 1440p to 4K is a 48% drop, showing that the cost of each resolution increase becomes steeper as pixel count grows.
However, the Low preset tells a different story that highlights the CPU bottleneck. At 1080p Low, the system produces 449 FPS average, but at 1440p Low it still manages 358 FPS, and at 4K Low it reaches 187 FPS. The drop from 1080p to 1440p is only 20%, which is far less than the pixel count increase would suggest if the GPU were the limiting factor. This indicates that at lower settings and resolutions, the Intel Core i7-14700K is holding the system back from achieving even higher frame rates. The data shows that at 4K Low, the system still produces 187 FPS, which is more than double the 89 FPS at 4K Ultra, proving that the RTX 5090 D has ample headroom and that the game's visual settings have a massive impact on the rendering load.
The Medium preset offers the most balanced scaling curve. From 1080p (395 FPS) to 1440p (254 FPS) is a 36% drop, and from 1440p to 4K (133 FPS) is a 48% drop. The 4K Medium result of 133 FPS shows that this combo can easily push high refresh rates at 4K when not maxing out every setting. The fact that the Ultra preset at 4K (89 FPS) is barely above the 60 FPS threshold, while Medium at 4K (133 FPS) is far beyond it, suggests that the Ultra preset includes settings that are disproportionately expensive for the visual gain in this particular simulation environment. The limiting component shifts from the CPU at 1080p to the GPU at 4K, but the GPU is so powerful that even at 4K Ultra, it never becomes a true bottleneck in the sense of producing unplayable frame rates.
GPU Role
The NVIDIA GeForce RTX 5090 D is a monster of a graphics card, and its role in this game is almost secondary due to the nature of the simulation. With 32 GB of GDDR7 memory on a 512-bit bus, the memory bandwidth of 1.79 TB/s is far beyond what Pc Building Simulator requires. The data confirms this, as the GPU's benchmark scores are impressive, but the game itself seems to be more dependent on CPU logic for simulating component interactions. The card's boost clock of 2407 MHz and base clock of 2017 MHz, combined with its 21,760 shading units, provide a theoretical FP32 performance of 104.8 TFLOPS, which is massive. Yet, the measured FPS at 4K Ultra (89 FPS) shows that the game is not using this power to its full extent, or that the Ultra settings introduce a bottleneck elsewhere.
The VRAM capacity is a non-issue. At no point in the measured data is there an indication that the 32 GB frame buffer is being stressed. Even at 4K Ultra, the game produces 89 FPS, and there is no data suggesting a memory capacity limit. The card's memory clock of 1750 MHz (28 Gbps effective) and the resulting 1.79 TB/s bandwidth are sufficient for any scenario this game can present. The GPU's performance in synthetic benchmarks, such as a Passmark G3D score of 44065 and a 3DMark Steel Nomad DX12 score of 14326, confirms its raw capability, but the game's results show that this capability is not the primary driver of frame rate.
The RTX 5090 D's nearest rivals in the benchmark database, such as the AMD Radeon RX 6650M XT (1.1% higher score) and the AMD Radeon RX 6850M XT (1.6% lower score), are far less powerful cards on paper, yet the performance difference in this game would likely be minimal due to the CPU bottleneck at lower resolutions. At 4K Ultra, the GPU's power does matter, as the frame rate drops to 89 FPS, but this is still a very playable number. The card's architecture, Blackwell 2.0, and its 92,200 million transistors on a 750 mm² die, are all overkill for a game that seems to be more about simulation logic than rendering complex 3D scenes. The data suggests that the GPU is rarely the limiting factor, except perhaps at 4K Ultra where the pixel throughput demands finally start to engage the card's capabilities.
Settings Recommendations
For this specific combo, the data clearly points to the Medium preset as the sweet spot for an optimal experience across all resolutions. At 1080p, Medium produces 395 FPS average, which is only 54 FPS less than Low (449 FPS) but a massive 125 FPS more than High (284 FPS) and 125 FPS more than Ultra (270 FPS). The jump from Low to Medium is a 12% performance hit, but the visual quality improvement is typically worth it in a game where you are looking at detailed PC components and interfaces. The Medium preset at 1080p also shows a minimum FPS of 336 and a maximum of 454, indicating a stable frame time distribution.
At 1440p, the Medium preset yields 254 FPS average, with a minimum of 216 and a maximum of 292. This is more than enough for any high-refresh-rate monitor, and it is 83 FPS higher than High (179 FPS) and 83 FPS higher than Ultra (171 FPS). The 4K Medium result of 133 FPS is the standout recommendation. It is 44 FPS higher than 4K High (94 FPS) and 44 FPS higher than 4K Ultra (89 FPS), while providing a better visual experience than Low (187 FPS). The 4K Medium data includes a minimum of 113 FPS and a maximum of 153 FPS, showing that even the worst-case frame dips are well above 100 FPS.
Choosing Ultra at any resolution is a waste of performance for this combo. The difference between Ultra and High is minimal, with 4K Ultra (89 FPS) being only 5 FPS slower than 4K High (94 FPS), and 1080p Ultra (270 FPS) being only 14 FPS slower than 1080p High (284 FPS). The Ultra preset seems to be adding settings that have a disproportionate performance cost. The Low preset, while producing the highest frame rates, is not recommended for a game where you are reading text on components and managing a workspace; the visual clarity is likely too compromised. Therefore, Medium is the balanced choice, offering the best combination of high FPS and acceptable visual fidelity, especially at 4K where it maintains a comfortable 133 FPS average.
How This Combo Ranks
The combination of the Intel Core i7-14700K and the NVIDIA GeForce RTX 5090 D ranks 15th out of 3002 tested combos for Pc Building Simulator. This puts it in the top 0.5% of all configurations tested, which is an exceptional standing. However, the data suggests that this high rank is more due to the sheer power of both components rather than an optimized pairing for this specific game. The CPU's percentile of 94 against all CPUs and the GPU's percentile of 92 against all GPUs indicate that both are top-tier parts, so their combination naturally lands high in the rankings.
The rank of 15th is notable, but given the hardware, one might expect a higher placement. The fact that it is not rank 1 suggests that other combos, perhaps with CPUs that have even higher single-thread performance or more cache, may perform better in this simulation-heavy title. The CPU's nearest rivals, such as the AMD Ryzen 9 7950X (0.2% higher average score) and the AMD Ryzen 7 9700F (0.9% higher average score), show that the i7-14700K is competitive but not the absolute best. The GPU's nearest rivals include the AMD Radeon RX 6850M XT (1.6% lower score) and the NVIDIA Tesla P100 PCIe 16 GB (2.4% lower score), which are surprising comparisons, but they highlight that the RTX 5090 D's massive lead in synthetic benchmarks does not necessarily translate to a massive lead in this specific game.
The combo rank of 15 suggests that while this is a top-tier setup, there is room for improvement, likely by pairing the RTX 5090 D with a CPU that has even better single-core performance or a larger L3 cache, as the game seems to respond well to those characteristics. The data shows that the combo is far ahead of the vast majority of tested systems, but it is not the definitive best for Pc Building Simulator. The high rank confirms the hardware's overall strength, but the specific game mechanics mean that raw GPU power is not the only factor, and the CPU's performance in simulation tasks plays a crucial role.
CPU Role
The Intel Core i7-14700K plays a starring role in Pc Building Simulator, more so than in most modern games. With 20 cores and 28 threads, it has immense multi-threaded capability, which is reflected in its Cinebench R23 multi-core score of 33440.5 and its Passmark multi-thread score of 52392. This is a game about simulating a PC build process, which involves a lot of background logic, component tracking, and system state calculations. The data shows that at 1080p Low, the system produces 449 FPS, but the GPU is barely being taxed at that setting. The fact that the frame rate does not double when going from 4K to 1080p at Low settings (187 FPS to 449 FPS, a 2.4x increase) indicates that the CPU is the limiting factor at the lower resolution.
The CPU's boost clock of 5.60 GHz and base clock of 3.40 GHz are crucial for the game's single-threaded aspects. Its Geekbench single-core score of 2569 and Cinebench R23 single-core score of 2160 are strong, but the simulation might be reliant on more than just raw clock speed. The 33 MB of shared L3 cache is likely a key asset, as it allows for fast access to the simulation's data structures. The CPU's nearest rivals, including the AMD Ryzen 9 7950X (0.2% lower average benchmark score) and the AMD Ryzen 9 7940HX (0.7% lower score), show that the i7-14700K is at the top of the heap, but the deltaPct values are small, suggesting that the game's performance is not highly sensitive to the exact CPU model as long as it is a high-end part.
The CPU's role becomes less dominant as resolution increases. At 4K Ultra, the frame rate drops to 89 FPS, which is likely a GPU limitation, as the pixel fill rate demands of the RTX 5090 D are finally being met. However, the fact that 4K Low produces 187 FPS shows that even at 4K, the CPU is not a bottleneck when the graphical load is light. The data indicates that for this game, the i7-14700K is a more critical component than the RTX 5090 D, as the CPU's performance ceiling is hit at 1080p and 1440p, while the GPU's ceiling is only approached at 4K Ultra. The 125 W TDP and the fact that it is unlocked for overclocking are relevant for sustained performance, but the measured data suggests the stock configuration is already sufficient to push the game to high frame rates.
Measured FPS Breakdown
At 1920x1080, the system produces a wide range of average FPS depending on the settings. Low is the fastest at 449 FPS, followed by Medium at 395 FPS, High at 284 FPS, and Ultra at 270 FPS. The Medium preset shows a minimum of 336 FPS and a maximum of 454 FPS, indicating a tight frame time distribution. The difference between High and Ultra is only 14 FPS, suggesting that the Ultra preset's additional effects are not worth the performance cost at this resolution. All 1080p results are well above 240 FPS, making this resolution a non-issue for any monitor.
At 2560x1440, the average FPS values are 358 (Low), 254 (Medium), 179 (High), and 171 (Ultra). The Medium preset's minimum of 216 FPS and maximum of 292 FPS show that the 1% lows are still exceptionally high. The drop from 1080p to 1440p at Low settings is 91 FPS, while the drop at Ultra settings is 99 FPS. This shows that the performance hit from resolution scaling is relatively consistent across settings, which points to a combination of CPU and GPU load. The 1440p results are all above 170 FPS, which is ideal for high-refresh-rate 1440p monitors.
At 3840x2160, the average FPS values are 187 (Low), 133 (Medium), 94 (High), and 89 (Ultra). The Medium preset's minimum of 113 FPS and maximum of 153 FPS are the only min/max data provided for this resolution, and they show that the frame pacing is still smooth. The Ultra preset at 89 FPS is just below the 90 FPS mark, which is still playable but not ideal for a 120Hz or 144Hz 4K display. The Low preset at 187 FPS proves that the RTX 5090 D is capable of high frame rates at 4K when the settings are not maxed out. The scaling from 1440p to 4K at Low is a 48% drop, while at Ultra it is a 48% drop as well, showing a consistent scaling factor. The data across all resolutions confirms that the Medium preset provides the best balance, with 4K Medium (133 FPS) being a particularly strong result for a 4K gaming experience.
Hardware Specifications
Intel Core i7-14700K
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 133.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 89.0 |
| 2560x1440 | Low | 358.0 |
| 2560x1440 | Medium | 254.0 |
| 2560x1440 | High | 179.0 |
| 2560x1440 | Ultra | 171.0 |
| 1920x1080 | Low | 449.0 |
| 1920x1080 | Medium | 395.0 |
| 1920x1080 | High | 284.0 |
| 1920x1080 | Ultra | 270.0 |
Pc Building Simulator with ii7-14700K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5090 D + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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