Counter-Strike 2
This combination delivers exceptional performance with an average of 404 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 145 | 187 | 250 | 301 |
| 1440p QHD | 260 | 334 | 448 | 539 |
| 1080p Full HD | 392 | 505 | 676 | 814 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5090 D delivers the highest measured frame rates in Counter-Strike 2 among all 2,870 tested CPU-GPU combinations, securing the top rank for this title. This combo’s performance is defined by a 20-core, 28-thread processor that boosts to 5.60 GHz, paired with a 32 GB GDDR7 graphics card that reaches a boost clock of 2407 MHz. The data shows an exceptional ability to push frame rates far beyond typical display refresh rates, even at 4K resolution, which suggests that the limiting factor in most scenarios will be the monitor’s refresh rate rather than the hardware itself. Benchmark results indicate that this pairing is overkill for competitive play at standard resolutions, but it provides headroom for high-refresh-rate 4K displays and future-proofing.
How This Combo Ranks
The combo rank of #1 out of 2,870 tested combinations places this CPU-GPU pairing at the absolute pinnacle of Counter-Strike 2 performance in the database. This is not a marginal victory; the measured average FPS values across all tested settings and resolutions are consistently high, with the lowest average being 145 FPS at 4K Ultra settings. The ranking reflects the combined strength of a CPU that sits in the 94th percentile among all processors and a GPU in the 92nd percentile among all graphics cards. When examining the CPU’s nearest rivals, the Intel Core i7-14700K posts an average benchmark score of 69,355, which is essentially tied with the AMD EPYC 9115 (69,288, deltaPct 0.1) and the AMD Ryzen 9 7950X (69,515, deltaPct -0.2). This near-tie in synthetic benchmarks translates to real-world parity in CPU-bound scenarios, but the GPU’s massive 32 GB frame buffer and 1.79 TB/s memory bandwidth ensure that this combo does not bottleneck at any resolution.
The GPU’s average benchmark score of 77,712 places it slightly above the AMD Radeon RX 6650M XT (76,904, deltaPct 1.1) and below the AMD Radeon RX 6850M XT (78,940, deltaPct -1.6) in synthetic tests, yet in Counter-Strike 2 the actual measured FPS tells a different story. The game’s engine is known for favoring high single-thread CPU performance, and the i7-14700K’s boost clock of 5.60 GHz, combined with 33 MB of shared L3 cache, provides exactly that. The data implies that this combo’s rank is driven more by the CPU’s ability to feed the GPU with draw calls than by raw GPU compute, which is why the RTX 5090 D’s 104.8 TFLOPS FP32 performance is rarely fully utilized at 1080p. At 4K, the GPU becomes more relevant, but even then, the lowest average FPS of 145 at Ultra settings remains far above what most competitive players would consider playable.
GPU Role
The NVIDIA GeForce RTX 5090 D brings 32 GB of GDDR7 memory on a 512-bit bus, yielding a memory bandwidth of 1.79 TB/s. This is a defining characteristic for Counter-Strike 2, as the game’s maps and textures can benefit from fast memory access, though the game itself is not typically VRAM-heavy. The GPU’s base clock is 2017 MHz with a boost clock of 2407 MHz, and it features 21,760 shading units, 680 TMUs, and 176 ROPs. These specifications translate into a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s, which are more than sufficient for a game like Counter-Strike 2 that does not rely on heavy texture streaming.
The RTX 5090 D’s role in this combo becomes more pronounced as resolution increases. At 1080p Low settings, the GPU delivers 814 FPS on average, but at 4K Low settings, that figure drops to 301 FPS. This 63% reduction in frame rate from 1080p to 4K indicates that the GPU is being pushed harder at higher resolutions, but it still maintains frame rates well above 144 Hz. The GPU’s 92nd percentile ranking among all GPUs, combined with its nearest rivals being mobile and data-center parts (AMD Radeon RX 6650M XT, RX 6850M XT, Tesla P100 variants), suggests that this desktop card is in a performance class of its own for gaming. The 5 nm process node and 92,200 million transistors on a 750 mm² die contribute to its compute capabilities, but in Counter-Strike 2, the game’s engine scales more with CPU frequency than with GPU compute.
At 4K Ultra settings, the GPU’s workload increases significantly, and the average FPS drops to 145. This is the only setting where the GPU’s limitations become apparent, yet 145 FPS is still higher than the refresh rate of most 4K monitors. The data shows that the RTX 5090 D is not the primary bottleneck in this combo; instead, the CPU’s ability to process game logic and physics at high frame rates is the more critical factor. The GPU’s 32 GB VRAM is never fully utilized in this game, even at 4K Ultra, which means the memory size is more about headroom for future titles than about Counter-Strike 2’s current needs.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance between visual fidelity and performance across all resolutions. At 1080p Medium, the combo achieves an average of 676 FPS with a minimum of 575 FPS and a maximum of 778 FPS, which is far beyond any display’s refresh rate and leaves no perceptible stutter. The Medium preset at 1440p produces 448 FPS on average (minimum 380, maximum 515), still well above competitive thresholds. At 4K Medium, the average FPS is 250 with a minimum of 213 and maximum of 288, which exceeds the refresh rate of most 4K high-refresh displays.
The High preset is also viable, but it sacrifices some frame rate for marginal visual gains. At 1080p High, the average FPS is 505, which is still excellent, but the drop from Medium is 25%. At 1440p High, the average is 334 FPS, and at 4K High, it’s 187 FPS. The Ultra preset, while visually the most demanding, reduces performance dramatically: 392 FPS at 1080p, 260 FPS at 1440p, and 145 FPS at 4K. For competitive play, the Low preset yields the highest frame rates (814 FPS at 1080p, 539 FPS at 1440p, 301 FPS at 4K), but the visual quality is significantly reduced, which can affect target acquisition in long sightlines.
The data suggests that Medium is the sweet spot because it provides the highest frame rates with a minimum FPS that never drops below 213 at any resolution, ensuring consistent frame pacing. The minimum FPS values at Medium (575 at 1080p, 380 at 1440p, 213 at 4K) are all above the 144 Hz threshold, which means players with high-refresh monitors will experience smooth gameplay without dips. For those with 240 Hz or 360 Hz monitors, the Medium preset at 1080p or 1440p will still keep the average FPS above the refresh rate, though the minimums at 1440p (380 FPS) and 1080p (575 FPS) provide a comfortable margin.
Measured FPS Breakdown
Starting with 1080p, the measured FPS data shows a clear hierarchy across settings. At Low settings, the combo achieves an average of 814 FPS, which is the highest recorded for this resolution. Medium settings reduce this to 676 FPS on average, with a minimum of 575 FPS and a maximum of 778 FPS. High settings lower the average to 505 FPS, and Ultra settings bring it down to 392 FPS. The progression from Low to Ultra shows a 52% reduction in average FPS, which is expected given the increased graphical workload.
At 1440p, the same pattern emerges but with lower absolute numbers. Low settings produce 539 FPS on average, Medium delivers 448 FPS (minimum 380, maximum 515), High yields 334 FPS, and Ultra drops to 260 FPS. The drop from 1080p to 1440p is consistent across settings: Low falls by 34%, Medium by 34%, High by 34%, and Ultra by 34%. This uniformity suggests that the scaling is resolution-driven rather than setting-specific.
At 4K, the performance gap widens. Low settings still manage 301 FPS on average, which is impressive for 4K. Medium settings drop to 250 FPS (minimum 213, maximum 288), High settings yield 187 FPS, and Ultra settings fall to 145 FPS. The drop from 1080p to 4K is substantial: Low falls by 63%, Medium by 63%, High by 63%, and Ultra by 63%. This consistent percentage reduction across all settings indicates that the GPU is the limiting factor at 4K, as the CPU’s frame generation capability is not exhausted at these lower frame rates.
The minimum FPS values are only recorded for Medium settings, and they show that even at 4K, the minimum of 213 FPS is well above most display refresh rates. The maximum FPS at Medium settings (778 at 1080p, 515 at 1440p, 288 at 4K) suggests that there is headroom for even higher performance if the game’s engine allowed it, but the frame rate is capped by the CPU’s single-thread performance in certain scenes.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component in this combo. At 1080p Low, the average FPS is 814, which drops to 539 at 1440p and 301 at 4K. This represents a 63% reduction from 1080p to 4K, which is a typical pattern for GPU-bound scenarios. However, the fact that the drop is identical across all settings (63% for Low, Medium, High, and Ultra) indicates that the scaling is purely resolution-dependent and not influenced by the graphical preset. This is a strong signal that the GPU is the limiting factor at higher resolutions, as the CPU’s frame generation capacity is not being taxed at 4K frame rates.
If the CPU were the bottleneck, we would expect the FPS to stay relatively flat as resolution increases, because the CPU’s workload does not change with resolution. Instead, the data shows a linear decrease with resolution, which is characteristic of a GPU-bound scenario. At 1080p, the CPU is likely the limiting factor, as the GPU can render frames faster than the CPU can issue draw calls, but at 4K, the GPU’s rendering time increases, and it becomes the bottleneck.
The 32 GB VRAM and 1.79 TB/s bandwidth are not fully utilized at any resolution, as Counter-Strike 2 does not require large texture sets or high memory bandwidth. The GPU’s 104.8 TFLOPS FP32 compute is also more than enough for this game, so the scaling is driven by the GPU’s pixel fill rate and ROP throughput. The pixel rate of 423.6 GPixel/s and 176 ROPs are the key specs that determine 4K performance, and the data shows that they are sufficient to maintain 145 FPS at Ultra settings, which is remarkable for a competitive shooter.
The implication is that players with 1080p or 1440p displays will be CPU-bound, and the RTX 5090 D will be underutilized. For 4K displays, the GPU becomes the limiting factor, but even then, the performance is so high that the GPU is only lightly stressed. This combo is effectively overkill for Counter-Strike 2, and the data suggests that a less powerful GPU would deliver nearly identical frame rates at 1080p, as long as the CPU remains the same.
FAQ
Q: What is the highest average FPS this combo achieves in Counter-Strike 2?
A: The highest average FPS is 814, achieved at 1920x1080 resolution with Low settings.
Q: How does this combo rank among all tested CPU-GPU pairings for Counter-Strike 2?
A: It ranks #1 out of 2,870 tested combos, indicating the highest measured performance in this game.
Q: What is the minimum FPS recorded for this combo at 4K Medium settings?
A: The minimum FPS at 3840x2160 with Medium settings is 213, with an average of 250 and a maximum of 288.
Q: Which CPU is the closest rival to the Intel Core i7-14700K in synthetic benchmarks?
A: The AMD EPYC 9115 has an average score of 69,288, which is 0.1% higher than the i7-14700K’s 69,355, making it the closest rival.
Q: Which GPU is the closest rival to the RTX 5090 D in synthetic benchmarks?
A: The AMD Radeon RX 6650M XT has an average score of 76,904, which is 1.1% lower than the RTX 5090 D’s 77,712, making it the nearest rival.
Q: Does the FPS drop from 1080p to 4K vary by settings preset?
A: No, the drop is consistently 63% across Low, Medium, High, and Ultra settings, indicating resolution-driven scaling.
Q: What is the launch MSRP of the Intel Core i7-14700K?
A: The launch MSRP is $409.
Q: What is the launch MSRP of the NVIDIA GeForce RTX 5090 D?
A: The launch MSRP is 2,299 USD.
CPU Role
The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on Intel’s 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, which is critical for Counter-Strike 2’s engine that relies heavily on single-thread performance. The CPU’s cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. This large L3 cache is beneficial for the game’s map loading and entity management, as it reduces memory latency and improves frame consistency.
The CPU’s benchmark scores reflect its strength: it achieves a Cinebench R23 multi-core score of 33,440.5 and a single-core score of 2,160. In Geekbench, it posts 20,767 multi-core and 2,569 single-core. The PassMark multi-thread score is 52,392, and the single-thread score is 4,472. These scores place the CPU in the 94th percentile among all processors, with an average benchmark score of 69,355. Its nearest rivals in the database are the AMD EPYC 9115 (69,288, deltaPct 0.1), AMD Ryzen 9 7950X (69,515, deltaPct -0.2), AMD Ryzen 9 7940HX (69,875, deltaPct -0.7), and AMD Ryzen 7 9700F (69,996, deltaPct -0.9). The deltaPct values show that the i7-14700K is effectively tied with these CPUs in synthetic benchmarks, yet in Counter-Strike 2, the combo’s rank of #1 suggests that the CPU’s high boost clock and cache configuration provide an edge in real-world gaming.
The CPU’s role in this combo is to feed the GPU with draw calls and handle game logic, physics, and AI. At 1080p Low settings, the average FPS of 814 indicates that the CPU is generating frames at a rate that the GPU can keep up with, but the GPU is not the limiting factor. The fact that the FPS drops by 63% when moving to 4K, regardless of settings, confirms that the CPU is not the bottleneck at higher resolutions, as its workload is resolution-independent. The CPU’s 20 cores and 28 threads are far more than Counter-Strike 2 needs, but the high single-thread boost clock of 5.60 GHz is what drives the high frame rates.
The CPU also supports DDR4 and DDR5 memory, with a dual-channel memory bus, and it has PCIe Gen 5 with 16 lanes for the GPU. The 125 W TDP is relatively modest for a high-end desktop CPU, and it includes an integrated UHD Graphics 770, though this is not used for gaming in this combo. The CPU’s architecture, Raptor Lake-R, is a refresh of the Raptor Lake design, and its 33 MB L3 cache is specifically optimized for gaming workloads. The data shows that the CPU’s single-thread performance, as measured by the PassMark single-thread score of 4,472, is the key differentiator in Counter-Strike 2, where every frame depends on how quickly the CPU can process game state and issue rendering commands.
Hardware Specifications
Intel Core i7-14700K
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 301.0 |
| 3840x2160 | Medium | 250.0 |
| 3840x2160 | High | 187.0 |
| 3840x2160 | Ultra | 145.0 |
| 2560x1440 | Low | 539.0 |
| 2560x1440 | Medium | 448.0 |
| 2560x1440 | High | 334.0 |
| 2560x1440 | Ultra | 260.0 |
| 1920x1080 | Low | 814.0 |
| 1920x1080 | Medium | 676.0 |
| 1920x1080 | High | 505.0 |
| 1920x1080 | Ultra | 392.0 |
Counter-Strike 2 with ii7-14700K + Other GPUs
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Counter-Strike 2 with RTX 5090 D + Other CPUs
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