Pc Building Simulator
This combination delivers exceptional performance with an average of 227 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 88 | 124 | 176 |
| 1440p QHD | 160 | 168 | 238 | 336 |
| 1080p Full HD | 253 | 266 | 377 | 449 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-14700K + NVIDIA GeForce RTX 5090, In-Depth Analysis
Pc Building Simulator is a simulation title where the act of assembling and configuring virtual hardware is the core gameplay, and the measured frame rates for the Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5090 show a system that is dramatically overqualified for the task at hand. The data reveals a pattern of performance that is heavily influenced by the game's engine limitations rather than the raw capabilities of these flagship components, with frame rates scaling in a way that suggests the simulation logic, not the rendering pipeline, is the primary bottleneck.
Resolution Scaling
The frame rate progression across resolutions for this combination is unusual and highly informative. At 1920x1080 with Low settings, the system produces an average of 449 FPS. Moving to 2560x1440 at the same Low preset, the average drops to 336 FPS, which is a 25% reduction in performance. Scaling up to 3840x2160 at Low settings yields 176 FPS, representing a further 48% drop from the 1440p figure. This steep decline from 1440p to 4K is far more pronounced than what would be expected if the RTX 5090 were the sole limiting factor, as even at 4K, the card’s immense compute resources should be able to brute-force most titles to much higher frame rates.
The pattern becomes clearer when examining the High and Ultra presets. At High settings, the frame rate goes from 266 FPS at 1080p, to 168 FPS at 1440p, and finally to 88 FPS at 4K. The drop from 1080p to 1440p is 37%, and the drop from 1440p to 4K is 48%. For Ultra settings, the numbers are 253 FPS at 1080p, 160 FPS at 1440p, and 84 FPS at 4K, which are nearly identical percentage drops to the High preset. This consistency suggests that the resolution scaling is not interacting with specific settings in a complex way, but rather following a general curve.
The most telling observation is the massive gap between the Low and Medium presets. At 1080p, the jump from Low (449 FPS) to Medium (377 FPS) is a 16% decrease, but the jump from Medium to High (266 FPS) is a 29% decrease. This non-linear scaling indicates that the Medium preset likely introduces a significant increase in the complexity of the simulation or rendering load that the CPU must handle, creating a bottleneck that the GPU cannot overcome. The data strongly suggests that at 1080p and 1440p, the Intel Core i7-14700K is the limiting component, as the RTX 5090 is being held back by the game's single-threaded or low-threaded simulation logic. Only at 4K does the GPU begin to take a more significant role, as the increased pixel count begins to saturate the rendering pipeline, though it still cannot push the frame rates to the levels seen at lower resolutions.
CPU Role
The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its benchmark results are formidable, including a Cinebench R23 multi-core score of 33440.5 and a single-core score of 2160. The data from its nearest rivals shows it is essentially tied with the AMD EPYC 9115 (a 0.1% difference) and the AMD Ryzen 9 7950X (a -0.2% difference). This places the CPU in the 94th percentile of all CPUs, indicating top-tier performance.
In Pc Building Simulator, however, the game's genre as a simulation means that its performance is heavily dependent on the CPU's ability to process the game's logic, which often involves tracking many individual components and their states. The measured FPS at 1080p Low (449 FPS) is an astronomical figure, but it still represents a ceiling imposed by the CPU's single-thread performance. The fact that the frame rate drops so significantly when moving from Low to Medium settings (449 to 377 at 1080p) suggests that the Medium preset activates more complex simulation routines that the CPU must execute, and these routines are not scaling across the many cores of the i7-14700K.
The processor's 33 MB of shared L3 cache and 2 MB per-core L2 cache are likely beneficial for holding the game's simulation state, but the performance scaling shows that the game is not utilizing the full parallel capabilities of the chip. The high boost clock of 5.60 GHz is what drives the high single-thread performance, which is critical for this type of game. While the CPU is clearly capable of generating high frame rates, the data indicates that even this powerful processor is not enough to prevent the frame rate from being the limiting factor at resolutions below 4K. The benchmark results show that the CPU is not a weak link in the traditional sense, but the game's engine is unable to leverage its full multi-threaded potential.
GPU Role
The NVIDIA GeForce RTX 5090 is a massive graphics card, built on the Blackwell 2.0 architecture with a 5 nm process node. It features 32 GB of GDDR7 memory on a 512-bit bus, providing a memory bandwidth of 1.79 TB/s. Its core is clocked at 2017 MHz base and 2407 MHz boost, with 21760 shading units. The GPU's benchmark scores are equally imposing, including a Passmark G3D score of 39650 and a 3DMark Steel Nomad DX12 score of 18355. It sits in the 92nd percentile of all GPUs, with nearest rivals including the NVIDIA Tesla P100 PCIe 16 GB (0.3% higher score) and the AMD Radeon Pro Vega 64X (-1.4% lower score).
In this game, the GPU's role becomes increasingly important as the resolution rises. At 1080p, the RTX 5090 is clearly not being utilized to its full potential, as frame rates are astronomically high and likely limited by the CPU. However, as the resolution increases to 1440p and then 4K, the GPU's workload grows. The 4K results show a drop in performance that is more typical of a GPU-bound scenario. For example, at 4K Ultra, the average FPS is 84, which is a 67% drop from the 1080p Ultra score of 253 FPS. This scaling indicates that the RTX 5090's raw pixel-pushing power is being taxed, but not to the point where it is completely overwhelmed.
The RTX 5090's 32 GB of VRAM is an enormous amount for Pc Building Simulator, a game that likely does not have demanding texture requirements. The data shows no evidence of VRAM limitations, as the frame rates are not exhibiting stuttering or unusual drops that would indicate memory swapping. The GPU's high clock speeds and immense compute power (104.8 TFLOPS FP32) are more than sufficient for the game's rendering needs. The measured data suggests that the GPU is a silent partner in this configuration at lower resolutions, but it becomes the more dominant factor at 4K, where its performance is more closely aligned with what the resolution demands. The card's massive bandwidth and memory capacity are likely never stressed by this title, making the GPU a component that is vastly over-provisioned for the task.
How This Combo Ranks
The combination of the Intel Core i7-14700K and the NVIDIA GeForce RTX 5090 is ranked 48th out of 3723 tested combos in Pc Building Simulator. This places it in the top 1.3% of all configurations, which is an exceptional result. The high rank confirms the sheer power of both components, even if the game does not fully utilize them. The ranking indicates that there are only 47 other combinations that produce higher average frame rates in this specific game, which is a very small number.
Given the individual performance of the CPU and GPU, this ranking is almost expected. The CPU is in the 94th percentile and the GPU is in the 92nd percentile, so a pairing of two top-tier components should naturally result in a top-tier system ranking. However, the data also shows that the game is not scaling well with the hardware. The fact that the combo is not ranked #1, despite having some of the most powerful consumer hardware available, suggests that other combinations may have slightly higher clock speeds or more optimized configurations for this specific title's low-threaded nature.
The rank of 48 out of 3723 combos means that this system is faster than 98.7% of all other tested configurations. This is a dominant position, but it also highlights the law of diminishing returns. The delta between this combo and the next few ranks is likely minimal, as the game's engine imposes a hard ceiling on performance. The data suggests that while this is a top-tier combo, the performance headroom is not as large as the hardware specifications might suggest, due to the game's inherent limitations. The 4K Ultra score of 84 FPS is respectable but not exceptionally high, indicating that the game's simulation logic is the true bottleneck, even in a system of this caliber.
Measured FPS Breakdown
The measured frame rates provide a detailed picture of performance across all settings and resolutions. At 1920x1080, the system is capable of producing extremely high frame rates. With Low settings, the average FPS is 449. Moving to Medium settings, the average drops to 377 FPS, with a minimum of 320 and a maximum of 433. High settings produce an average of 266 FPS, and Ultra settings yield 253 FPS. The gap between Medium and High is significant, suggesting a major shift in workload.
At 2560x1440, the frame rates scale down proportionally. Low settings produce an average of 336 FPS. Medium settings average 238 FPS, with a minimum of 202 and a maximum of 274. High settings average 168 FPS, and Ultra settings average 160 FPS. The gap between High and Ultra at 1440p is only 8 FPS, which is a much smaller difference than the 13 FPS gap seen at 1080p, indicating that the CPU is becoming less of a factor as resolution increases.
At 3840x2160, the frame rates become more moderate. Low settings produce an average of 176 FPS. Medium settings average 124 FPS, with a minimum of 106 and a maximum of 143. High settings average 88 FPS, and Ultra settings average 84 FPS. The difference between High and Ultra at 4K is only 4 FPS, which is negligible. This suggests that at 4K, the GPU is the primary limiting factor for the higher presets, but the CPU is still limiting the Low setting performance, as the 176 FPS at 4K Low is still a very high number that is likely constrained by the game's logic.
FAQ
Q: What is the highest average frame rate achieved by this combo in Pc Building Simulator?
A: The highest average frame rate recorded is 449 FPS, which is achieved at 1920x1080 resolution with Low settings.
Q: How does the performance drop from 1080p to 4K on the Medium preset?
A: At 1080p Medium, the average FPS is 377. At 4K Medium, the average FPS is 124. This represents a 67% decrease in performance when moving from 1080p to 4K.
Q: What is the minimum FPS recorded for this combo?
A: The minimum FPS recorded is 106, which occurs at 3840x2160 resolution with Medium settings.
Q: Is there a significant performance difference between High and Ultra settings at 4K?
A: No, the difference is minimal. At 4K, High settings produce an average of 88 FPS, while Ultra settings produce an average of 84 FPS, a difference of only 4 FPS.
Q: How does this combo rank compared to all other tested combinations?
A: This combo is ranked 48th out of 3723 tested combos, placing it in the top 1.3% of all configurations tested.
Q: At which resolution does the frame rate drop below 100 FPS on the High preset?
A: The frame rate drops below 100 FPS on the High preset at 3840x2160 resolution, where the average is 88 FPS.
Settings Recommendations
The measured data provides clear guidance for optimizing the experience in Pc Building Simulator. For users with high refresh rate monitors, the 1920x1080 resolution is the best choice, as it allows for frame rates exceeding 250 FPS on all presets. Even the Ultra preset at 1080p delivers 253 FPS, which is more than sufficient for any display. However, the difference between High and Ultra at 1080p is only 13 FPS, so choosing High settings for a small performance buffer is a reasonable trade-off.
At 2560x1440, the Medium preset offers a strong balance, with an average of 238 FPS and a minimum of 202 FPS, ensuring smooth gameplay. The High and Ultra presets at 1440p also perform well, with averages of 168 and 160 FPS, respectively, but the incremental visual improvement may not be worth the significant frame rate drop from Medium. For those seeking the highest visual fidelity without sacrificing smoothness, the High preset is recommended, as it maintains an average above 144 FPS.
At 3840x2160, the data indicates that the Medium preset is the optimal choice for a smooth experience, with an average of 124 FPS and a minimum of 106 FPS. This keeps the frame rate above the 100 FPS threshold, which is important for maintaining responsiveness. The High and Ultra presets at 4K produce averages of 88 and 84 FPS, which are playable but may not be ideal for all users. Given the tiny performance difference between High and Ultra at 4K (only 4 FPS), it is recommended to use Ultra settings if the visual quality is desired, as the cost is negligible. The Low preset at 4K produces 176 FPS, but it likely sacrifices too much visual detail for a simulation game where seeing component details is important.
Hardware Specifications
Intel Core i7-14700K
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5090 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 176.0 |
| 3840x2160 | Medium | 124.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Ultra | 84.0 |
| 2560x1440 | Low | 336.0 |
| 2560x1440 | Medium | 238.0 |
| 2560x1440 | High | 168.0 |
| 2560x1440 | Ultra | 160.0 |
| 1920x1080 | Low | 449.0 |
| 1920x1080 | Medium | 377.0 |
| 1920x1080 | High | 266.0 |
| 1920x1080 | Ultra | 253.0 |
Pc Building Simulator with ii7-14700K + Other GPUs
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Pc Building Simulator with RTX 5090 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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