Pc Building Simulator
This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 88 | 124 | 176 |
| 1440p QHD | 160 | 168 | 238 | 336 |
| 1080p Full HD | 253 | 266 | 377 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-14700F + NVIDIA GeForce RTX 5090, In-Depth Analysis
Pc Building Simulator is a light simulation title, and the benchmark results for the Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5090 reflect that. The data shows a system that is massively overqualified for the task, delivering triple-digit frame rates even at 4K Ultra settings. This combination is not about pushing the hardware to its limits but rather about providing an exceptionally smooth and responsive experience for a game that is more about system assembly and management than high-intensity graphics.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 is the defining component in this pairing. Its specifications are extreme by any measure, but the way they interact with Pc Building Simulator is telling. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, yielding a bandwidth of 1.79 TB/s. This enormous memory pool is far beyond what this simulation game requires, and the frame rate data confirms that the GPU is never struggling for memory capacity or bandwidth. The high pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are also more than sufficient to handle the game's visual workload, which is largely static 3D scenes of cases, motherboards, and interior PC layouts.
The GPU's clock behavior is relevant to frame pacing. The base clock is 2017 MHz, and the boost clock is 2407 MHz. The benchmark results show that at lower settings, the average FPS is extremely high, suggesting the GPU is boosting frequently and staying at high utilization. For instance, at 1920x1080 with Low settings, the average FPS is 429. This is a scenario where the GPU can render frames as fast as the CPU can feed it. Conversely, at 3840x2160 with Ultra settings, the average FPS drops to 84. This is a more balanced scenario where the GPU is finally being taxed, but the result is still perfectly playable. The minimal FPS data provided for Medium settings at 1440p (202 min, 274 max) and 1080p (320 min, 433 max) indicates that even in moments of complexity, frame times remain consistent and high.
The RTX 5090's PassMark G3D score of 39650 and its 92nd percentile ranking among all GPUs confirm its position as a top-tier performer. Its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB and the AMD Radeon RX 6850M XT, with which it trades places within a 1.4% delta. This contextualizes the RTX 5090 as a leader in raw compute, but Pc Building Simulator is not a compute-bound title. The game's performance is more dependent on draw calls and geometry, areas where the RTX 5090 is also formidable. The inclusion of 170 ray tracing cores and 680 tensor cores is a spec-sheet advantage that does not manifest in measurable FPS gains in this specific game, as there is no ray-traced workload present in the measured presets. The practical takeaway is that for this game, the RTX 5090 is a high-refresh-rate beast, and the 4K Ultra result of 84 FPS is likely the only scenario where the GPU's capabilities are even partially exercised.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average frame rate at 2560x1440 with High settings?
A: The measured average FPS is 168, with no min or max FPS recorded. This result indicates a very smooth experience at a popular high-refresh-rate resolution.
Q: Is the RTX 5090's performance in this game bottlenecked by the CPU?
A: The data strongly suggests a CPU bottleneck at lower resolutions. At 1920x1080 with Low settings, the average FPS is 429, which is extraordinarily high but still limited by the CPU's ability to process the game's logic. At 3840x2160 with Low settings, the average FPS is 176, which is a significant drop, showing that the GPU load is increasing. The i7-14700F is a capable CPU, but its performance ceiling is evident in the extremely high FPS targets this GPU can reach.
Q: How does the combo rank compared to other tested configurations?
A: The Intel Core i7-14700F + NVIDIA GeForce RTX 5090 combination ranks 58th out of 3723 tested combos. This places it in the top 1.6% of all configurations, indicating it is a very high-performing pairing overall.
Q: What is the difference in average FPS between Ultra and Low settings at 4K?
A: At 3840x2160, the Ultra preset delivers an average of 84 FPS, while the Low preset delivers an average of 176 FPS. This is a difference of 92 FPS, or roughly a 110% performance uplift when dropping from Ultra to Low.
Q: What is the launch MSRP of the CPU?
A: The launch MSRP of the Intel Core i7-14700F is $359.
Q: Does the 32 GB of VRAM on the GPU help in this game?
A: The data does not indicate a scenario where VRAM capacity is a limiting factor. The game is not graphically demanding enough to utilize a significant portion of the 32 GB GDDR7 memory, and the frame rates remain high even at 4K. It is more of a future-proofing asset than a benefit for this specific title.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of an Intel Core i7-14700F with an NVIDIA GeForce RTX 5090 achieves a rank of 58 out of 3723 tested combos. This percentile placement is significant. It means this specific pairing outperforms the vast majority of systems in the database, including many with more expensive or newer processors. The ranking is a holistic measure of the system's ability to run this game, and a rank of 58 indicates that the system is not only capable of high frame rates but also does so consistently across the tested settings.
The ranking is more than just a number; it reflects a balance. While the RTX 5090 is a top-tier GPU, the i7-14700F is a high-end mid-range CPU (with an average benchmark score of 53620, placing it in the 91st percentile of all CPUs). The synergy between the two is effective for this game. The CPU's 20 cores and 28 threads are more than enough to handle the simulation's logic, while the GPU's massive bandwidth and compute power provide the visual output. This combination does not suffer from a glaring bottleneck that would drag its rank down. The data shows that at 4K Ultra, the system still produces 84 FPS, which is a playable result, and at lower resolutions, the frame rates are high enough to keep the system in the upper echelon of the rankings. The 0.6% delta to the AMD Ryzen 9 7900X in average CPU score shows that the i7-14700F is closely matched with other top processors, but the RTX 5090's GPU score delta of 1.1% to the AMD Radeon RX 6850M XT is a larger gap, reinforcing that the GPU choice is a primary driver of this combo's high rank.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data across all resolutions and presets indicates that the best experience is found at High settings for most users, but the choice depends on the target resolution and refresh rate. At 1920x1080, the High preset delivers an average of 266 FPS. This is an excellent result that will easily saturate a 240Hz monitor. The Ultra preset at 1080p only drops the average FPS to 253, a negligible difference of 13 FPS. Given the minimal performance penalty, Ultra at 1080p is a valid choice for maximum visual fidelity, but High is the sweet spot for ensuring a stable, high-frame-rate experience.
At 2560x1440, the High preset produces an average of 168 FPS. This is still a high frame rate that is suitable for 144Hz or 165Hz displays. The Ultra preset at this resolution averages 160 FPS, which is also excellent. The difference is just 8 FPS, so the choice between High and Ultra here is purely about visual preference. However, the Medium preset at 1440p shows a min FPS of 202 and a max of 274, with an average of 238. This suggests that Medium provides a more consistent frame time distribution, which could be preferable for competitive play if the game had such a mode, but the High and Ultra results are already so high that the extra visual quality is worth the slight FPS reduction.
At 3840x2160, the High preset averages 88 FPS, while Ultra drops to 84 FPS. The difference is only 4 FPS, making Ultra the more sensible choice for 4K users, as the visual upgrade comes at a negligible cost. The Medium preset at 4K has a min FPS of 106 and a max of 143, with an average of 124, which is a more significant jump in performance. For a 60Hz 4K display, Ultra is the clear recommendation. For a 120Hz or higher 4K display, the Medium preset is the only one that provides a comfortably high average FPS above 120, but the Low preset at 176 FPS is the only one that will truly take advantage of a high-refresh 4K panel. The best experience, balancing visual quality and smoothness, is the Ultra preset at 4K, given that it stays above 60 FPS with an 84 average, or the High preset at 1440p for users who prioritize higher refresh rates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080: The data shows a clear progression of performance scaling. At Low settings, the average FPS is 429. Moving to Medium, the average FPS drops to 377, with a recorded min of 320 and max of 433. At High settings, the average is 266 FPS. The Ultra preset delivers an average of 253 FPS. This pattern shows that the most significant performance hit occurs between Medium and High, a drop of 111 FPS. The difference between High and Ultra is a minor 13 FPS.
2560x1440: At this resolution, the Low settings preset averages 336 FPS. The Medium preset averages 238 FPS, with a min of 202 and a max of 274. The High preset averages 168 FPS. The Ultra preset averages 160 FPS. The scaling here is more linear, with a drop of 98 FPS from Low to Medium, a further drop of 70 FPS from Medium to High, and just an 8 FPS drop from High to Ultra. The min FPS data for Medium at this resolution (202) is higher than the average FPS for High (168), indicating that the Medium preset provides a more consistent frame time experience.
3840x2160: The 4K results show the GPU being more heavily utilized. At Low settings, the average FPS is 176. The Medium preset averages 124 FPS, with a min of 106 and a max of 143. The High preset averages 88 FPS. The Ultra preset averages 84 FPS. The performance scaling here is steep from Low to Medium (a 52 FPS drop) but much flatter from High to Ultra (only a 4 FPS drop). The min FPS of 106 for the Medium preset is notably higher than the average FPS for the High and Ultra presets, suggesting that Medium is the most stable option at 4K, but High and Ultra are still perfectly playable with averages above 84 FPS.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a Raptor Lake Refresh part with 20 cores and 28 threads. Its base clock is 2.10 GHz, and it boosts up to 5.40 GHz. This high boost clock is critical for a game like Pc Building Simulator, which relies on single-threaded performance for UI interactions, physics calculations, and game logic. The CPU's single-core performance is reflected in its Cinebench R23 single-core score of 4958 and its Geekbench single-core score of 2429. The high boost clock ensures that the main game thread can run at maximum speed, preventing the CPU from becoming a bottleneck at lower resolutions where the GPU can produce very high frame rates.
The multi-threaded performance of the 20 cores is also relevant, though less critical for this title. The Cinebench R23 multi-core score of 35122 and the PassMark multi-thread score of 41317 indicate that the CPU can handle background tasks and any multi-threaded game systems without issue. The 33 MB of shared L3 cache is a large pool that helps keep frequently accessed data close to the cores, reducing latency. The CPU's 91st percentile ranking and its average benchmark score of 53620 place it just 0.2% behind the Intel Xeon 6505P and 0.6% ahead of the AMD Ryzen 9 7900X, showing that it is a high-performance part, though not the absolute fastest.
In the context of this game's measured results, the CPU's role is to feed the GPU. The data shows that at 1080p Low, the average FPS is 429, which is a CPU-limited scenario. The RTX 5090 is capable of rendering far more frames, but the i7-14700F's single-thread performance sets a ceiling. As the resolution increases to 4K, the GPU becomes the limiting factor, and the average FPS drops to 176 at Low settings. This indicates that the CPU is not a significant bottleneck at higher resolutions. The CPU's boost clock of 5.40 GHz is the primary factor that allows this system to hit such high frame rates at 1080p, and its multi-core capabilities ensure that the overall system remains responsive even when the game is running at 429 FPS. The CPU's TDP of 65 W is remarkably low for its performance class, which is a positive for system builders looking to manage thermals in a compact build, but it does not directly affect the FPS numbers. The memory support for DDR4 and DDR5 is a practical consideration, but the measured FPS data does not differentiate between the two.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5090 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 176.0 |
| 3840x2160 | Medium | 124.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Ultra | 84.0 |
| 2560x1440 | Low | 336.0 |
| 2560x1440 | Medium | 238.0 |
| 2560x1440 | High | 168.0 |
| 2560x1440 | Ultra | 160.0 |
| 1920x1080 | Low | 429.0 |
| 1920x1080 | Medium | 377.0 |
| 1920x1080 | High | 266.0 |
| 1920x1080 | Ultra | 253.0 |
Pc Building Simulator with ii7-14700F + Other GPUs
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Pc Building Simulator with RTX 5090 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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