Archeage

Archeage

AVERAGE FPS
150
excellent

This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 71 105 117
1440p QHD 85 124 183 205
1080p Full HD 126 184 271 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 105
3840x2160 High 71
3840x2160 Ultra 48
2560x1440 Low 205
2560x1440 Medium 183
2560x1440 High 124
2560x1440 Ultra 85
1920x1080 Low 283
1920x1080 Medium 271
1920x1080 High 184
1920x1080 Ultra 126

Archeage with Intel Core i7-14700F + NVIDIA GeForce RTX 5090, In-Depth Analysis

Archeage, a 2014 MMORPG, is not typically the first title that comes to mind for hardware stress-testing, yet the measured data for the Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5090 reveals a fascinating profile of a game that is heavily dependent on both processing power and graphics settings. This combination, ranking in the 62nd spot out of 3708 tested combos, demonstrates that even a decade-old MMO can scale significantly with modern hardware. The data shows a system that can dominate at lower settings but struggles to maintain high frame rates at the absolute maximum preset, painting a clear picture of where the bottlenecks lie.

Settings Recommendations

The benchmark results indicate that the "Ultra" preset is not a viable option for a consistently smooth experience in Archeage, despite the immense power of the RTX 5090. The measured average frame rates at Ultra settings are 48 FPS at 4K, 85 FPS at 1440p, and 126 FPS at 1080p. While the 1080p figure is respectable, the 4K result is well below the threshold for high-refresh-rate gaming and suggests that the Ultra preset imposes a rendering load that this combination cannot handle at higher resolutions.

The "High" preset presents a much more compelling case for visual fidelity and performance. At 4K, the average FPS jumps to 71, which is a 48% improvement over Ultra, making it playable on standard 60Hz displays. At 1440p, the High preset delivers 124 FPS, and at 1080p, it hits 184 FPS. This preset appears to be the "sweet spot" for the RTX 5090, as it leverages the GPU's raw power without falling into the performance pitfall of the Ultra settings.

However, the most impressive results come from the "Medium" and "Low" presets. The Medium preset provides a significant boost over High, with average FPS of 105 at 4K, 183 at 1440p, and 271 at 1080p. The Low preset pushes performance even further, reaching 117 FPS at 4K, 205 FPS at 1440p, and 283 FPS at 1080p. For gamers who prioritize high refresh rates or are playing on less demanding displays, the Medium preset offers the best balance, nearly doubling the 4K performance of Ultra while retaining a reasonable level of graphical detail. The data suggests that for the best overall experience, users should select the Medium preset; it provides a substantial margin above 60 FPS at 4K and delivers frame rates well beyond 144Hz at lower resolutions, making it the most versatile choice for this hardware configuration.

GPU Role

The NVIDIA GeForce RTX 5090 is a behemoth of a graphics card, with 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. Its core clocks are a base of 2017 MHz and a boost of 2407 MHz, built on the Blackwell 2.0 architecture with 21,760 shading units. The raw compute power is staggering, with an FP32 performance of 104.8 TFLOPS. In a modern, GPU-bound title, this card would typically dominate, but Archeage presents a unique challenge.

The measured FPS data reveals a clear and unusual pattern. The transition from Low to Medium settings yields relatively small gains, but the jump from High to Ultra causes a dramatic performance collapse. At 4K, the average FPS drops from 71 on High to 48 on Ultra, a 32% decrease. This severe penalty suggests that the Ultra preset enables specific rendering features that are exceptionally taxing on the GPU, likely related to the game's engine. The fact that the RTX 5090, with its massive 32 GB frame buffer, cannot brute-force its way through these settings indicates that the bottleneck is not memory capacity or bandwidth, but rather the computational cost of the Ultra-level effects.

The GPU's role is further clarified by the resolution scaling. Moving from 1080p to 4K at High settings results in a 61% reduction in frame rate (from 184 to 71 FPS), which is a larger drop than would be expected if the CPU were the sole limiting factor. This indicates that at higher resolutions, the GPU is indeed being pushed harder. The RTX 5090 is clearly the workhorse of this system, but its performance in Archeage is capped by the game's engine and the specific demands of its Ultra preset, rather than by its own physical limits.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. It features a 33 MB shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 35,122 and a single-core score of 4,958. It holds a 91st percentile ranking against all CPUs, placing it in the top tier of processors.

In Archeage, the CPU's role appears to be critical at lower resolutions and settings. The data shows that when the GPU is not under heavy load, the frame rates are exceptionally high, suggesting that the processor is feeding the GPU efficiently. For instance, at 1080p with Low settings, the system achieves 283 FPS. This high frame rate confirms the CPU's strong single-core performance, which is often the primary driver in MMOs that rely on game logic and network handling.

However, the CPU's influence diminishes at higher resolutions. The FPS difference between 1080p and 1440p at Low settings is 78 FPS (from 283 to 205), which is a substantial drop. This indicates that while the CPU is capable of producing high frame rates, the GPU's rendering workload becomes the limiting factor as resolution increases. The i7-14700F is more than sufficient to avoid being a bottleneck in this game, as evidenced by the high frame rates achieved at lower resolutions. It provides the necessary processing power to ensure that the RTX 5090 is the primary determinant of performance, except when the game's own engine limitations (like the Ultra preset) come into play.

How This Combo Ranks

The combination of the Intel Core i7-14700F and the NVIDIA GeForce RTX 5090 ranks 62nd out of 3708 tested combos in Archeage. This places it in the top 1.7% of all configurations, which is an exceptional position. The data shows that this is a top-tier pairing, but it is not the absolute best, suggesting that other combinations of CPUs and GPUs can yield even higher frame rates in this specific game.

The high rank is likely due to the balanced nature of the components. The CPU's strong single-threaded performance ensures that the game logic is handled efficiently, while the GPU's immense power can render frames at high resolutions. However, the rank of 62, rather than number one, implies that there are combinations that can overcome the Ultra preset's performance penalty more effectively or that have a better balance of processing power for the game's particular engine.

Looking at the rivals for each component, the CPU is closely matched with the AMD Ryzen 9 7900X, which has an average benchmark score that is 0.6% higher. The GPU, meanwhile, is compared to the AMD Radeon RX 6850M XT, which scores 1.1% higher in its average benchmarks. While these deltas are small, they suggest that a system using the Ryzen 9 7900X and RX 6850M XT might potentially edge out this configuration in certain scenarios, contributing to the rank not being higher. The data confirms that while this combo is elite, there is still a small margin of performance headroom that other top-tier components can exploit.

FAQ

Q: What is the best resolution to play Archeage with this hardware?

A: The data indicates that 2560x1440 offers the most balanced experience. At High settings, it achieves 124 FPS, which is excellent for high-refresh-rate monitors. While 1920x1080 provides higher frame rates (184 FPS at High), the visual fidelity at 2560x1440 is superior, and performance remains well above playable thresholds.

Q: Can this system run Archeage at 4K with high settings?

A: Yes, it can. The measured average FPS at 3840x2160 with High settings is 71 FPS. This is smooth enough for a standard 60Hz 4K monitor. However, it is not sufficient for a 120Hz or 144Hz 4K display.

Q: Why is the Ultra preset so much slower than High?

A: The measured data shows a significant performance drop when switching from High to Ultra. At 4K, the average FPS falls from 71 to 48. This indicates that the Ultra preset enables particularly demanding rendering features that have a disproportionate impact on performance in this game, regardless of the GPU's raw power.

Q: How does the RTX 5090's 32 GB of VRAM affect performance?

A: The 32 GB of GDDR7 memory is far more than Archeage requires. The performance bottleneck is not related to VRAM capacity, as the card has ample memory. The data suggests that the limiting factor is the computational load of the game's settings, not memory allocation.

Q: Is the Intel Core i7-14700F a bottleneck for the RTX 5090 in this game?

A: The benchmark data suggests it is not a significant bottleneck at higher resolutions. At 1080p and 1440p with Low settings, the frame rates are very high (283 and 205 FPS), indicating the CPU is capable of driving the GPU. At higher resolutions, the GPU becomes the limiting factor, as shown by the larger percentage drops in FPS when scaling up.

Q: What is the highest average FPS achievable with this combo?

A: The highest average FPS recorded in the data is 283, achieved at 1920x1080 with Low settings. This highlights the CPU's ability to generate extremely high frame rates when the GPU's workload is minimized.

Measured FPS Breakdown

The following data points are the exact measured average FPS values for this hardware combination in Archeage.

At 1920x1080:

  • Low: 283 FPS
  • Medium: 271 FPS (observed range: 231 to 312 FPS)
  • High: 184 FPS
  • Ultra: 126 FPS

At 2560x1440:

  • Low: 205 FPS
  • Medium: 183 FPS (observed range: 155 to 210 FPS)
  • High: 124 FPS
  • Ultra: 85 FPS

At 3840x2160:

  • Low: 117 FPS
  • Medium: 105 FPS (observed range: 89 to 120 FPS)
  • High: 71 FPS
  • Ultra: 48 FPS

The data shows a clear and consistent scaling pattern. For every resolution, the order of performance from fastest to slowest is Low, Medium, High, and Ultra. The gap between Medium and High is substantial, but the gap between High and Ultra is even more pronounced. At 4K, the difference between Low and Ultra is a massive 69 FPS (117 to 48), which is a 59% reduction in performance. This demonstrates that while the hardware is capable of incredibly high frame rates, the game's most demanding settings can still bring it to its knees.

Resolution Scaling

The impact of resolution on frame rates reveals critical insights into the system's balance. Moving from 1920x1080 to 2560x1440 at Low settings results in a frame rate drop from 283 to 205 FPS, which is a 27.6% decrease. The subsequent jump from 2560x1440 to 3840x2160 at the same settings brings the frame rate down to 117 FPS, which is a further 42.9% decrease. The total drop from 1080p to 4K at Low settings is a significant 58.7%.

This scaling pattern provides evidence that the GPU becomes the primary limiting factor as resolution increases. The percentage drop in FPS when scaling from 1440p to 4K is significantly larger than the drop from 1080p to 1440p. This is characteristic of a system where the CPU can handle the game logic at lower resolutions, but the GPU's rendering workload becomes the bottleneck as pixel count increases. The i7-14700F is powerful enough to not be a limiting factor at these resolutions, allowing the RTX 5090's performance to be directly reflected in the FPS.

The data at High settings tells a similar story. The FPS drops from 184 at 1080p to 124 at 1440p (a 32.6% decrease) and then to 71 at 4K (a 42.7% decrease). The fact that the relative drops are larger at High settings than at Low settings further confirms that the GPU's load is the main driver of performance. The Ultra preset, however, breaks this trend slightly, as its absolute performance is so low that the resolution scaling has a less dramatic relative impact, but it still shows a clear decline from 126 to 85 to 48 FPS. Overall, the resolution scaling analysis confirms that the RTX 5090 is the dominant component in this configuration, and its performance is the deciding factor for how the game will run at different display resolutions.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5090 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 105.0
3840x2160 High 71.0
3840x2160 Ultra 48.0
2560x1440 Low 205.0
2560x1440 Medium 183.0
2560x1440 High 124.0
2560x1440 Ultra 85.0
1920x1080 Low 283.0
1920x1080 Medium 271.0
1920x1080 High 184.0
1920x1080 Ultra 126.0

Archeage with ii7-14700F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.