Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
154
excellent

This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 55 81 114
1440p QHD 107 110 156 220
1080p Full HD 166 178 250 351

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 81
3840x2160 Ultra 57
3840x2160 High 55
2560x1440 Low 220
2560x1440 Medium 156
2560x1440 High 110
2560x1440 Ultra 107
1920x1080 Low 351
1920x1080 Medium 250
1920x1080 High 178
1920x1080 Ultra 166

Pc Building Simulator with Intel Core i5-14600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core i5-14600KF and NVIDIA GeForce RTX 3080 combination delivers a fascinating performance profile in Pc Building Simulator, a Simulation title from 2019. The data reveals a setup that is overwhelmingly capable at lower resolutions but begins to show its limitations as pixel counts rise. The CPU, with its 14 cores and 20 threads, provides a massive foundation, while the GPU’s 10 GB of VRAM and Ampere architecture dictate the upper bounds of visual fidelity. This analysis breaks down exactly where each component shines and where the bottleneck shifts, using the measured FPS data to tell the story.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor built on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This high boost clock is critical for a simulation title like Pc Building Simulator, which relies heavily on single-threaded performance for game logic, physics calculations, and the management of individual component states. The CPU’s benchmark scores reinforce this strength, with a Geekbench single-core score of 2778 and a Cinebench R23 single-core score of 4643, placing it in the 93rd percentile of all CPUs.

In the context of this game, the CPU’s multi-threaded might also plays a role. The Cinebench R23 multi-core score of 32889 and a PassMark multithread score of 38697 indicate that background simulation tasks—like temperature calculations or power draw estimations—can be handled without stuttering the main game loop. The data shows the CPU is a strong partner, but its influence on the final FPS diminishes as the resolution increases and the GPU becomes the primary workload driver. The nearest rival, the Intel Core i5-14600K, has an average benchmark score that is only 0.4% different, confirming the 14600KF is operating at the expected level for its class.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS achieved by this combo at 1080p?

A: The highest average FPS is 350.8, which is achieved at 1920x1080 resolution with Low settings.

Q: How does the CPU compare to its closest rival in terms of average benchmark score?

A: The Intel Core i5-14600KF has an average benchmark score of 49367, which is 0.4% higher than the Intel Core i5-14600K’s score of 49166.

Q: What is the performance delta between the GPU and its closest rival?

A: The NVIDIA GeForce RTX 3080 has an average benchmark score of 35787, which is 0.2% lower than the AMD Radeon Pro Duo’s score of 35860.

Q: What is the difference in average FPS between Ultra and Low settings at 4K?

A: At 3840x2160, the Ultra setting averages 57 FPS, while the Low setting averages 113.8 FPS, a difference of 56.8 FPS.

Q: Does the combo perform better in single-threaded or multi-threaded CPU benchmarks?

A: The CPU excels in multi-threaded workloads, as shown by a Cinebench R23 multi-core score of 32889, but its single-core score of 4643 in the same test is also strong, indicating a balanced design for simulation games.

Q: How does the 1080p Ultra performance compare to the 1440p Ultra performance?

A: At 1920x1080 Ultra, the average FPS is 166.2, while at 2560x1440 Ultra, it drops to 106.6, a reduction of 59.6 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable scaling pattern as resolution increases, which reveals the shifting balance of power between the CPU and GPU. At 1080p with Low settings, the combo achieves 350.8 FPS, indicating that the CPU is capable of feeding frames at an extremely high rate. When moving to 1440p at the same Low settings, the FPS drops to 219.9, and at 4K, it falls to 113.8. This scaling suggests that the GPU is becoming the limiting factor, even at Low settings, as the pixel count quadruples from 1080p to 4K.

The trend becomes even more pronounced at higher quality presets. At Ultra settings, the FPS drops from 166.2 at 1080p to 106.6 at 1440p, and finally to 57 at 4K. The percentage drop from 1080p to 4K at Ultra is roughly 66%, which is a significant reduction. This indicates that the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are being heavily taxed at 4K, while the CPU’s high boost clock ensures it is not the primary constraint. The data implies that for maximum frame rates, 1080p is the sweet spot, while 4K is only viable at lower settings or for less demanding scenes.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo is exceptionally fast. The Low preset delivers an average of 350.8 FPS, which is more than enough for any high-refresh-rate monitor. Medium settings yield 250.1 FPS, High settings produce 178.3 FPS, and the Ultra preset still manages a very playable 166.2 FPS. The difference between Low and Ultra is 184.6 FPS, showing that the GPU has headroom to spare at this resolution.

Moving to 2560x1440, the performance remains strong but starts to show the GPU’s workload. Low settings average 219.9 FPS, Medium drops to 155.7 FPS, High hits 110.4 FPS, and Ultra bottoms out at 106.6 FPS. The gap between Low and Ultra here is 113.3 FPS, indicating that the higher resolution is compressing the performance envelope.

At 3840x2160, the GPU is clearly the limiting factor. Low settings still provide a smooth 113.8 FPS, but Medium falls to 80.5 FPS, High to 55.3 FPS, and Ultra to exactly 57 FPS. The Ultra and High presets are nearly identical in performance, suggesting that the GPU is struggling to process the additional effects and detail levels. The data shows that 4K gaming with this combo is possible, but only at Low or Medium settings for a consistently smooth experience.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the broader database of tested hardware combinations for Pc Building Simulator, this specific pairing of the Intel Core i5-14600KF and NVIDIA GeForce RTX 3080 ranks 531st out of 1769 combos. This places it in the top 30% of all tested configurations, which is a solid result for a mid-to-high-range setup. The rank reflects the balance between the CPU’s impressive multi-threaded and single-threaded performance and the GPU’s strong, though not top-tier, 80th percentile ranking among all GPUs.

The ranking suggests that while this combo is not the absolute fastest, it is well above average for the game’s specific demands. The CPU’s 93rd percentile ranking ensures that it will not bottleneck the GPU in most scenarios, and the GPU’s 80th percentile ranking provides sufficient raw power for high frame rates at 1080p and 1440p. The 531st rank implies that there are 530 other combinations that deliver better overall FPS, but this setup still offers a compelling experience for a simulation game that is not typically as demanding as a AAA shooter.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. For 1920x1080, the Ultra preset is the clear choice, as it delivers an average of 166.2 FPS, which is well above the 60 FPS threshold and leaves plenty of headroom for smooth gameplay. The High preset offers a slight increase to 178.3 FPS, but the visual fidelity of Ultra is worth the minimal performance cost.

At 2560x1440, the High preset provides the best balance, with an average of 110.4 FPS. This is a significant drop from Ultra’s 106.6 FPS, but the visual difference between High and Ultra is often negligible, and the extra frames help ensure a stable experience. The Medium preset is also viable at 155.7 FPS, but High is preferred for better image quality.

For 3840x2160, the Medium preset is the recommended starting point, offering an average of 80.5 FPS. This is a playable frame rate for a simulation game, and it is a substantial improvement over the High preset’s 55.3 FPS, which may feel stuttery. The Low preset is an option for those prioritizing frame rate, at 113.8 FPS, but Medium provides a better visual experience without sacrificing too much performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 is an Ampere-architecture GPU with a 10 GB GDDR6X memory pool and a 320-bit memory bus, providing a bandwidth of 760.3 GB/s. The GPU’s base clock is 1440 MHz, with a boost clock of 1710 MHz, and it features 8704 shading units. These specifications are directly reflected in the game’s performance, particularly at higher resolutions where the GPU’s memory bandwidth and compute power are stressed.

The 10 GB VRAM is a critical factor at 4K, where the Ultra preset averages only 57 FPS. The data indicates that the GPU is running out of memory or compute headroom, as the High and Ultra presets produce nearly identical results at 4K. In contrast, at 1080p, the GPU has ample resources, as shown by the 350.8 FPS at Low settings, which is likely limited by the CPU’s ability to issue draw calls. The GPU’s PassMark G3D score of 25086 and its 80th percentile ranking among all GPUs confirm that it is a capable performer, but the measured FPS shows that its limits are reached at 4K with high-quality settings. The GPU’s 29.77 TFLOPS of FP32 compute power is sufficient for this simulation title, but the data suggests that the 10 GB memory capacity is the primary bottleneck for the most demanding presets.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 113.8
3840x2160 Medium 80.5
3840x2160 Ultra 57.0
3840x2160 High 55.3
2560x1440 Low 219.9
2560x1440 Medium 155.7
2560x1440 High 110.4
2560x1440 Ultra 106.6
1920x1080 Low 350.8
1920x1080 Medium 250.1
1920x1080 High 178.3
1920x1080 Ultra 166.2

Pc Building Simulator with ii5-14600KF + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.