Pc Building Simulator
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 62 | 88 |
| 1440p QHD | 80 | 84 | 119 | 168 |
| 1080p Full HD | 127 | 133 | 189 | 266 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 4060, In-Depth Analysis
Pc Building Simulator with an Intel Core i5-14600K and NVIDIA GeForce RTX 4060 produces a combo that ranks 2006 out of 3723 tested configurations in this game, placing it in the middle of the pack. The measured data shows a system that is capable of smooth gameplay at 1080p and 1440p, but which begins to strain at 4K, particularly on higher presets. This analysis breaks down the CPU and GPU contributions, scaling behavior, and the optimal settings for the best experience.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600K is a 14-core, 20-thread processor from the Raptor Lake-R family, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It features 24 MB of shared L3 cache and 2 MB of L2 cache per core, which provides substantial headroom for simulation-heavy workloads. In Pc Building Simulator, the CPU is the primary driver of logic, part compatibility checks, and system boot simulations, so a strong multi-core score is directly relevant to maintaining consistent frame pacing.
The CPU's benchmark results are robust: it scores 24,491 in Cinebench R23 multi-core and 2,064 in single-core. Its Geekbench multi-core score is 16,673, with a single-core score of 2,491. These numbers place the i5-14600K in the 90th percentile of all CPUs, giving it an average benchmark score of 48,618. Its nearest rivals include the Intel Xeon Gold 5318H (0.2% slower), AMD EPYC 4345P (0.3% faster), Intel Core Ultra 5 245HX (0.7% faster), and Intel Core Ultra 5 245 (0.8% slower). The tight deltas here show that this CPU is in a well-populated performance tier, meaning its real-world advantage comes from its high boost clock and 20 threads rather than a raw core-count lead.
In the measured FPS data, the CPU's influence is most visible at 1080p Low, where the system hits 266 FPS average. This is a scenario where the graphics card is not the bottleneck, and the CPU's single-thread performance (PassMark single-thread score of 4,270) allows the simulation logic to run at high speed. The 14 cores (comprising both performance and efficiency cores) handle background tasks and the game's internal physics without causing frame drops, even when the GPU is underutilized. The PassMark multithread score of 38,682 further confirms that the processor can manage the game's multi-threaded systems, though Pc Building Simulator's reliance on sequential part validation means single-core speed matters more at lower resolutions.
Compared to its rivals, the i5-14600K's performance is essentially a statistical tie, but its 5.30 GHz boost clock gives it an edge in lightly-threaded tasks that the game's UI and menu interactions depend on. The 125 W TDP and Intel Socket 1700 compatibility are worth noting for builders, but the data shows that this CPU will not limit the RTX 4060 in most scenarios—except possibly at 1080p Low where the frame rate is already extremely high.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: Can the RTX 4060 handle 4K Ultra settings in Pc Building Simulator?
A: No. At 3840x2160 Ultra, the average FPS is 42, which is below the 60 FPS threshold for smooth gameplay. Dropping to High settings raises the average to 44 FPS, still not playable for most users.
Q: What is the best resolution for this combo?
A: 2560x1440 with Medium settings delivers 119 FPS average with a minimum of 101 FPS, offering a good balance of visual quality and frame rate. At 1920x1080, even Ultra settings reach 127 FPS average, making 1080p the most reliable choice for high refresh rates.
Q: How does the CPU compare to its closest rivals?
A: The i5-14600K has an average benchmark score of 48,618, which is 0.2% lower than the Intel Xeon Gold 5318H, 0.3% higher than the AMD EPYC 4345P, 0.7% higher than the Intel Core Ultra 5 245HX, and 0.8% lower than the Intel Core Ultra 5 245. All four rivals are within 1% of each other.
Q: Is the 8 GB VRAM on the RTX 4060 sufficient for this game?
A: The data shows no VRAM-related stutters or crashes at any resolution tested, with the lowest average FPS of 42 occurring at 4K Ultra. The 8 GB GDDR6 memory with 272.0 GB/s bandwidth appears adequate for Pc Building Simulator's visual demands.
Q: What settings provide the highest frame rate?
A: The highest measured average is 266 FPS at 1920x1080 with Low settings. This is nearly double the next best (168 FPS at 1440p Low), indicating that Low settings at 1080p remove most of the GPU load, letting the CPU run the simulation at full speed.
Q: How does the RTX 4060's rank compare to other GPUs?
A: The RTX 4060 sits in the 61st percentile of all GPUs with an average benchmark score of 17,639. Its nearest rival is the AMD Radeon HD 7790, which is 0.2% faster, followed by the AMD Radeon 780M (0.3% slower) and AMD Radeon Pro 560 (0.5% slower).
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear scaling pattern from 1080p to 4K, and the behaviour reveals when the GPU becomes the limiting factor. Starting at 1920x1080 Ultra, the system averages 127 FPS. Moving to 2560x1440 Ultra, the average drops to 80 FPS—a 37% reduction. Going further to 3840x2160 Ultra, the average falls to 42 FPS—a 67% reduction from 1080p Ultra.
This steep decline indicates that the GPU is heavily taxed by pixel count at higher resolutions. At 1080p, the CPU can push frame rates high, but at 4K, the RTX 4060's 15.11 TFLOPS of FP32 performance and 118.1 GPixel/s pixel rate are insufficient to maintain high frame rates on demanding presets. The 128-bit memory bus and 272.0 GB/s bandwidth also contribute to the bottleneck, as higher resolutions require more memory throughput.
Looking at the Low settings, the scaling is less severe: 266 FPS at 1080p, 168 FPS at 1440p, and 88 FPS at 4K. This shows that when the GPU's shading workload is minimal, the performance drop is more linear, suggesting the CPU and memory subsystem can still keep up. The gap between Low and Ultra settings widens as resolution increases—at 1080p, the difference is 139 FPS (266 vs 127), but at 4K, it narrows to 46 FPS (88 vs 42). This indicates that at 4K, even Low settings push the GPU to its limits, while at 1080p, Ultra settings are easily handled.
The data suggests that the limiting component is almost always the GPU at 1440p and above, except at 1080p Low where the CPU's single-thread speed becomes the ceiling. For a builder considering this combo, the takeaway is that 1080p and 1440p are the sweet spots, with 4K reserved for Low or Medium presets that stay above 60 FPS.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers excellent performance across all presets. Low settings produce an average of 266 FPS, Medium settings reach 189 FPS with a minimum of 160 and maximum of 217, High settings average 133 FPS, and Ultra settings drop slightly to 127 FPS. All values are far above the 60 FPS target, making 1080p a comfortable experience for any setting.
At 2560x1440, the numbers remain strong but show more variation. Low settings average 168 FPS, Medium settings average 119 FPS with a minimum of 101 and maximum of 137, High settings average 84 FPS, and Ultra settings average 80 FPS. The jump from Medium to High costs 35 FPS, while High to Ultra costs only 4 FPS, suggesting diminishing returns on the highest preset.
At 3840x2160, the system struggles on higher presets. Low settings average 88 FPS, which is playable, but Medium settings drop to 62 FPS with a minimum of 53 and maximum of 72, putting the minimum below 60 FPS. High settings average 44 FPS, and Ultra settings average 42 FPS, both of which are not suitable for smooth gameplay. The Medium preset at 4K is the only one that approaches playability, and even then, its minimum FPS of 53 is a concern.
The min/max data for Medium settings across resolutions shows consistency: at 1080p, the range is 160–217 FPS; at 1440p, it is 101–137 FPS; at 4K, it is 53–72 FPS. This suggests that Medium settings scale predictably, with the GPU becoming the bottleneck as resolution increases. For other presets, only average FPS is available, so the Medium data provides the best insight into frame pacing stability.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4060 is an Ada Lovelace architecture GPU with 8 GB of GDDR6 memory on a 128-bit bus, delivering 272.0 GB/s of bandwidth. Its base clock is 1830 MHz with a boost clock of 2460 MHz, and it has 3072 shading units, 96 TMUs, and 48 ROPs. The GPU's 15.11 TFLOPS of FP32 performance and 118.1 GPixel/s pixel rate are mid-range numbers, placing it in the 61st percentile of all GPUs.
In Pc Building Simulator, the GPU's role is primarily rendering the 3D workspace, component models, and case layouts. The 8 GB VRAM is sufficient for the game's textures, as evidenced by stable performance even at 4K Medium, where the minimum FPS of 53 indicates no VRAM-related hitches. The 24 RT cores and 96 tensor cores are present but unused by this simulation title, so the GPU's raw rasterization performance is what matters.
The GPU's benchmark scores reflect its mid-tier status: a 3DMark Steel Nomad DX12 score of 2,302, a Geekbench OpenCL score of 95,057, and a PassMark G3D score of 19,545. Its nearest rivals are the AMD Radeon HD 7790 (0.2% faster), AMD Radeon 780M (0.3% slower), AMD Radeon Pro 560 (0.5% slower), and AMD Radeon Pro 460 (0.7% slower). These rivals are older or integrated GPUs, showing that the RTX 4060 is competitive with previous generations but not a high-end part.
The measured FPS data shows the GPU's limits clearly: at 4K Ultra, the average FPS of 42 is 31% lower than the 61 FPS at 4K Medium, and 52% lower than the 88 FPS at 4K Low. This indicates that the GPU's shading throughput, not its VRAM, is the bottleneck at high resolutions. The 115 W TDP and 300 W suggested PSU are modest, but the performance profile is what a builder should expect from an entry-level 40-series card.
Settings Recommendations — which preset gives the best experience per the measured rows
For the Intel Core i5-14600K and RTX 4060 combination, the optimal settings depend on the target resolution and whether the user prioritizes frame rate or visual fidelity. The measured data provides clear guidance.
At 1920x1080, any preset works well, but Medium settings offer the best balance. The 189 FPS average with a minimum of 160 FPS is more than sufficient for any monitor, and it provides a 26% improvement over High settings (133 FPS) and a 33% improvement over Ultra (127 FPS). The jump from Medium to High costs 56 FPS, which is a significant loss for minimal visual gain in a simulation game where the interface is the main focus. Low settings at 266 FPS are only useful for extreme refresh rate displays, but the visual compromise is unnecessary.
At 2560x1440, Medium settings are again the sweet spot. The 119 FPS average with a minimum of 101 FPS keeps the experience smooth, while High settings drop to 84 FPS and Ultra to 80 FPS. The 35 FPS difference between Medium and High is noticeable, but the visual upgrade in a game like Pc Building Simulator is modest, as most time is spent in menus and on workbenches rather than in fast-paced action. Low settings at 168 FPS are an option for competitive play, but they are not needed for this genre.
At 3840x2160, the choice is more constrained. Low settings at 88 FPS are the only preset that maintains a comfortable margin above 60 FPS. Medium settings at 62 FPS average, with a minimum of 53, are technically playable but risk frame drops during complex builds. High and Ultra settings at 44 and 42 FPS, respectively, should be avoided unless the user accepts a slideshow-like experience. For 4K, the recommendation is to stick with Low settings, or accept Medium with the understanding that the minimum FPS may dip below 60.
Overall, the best experience for this combo is 1440p Medium, which delivers 119 FPS average, or 1080p Medium for higher refresh rates at 189 FPS. The data shows that the RTX 4060 is best utilized at 1080p and 1440p, while the i5-14600K provides enough CPU headroom to avoid bottlenecks in this simulation title.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 168.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 80.0 |
| 1920x1080 | Low | 266.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 133.0 |
| 1920x1080 | Ultra | 127.0 |
Pc Building Simulator with ii5-14600K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 4060
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