Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 39 55 74
1440p QHD 66 72 100 143
1080p Full HD 106 113 159 219

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 55
3840x2160 High 39
3840x2160 Ultra 34
2560x1440 Low 143
2560x1440 Medium 100
2560x1440 High 72
2560x1440 Ultra 66
1920x1080 Low 219
1920x1080 Medium 159
1920x1080 High 113
1920x1080 Ultra 106

Pc Building Simulator with Intel Core i5-14600K + AMD Radeon RX 5700 XT, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-14600K paired with the AMD Radeon RX 5700 XT lands at rank 1298 out of 1769 tested combos in Pc Building Simulator. That places this pairing in the lower-mid tier of the database, meaning it sits ahead of roughly a quarter of all tested configurations but well behind the majority of modern high-end setups. For a simulation title that can stress both CPU and GPU depending on scene complexity, this ranking reflects a system that is functional but not competitive with current-generation hardware.

What matters more than the raw rank is what it tells you about balance. The CPU alone sits in the 93rd percentile among all processors tested, while the GPU is in the 68th percentile among all graphics cards. That gap—a very strong processor paired with a mid-range graphics card—defines the character of this combo. The data shows a system where the GPU is the limiting factor in most scenarios, and the rank of 1298 reflects that bottleneck rather than any deficiency in the processor.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread part based on Raptor Lake architecture, running at a base clock of 3.50 GHz and boosting up to 5.30 GHz. It carries 24 MB of shared L3 cache and 2 MB of L2 cache per core, with 80 KB of L1 per core. In synthetic workloads, the chip produces a Cinebench R23 multi-core score of 32881 and a single-core score of 4642, with a Geekbench multi-core result of 15846 and single-core of 2803. Its PassMark multithread score is 38682, and the average benchmark score across all tests is 49166.

Relative to its nearest rivals, the i5-14600K is essentially tied with the AMD Ryzen 9 5950X, which scores 49062 (a 0.2% delta), and the Intel Core i5-14600KF, which scores 49367 (a -0.4% delta). It also trails the AMD EPYC 4345P by 0.9% and leads the Intel Xeon Gold 5318H by 1%. In the context of Pc Building Simulator, those margins are negligible; the CPU has ample headroom to handle the simulation logic, component interactions, and system-building physics that this game simulates.

The core count and high boost clock matter here because Pc Building Simulator is not a massively multi-threaded title. It benefits more from strong single-thread performance for the UI and build interactions, and the i5-14600K delivers that with a Cinebench R20 single-core score of 1949 and a PassMark single-thread score of 4270. The 14 cores still help when the game has to process many simultaneous component states, but the processor is rarely the constraint in this pairing. The data suggests the CPU is overqualified relative to the GPU, which means frame drops in this combo are almost certainly GPU-bound rather than CPU-bound.

GPU Role

The AMD Radeon RX 5700 XT is a RDNA 1.0 architecture GPU built on a 7 nm process, with a base clock of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. It has 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The card features 2560 shading units, 160 TMUs, and 64 ROPs, with a pixel rate of 121.9 GPixel/s and a texture rate of 304.8 GTexel/s. Its FP32 compute is 9.754 TFLOPS.

In benchmark terms, the RX 5700 XT scores 16277 in PassMark G3D, 93691 in Geekbench Metal, and 77773 in Geekbench OpenCL. Its average benchmark score is 24731, placing it at the 68th percentile of all GPUs tested. The nearest rivals are extremely close: the NVIDIA RTX A5000 Mobile scores 24763 (a -0.1% delta), the Intel Arc A350M scores 24647 (a 0.3% delta), the NVIDIA GeForce RTX 5060 Mobile scores 24592 (a 0.6% delta), and the NVIDIA Quadro RTX 5000 scores 24519 (a 0.9% delta). This clustering shows the RX 5700 XT sits in a tightly contested performance band, with no significant advantage over its closest competitors.

For Pc Building Simulator, the GPU's 8 GB VRAM is sufficient for the game's textures and models, and the 448.0 GB/s bandwidth handles memory transfers without issue. The card's compute capability is adequate for the DX11 and DX12 paths, with PassMark DirectX 11 scores of 116 and DirectX 12 scores of 64. The real constraint is raw rasterization throughput: at higher resolutions and quality presets, the 9.754 TFLOPS ceiling becomes the deciding factor in frame rates.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable to excellent performance across all presets. Low settings produce 219.4 FPS average, Medium drops to 159.1 FPS, High hits 113.2 FPS, and Ultra maintains 105.5 FPS. These numbers show a smooth degradation from Low to Ultra, with a 114 FPS gap between the lowest and highest quality presets. The 1080p results indicate that even at Ultra, the system has enough headroom for a 100 Hz monitor, and at Low it can drive a 240 Hz display.

Moving to 2560x1440, the frame rates compress significantly. Low settings yield 142.8 FPS, Medium drops to 99.8 FPS, High falls to 71.7 FPS, and Ultra bottoms out at 65.8 FPS. The gap between Low and Ultra is 77 FPS, smaller than at 1080p, which signals that the GPU is beginning to feel the resolution load. At 1440p Ultra, the 65.8 FPS average is still playable but barely misses the 72 Hz threshold many users target.

At 3840x2160, performance becomes marginal. Low settings manage 73.8 FPS, Medium drops to 54.5 FPS, High falls to 38.6 FPS, and Ultra sits at 34.3 FPS. The 4K results show a clear ceiling: only Low settings cross the 60 FPS line, and Ultra is barely above 30 FPS. The gap between Low and Ultra at 4K is 39.5 FPS, the smallest of any resolution, indicating the GPU is saturated across all presets.

Resolution Scaling

The FPS drop from 1080p to 4K at each preset reveals where the bottleneck lives. At Low settings, 1080p yields 219.4 FPS, 1440p produces 142.8 FPS, and 4K drops to 73.8 FPS. That is a 66% reduction from 1080p to 4K, which is a steep but expected curve for a GPU-bound scenario. At Ultra settings, 1080p gives 105.5 FPS, 1440p gives 65.8 FPS, and 4K gives 34.3 FPS—a 67% reduction, nearly identical to the Low setting scaling.

This consistency across presets is the key signal. If the CPU were the limiting factor, you would expect the FPS to stay relatively flat as resolution increases, because the processor workload would remain constant. Instead, the frame rate drops proportionally with pixel count at every quality level, which points squarely at the GPU as the constraint. The RX 5700 XT's 448.0 GB/s bandwidth and 9.754 TFLOPS of compute are simply not enough to maintain high frame rates at 4K, regardless of how many cores the i5-14600K brings to the table.

The practical implication is that this combo is best treated as a 1080p or 1440p system. At 1080p, even Ultra clears 100 FPS, and at 1440p, Medium stays above 90 FPS. The 4K numbers are only useful for Low settings, where 73.8 FPS is playable but not silky smooth. The data does not support 4K Ultra as a viable configuration for this pairing.

Settings Recommendations

The measured rows point to a clear sweet spot at 1440p Medium, which delivers 99.8 FPS. This strikes the best balance between visual quality and frame rate, staying well above 60 FPS while offering better fidelity than Low. If you prefer higher image quality, 1440p High at 71.7 FPS is still comfortable for most displays, but 1440p Ultra at 65.8 FPS dips close to the 60 FPS line and is only worth it if you have a 60 Hz monitor.

At 1080p, the recommendation is simpler: use Ultra. The 105.5 FPS average at 1080p Ultra is high enough for any 100 Hz display, and there is no reason to sacrifice quality when the GPU has this much headroom. Dropping to High only gains 7.7 FPS, which is not a meaningful trade for the visual hit. The 219.4 FPS Low result is only relevant for competitive play or if you have a 240 Hz monitor, but Pc Building Simulator is not a fast-twitch title, so that use case is niche.

At 4K, the only sensible preset is Low, which yields 73.8 FPS. Medium at 54.5 FPS is borderline, and High at 38.6 FPS or Ultra at 34.3 FPS are not recommended for smooth gameplay. If you insist on 4K with better quality, the benchmark data suggests this GPU cannot handle it, and you would need a more powerful card to make 4K High or Ultra viable. For the vast majority of users, though, 1440p Medium or 1080p Ultra are the presets that give the best experience per the measured rows, and the data supports treating 4K as a Low-settings-only scenario for this combo.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 5700 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 73.8
3840x2160 Medium 54.5
3840x2160 High 38.6
3840x2160 Ultra 34.3
2560x1440 Low 142.8
2560x1440 Medium 99.8
2560x1440 High 71.7
2560x1440 Ultra 65.8
1920x1080 Low 219.4
1920x1080 Medium 159.1
1920x1080 High 113.2
1920x1080 Ultra 105.5

Pc Building Simulator with ii5-14600K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 5700 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.