Pc Building Simulator
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 37 | 53 | 74 |
| 1440p QHD | 68 | 71 | 100 | 142 |
| 1080p Full HD | 107 | 112 | 159 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Pc Building Simulator runs best on this Intel Core i5-14600K + GeForce RTX 2060 SUPER combination with the Medium preset at 1440p, delivering a 100 FPS average with a narrow 85–116 FPS range that balances smoothness and visual fidelity. At 1080p, Medium pushes to 159 FPS average, making it the optimal choice for high-refresh displays, while High and Ultra settings offer diminishing returns with only 112 and 107 FPS respectively. The data shows that Ultra is the least efficient preset across all resolutions, providing marginal gains over High while costing significant frame rates.
Settings Recommendations
The measured rows indicate that the Medium preset is the sweet spot for this hardware pairing. At 1080p, Medium achieves 159 FPS average with a 135–183 FPS range, which is 47 FPS higher than High (112) and 52 FPS higher than Ultra (107). The gap between Medium and High is substantial, but the visual difference in a simulation game like Pc Building Simulator is less critical than maintaining fluid camera movement when manipulating components. At 1440p, Medium delivers 100 FPS average (85–116 range), which is still comfortably above 60 FPS and provides a 29 FPS advantage over High (71) and a 32 FPS advantage over Ultra (68). For 4K, Medium drops to 53 FPS average (45–60 range), which is playable but not ideal; however, the 4K Medium result remains 16 FPS better than High (37) and 18 FPS better than Ultra (35).
Low settings are only recommended for competitive frame-rate targets or 4K usage. At 4K, Low achieves 74 FPS average, which is the only 4K preset that clears 60 FPS. At 1440p, Low reaches 142 FPS, and at 1080p it hits 225 FPS, but these come at the cost of visual fidelity that matters in a simulation where reading component labels and temperatures is part of the gameplay. The data suggests that Ultra is never worth selecting: it provides the lowest frame rates at every resolution, and the performance delta from High to Ultra is negligible (5 FPS at 1080p, 3 FPS at 1440p, 2 FPS at 4K) while the frame-rate cost from Medium to Ultra is severe (52 FPS at 1080p, 32 FPS at 1440p, 18 FPS at 4K). Benchmark results indicate that Medium at 1440p is the best overall experience, as it maintains 100 FPS while offering better detail than Low and better performance than High or Ultra.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER features 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth, and its benchmark profile shows why it performs adequately in Pc Building Simulator. The GPU’s PassMark G3D score of 16462 places it at the 62nd percentile of all GPUs, with nearest rivals including the RTX 3060 Mobile (deltaPct -0.4) and Radeon Pro 5700 (deltaPct -0.5). The card’s 2176 shading units, 136 TMUs, and 64 ROPs, combined with a 1470 MHz base and 1650 MHz boost clock, deliver 7.181 TFLOPS FP32 performance. These specifications translate to the measured frame rates, where the GPU becomes the primary bottleneck at 4K Ultra (35 FPS) but shows headroom at lower settings.
The 8 GB VRAM capacity is sufficient for Pc Building Simulator’s scenes, which feature detailed PC cases, component models, and workbench environments. The memory clock runs at 1750 MHz (14 Gbps effective), and the 448.0 GB/s bandwidth ensures texture streaming keeps up with the simulation’s demands. At 1080p, the GPU’s compute resources are underutilized, as evidenced by the massive jump from 107 FPS at Ultra to 225 FPS at Low — a 118 FPS spread that indicates the CPU and memory subsystem can feed the GPU faster than it can render at higher presets. The RTX 2060 SUPER’s DirectX 12 Ultimate support (score 2011 in 3DMark Steel Nomad) and PassMark DirectX 11 score of 130 show it handles modern APIs well. The GPU’s PassMark G2D score of 854 and compute score of 6721 suggest that 2D UI elements, which dominate Pc Building Simulator’s interface, are processed efficiently, but the 3D rendering of components and lighting effects drives the frame-rate differences between presets.
Resolution Scaling
The frame-rate drop from 1080p to 4K reveals a clear GPU-bound scenario at higher resolutions. At Medium settings, the progression is 159 FPS at 1080p → 100 FPS at 1440p → 53 FPS at 4K, representing a 37% reduction from 1080p to 1440p and a further 47% reduction from 1440p to 4K. This scaling pattern indicates that the RTX 2060 SUPER’s rendering throughput is the limiting factor as pixel count increases. At High settings, the drop is 112 FPS at 1080p → 71 FPS at 1440p → 37 FPS at 4K, showing a similar proportional decline. Low settings follow the same trend: 225 FPS at 1080p → 142 FPS at 1440p → 74 FPS at 4K.
The resolution scaling data suggests that Pc Building Simulator is heavily pixel-bound rather than geometry-bound. The fact that 4K Low (74 FPS) outperforms 1080p Ultra (107 FPS) by a significant margin demonstrates that the GPU’s fill rate and shading units are the constraining resources. When comparing resolution scaling across presets, the percentage drop from 1080p to 4K is relatively consistent: Medium loses 66.7% of its frame rate, High loses 67.0%, and Low loses 67.1%. This uniform scaling indicates that the CPU is not introducing a bottleneck at any resolution — the i5-14600K’s 14 cores and 20 threads provide ample processing headroom. The 4K Medium result of 53 FPS (45–60 range) shows that the GPU can barely maintain playable frame rates at 4K with moderate settings, while 4K Ultra at 35 FPS is below the threshold for smooth interaction in a simulation where precision mouse movements matter.
Measured FPS Breakdown
At 1920x1080, the full settings range shows: Low delivers 225 FPS average, Medium delivers 159 FPS (135–183 range), High delivers 112 FPS, and Ultra delivers 107 FPS. The 1080p results demonstrate that Low settings provide more than double the frame rate of Ultra, but the gap between High and Ultra is only 5 FPS, making Ultra a poor trade-off. At 2560x1440, the results are: Low at 142 FPS, Medium at 100 FPS (85–116 range), High at 71 FPS, and Ultra at 68 FPS. The 1440p Medium result remains above 60 FPS, while High and Ultra both dip below the 72 FPS threshold that some high-refresh monitors target. At 3840x2160, the data shows: Low at 74 FPS, Medium at 53 FPS (45–60 range), High at 37 FPS, and Ultra at 35 FPS. Only Low achieves 60+ FPS at 4K, and Medium’s 45 FPS minimum could cause noticeable stutter during complex build scenes.
The measured FPS data shows that Medium is the only preset that provides a consistent experience across all three resolutions, with minimum frame rates of 135 at 1080p, 85 at 1440p, and 45 at 4K. High and Ultra presets have no min/max data, but their averages suggest they operate at the edge of playability at 1440p and below acceptable levels at 4K. The 1080p results indicate that this CPU+GPU combination is capable of exceeding 200 FPS at Low settings, which is useful for esports-style play, but the simulation genre benefits more from stable frame times than extreme frame rates. The 1440p Medium result of 100 FPS average with an 85 FPS minimum provides the best balance of visual detail and performance, as the simulation’s interface and 3D models remain crisp while the frame rate stays well above the 60 FPS threshold. For users with 4K displays, the data suggests either accepting Low settings (74 FPS) or Medium with the understanding that frame rates will fluctuate between 45 and 60 FPS.
FAQ
Q: What is the best preset for 1440p gaming on this system?
A: Medium is the optimal choice, delivering 100 FPS average with a range of 85–116 FPS. High and Ultra drop to 71 and 68 FPS respectively, which is a 29–32 FPS penalty for marginal visual improvements.
Q: Can this system handle 4K resolution in Pc Building Simulator?
A: Yes, but only at Low settings, which achieves 74 FPS average. Medium at 4K produces 53 FPS average (45–60 range), while High (37 FPS) and Ultra (35 FPS) fall below playable thresholds for smooth interaction.
Q: How does the RTX 2060 SUPER compare to its nearest rivals?
A: The GPU’s average benchmark score of 18093 is nearly identical to the RTX 3060 Mobile (18159, deltaPct -0.4) and Radeon Pro 5700 (18189, deltaPct -0.5). It trails the Radeon RX 460 (18373, deltaPct -1.5) and Arc A770M (18383, deltaPct -1.6) by minimal margins.
Q: Is the i5-14600K a bottleneck at any resolution?
A: The data shows no CPU bottleneck. Frame rate scaling from 1080p to 4K is consistent across all presets (approximately 67% drop), indicating the GPU is the limiting factor. The CPU’s 14 cores and 20 threads provide ample headroom for the simulation’s logic.
Q: What is the frame rate difference between High and Ultra settings?
A: The difference is minimal across all resolutions: 5 FPS at 1080p (112 vs 107), 3 FPS at 1440p (71 vs 68), and 2 FPS at 4K (37 vs 35). Ultra offers no meaningful advantage over High.
Q: How does the CPU’s benchmark performance compare to its rivals?
A: The i5-14600K’s average benchmark score of 48618 is nearly tied with the Xeon Gold 5318H (48698, deltaPct -0.2) and EPYC 4345P (48470, deltaPct 0.3). It sits at the 90th percentile of all CPUs, with a Cinebench R23 multicore score of 24491.
CPU Role
The Intel Core i5-14600K provides substantial processing power that prevents any CPU-side bottlenecks in Pc Building Simulator. Its 14 cores and 20 threads, running at a 3.50 GHz base clock and 5.30 GHz boost clock, deliver a Cinebench R23 multicore score of 24491 and single-core score of 2064. The CPU’s PassMark multithread score of 38682 and single-thread score of 4270 place it at the 90th percentile of all CPUs, with an average benchmark score of 48618 that rivals the Xeon Gold 5318H (48698, deltaPct -0.2) and EPYC 4345P (48470, deltaPct 0.3). The 24 MB shared L3 cache and 2 MB per-core L2 cache provide fast access to game logic and asset references, while the 10 nm process and 125 W TDP keep thermal headroom for sustained boost clocks.
In Pc Building Simulator, the CPU handles the simulation’s physics calculations, component compatibility checks, and system monitoring emulation. The measured frame rates show that even at 1080p Low (225 FPS), the CPU can feed the GPU efficiently, indicating that the 14-core configuration is overkill for this title. The CPU’s Geekbench multicore score of 16673 and PassMark data compression score of 482020 suggest strong integer and floating-point performance, which is relevant for the game’s file operations and temperature simulation algorithms. The i5-14600K’s PassMark physics score of 2473 and extended instructions score of 28546 further confirm its capability to handle the game’s dynamic systems without frame-time spikes. The fact that 4K Low (74 FPS) is more than double 4K Ultra (35 FPS) proves that the GPU is the primary constraint, as the CPU maintains consistent performance across all settings and resolutions. The processor’s integrated UHD Graphics 770 is not used for gaming in this configuration, but its presence allows for quick troubleshooting in the simulated build scenarios. The CPU’s launch MSRP was $319, and its performance in this game demonstrates that mid-range processors are more than sufficient for simulation titles, with the GPU being the dominant factor in determining frame rates.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 2060 SUPER in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 159.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 107.0 |
Pc Building Simulator with ii5-14600K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 2060 SUPER + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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