Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 66 94
1440p QHD 85 90 127 179
1080p Full HD 135 142 201 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 66
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 179
2560x1440 Medium 127
2560x1440 High 90
2560x1440 Ultra 85
1920x1080 Low 284
1920x1080 Medium 201
1920x1080 High 142
1920x1080 Ultra 135

Pc Building Simulator with Intel Core i5-14400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5060 delivers a decisive experience in Pc Building Simulator: the data shows this combo is heavily CPU-bound at lower resolutions, making the High preset the best balance of visual fidelity and fluidity. At 1080p, the combo produces 142 FPS on High, which is only 7 FPS behind Ultra (135 FPS) but a massive 142 FPS behind Low (284 FPS). This narrow gap between High and Ultra indicates that the GPU has ample headroom, but the simulation's logic engine limits frame rates. The Medium preset at 1080p yields 201 FPS, which is excellent for high-refresh-rate monitors, but High offers a better visual experience with only a 29% performance penalty over Medium. For 1440p users, High (90 FPS) is again the sweet spot, delivering a smooth experience while maintaining visual quality; the drop from Medium (127 FPS) to High is significant but worth it for the improved detail. At 4K, the story changes—High (47 FPS) is borderline unplayable, and even Medium (66 FPS) struggles to maintain 60 FPS consistently, so Low (94 FPS) becomes the only viable option for 4K gaming, though it sacrifices much of the game's visual charm. The verdict is clear: High at 1080p or 1440p is the recommended configuration, offering the best experience per the measured rows.

Settings Recommendations

The benchmark data reveals that the High preset is the optimal choice for most users, providing a superior balance between visual quality and frame rate across all tested resolutions. At 1080p, High delivers 142 FPS, which is comfortably above the 60 FPS threshold and nearly matches the 135 FPS of Ultra—the 5% difference is imperceptible in gameplay but the visual upgrade from High to Ultra is minimal for a simulation game focused on menus and workbenches. Medium at 1080p hits 201 FPS, but this 142% increase over High comes at a substantial cost to visual fidelity, and since the game's core loop involves reading specs and assembling components, clarity matters more than raw frame rate. The Low preset at 1080p produces 284 FPS, which is useful only for extreme high-refresh-rate displays (240Hz or higher), but the visual downgrade makes text and component details harder to read—a critical drawback for a game about hardware inspection.

At 1440p, High (90 FPS) remains the strongest recommendation. The 127 FPS from Medium is certainly smoother, but High's 29% frame rate reduction is a fair trade for noticeably better textures and lighting. Ultra at 1440p (85 FPS) is only 6% slower than High, so users with G-Sync or FreeSync displays could opt for Ultra without significant penalty, but the data shows High is the safer baseline. For 4K, the recommendation shifts dramatically: High (47 FPS) and Ultra (45 FPS) are both below the 60 FPS playability threshold, while Medium (66 FPS) barely crosses it. The Low preset (94 FPS) is the only 4K option that provides comfortable headroom, though it strips away most visual effects. Given that Pc Building Simulator is not a fast-paced action game, a 47 FPS average on High at 4K might be tolerable for patient users, but the data strongly suggests that 1440p High is the definitive experience for this combo.

How This Combo Ranks

The Intel Core i5-14400F + RTX 5060 combination ranks 1648th out of 3723 tested combos in Pc Building Simulator, placing it in the 55.7th percentile of all configurations. This mid-pack ranking is surprising given the individual components' strengths—the CPU sits in the 83rd percentile among all CPUs, and the GPU in the 72nd percentile—but it reflects the game's unusual performance profile. The simulation genre is inherently CPU-intensive, and the i5-14400F's 10 cores and 16 threads are well-suited for the workload, but the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus become a bottleneck at higher resolutions. The ranking suggests that many combos with older, higher-end GPUs (like the RTX 3080 or RX 6800 XT) outperform this pairing in this specific title, despite the newer architecture of the RTX 5060.

The combo's rank also indicates that Pc Building Simulator does not reward the latest GPU features. The RTX 5060's Blackwell 2.0 architecture and 30 RT cores are largely irrelevant for a game that doesn't use ray tracing or DLSS, so the GPU's raw rasterization performance—measured at 19.18 TFLOPS FP32—is what matters. Compared to its nearest GPU rivals, the RTX 5060 is roughly on par with an AMD Radeon RX 6750 XT (1.2% faster) and slightly ahead of an AMD Radeon RX 5700 XT 50th Anniversary (0.8% faster), which explains why the combo doesn't rank higher. The CPU, however, is a different story: the i5-14400F is 0.1% faster than an AMD Ryzen 7 PRO 8840U and 0.2% faster than an Intel Core i9-11900, making it a strong partner that prevents the combo from falling further in the rankings. In summary, the 1648th rank is a direct consequence of the RTX 5060 being overkill for a game that's primarily constrained by CPU logic, while the i5-14400F's strong single-threaded performance (3055 in Cinebench R23 single-core) keeps the combo competitive.

FAQ

Q: Is the RTX 5060 sufficient for 60 FPS at 4K in Pc Building Simulator?

A: No, not at High or Ultra settings. The data shows 4K High averages 47 FPS and 4K Ultra averages 45 FPS, both below 60 FPS. Only 4K Low (94 FPS) and 4K Medium (66 FPS) clear the threshold, with Medium providing a narrow 6 FPS margin.

Q: How does the i5-14400F's core configuration impact this game's performance?

A: The 10 cores (6 performance + 4 efficiency) and 16 threads provide strong multi-threaded capability, as evidenced by a Cinebench R23 multi-core score of 21645. However, the game's simulation logic appears to favor single-threaded performance, where the CPU scores 3055 in Cinebench R23 single-core, explaining why the combo achieves 284 FPS at 1080p Low—a result that suggests the GPU is rarely the limiting factor at lower resolutions.

Q: What is the performance difference between Medium and High settings at 1440p?

A: Medium at 1440p averages 127 FPS, while High averages 90 FPS—a 29% reduction. The Minimum FPS on Medium is 108, which is still above the 90 average of High, indicating that Medium offers more consistent frame pacing, but High's visual improvements are substantial for a game about inspecting hardware details.

Q: Does the combo's ranking change if I play at 1080p instead of 4K?

A: The combo's rank of 1648 out of 3723 is a single aggregate score across all settings and resolutions. At 1080p, the combo is clearly CPU-bound (284 FPS on Low vs. 135 FPS on Ultra), meaning the GPU has massive headroom. At 4K, the GPU becomes the bottleneck (47 FPS on High), so the ranking reflects a blend of these behaviors—the combo performs better relative to others at 1080p than at 4K.

Q: Is the RTX 5060's 8 GB VRAM a limitation in this game?

A: The measured data does not indicate VRAM-related issues, as even at 4K Ultra (45 FPS), the frame rate is limited by raw GPU compute rather than memory capacity. The 448.0 GB/s bandwidth and 128-bit bus are sufficient for this simulation's textures, which are not demanding compared to modern AAA shooters.

Q: How does this combo compare to the CPU's nearest rivals in practical terms?

A: The i5-14400F is 0.1% faster than the AMD Ryzen 7 PRO 8840U and 0.2% faster than the Intel Core i9-11900 in aggregate benchmarks. In Pc Building Simulator, this translates to negligible differences—the CPU is not the bottleneck at 4K, and at 1080p the frame rates are so high (284 FPS on Low) that any CPU within this performance class would produce similar results.

Measured FPS Breakdown

The complete measured FPS data for the Intel Core i5-14400F + RTX 5060 in Pc Building Simulator is as follows:

1080p (1920x1080):

  • Low: 284 FPS average
  • Medium: 201 FPS average (min 171, max 232)
  • High: 142 FPS average
  • Ultra: 135 FPS average

1440p (2560x1440):

  • Low: 179 FPS average
  • Medium: 127 FPS average (min 108, max 146)
  • High: 90 FPS average
  • Ultra: 85 FPS average

4K (3840x2160):

  • Low: 94 FPS average
  • Medium: 66 FPS average (min 56, max 76)
  • High: 47 FPS average
  • Ultra: 45 FPS average

The pattern is consistent across all resolutions: Low is always the fastest by a wide margin, Medium is roughly 70-80% of Low's performance, High is about 50% of Low, and Ultra is only slightly slower than High. At 1080p, the spread from Low to Ultra is 149 FPS (284 to 135), which narrows to 94 FPS at 1440p (179 to 85) and just 49 FPS at 4K (94 to 45). This compression at higher resolutions is a classic sign of the GPU becoming the limiting factor—at 1080p, the CPU can push frames far faster than the GPU can render them, but at 4K, the GPU's 19.18 TFLOPS FP32 performance caps the output. The Medium preset is the only setting with reported minimum and maximum FPS values, showing a 61 FPS spread at 1080p (171 to 232), 38 FPS at 1440p (108 to 146), and 20 FPS at 4K (56 to 76). This tightening of frame time variance at higher resolutions further confirms that the GPU's workload dominates as resolution increases.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the performance bottleneck clearly. At High settings, the frame rate drops from 142 FPS at 1080p to 90 FPS at 1440p—a 37% reduction—and then to 47 FPS at 4K—a further 48% drop from 1440p. The scaling from 1080p to 4K at High is 67% (142 to 47), which is close to the theoretical 75% reduction expected if the GPU were purely pixel-bound (4K has 4x the pixels of 1080p, but the game's simulation logic still runs on the CPU). The fact that the drop is less than 75% suggests that the CPU is still contributing some limitation even at 4K, but the GPU is clearly the primary constraint.

At Low settings, the scaling is even more revealing: 284 FPS at 1080p drops to 179 FPS at 1440p (37% reduction) and then to 94 FPS at 4K (47% reduction from 1440p). The total drop from 1080p to 4K at Low is 67% (284 to 94), identical to the High preset's scaling. This consistency across settings suggests that the frame rate ceiling is set by the CPU at 1080p (284 FPS is a hard limit), but as resolution increases, the GPU's fill rate takes over. The RTX 5060's pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are the relevant metrics here—at 4K, the GPU must process 8.3 million pixels per frame, and with a 47 FPS average on High, it's operating near its practical limit. The data indicates that the limiting component shifts from CPU at 1080p to GPU at 4K, with the crossover occurring somewhere between 1440p and 4K, where the High preset's FPS falls below 60 for the first time.

CPU Role

The Intel Core i5-14400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, running at a base clock of 2.50 GHz and boosting up to 4.70 GHz. Its 20 MB of shared L3 cache and 1.25 MB L2 per core provide ample memory hierarchy for simulation workloads that frequently access game state data. In Pc Building Simulator, the CPU's role is evident from the 1080p Low result of 284 FPS—this is far beyond what the GPU's specifications would suggest (19.18 TFLOPS FP32, 8 GB GDDR7), indicating that the simulation logic and physics calculations are the primary drivers at low graphical settings. The CPU's strong single-threaded performance (Cinebench R23 single-core score of 3055) is particularly relevant, as the game's main loop—managing component compatibility, power draw calculations, and case airflow—likely runs on a single thread.

The multi-threaded performance is equally impressive, with a Cinebench R23 multi-core score of 21645 and a Passmark multithread score of 25470. These scores place the CPU in the 83rd percentile of all CPUs, and its nearest rivals include the AMD Ryzen 7 PRO 8840U (0.1% slower) and Intel Core i9-11900 (0.2% slower). The i5-14400F's 65W TDP and 10 nm process node (Intel's Raptor Lake-R) mean it can sustain boost clocks for extended periods without thermal throttling, which is crucial for a game that might simulate complex builds for hours. The 4.70 GHz boost clock is particularly beneficial for the single-threaded portions of the simulation, as higher clock speeds directly reduce frame times in logic-bound scenarios. While the GPU dominates at 4K, the CPU's contribution at 1080p and 1440p cannot be overstated—the 284 FPS at Low confirms its ability to feed the GPU with enough draw calls and simulation updates to saturate even a modern graphics card.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 66.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 179.0
2560x1440 Medium 127.0
2560x1440 High 90.0
2560x1440 Ultra 85.0
1920x1080 Low 284.0
1920x1080 Medium 201.0
1920x1080 High 142.0
1920x1080 Ultra 135.0

Pc Building Simulator with ii5-14400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.