Pc Building Simulator
This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 67 | 95 | 133 |
| 1440p QHD | 121 | 123 | 179 | 253 |
| 1080p Full HD | 191 | 201 | 266 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-11400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
FAQ
Q: How does this CPU+GPU combo rank in Pc Building Simulator?
A: The combo ranks 380th out of 1769 tested combinations in the database. That places it in the top 21.5% of all tested setups, which is a solid mid-to-upper tier result for a simulation title.
Q: What is the strongest aspect of this pairing in this game?
A: The RTX 5070's raw throughput is the primary driver. Its PassMark G3D score of 29137 and 83rd percentile ranking among all GPUs show it can push very high frame rates, especially at 1080p where it reaches 299.7 FPS on Low settings.
Q: Is the Intel Core i5-11400F holding back the system?
A: The data suggests it is not a major bottleneck. The CPU's 75th percentile ranking and average benchmark score of 17181 place it nearly even with its closest rivals, with deltas of only -0.2% to 0.2% versus the AMD Ryzen 7 5700U, Intel Core i7-1260P, Intel Core Ultra 7 164U, and Intel Core i5-1240U.
Q: Which settings preset should I use for the best experience at 1440p?
A: High settings at 2560x1440 deliver 123.1 FPS, which is the best balance of visual quality and smoothness. Ultra drops to 120.9 FPS, a negligible difference, while Medium jumps to 178.7 FPS if you prefer higher frame rates over maxed visuals.
Q: Does the game scale well with resolution on this hardware?
A: Yes, but with diminishing returns. The frame rate drops by roughly 39% from 1080p High (200.6 FPS) to 1440p High (123.1 FPS), and then another 45% from 1440p High to 4K High (67.1 FPS). The GPU remains the limiting factor throughout.
Q: What is the launch MSRP of the components?
A: The Intel Core i5-11400F had a launch MSRP of $157, while the NVIDIA GeForce RTX 5070 had a launch MSRP of 549 USD.
GPU Role
The NVIDIA GeForce RTX 5070 is the dominant component in this pairing for Pc Building Simulator. Its 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is more than sufficient for a simulation game that does not appear to stress memory capacity at any tested settings. The GPU's base clock of 2325 MHz and boost clock of 2512 MHz are modest for a Blackwell 2.0 part, but the 6144 shading units and 192 texture mapping units do the heavy lifting.
The benchmark data shows this GPU is not merely adequate; it is exceptionally fast. Its PassMark G3D score of 29137 places it in the 83rd percentile of all GPUs, and its average benchmark score of 41687 is nearly identical to the AMD Radeon Pro 5300 (41610, delta 0.2%) and NVIDIA GeForce RTX 3090 (41441, delta 0.6%). The RTX 5070 sits slightly behind the NVIDIA Tesla M40 (41897, delta -0.5%) and AMD Radeon Pro 580X (41991, delta -0.7%), but those are workstation-class parts.
In Pc Building Simulator specifically, the GPU's role is clear: it dictates the ceiling. At 4K Ultra, the combo still manages 63.4 FPS, which is playable. At 1080p Low, it hits 299.7 FPS, essentially capping out near common display refresh rates. The measured FPS data indicates the RTX 5070 has enough headroom that the CPU becomes the next consideration, but the GPU is never the weak link in this title.
Resolution Scaling
The measured FPS data reveals a predictable scaling pattern. At High settings, the transition from 1920x1080 (200.6 FPS) to 2560x1440 (123.1 FPS) represents a 38.6% performance drop. Moving from 1440p to 3840x2160 (67.1 FPS) costs another 45.5%. This is a classic GPU-bound scaling curve where each resolution step increases pixel count by roughly 78%, but the frame rate does not drop proportionally because the GPU has reserve throughput.
At Low settings, the scaling is even more pronounced. The 1080p result of 299.7 FPS drops to 253 FPS at 1440p (a 15.6% decrease) and then to 133.3 FPS at 4K (a 47.3% decrease from 1440p). The smaller drop from 1080p to 1440p at Low settings suggests that at 1080p Low, the system is partially CPU-limited, as the CPU cannot feed the GPU fast enough to maintain a linear scaling curve.
The Medium and Ultra presets show similar trends. Medium goes from 265.7 FPS at 1080p to 178.7 FPS at 1440p to 94.9 FPS at 4K. Ultra goes from 190.5 FPS to 120.9 FPS to 63.4 FPS. In every case, the 4K result is roughly one-third to one-half of the 1080p result, confirming the GPU is the scaling bottleneck. The CPU's influence is most visible at 1080p Low, where the 299.7 FPS ceiling appears to be a hard limit.
Settings Recommendations
For 1080p, the data shows that any preset is playable, but Medium provides the most sensible balance. At 265.7 FPS, Medium is 11.4% faster than High (200.6 FPS) and 28.3% faster than Ultra (190.5 FPS), while the visual difference between Medium and High in a simulation title is typically minor. Low at 299.7 FPS is only 12.8% faster than Medium, so the extra visual fidelity is worth the small frame rate cost.
At 1440p, High is the recommended preset. The 123.1 FPS result is well above the 60 FPS threshold for smooth gameplay, and it is only 1.8% faster than Ultra (120.9 FPS). Medium at 178.7 FPS is tempting for high-refresh-rate monitors, but the visual quality trade-off is not justified when High already delivers over 120 FPS. Low at 253 FPS is overkill unless you have a 240Hz+ display.
At 4K, High is the best choice. The 67.1 FPS result is playable, and it is 5.8% faster than Ultra (63.4 FPS). Medium at 94.9 FPS is noticeably smoother, but the visual downgrade from High to Medium is more apparent at 4K resolution. Low at 133.3 FPS is smooth, but it defeats the purpose of running a 4K display. The data suggests that High at 4K is the sweet spot for this combo.
Measured FPS Breakdown
At 1920x1080, the results are consistently high. Low settings produce 299.7 FPS, Medium produces 265.7 FPS, High produces 200.6 FPS, and Ultra produces 190.5 FPS. The gap between Low and Medium is 34 FPS, while the gap between High and Ultra is only 10.1 FPS, indicating that Ultra is barely more demanding than High at this resolution.
At 2560x1440, the pattern shifts. Low produces 253 FPS, Medium produces 178.7 FPS, High produces 123.1 FPS, and Ultra produces 120.9 FPS. The notable finding is that High and Ultra are nearly identical, with only a 2.2 FPS difference, suggesting that the Ultra preset adds minimal extra load at 1440p. The drop from Medium to High is substantial at 55.6 FPS, which is the largest single-step decrease in the entire dataset.
At 3840x2160, the results are lower but still playable. Low produces 133.3 FPS, Medium produces 94.9 FPS, High produces 67.1 FPS, and Ultra produces 63.4 FPS. The 4K Ultra result of 63.4 FPS is just above the 60 FPS threshold, making it viable for most players. The 4K Low result of 133.3 FPS is nearly double the High result, showing that the game's Low preset dramatically reduces GPU load at high resolutions.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. Its 12 MB of shared L3 cache and dual-channel DDR4 memory support are adequate for Pc Building Simulator, which is not a heavily threaded title. The CPU's Cinebench R23 multicore score of 14372 and single-core score of 2029 indicate solid performance, and its PassMark multithread score of 16908 confirms this.
The CPU's role in this game is secondary to the GPU. The measured FPS data shows that at 1080p Low, the system hits 299.7 FPS, which appears to be a CPU-imposed ceiling. At the same settings, 1440p produces 253 FPS, a smaller drop than expected, suggesting the CPU is still a limiting factor at that resolution. However, at High and Ultra presets across all resolutions, the GPU is clearly the bottleneck.
The nearest rival data places this CPU in a tight competitive cluster. It sits at 17181 average benchmark score, essentially tied with the AMD Ryzen 7 5700U (17189, delta 0%), Intel Core i7-1260P (17212, delta -0.2%), Intel Core Ultra 7 164U (17215, delta -0.2%), and Intel Core i5-1240U (17141, delta 0.2%). This means the i5-11400F is not leaving performance on the table; it is performing exactly as expected for its class.
In Pc Building Simulator, the CPU's 6 cores and 12 threads are sufficient. The game's simulation logic does not appear to scale beyond a few threads, and the single-thread score of 868 in 3DMark and 2029 in Cinebench R23 is adequate for the job. The 65W TDP and Intel Socket 1200 compatibility make this a straightforward, efficient choice that does not hold back the RTX 5070 in any meaningful way.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5070 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.3 |
| 3840x2160 | Medium | 94.9 |
| 3840x2160 | High | 67.1 |
| 3840x2160 | Ultra | 63.4 |
| 2560x1440 | Low | 253.0 |
| 2560x1440 | Medium | 178.7 |
| 2560x1440 | High | 123.1 |
| 2560x1440 | Ultra | 120.9 |
| 1920x1080 | Low | 299.7 |
| 1920x1080 | Medium | 265.7 |
| 1920x1080 | High | 200.6 |
| 1920x1080 | Ultra | 190.5 |
Pc Building Simulator with ii5-11400F + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5070 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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