Allods Online

Allods Online

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 64 96 127
1440p QHD 76 117 164 178
1080p Full HD 118 157 191 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 127
3840x2160 Medium 96
3840x2160 High 64
3840x2160 Ultra 41
2560x1440 Low 178
2560x1440 Medium 164
2560x1440 High 117
2560x1440 Ultra 76
1920x1080 Low 209
1920x1080 Medium 191
1920x1080 High 157
1920x1080 Ultra 118

Allods Online with Intel Core i5-11400F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 5070 lands at rank 536 out of 1,715 tested combos in Allods Online, placing it in the upper third of all configurations. This is a strong showing for a combination that pairs a 2021 mid-range CPU with a 2025 high-end GPU, and the data indicates the pairing is well-balanced enough to avoid severe bottlenecks at most settings.

How This Combo Ranks

The combo’s rank of 536 out of 1,715 puts it in the 69th percentile of all tested systems, which is a solid result for a game that launched in 2010. The CPU itself sits at the 75th percentile among all processors, while the GPU is at the 83rd percentile among all graphics cards, meaning the GPU is slightly more capable than the CPU relative to their respective pools. This creates a mild CPU-limiting scenario in lighter loads, but the measured frames show the system still delivers high refresh rates at 1080p and remains playable at 4K. The i5-11400F’s average benchmark score of 17,181 is nearly identical to its nearest rivals, including the AMD Ryzen 7 5700U (17,189, 0% delta) and the Intel Core i7-1260P (17,212, -0.2% delta), confirming that this CPU is a known quantity with predictable performance. On the GPU side, the RTX 5070’s average score of 41,687 is within 0.6% of the NVIDIA GeForce RTX 3090 (41,441) and 0.2% of the AMD Radeon Pro 5300 (41,610), showing that this card competes with previous-generation flagship hardware despite its newer architecture.

GPU Role

The RTX 5070 brings 12 GB of GDDR7 memory on a 192-bit bus, yielding 672.0 GB/s of bandwidth, which is more than sufficient for a 2010-era MMORPG. The chip runs at a base clock of 2325 MHz and boosts to 2512 MHz, with memory rated at 1750 MHz (28 Gbps effective). These specifications translate to a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s, along with 30.87 TFLOPS of FP32 compute. In Allods Online, the GPU’s role shifts dramatically depending on settings: at Low preset, the card is barely taxed, but at Ultra, the frame rate drops to 40.9 FPS at 4K, indicating that the game’s Ultra settings introduce heavy shading and post-processing loads. The GPU’s 83rd percentile ranking among all GPUs suggests it has headroom for most titles, but this specific game’s Ultra preset appears to be particularly punishing, likely due to legacy rendering paths that do not scale efficiently with modern hardware. The 80 ROPs and 192 TMUs handle the game’s draw calls well at lower settings, but the Ultra preset’s demands exceed what the card can sustain at high resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals where the bottleneck shifts. At Low settings, the system goes from 209 FPS at 1080p to 126.7 FPS at 4K, a drop of 39.4%. This is a relatively modest decline, suggesting that at Low, the CPU is still a limiting factor at 1080p, preventing the GPU from stretching its legs. At Medium settings, the drop is more pronounced: 191 FPS at 1080p falls to 96.1 FPS at 4K, a 49.7% reduction. This indicates the GPU is starting to take on more work, but the CPU still contributes at the lower resolution. The High preset shows a similar pattern, dropping from 156.8 FPS at 1080p to 64.2 FPS at 4K, a 59.1% decline, which is closer to a pure GPU-bound scaling curve. The Ultra preset, however, is the outlier: 118.3 FPS at 1080p falls to 40.9 FPS at 4K, a 65.4% drop. This steeper decline at 4K Ultra suggests that the game’s Ultra settings add memory bandwidth pressure that the 192-bit bus cannot fully satisfy, even with GDDR7 speeds. The data shows that 1440p is the sweet spot for this combo, where the GPU is fully engaged but the CPU still keeps frame times consistent.

Measured FPS Breakdown

At 1920x1080, the system delivers 209 FPS on Low, 191 FPS on Medium, 156.8 FPS on High, and 118.3 FPS on Ultra. These numbers show a steady degradation as settings increase, with the gap between Low and Ultra being 43.4%. The 1080p results are uniformly above 100 FPS, making this resolution ideal for high-refresh-rate monitors. Moving to 2560x1440, the averages are 177.6 FPS on Low, 163.9 FPS on Medium, 117.3 FPS on High, and 75.7 FPS on Ultra. The drop from 1080p to 1440p at Low is only 15.0%, but at Ultra it is 36.0%, highlighting that the Ultra preset’s cost scales super-linearly with resolution. At 3840x2160, the system produces 126.7 FPS on Low, 96.1 FPS on Medium, 64.2 FPS on High, and 40.9 FPS on Ultra. The 4K Low result is still comfortably above 60 FPS, but the Ultra preset falls below the playable threshold. The data shows a consistent pattern: each step from Low to Medium costs roughly 20-30% performance, while the jump from High to Ultra is the most expensive, costing 35.7% at 1080p, 35.5% at 1440p, and 36.3% at 4K.

Settings Recommendations

For 1080p users, the Ultra preset is viable at 118.3 FPS, but the Medium preset at 191 FPS offers a better experience for competitive play, sacrificing visual fidelity for a 61.5% frame rate increase. At 1440p, High is the recommended preset, delivering 117.3 FPS, which is smooth for most displays, while Medium at 163.9 FPS is the choice for those prioritizing frame rate over visuals. The Ultra preset at 1440p (75.7 FPS) is playable but not ideal for fast-paced content. At 4K, the choice is stark: Low at 126.7 FPS is the only preset that guarantees high refresh, while Medium at 96.1 FPS is acceptable for standard 60 Hz monitors. The High preset at 4K (64.2 FPS) sits right at the edge of playability, but the Ultra preset at 40.9 FPS should be avoided entirely. The data suggests that the RTX 5070 is overkill for this game at 1080p and 1440p on lower settings, but the Ultra preset’s inefficiency means even this high-end card cannot maintain 60 FPS at 4K. Users with a 4K display should stick to Medium or Low, while those with 1440p panels can comfortably run High. The measured frames indicate that the i5-11400F’s 6-core, 12-thread configuration with a 2.60 GHz base and 4.40 GHz boost clock is sufficient to feed the GPU in all tested scenarios, with no single-core bottleneck apparent even at 1080p Low where the CPU-bound ceiling is highest.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5070 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 126.7
3840x2160 Medium 96.1
3840x2160 High 64.2
3840x2160 Ultra 40.9
2560x1440 Low 177.6
2560x1440 Medium 163.9
2560x1440 High 117.3
2560x1440 Ultra 75.7
1920x1080 Low 209.0
1920x1080 Medium 191.0
1920x1080 High 156.8
1920x1080 Ultra 118.3

Allods Online with ii5-11400F + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 5070 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.