Pc Building Simulator
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 37 | 53 | 74 |
| 1440p QHD | 68 | 71 | 100 | 142 |
| 1080p Full HD | 107 | 112 | 159 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Pc Building Simulator, a simulation game released on 2019-01-28, is a light workload for modern hardware. This analysis covers the AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 2060 SUPER. The data shows a combo rank of 2612 out of 3723 tested combos, placing it in the bottom third of the test pool. The CPU, a 12-core, 24-thread Zen 4 part, is far more capable than the GPU can exploit in this title, but the combination still delivers playable framerates at lower resolutions. How does this pairing actually perform, and where does its limitation lie? The measured FPS numbers show a clear story.
How This Combo Ranks
This combo ranks 2612th out of 3723 configurations tested in Pc Building Simulator. That means it outperforms roughly a third of all tested combos and sits in the lower half of the field. The GPU is the obvious bottleneck: the RTX 2060 SUPER occupies the 62nd percentile among all GPUs, with an average benchmark score of 18093. The CPU, in contrast, is far more powerful, resting in the 91st percentile of all CPUs with an average score of 53288. The CPU's nearest rivals are all within 0.6% of its score: the AMD EPYC 7313P is 0.2% slower, the Xeon Phi 7290 is 0.3% faster, the Intel Xeon 634 is 0.6% slower, and the Core i7-14600F is 0.6% faster. Even so, the GPU limits what the CPU can feed it, which pulls the combo's in-game performance down relative to other pairings that have a more balanced CPU–GPU split.
GPU Role
The RTX 2060 SUPER uses the Turing architecture on a 12 nm process. Its base clock is 1470 MHz and boost is 1650 MHz, with 2176 shading units, 136 texture mapping units, and 64 render output units. The memory is 8 GB of GDDR6 at 1750 MHz (or 14 Gbps effective) across a 256-bit bus, giving 448.0 GB/s bandwidth. The pixel rate is 105.6 GPixel/s, and the texture fill rate is 224.4 GTexel/s. The FP32 peak is 7.181 TFLOPS. On PassMark, it scores 16462 in G3D and 6721 in GPU compute. Its average benchmark score is 18093, putting it in the 62nd percentile.
This GPU is a solid 1080p card, but its 8 GB of VRAM may become a limiting factor when resolution climbs. The measured data shows that at 1080p Ultra, the average FPS is 107, which is playable. At 1440p, it still hits 68 FPS on Ultra, but drops to 35–37 FPS at 4K. The card's nearest rivals are the RTX 3060 Mobile (average 18159, 0.4% faster) and the Radeon Pro 5700 (average 18189, 0.5% faster). It slightly edges out the RX 460 (average 18373, 1.5% slower) and the Arc A770M (average 18383, 1.6% slower). So the performance is close to these cards, but not enough to overcome the heavy demand of 4K gaming with this simulation.
Resolution Scaling
The FPS measurements from 1080p to 4K at give a clear picture of scaling. At High, the average FPS goes from 112 at 1080p, to 71 at 1440p, to 37 at 4K. That is a drop of 36.6% going from 1080p to 1440p, and another 47.9% going from 1440p to 4K. In total, the FPS from 1080p to 4K decreases by 66.8%. At Low settings, the scaling is similar: 225 FPS → 142 → 74, a drop of 36.9% for 1440p and 48.2% for 4K relative. The pattern repeat at Medium, where the average drops from 159 (1080p) to 100 (1440p) to 53 (4K) – a 37.1% and 47% reduction. The only settings with min/max data is Medium: at 1080p the range is 135–183 FPS; at 1440p it's 85–116; and at 4K it's 45–60.
This explains that the game engine scales strongly with resolution because of the GPU load – the GPU is the limiting component. The CPU is fast enough to feed the GPU at any pixel count. The drop is nearly linear with pixel count, though not exactly, but the GPU becomes saturated. So 4K Ultra is only 35 FPS, while 4K High is 37 FPS, a difference of just 2 FPS; the GPU is already near its absolute floor. This suggests that at 4K, even lowering graphics from Ultra to High doesn't bring significant extra frames, because the GPU is at its limit.
Measured FPS Breakdown
The exact numbers are as follows:
| Resolution | Settings | Avg FPS | Min–Max |
|--------|--------|-------|---------|
| 1920x1080 | Low | 225 | - |
| 1920x1080 | Medium | 159 | 135–183 |
| 1920x1080 | High | 112 | - |
| 1920x1080 | Ultra | 107 | - |
| 2560x1440 | Low | 142 | - |
| 2560x1440 | Medium | 100 | 85–116 |
| 2560x1440 | High | 71 | - |
| 2560x1440 | Ultra | 68 | - |
| 3840x2160 | Low | 74 | - |
| 3840x2160 | Medium | 53 | 45–60 |
| 3840x2160 | High | 37 | - |
| 3840x2160 | Ultra | 35 | - |
The Medium settings are the only one with reported minimum and maximum, which shows the variance. At 1080p Medium, the minimum is 135 FPS and maximum 183 FPS, a spread that could be due to moments in the game. At 1440p Medium, the range is 85 to 116 FPS, about a 31 FPS swing. At 4K Medium, the range is 45 to 60, which is still nearly 15 FPS. This variability matters for a smooth experience; the game's simulation can generate variable loads even though the average looks fine.
FAQ
Q: How does this combo perform at 1080p Ultra?
A: The average FPS is 107, which is sufficient for a 60 Hz display but not for a high-Hz gaming monitor. If you aim for 144 Hz, you might need to lower settings to High to get 112, or to Medium to get 159.
Q: Is the GPU able to handle 4K resolution in this game?
A: At 4K Low, the average is 74 FPS, so it is playable if you're willing to run at low detail. At High and Ultra, the FPS drops to 37 and 35 respectively, which is below the standard 60 FPS target, but acceptable for a simulation game.
Q: How much better is the CPU compared to its nearest rivals?
A: The CPU's average benchmark score is 53288, which is within 0.6% of the four closest competitors. It is slightly faster than the EPYC 7313P and Xeon 634, and slightly slower than the i7-14700F and Xeon Phi 7290.
Q: What is the VRAM capacity of this GPU?
A: The card has 8 GB of GDDR6. While the game isn't heavily VRAM intensive, the capacity may still cause performance at 4K if the scenery becomes complex.
Q: Why is the rank so low when the CPU is top-tier?
A: The symmetric CPU is powerful, but the GPU is the limiting factor. At 1440p and 4K, the GPU is maxed out, which pulls the overall performance down. Also, the game may not be CPU-bound; even at Low settings, the CPU doesn't get to stretch its legs.
Q: At which resolution and settings does the combo give a smooth 60 FPS average?
A: At 1080p Medium, High, and Ultra, it hits above 107 FPS average. At 1440p Medium, it achieves 100 FPS, and at 1440p High/Ultra around 70 FPS. It needs 4K Low to reach 74 FPS average. So, 1440p High is a good spot.
CPU Role
The AMD Ryzen 9 7900X is a 12-core, 24-thread chip based on Zen 4 (Raphael) and built on a 5 nm process. It runs a base clock of 4.70 GHz and a boost clock of 5.60 GHz, with 64 MB of L3 cache and 64 KB plus 1 MB per core for L1 and L2. It supports dual-channel DDR5 with a memory bandwidth of 83.2 GB/s. Its measured performance numbers are strong: Cinebench R23 multi-core 2993, single-core 2016.5; Geekbench multi 19267, single 2617; and PassMark single-thread 4238, multi-thread 51406. The average benchmark score of the CPU is 53288, which lands it in the 91st percentile. This means it is among the fastest desktop CPUs, outperforming 91% of all tested CPUs.
In Pc Building Simulator, the CPU rarely looks to be the limiting factor. At 1080p Low, the frame rate reaches 225 FPS, likely limited by the game's engine or vsync rather than the CPU. At higher resolutions, the wholesale GPU becomes the more constrained component. The CPU with 12 cores and 24 threads ensures that any simulation logic or AI calculations the game needs will be handled with surplus. Even if the game utilizes multiple cores, the high single-core performance, as shown by 2016.5 in Cinebench R20 single, and the 4238 Passmark single-thread, is enough to maintain high frame rates without falling behind. So overall, in this combination, the CPU is not a performance handicap. Instead, the RTX 2060 SUPER is the component that defines the practical playability at each resolution.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 2060 SUPER in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 159.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 107.0 |
Pc Building Simulator with Ryzen 9 7900X + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 2060 SUPER + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.