Pc Building Simulator
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 48 | 63 | 89 |
| 1440p QHD | 84 | 87 | 124 | 177 |
| 1080p Full HD | 132 | 140 | 194 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
# Pc Building Simulator — AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3060 Ti
The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 3060 Ti produces a distinctive performance profile in Pc Building Simulator, a Simulation title released on 2019-01-28. With 12 cores and 24 threads from the Zen 4 Raphael architecture running at a 4.70 GHz base and 5.60 GHz boost clock, the CPU sits in the 93rd percentile against all processors. The GPU, built on the Ampere architecture with an 8 nm process, delivers 16.20 TFLOPS FP32 performance and carries 8 GB of GDDR6 memory on a 256-bit bus. Together, this combination ranks 903rd out of 1769 tested combos in this game, placing it slightly above the midpoint of the field. The measured frame rates across resolutions and settings reveal a system that scales predictably, with the GPU becoming the primary constraint at higher resolutions while the CPU's strength shows at lower settings.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 demonstrates classic GPU-bound scaling behavior, though with some notable nuances. At Ultra settings, the transition from 1080p to 1440p drops average FPS from 132.1 to 84.3, a reduction of roughly 36%. Moving from 1440p to 4K Ultra brings the average down further to 42.5 FPS, another 50% decline. This steepening curve indicates that the RTX 3060 Ti's pixel throughput becomes increasingly strained as resolution climbs, with the 4K Ultra result falling below the 60 FPS threshold.
At Low settings, the scaling pattern shifts dramatically. The 1080p Low result of 278.3 FPS drops to 176.9 FPS at 1440p (a 36% decline) and then to 89.4 FPS at 4K (a 49% further drop). The fact that even at 4K Low the system maintains nearly 90 FPS suggests that at lower settings, the rendering load is light enough that the GPU can still keep pace, though the resolution penalty remains substantial. The gap between Low and Ultra at 4K — 89.4 versus 42.5 FPS — shows that settings have nearly as much impact as resolution at this tier.
The data indicates that at 1080p and 1440p with lower settings, the CPU has headroom to spare; the 7900X's 3DMark scores — 12536 at max threads and 1093 single-thread — are more than sufficient for this simulation title. However, at 4K Ultra, the GPU's 133.2 GPixel/s pixel rate becomes the limiting factor, as the 42.5 FPS result is well below what the CPU could theoretically feed. This is a GPU-limited scenario at the high end, with the CPU's influence diminishing as resolution increases.
GPU Role
The RTX 3060 Ti's specifications provide context for its measured performance in this game. With 4864 shading units, 152 TMUs, and 80 ROPs, the GPU has a balanced configuration for a mid-range Ampere part. The 8 GB GDDR6 memory operating at 14 Gbps effective delivers 448.0 GB/s of bandwidth across a 256-bit bus. For a simulation game that typically involves moderate texture loads, this memory configuration appears sufficient; the data shows no anomalous drops that would suggest VRAM capacity issues at any tested setting.
The GPU's clock behavior — 1410 MHz base and 1665 MHz boost — translates to a texture rate of 253.1 GTexel/s and the aforementioned pixel rate. These figures explain the scaling pattern observed: at 1080p, the GPU can process frames quickly enough to reach 278.3 FPS at Low settings, but the 4K Ultra result of 42.5 FPS reflects the pixel fill limitations when pushing 8.3 million pixels per frame. The GPU's PassMark G3D score of 20349 places it in the 69th percentile against all GPUs, with nearest rivals including the AMD Radeon RX 6700M (deltaPct -0.2) and RX 6600 (deltaPct -0.5), indicating it sits in a competitive mid-range tier.
The 16.20 TFLOPS FP32 performance is the same for FP16 (1:1 ratio), which is relevant for any compute-heavy effects in the game. The 38 RT cores and 152 tensor cores suggest the GPU supports ray-traced features if the game implements them, though the measured data does not break out RT-specific performance. The 200 W TDP and dual-slot design indicate this is a standard power draw for the segment, and the PCIe 4.0 x16 interface provides ample bandwidth for the 8 GB frame buffer.
Settings Recommendations
The measured FPS rows provide clear guidance for optimal settings at each resolution. At 1920x1080, all settings produce playable frame rates: Low yields 278.3 FPS, Medium 194, High 139.8, and Ultra 132.1. The jump from High to Ultra costs only 7.7 FPS (from 139.8 to 132.1), making Ultra the recommended choice for 1080p users who want maximum visual quality without sacrificing smoothness — the 132.1 FPS average still exceeds typical high-refresh display capabilities.
At 2560x1440, the picture becomes more nuanced. Low delivers 176.9 FPS, Medium 123.6, and High 86.5, while Ultra drops to 84.3 FPS. The difference between High and Ultra is minimal (2.2 FPS), so either setting works well. However, Medium at 123.6 FPS offers a substantial headroom advantage if the user prefers consistent frame pacing over marginal visual gains. For most 1440p users, High at 86.5 FPS or Medium at 123.6 FPS represent the sweet spot depending on whether visual fidelity or frame rate takes priority.
At 3840x2160, the choices narrow considerably. Ultra produces 42.5 FPS, which may be acceptable for a simulation game but falls below smooth-action thresholds. High improves to 47.7 FPS, still sub-60. Medium reaches 62.8 FPS, crossing the 60 FPS line, while Low jumps to 89.4 FPS. For 4K users, Medium at 62.8 FPS is the minimum recommended setting for a fluid experience, with Low at 89.4 FPS providing a comfortable margin. Ultra at 4K is not advisable given the 42.5 FPS result, unless the user prioritizes image quality over responsiveness.
Measured FPS Breakdown
The complete dataset shows consistent behavior across the 12 measured configurations. At 1920x1080, the four settings produce a range from 132.1 to 278.3 FPS. The progression is: Low 278.3, Medium 194, High 139.8, and Ultra 132.1. The step from Low to Medium costs 84.3 FPS (30%), while the step from Medium to High costs 54.2 FPS (28%), and High to Ultra costs only 7.7 FPS (5.5%). This diminishing-returns pattern suggests that the Ultra preset adds little over High in this title, possibly reflecting incremental shadow or post-processing effects.
At 2560x1440, the numbers are: Low 176.9, Medium 123.6, High 86.5, and Ultra 84.3. The Low-to-Medium drop is 53.3 FPS, Medium-to-High is 37.1 FPS, and High-to-Ultra is just 2.2 FPS. The relative gaps narrow compared to 1080p, indicating that resolution scaling affects all settings proportionally but the absolute differences between presets shrink as the GPU becomes more loaded.
At 3840x2160, the results are: Low 89.4, Medium 62.8, High 47.7, and Ultra 42.5. Here, the Low-to-Medium gap is 26.6 FPS, Medium-to-High is 15.1 FPS, and High-to-Ultra is 5.2 FPS. The 4K results show the GPU working hardest, with even Low settings producing less than a third of the 1080p Low frame rate. The interpolation between these points suggests a roughly linear relationship between settings and FPS at each resolution, with the slope steepening at higher resolutions.
How This Combo Ranks
The combined performance of the Ryzen 9 7900X and RTX 3060 Ti in Pc Building Simulator places it at rank 903 out of 1769 tested combinations. This position, slightly above the midpoint, reflects the pairing of a top-tier CPU with a mid-range GPU. The CPU's strong benchmark scores — Cinebench R23 multicore 43695 and single-core 6168 — would typically push a combo higher, but the GPU's 69th percentile standing (PassMark G3D 20349) acts as a limiting factor in this GPU-bound title at higher settings.
Looking at the CPU's nearest rivals provides context: the Intel Core Ultra 5 235 scores 50598 (deltaPct -0.1), the AMD Ryzen 9 5900XT scores 50738 (deltaPct -0.4), the Intel Core i7-13850HX scores 50827 (deltaPct -0.5), and the Intel Core i9-13980HX scores 50944 (deltaPct -0.8). The 7900X's average benchmark score of 50556 is within 0.8% of all these rivals, indicating that CPU choice in this range has minimal impact on the final combo ranking when paired with the same GPU.
On the GPU side, the RTX 3060 Ti's rivals include the AMD Radeon RX 6700M (25180, deltaPct -0.2), RX 6600 (25235, deltaPct -0.5), Radeon 890M (25246, deltaPct -0.5), and RX 580 2048SP (25287, deltaPct -0.7). The 3060 Ti's average score of 25120 is within 0.7% of all these cards, reinforcing that this GPU tier is tightly clustered. The combo's rank of 903 suggests that in Pc Building Simulator specifically, this pairing performs as expected given the component scores — neither overachieving nor underperforming relative to the parts' individual standings.
CPU Role
The AMD Ryzen 9 7900X brings substantial processing capability to this pairing. With 12 cores and 24 threads based on the Zen 4 Raphael architecture fabricated on a 5 nm TSMC process, the CPU contains 13,140 million transistors across a 2x 71 mm² die configuration. The 64 MB shared L3 cache, alongside 64 KB L1 and 1 MB L2 per core, provides ample data locality for simulation workloads. Memory bandwidth of 83.2 GB/s over dual-channel DDR5 support ensures the CPU can feed the GPU without bottlenecking.
The CPU's benchmark results indicate strong multi-threaded performance: Cinebench R23 multicore scores 43695, while single-core reaches 6168. Geekbench shows 17830 multicore and 2952 single-core. PassMark multithread scores 51406 with single-thread at 4238. These figures place the 7900X in the 93rd percentile of all CPUs, with an average benchmark score of 50556. In Pc Building Simulator, a simulation title that likely relies on CPU logic for component interaction and system modeling, this processing headroom proves valuable at lower resolutions and settings.
The measured FPS data supports this interpretation. At 1080p Low, the 278.3 FPS result shows the CPU can sustain very high frame rates when the GPU is not heavily taxed. Even at 4K Low, the 89.4 FPS indicates the CPU maintains consistent frame delivery. The CPU's boost clock of 5.60 GHz and base of 4.70 GHz provide high single-thread performance, which is often critical for game logic threads. With 24 threads available, the CPU can handle any background simulation tasks without competing with the rendering pipeline. However, at 4K Ultra, the 42.5 FPS result demonstrates that no amount of CPU capability can overcome the GPU's fill-rate limitations at that resolution — the RTX 3060 Ti simply cannot render the scene fast enough to utilize the 7900X's full potential.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3060 Ti in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.4 |
| 3840x2160 | Medium | 62.8 |
| 3840x2160 | High | 47.7 |
| 3840x2160 | Ultra | 42.5 |
| 2560x1440 | Low | 176.9 |
| 2560x1440 | Medium | 123.6 |
| 2560x1440 | High | 86.5 |
| 2560x1440 | Ultra | 84.3 |
| 1920x1080 | Low | 278.3 |
| 1920x1080 | Medium | 194.0 |
| 1920x1080 | High | 139.8 |
| 1920x1080 | Ultra | 132.1 |
Pc Building Simulator with Ryzen 9 7900X + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 3060 Ti + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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