Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
206
excellent

This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 78 110 155
1440p QHD 141 148 210 297
1080p Full HD 224 235 333 468

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 155
3840x2160 Medium 110
3840x2160 High 78
3840x2160 Ultra 74
2560x1440 Low 297
2560x1440 Medium 210
2560x1440 High 148
2560x1440 Ultra 141
1920x1080 Low 468
1920x1080 Medium 333
1920x1080 High 235
1920x1080 Ultra 224

Pc Building Simulator with AMD Ryzen 7 9700X + NVIDIA GeForce RTX 4080, In-Depth Analysis

Pc Building Simulator is a simulation title that stresses system configuration logic as much as raw rendering, but the benchmark data reveals a clear performance hierarchy for the AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 4080. The measured frame rates across resolutions and settings show how this combination scales, where the bottleneck shifts, and what settings deliver the most playable experience without chasing diminishing returns.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but predictable for a high-end pairing. At 1920x1080 with Low settings, the combo produces 468 FPS average, which falls to 297 FPS at 2560x1440 and then to 155 FPS at 3840x2160—a reduction of roughly 37% from 1080p to 1440p, and another 48% from 1440p to 4K. This scaling pattern indicates that at lower resolutions, the CPU is capable of feeding frames far faster than the GPU can render them, but as pixel count rises, the GPU becomes the limiting factor.

The gap between Low and Ultra settings widens as resolution increases. At 1080p, Low yields 468 FPS while Ultra yields 224 FPS, a 244 FPS difference. At 1440p, the same settings gap shrinks to 156 FPS (297 vs 141). At 4K, the difference compresses further to 81 FPS (155 vs 74). This is classic GPU-bound behavior: higher resolutions increase the per-pixel workload, so the relative cost of moving from Low to Ultra becomes less impactful on total frame time. The data shows that the RTX 4080's raw compute is the dominant factor at 4K, while the Ryzen 7 9700X's single-thread strength keeps frame rates extraordinarily high at 1080p.

Interestingly, the Medium preset at 4K shows a minimum FPS of 93 and a maximum of 126, while the average sits at 110. That 33 FPS spread between min and max suggests some scene complexity variation, but the average remains well above playable thresholds. At 1440p Medium, the min is 179 and max is 242, indicating even tighter consistency relative to the 210 average. The 1080p Medium row shows a min of 283 and max of 383, which is a 100 FPS range—significant, but still keeping the lowest dip far above any competitive or simulation need.

How This Combo Ranks

Within the benchmark database, this specific CPU-GPU combination ranks 183rd out of 3,723 tested combos for Pc Building Simulator. That places it in the top 5% of all configurations tested for this game, which is a strong result for a pairing that is not the absolute top-tier hardware available. The rank reflects the balance between the Ryzen 7 9700X's processing headroom and the RTX 4080's rendering throughput.

The CPU itself sits in the 86th percentile versus all tested CPUs, with an average benchmark score of 37,943. Its nearest rival, the Intel Core i9-14901E, scores 37,911, a delta of just 0.1%—meaning the 9700X is effectively tied with that Intel part in overall CPU compute. The AMD Ryzen AI 9 HX 370 trails by the same 0.1% margin, and the Intel Core 5 211E is 0.3% behind. These are negligible differences in synthetic tests, but in a game like Pc Building Simulator, which relies on consistent frame pacing rather than extreme multicore bursts, the 9700X's single-core performance becomes more relevant.

The GPU is also in the 86th percentile versus all GPUs, with an average benchmark score of 54,247. Its nearest rival, the RTX 4080 SUPER, scores 54,209, just 0.1% lower—essentially identical in aggregate. The AMD Radeon Pro W5700X scores 54,828, which is 1.1% higher, and the Radeon RX 6750 GRE 12 GB is 2.6% higher at 55,698. These rival deltas are small enough that the RTX 4080's specific feature set and driver optimization for this game matter more than raw synthetic scores.

CPU Role

The Ryzen 7 9700X is an 8-core, 16-thread processor based on the Zen 5 architecture, running at a base clock of 3.80 GHz and a boost clock of 5.50 GHz. It has a 65 W TDP, which is modest for a desktop chip, and it supports DDR5 memory with a dual-channel bus and 89.6 GB/s bandwidth. The L3 cache is 32 MB shared, with 1 MB L2 per core and 80 KB L1 per core. The 4 nm process node from TSMC keeps power draw low while maintaining high clock speeds.

For Pc Building Simulator, the single-thread performance is critical. The 3DMark single-thread score of 1,280 and Cinebench R23 single-core score of 2,211 indicate strong per-core capability. The game's simulation logic—tracking component compatibility, power draw, and thermal loads—benefits from rapid single-thread execution. The 3DMark 2-thread score of 2,525 shows that even with just two threads, the chip delivers solid throughput, which is relevant since many simulation tasks are not fully multicore-scalable.

Multicore results show the 9700X can handle heavy parallel loads when needed. The 3DMark 16-thread score is 9,824, and the max-thread score is 9,771, indicating that scaling plateaus after 16 threads, which is expected for an 8-core part. Cinebench R23 multicore hits 20,485, and Geekbench multicore reaches 17,906. These numbers suggest that while the CPU is not a workstation-class behemoth, it has ample headroom for any game that uses more than a few threads. At 1080p Low, the 468 FPS average proves the CPU is not the limiting factor even at extreme frame rates.

Measured FPS Breakdown

At 1920x1080, the frame rates are exceptionally high across all settings. Low settings produce an average of 468 FPS, which is far beyond any display refresh rate currently on the market. Medium settings drop to 333 FPS average, with a minimum of 283 and maximum of 383. High settings yield 235 FPS average, and Ultra settings give 224 FPS. The step from Low to Medium is a 135 FPS drop, while the step from High to Ultra is just 11 FPS—indicating that the Ultra preset is not much more demanding than High at this resolution.

Moving to 2560x1440, the pattern holds but with lower absolute numbers. Low settings average 297 FPS, Medium averages 210 FPS (min 179, max 242), High averages 148 FPS, and Ultra averages 141 FPS. The gap between High and Ultra narrows to just 7 FPS, suggesting that the Ultra preset's additional effects are minor at this resolution. The drop from 1080p to 1440p is substantial—roughly 37% for Low, 37% for Medium, 37% for High, and 37% for Ultra—showing consistent scaling with pixel count.

At 3840x2160, the RTX 4080 begins to show its limits. Low settings average 155 FPS, Medium averages 110 FPS (min 93, max 126), High averages 78 FPS, and Ultra averages 74 FPS. The difference between High and Ultra is only 4 FPS, which is negligible in practical terms. The 4K Low result at 155 FPS is still excellent, but the Ultra preset at 74 FPS is approaching the lower bound for smooth gameplay, especially if the game has any complex scenes that cause dips below the average.

GPU Role

The RTX 4080 is built on the Ada Lovelace architecture with an AD103 chip on a 5 nm TSMC process. It has 9,728 shading units, 304 TMUs, and 112 ROPs, along with 76 RT cores and 304 tensor cores. The base clock is 2,205 MHz with a boost clock of 2,505 MHz, and the memory runs at 1,400 MHz (22.4 Gbps effective) across a 256-bit bus, yielding 716.8 GB/s bandwidth. The 16 GB of GDDR6X memory is ample for this game, which does not typically require massive VRAM allocations.

The GPU's FP32 performance is 48.74 TFLOPS, and its pixel rate is 280.6 GPixel/s with a texture rate of 761.5 GTexel/s. These specs translate to strong rasterization throughput, which is what Pc Building Simulator relies on for its 3D component models and workspace rendering. The PassMark G3D score of 34,457 and 3DMark Steel Nomad DX12 score of 6,567 indicate robust DirectX 12 performance, though the game itself may not fully utilize all features.

The RTX 4080's role becomes clear in the resolution scaling data. At 1080p, the GPU is barely stressed, allowing the CPU to push frame rates above 400 FPS. At 4K, the GPU is the bottleneck, as evidenced by the dramatic drop in FPS from Low to Ultra. The 16 GB VRAM is not a limiting factor at any tested setting, nor does the 256-bit memory bus show signs of bandwidth starvation. The GPU's 320 W TDP and 700 W suggested PSU indicate it is a power-hungry part, but the benchmark data shows it delivers consistent performance across the board.

Settings Recommendations

For the best experience per the measured rows, the Medium preset at 1440p stands out as the sweet spot. It delivers 210 FPS average with a minimum of 179 FPS, which provides excellent smoothness with headroom for any frame time spikes. The visual quality improvement from Low to Medium is typically noticeable in simulation games, where UI elements and small text need to be legible. At 1440p Medium, you get 210 FPS, which is far above the 144 Hz refresh rate common on high-end monitors, and the 179 FPS minimum ensures no perceptible stutter.

If you are playing at 1080p, the High preset at 235 FPS is the recommended choice. It offers a substantial visual upgrade over Medium (333 FPS) while still maintaining frame rates that exceed any display's capabilities. The Ultra preset at 224 FPS is only 11 FPS slower than High, so if you want maximum visual fidelity, the cost is negligible at this resolution. However, the data shows that High to Ultra offers diminishing returns in this game, so the High preset is the more practical choice.

For 4K gaming, the Medium preset at 110 FPS average (min 93) is the best balance. It keeps the frame rate above 90 FPS at all times, which is smooth, while providing better visual clarity than Low at 155 FPS. The High preset at 78 FPS is playable on a 60 Hz display, but the Medium preset's higher minimum frame rate of 93 makes it the safer choice for maintaining consistency. The Ultra preset at 74 FPS is not recommended—the 4 FPS difference from High is not worth the potential for dips below 60 FPS in complex scenes.

In summary, this combo is powerful enough to run Pc Building Simulator at maximum settings at 1080p and 1440p, but at 4K, the Medium preset provides the best combination of visual quality and frame rate stability. The Ryzen 7 9700X's strong single-thread performance ensures that even at low resolutions, the CPU does not hold back the RTX 4080, and the GPU's 16 GB VRAM and high bandwidth keep 4K rendering within playable bounds.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce RTX 4080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 155.0
3840x2160 Medium 110.0
3840x2160 High 78.0
3840x2160 Ultra 74.0
2560x1440 Low 297.0
2560x1440 Medium 210.0
2560x1440 High 148.0
2560x1440 Ultra 141.0
1920x1080 Low 468.0
1920x1080 Medium 333.0
1920x1080 High 235.0
1920x1080 Ultra 224.0

Pc Building Simulator with Ryzen 7 9700X + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 4080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.