Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
213
excellent

This combination delivers exceptional performance with an average of 213 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 80 114 161
1440p QHD 146 154 218 307
1080p Full HD 232 244 345 474

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 114
3840x2160 High 80
3840x2160 Ultra 77
2560x1440 Low 307
2560x1440 Medium 218
2560x1440 High 154
2560x1440 Ultra 146
1920x1080 Low 474
1920x1080 Medium 345
1920x1080 High 244
1920x1080 Ultra 232

Pc Building Simulator with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Pc Building Simulator — AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5080

Pc Building Simulator, a simulation title released in 2019, responds unusually well to high-end hardware. The combination of an AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5080 produces frame rates that range from 77 FPS at 4K Ultra to 474 FPS at 1080p Low, placing this pairing at rank 108 out of 3002 tested combos in the game's database. The measured data reveals a system that is never CPU-limited at any resolution tested, with the GPU becoming the primary constraint only at 4K Ultra. This analysis walks through the resolution scaling, competitive ranking, component roles, and settings guidance based solely on the measured FPS rows and hardware specifications provided.

Resolution Scaling

The FPS drop from 1080p to 4K tells a clear story about where the bottleneck lies. At 1080p Low, the system produces 474 FPS; at 1440p Low, it drops to 307 FPS; and at 4K Low, it falls to 161 FPS. That represents a 66% reduction from 1080p to 4K at Low settings, which strongly indicates the GPU is scaling with pixel count rather than being held back by the CPU. The Ryzen 7 9700F, with 8 cores and 16 threads boosting to 5.50 GHz, is evidently feeding frames fast enough at every resolution tested.

The scaling pattern becomes more pronounced at higher settings. At Medium, the system delivers 345 FPS at 1080p, 218 FPS at 1440p, and 114 FPS at 4K — a 67% drop from 1080p to 4K. At High settings, the numbers are 244 FPS, 154 FPS, and 80 FPS respectively, a 67% reduction. At Ultra, the system produces 232 FPS at 1080p, 146 FPS at 1440p, and 77 FPS at 4K, a 67% decline. The consistency of this ~67% reduction across all settings is a hallmark of GPU-bound performance; if the CPU were the limiting factor, we would expect to see diminishing FPS differences as resolution increases, not a uniform percentage drop.

The 4K Ultra result of 77 FPS is the only data point that dips below the 100 FPS threshold, suggesting that at this resolution and preset combination the RTX 5080 is fully saturated. The 4K Medium row includes measured minimum and maximum values of 97 and 131 FPS respectively, giving an average of 114 FPS. At 1080p Medium, the measured range is 293 to 397 FPS with an average of 345. These min/max spreads indicate that even at lower resolutions, the frame pacing remains stable enough to avoid catastrophic dips, though the variance does widen as resolution decreases.

The implication for the limiting component is straightforward: the RTX 5080 is the dominant constraint across the entire measured spectrum. The CPU contributes headroom rather than becoming a barrier. The 4K Low result of 161 FPS versus the 1080p Low result of 474 FPS demonstrates that even at the lowest graphical load, the GPU cannot keep up with the CPU's frame generation capability. This is typical for a simulation game where the rendering workload scales heavily with pixel count.

How This Combo Ranks

The combo rank of 108 out of 3002 tested combinations places this pairing in the top 3.6% of all systems tested for Pc Building Simulator. This is a strong showing, though not the absolute top tier — there are 107 other combos that achieve higher average FPS in this game. The ranking is computed based on measured FPS data across all settings and resolutions, so a rank of 108 reflects consistent high performance rather than a single outlier result.

To contextualize this rank, consider the individual component standings. The AMD Ryzen 7 9700F holds a percentile rank of 94 among all CPUs, with an average benchmark score of 69,996. Its nearest rivals in the CPU benchmark database include the AMD Ryzen 9 7940HX (average score 69,875, deltaPct +0.2), the Intel Core i7-14700KF (70,163, deltaPct -0.2), the AMD Ryzen 9 7950X (69,515, deltaPct +0.7), and the Intel Core i7-14700K (69,355, deltaPct +0.9). These deltaPct values represent the percentage difference from the Ryzen 7 9700F's average score; a positive delta means the rival scores higher, while a negative delta means the 9700F scores higher. The 9700F sits within 0.9% of all four rivals, indicating that CPU-level performance is essentially tied with these competing parts.

The NVIDIA GeForce RTX 5080 holds a percentile rank of 87 among all GPUs, with an average benchmark score of 56,083. Its nearest rivals include the AMD Radeon 8060S (55,757, deltaPct +0.6), the AMD Radeon RX 6750 GRE 12 GB (55,698, deltaPct +0.7), the AMD Radeon Pro W5700X (54,828, deltaPct +2.3), and the AMD Radeon RX 9070 GRE (57,367, deltaPct -2.2). The GPU's position relative to these rivals shows a tighter competitive cluster, with the RX 9070 GRE scoring 2.2% higher and the Pro W5700X scoring 2.3% lower.

The combination rank of 108 is lower (better) than what either component's individual percentile might predict. This suggests that Pc Building Simulator benefits from the synergistic pairing of a high-single-thread CPU with a high-throughput GPU. The 9700F's passmark single-thread score of 4,691 and multithread score of 36,470 indicate strong per-core performance, which simulation games often favor. The RTX 5080's passmark G3D score of 36,565 and GPU compute score of 21,789 demonstrate substantial rendering capability that scales well in this title.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC. It contains 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6 million per square millimeter. The GPU has 10,752 shading units, 336 texture mapping units, and 112 render output units. It also includes 84 ray tracing cores and 336 tensor cores. The base clock is 2,295 MHz with a boost clock of 2,617 MHz, and the memory clock runs at 1,875 MHz with 30 Gbps effective speed.

The memory subsystem is a key factor in this game's performance. The RTX 5080 has 16 GB of GDDR7 memory on a 256-bit bus, yielding a bandwidth of 960.0 GB/s. Pc Building Simulator, being a simulation title, often requires loading and manipulating many assets simultaneously; the high memory bandwidth helps maintain consistent frame rates when rendering complex scenes with multiple PC components on screen. The measured FPS data shows that at 4K Medium, the system maintains 114 FPS average with a 97 FPS minimum, demonstrating that the memory bandwidth is sufficient to avoid stutter even at high resolution.

The GPU's pixel rate is 293.1 GPixel/s and texture rate is 879.3 GTexel/s, with FP32 and FP16 performance both rated at 56.28 TFLOPS. These numbers translate to strong fill-rate capabilities that directly benefit resolution scaling. The fact that 4K Low produces 161 FPS while 4K Ultra produces 77 FPS — a 52% reduction — shows that the GPU's shading and texture units are being pushed harder at higher presets, but the memory bandwidth remains adequate throughout.

The RTX 5080's TDP is 360 W with a suggested PSU of 750 W, and it connects via a single 16-pin power connector. The card occupies a dual-slot width and measures 304 mm in length. The PCIe 5.0 x16 interface provides ample bandwidth for data transfer, though the measured FPS data does not indicate any bottleneck from the bus interface in this game. The GPU's DirectX 12 Ultimate support (12_2) ensures compatibility with the latest rendering features, though Pc Building Simulator's 2019 release date means it likely does not utilize the most advanced features available on this architecture.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target display resolution and refresh rate. At 1080p, all four presets deliver well above 200 FPS: Low at 474, Medium at 345, High at 244, and Ultra at 232. The difference between High and Ultra is only 12 FPS (244 vs 232), making Ultra the clear choice for 1080p users who want maximum visual quality without sacrificing frame rate. The 5% drop from High to Ultra is minimal compared to the visual fidelity gains typically associated with Ultra presets.

At 1440p, the Medium preset delivers 218 FPS with a minimum of 185 FPS, which is comfortably above 144 Hz. High delivers 154 FPS and Ultra delivers 146 FPS. For 1440p users with 144 Hz monitors, High is the recommended preset because it provides a 8 FPS advantage over Ultra (154 vs 146) while likely offering similar visual quality. For 165 Hz or higher refresh rate displays, Medium is the safer choice, as its 218 FPS average provides more headroom against frame-time spikes.

At 4K, the situation changes markedly. Ultra delivers 77 FPS, High delivers 80 FPS, and Medium delivers 114 FPS with a minimum of 97 FPS. Low delivers 161 FPS. For 60 Hz 4K displays, Ultra is viable at 77 FPS, though High offers a slightly higher average at 80 FPS. The 3 FPS difference between Ultra and High is negligible, so users should choose Ultra for maximum quality. For 120 Hz or higher 4K displays, Medium is the only preset that consistently stays above 100 FPS, with a 97 FPS minimum. Low at 161 FPS would be necessary for 144 Hz 4K gaming, but the visual quality trade-off may not be worth it for a simulation game.

The measured data shows that the RTX 5080 has enough headroom at 1080p and 1440p to run Ultra settings without issue, but at 4K, users must compromise between visual fidelity and frame rate. The min/max data at Medium settings — 293 to 397 FPS at 1080p, 185 to 250 FPS at 1440p, and 97 to 131 FPS at 4K — indicates that frame time variance is manageable at Medium, with no severe stuttering observed.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: The data shows that 1440p Medium delivers 218 FPS average with a 185 FPS minimum, which balances visual quality and frame rate well. At 4K, the system drops to 114 FPS average on Medium, so 1440p is the sweet spot for high refresh rate gaming.

Q: Does the RTX 5080's 16 GB VRAM matter for this game?

A: The measured FPS data shows consistent performance across all settings at each resolution, with no evidence of VRAM-related stuttering. The 960.0 GB/s memory bandwidth appears sufficient for Pc Building Simulator's needs, even at 4K Ultra which produces 77 FPS.

Q: How does the Ryzen 7 9700F compare to its nearest CPU rivals?

A: The 9700F has an average benchmark score of 69,996, which is within 0.9% of the AMD Ryzen 9 7940HX (69,875, +0.2%), Intel Core i7-14700KF (70,163, -0.2%), AMD Ryzen 9 7950X (69,515, +0.7%), and Intel Core i7-14700K (69,355, +0.9%). Performance is effectively tied among these parts.

Q: Is the system CPU-bound or GPU-bound in this game?

A: The resolution scaling data indicates the system is GPU-bound across all tested settings. The FPS drops by approximately 67% from 1080p to 4K at every preset, which is consistent with the GPU being the limiting factor. The CPU has 8 cores and 16 threads boosting to 5.50 GHz, providing ample headroom.

Q: What FPS can I expect at 1080p Ultra?

A: The measured data shows 232 FPS average at 1080p Ultra. This is only 12 FPS lower than High settings (244 FPS), making Ultra the recommended preset for 1080p displays.

Q: How does this combo rank among all tested systems?

A: The combo ranks 108th out of 3,002 tested combinations in Pc Building Simulator. This places it in the top 3.6% of all systems, with the CPU at the 94th percentile and GPU at the 87th percentile individually.

CPU Role

The AMD Ryzen 7 9700F is a desktop processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It uses a 4 nm process at TSMC with 8,315 million transistors on a 70.6 mm² die. The CPU has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The TDP is 65 W, and it uses the AMD Socket AM5 with dual-channel DDR5 memory support.

The cache hierarchy consists of 80 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3 cache. The memory bandwidth is rated at 89.6 GB/s, and the CPU supports ECC memory. It provides PCIe Gen 5 with 24 lanes from the CPU. The 9700F has no integrated graphics and uses a 4 nm process. Its passmark single-thread score is 4,691, and its multithread score is 36,470. Additional passmark scores include 421,988 for data compression, 21,488 for data encryption, 33,688 for extended instructions, 183 for find prime numbers, 77,955 for floating point math, 120,788 for integer math, 2,122 for physics, and 45,890 for random string sorting.

In Pc Building Simulator, the CPU's role appears to be providing sufficient single-thread performance to feed the GPU without becoming a bottleneck. The measured FPS data shows no signs of CPU limitation, as the system scales consistently with resolution. The 9700F's high boost clock of 5.50 GHz and strong single-thread score of 4,691 likely contribute to this headroom, as simulation games often have single-threaded update loops. The multithread score of 36,470 ensures that any parallel tasks in the game can be handled efficiently.

The CPU's nearest rivals in the benchmark database all score within 0.9% of the 9700F, indicating that swapping to any of these parts would not materially change game performance. The 9700F's percentile rank of 94 among all CPUs confirms that it sits at the high end of the performance spectrum. The 65 W TDP is notably low for a processor with this level of performance, which may have thermal implications for sustained loads, though the measured FPS data does not show any thermal throttling artifacts.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra). At 1920x1080, the system produces 474 FPS on Low, 345 FPS on Medium (minimum 293, maximum 397), 244 FPS on High, and 232 FPS on Ultra. At 2560x1440, the results are 307 FPS on Low, 218 FPS on Medium (minimum 185, maximum 250), 154 FPS on High, and 146 FPS on Ultra. At 3840x2160, the system delivers 161 FPS on Low, 114 FPS on Medium (minimum 97, maximum 131), 80 FPS on High, and 77 FPS on Ultra.

The min/max values are only provided for Medium settings across all three resolutions. At 1080p Medium, the range is 293 to 397 FPS, giving a spread of 104 FPS. At 1440p Medium, the range is 185 to 250 FPS, a spread of 65 FPS. At 4K Medium, the range is 97 to 131 FPS, a spread of 34 FPS. The narrowing range at higher resolutions indicates that frame time consistency improves as the GPU becomes more fully utilized, which is a common pattern for GPU-bound scenarios.

The relative differences between settings are consistent across resolutions. Low to Medium produces a 27% drop at 1080p (474 to 345 FPS), a 29% drop at 1440p (307 to 218), and a 29% drop at 4K (161 to 114). Medium to High results in a 29% drop at 1080p (345 to 244), a 29% drop at 1440p (218 to 154), and a 30% drop at 4K (114 to 80). High to Ultra shows a 5% drop at 1080p (244 to 232), a 5% drop at 1440p (154 to 146), and a 4% drop at 4K (80 to 77). The Ultra preset is notably less demanding than the step from Medium to High, which suggests that the Ultra preset may include effects that are less GPU-intensive in this particular game.

The data shows that the system maintains playable frame rates at all tested configurations, with the lowest result being 77 FPS at 4K Ultra. The 4K Medium result of 114 FPS with a 97 FPS minimum indicates that this resolution is viable for 60 Hz displays even with some headroom for frame time spikes. The 1080p results are all above 230 FPS, making this resolution suitable for high refresh rate monitors up to 240 Hz. The 1440p results range from 146 to 307 FPS, covering both 144 Hz and 165 Hz displays comfortably. This breakdown confirms that the RTX 5080 paired with the Ryzen 7 9700F provides a versatile performance envelope across the most common gaming resolutions.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 161.0
3840x2160 Medium 114.0
3840x2160 High 80.0
3840x2160 Ultra 77.0
2560x1440 Low 307.0
2560x1440 Medium 218.0
2560x1440 High 154.0
2560x1440 Ultra 146.0
1920x1080 Low 474.0
1920x1080 Medium 345.0
1920x1080 High 244.0
1920x1080 Ultra 232.0

Pc Building Simulator with Ryzen 7 9700F + Other GPUs

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Pc Building Simulator with RTX 5080 + Other CPUs

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