Pc Building Simulator
This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 25 | 35 |
| 1440p QHD | 32 | 34 | 48 | 68 |
| 1080p Full HD | 51 | 54 | 76 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650, In-Depth Analysis
# Pc Building Simulator with AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650
The measured FPS data for Pc Building Simulator with the AMD Ryzen 7 9700F and NVIDIA GeForce GTX 1650 reveals a system that is heavily GPU-bound across all tested resolutions. The combination ranks 2904th out of 3002 tested combos, placing it in the bottom 3% of all configurations, which aligns with the GTX 1650's modest 40th percentile standing among all GPUs. The CPU, by contrast, sits in the 94th percentile, creating a stark performance imbalance that becomes increasingly apparent as resolution drops.
Resolution Scaling
The FPS scaling from 1920x1080 to 3840x2160 tells a clear story about where the bottleneck lives. At Low settings, average FPS falls from 107 at 1080p to 68 at 1440p, then to 35 at 4K — a drop of 36.4% when moving to 1440p and another 48.5% when moving to 4K. This is a dramatic reduction that points almost entirely at the GPU's pixel-pushing capabilities rather than any CPU limitation.
High settings shows a similar pattern: 54 FPS at 1080p, 34 at 1440p (a 37% drop), and 18 at 4K (a 47% further drop). The halving of performance from 1440p to 4K at both Low and High settings suggests that the GTX 1650's 4 GB of GDDR5 memory and 128.1 GB/s bandwidth are being saturated as pixel count quadruples. The fact that 1080p to 1440p costs roughly one-third of performance while 1440p to 4K costs nearly half indicates that memory bandwidth constraints become more severe at higher resolutions.
Ultra settings at 4K produce just 17 FPS average, which is effectively unplayable for any real-time interaction. The gap between Low and Ultra at 4K is 18 FPS (35 vs 17), while at 1080p the same settings gap is 56 FPS (107 vs 51). This compression of the settings spread at higher resolutions is a classic sign of a GPU that has hit its memory or compute ceiling — the additional work demanded by Ultra settings cannot be absorbed when the pixel count is already overwhelming the hardware.
GPU Role
The GTX 1650's specifications explain the measured results with remarkable clarity. With 896 shading units, 56 TMUs, and 32 ROPs, the card offers 2.984 TFLOPS of FP32 compute and a texture rate of 93.24 GTexel/s. The 4 GB memory capacity, while adequate for older titles, becomes a limiting factor in Pc Building Simulator's simulation-heavy rendering at higher resolutions. The 128-bit bus and 128.1 GB/s bandwidth is the likely culprit behind the steep FPS degradation at 1440p and 4K.
Memory clocks run at 2001 MHz (8 Gbps effective), and the card's base clock of 1485 MHz boosts to 1665 MHz. These modest clocks, combined with the 75 W TDP and no power connectors, indicate a card designed for low-power systems rather than high-resolution gaming. The card's DirectX 12 support (12_1) is present, but its PassMark DirectX 12 score of just 35 suggests that modern API workloads are not where this GPU excels.
The GPU's 40th percentile ranking among all GPUs, with an average benchmark score of 7472, places it near the AMD Radeon HD 8850M (7447, 0.3% slower) and Intel UHD Graphics 750 (7441, 0.4% slower). It trails the Intel Arc A310 by 1% (7550). These rivals are themselves entry-level or integrated solutions, confirming that the GTX 1650 operates at the very bottom of discrete GPU performance tiers. In Pc Building Simulator, this means the card can handle 1080p gaming reasonably but struggles to maintain playable framerates at higher resolutions regardless of settings.
Settings Recommendations
The measured data provides clear guidance for each resolution. At 1920x1080, Low settings deliver 107 FPS average, which is more than sufficient for smooth gameplay. Medium settings at 76 FPS still offer excellent headroom, with a minimum of 65 FPS ensuring no noticeable stutter. High settings at 54 FPS remain playable, but Ultra at 51 FPS begins to approach the threshold where frame drops could become noticeable in demanding scenes. For 1080p, Medium offers the best balance of visual quality and performance headroom.
At 2560x1440, the situation changes. Low settings produce 68 FPS, which is still fluid, but Medium drops to 48 FPS with a minimum of 41 FPS — acceptable for a simulation game but not ideal. High settings at 34 FPS are borderline, and Ultra at 32 FPS is likely to feel sluggish during complex build operations. The recommendation at 1440p is Low settings if smoothness is paramount, with Medium as a compromise for users who prioritize visuals.
At 3840x2160, no setting achieves 60 FPS. Low yields 35 FPS, Medium 25 FPS (minimum 21), High 18 FPS, and Ultra just 17 FPS. Even the lowest settings fail to reach smooth playability, suggesting that 4K is not a viable option for this combination. Users with 4K displays should either run the game at a lower resolution or accept sub-30 FPS performance. The data clearly indicates that 1080p Medium is the sweet spot for this hardware pairing.
How This Combo Ranks
The combination of AMD Ryzen 7 9700F and NVIDIA GeForce GTX 1650 ranks 2904th out of 3002 tested combos in Pc Building Simulator. This places it in the bottom 3.3% of all configurations, which is striking given the CPU's high-end positioning. The Ryzen 7 9700F sits in the 94th percentile among all CPUs, with an average benchmark score of 69996, competing closely with the AMD Ryzen 9 7940HX (69875, 0.2% slower), Intel Core i7-14700KF (70163, 0.2% faster), AMD Ryzen 9 7950X (69515, 0.7% slower), and Intel Core i7-14700K (69355, 0.9% slower).
The GPU, conversely, languishes in the 40th percentile. This massive disparity between CPU and GPU performance tiers explains the low overall ranking. The Ryzen 7 9700F is clearly not the limiting factor — its 8 cores and 16 threads with a 5.50 GHz boost clock are more than capable of feeding any game. The GTX 1650, with its 2.984 TFLOPS and 4 GB memory, simply cannot translate the CPU's potential into high framerates in a simulation game that stresses rendering.
The rank of 2904 implies that the vast majority of tested combinations — even those with older or weaker CPUs — outperform this pairing. This is not a criticism of the CPU but rather a signal of how severely the GPU constrains overall system performance in this title. Users who own this combination would see dramatic improvements by upgrading the GPU while keeping the CPU, as the data suggests the processor has ample headroom.
FAQ
Q: Can this system run Pc Building Simulator at 1080p smoothly?
A: Yes, at 1920x1080 with Low settings it achieves 107 FPS average, and Medium settings deliver 76 FPS with a minimum of 65 FPS. High settings at 54 FPS are also playable.
Q: Is 4K gaming viable with the GTX 1650 in this game?
A: No. At 3840x2160, even Low settings only produce 35 FPS average, and Ultra settings drop to 17 FPS. Minimum framerates are not recorded for most 4K settings, but the Medium setting shows a minimum of 21 FPS.
Q: How does the Ryzen 7 9700F compare to its nearest CPU rivals?
A: The Ryzen 7 9700F scores 69996 on average, which is 0.2% higher than the AMD Ryzen 9 7940HX, 0.2% lower than the Intel Core i7-14700KF, 0.7% higher than the AMD Ryzen 9 7950X, and 0.9% higher than the Intel Core i7-14700K.
Q: What is the best settings preset for 1440p?
A: Low settings at 2560x1440 produce 68 FPS average, which is the only preset at this resolution that comfortably exceeds 60 FPS. Medium settings at 48 FPS are usable but may show occasional dips to 41 FPS.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the clear bottleneck. The Ryzen 7 9700F ranks in the 94th percentile among CPUs, while the GTX 1650 ranks in the 40th percentile among GPUs. The sharp FPS drops with increasing resolution confirm the GPU limits performance.
Q: How does the GTX 1650 compare to its nearest GPU rivals?
A: The GTX 1650 scores 7472 on average, which is 0.3% higher than the AMD Radeon HD 8850M, 0.4% higher than the Intel UHD Graphics 750, 0.6% higher than the AMD Radeon R7 350, and 1% lower than the Intel Arc A310.
Measured FPS Breakdown
At 1920x1080, the full settings range was tested. Low settings deliver 107 FPS average. Medium settings produce 76 FPS average with a minimum of 65 FPS and maximum of 88 FPS. High settings reach 54 FPS average. Ultra settings yield 51 FPS average. The spread between Low and Ultra is 56 FPS, showing that the GPU has enough headroom at 1080p to accommodate higher visual quality at the cost of some performance.
At 2560x1440, Low settings achieve 68 FPS average. Medium settings drop to 48 FPS average, with minimum and maximum values of 41 and 55 FPS respectively. High settings produce 34 FPS average. Ultra settings result in 32 FPS average. The gap between Low and Ultra narrows to 36 FPS, indicating the GPU is becoming the limiting factor as pixel count increases.
At 3840x2160, Low settings produce 35 FPS average. Medium settings yield 25 FPS average, with a minimum of 21 FPS and maximum of 29 FPS. High settings drop to 18 FPS average. Ultra settings fall to 17 FPS average. The spread between Low and Ultra is just 18 FPS, demonstrating that even the lowest settings cannot overcome the GPU's resolution ceiling.
CPU Role
The AMD Ryzen 7 9700F is a Zen 5 architecture processor built on TSMC's 4 nm process, featuring 8 cores and 16 threads. Its base clock of 3.80 GHz boosts to 5.50 GHz, and it carries a 65 W TDP. The processor includes 80 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration and 89.6 GB/s bandwidth.
In Pc Building Simulator, a simulation title that typically involves managing many concurrent objects and physics calculations, the CPU's multithreaded capabilities should be an asset. The PassMark multithread score of 36470 and integer math score of 120788 indicate strong parallel processing ability. However, the measured FPS data shows no evidence of CPU bottlenecking — the framerates scale almost entirely with GPU settings and resolution, not with CPU workload.
The single-thread score of 4691 is also robust, suggesting that even single-threaded game logic would not strain this processor. The CPU's 94th percentile ranking versus the GPU's 40th percentile creates a mismatch that leaves significant performance on the table. In a system with a more balanced GPU, such as one ranking near the 94th percentile, this CPU could deliver far higher framerates in Pc Building Simulator. As configured, the Ryzen 7 9700F is effectively idle while the GTX 1650 struggles to keep up, making the processor a wasted asset in this particular pairing.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 35.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 107.0 |
| 1920x1080 | Medium | 76.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 51.0 |
Pc Building Simulator with Ryzen 7 9700F + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with GTX 1650 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + GTX 1650
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