Archeage
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 21 | 24 |
| 1440p QHD | 17 | 25 | 37 | 41 |
| 1080p Full HD | 25 | 37 | 55 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650, In-Depth Analysis
# Archeage Performance Analysis: AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650
This combination represents a significant CPU-GPU imbalance in Archeage, with the AMD Ryzen 7 9700F delivering top-tier processor performance while the NVIDIA GeForce GTX 1650 struggles to maintain playable frame rates at higher resolutions. The benchmark data shows this pairing ranks 2659th out of 2761 tested combinations in Archeage, placing it in the bottom 4% of all tested systems. The GPU's 40th percentile ranking among all graphics cards contrasts sharply with the CPU's 94th percentile standing, and the measured frames-per-second results across all resolutions confirm that the GTX 1650 is the definitive bottleneck in nearly every scenario.
Resolution Scaling
The performance drop from 1080p to 4K is severe and reveals a GPU-bound system at every step. At High settings, the average frame rate falls from 37 FPS at 1920x1080 to 25 FPS at 2560x1440, then plummets to 14 FPS at 3840x2160. That represents a 32% loss moving from 1080p to 1440p, followed by an additional 44% loss moving from 1440p to 4K. The cumulative effect is a 62% reduction in average frame rate from the lowest to the highest resolution tested at High settings.
The scaling pattern under Low settings tells a similar but slightly less punishing story. The average frame rate drops from 62 FPS at 1080p to 41 FPS at 1440p, then to 24 FPS at 4K. The 1080p-to-1440p transition costs 34% of performance, while the 1440p-to-4K transition costs another 41%. At 4K Low, the system still fails to reach 30 FPS, which indicates that even the most aggressive quality reductions cannot overcome the GPU's limited pixel throughput.
Medium settings produce the only complete data set with minimum and maximum frame rates recorded. At 1080p Medium, the average is 55 FPS with a range of 47 to 63 FPS. At 1440p Medium, the average drops to 37 FPS with a range of 31 to 42 FPS. At 4K Medium, the average falls to 21 FPS with a range of 18 to 24 FPS. The consistency of the minimum-to-maximum spread across resolutions—roughly 16 FPS at 1080p, 11 FPS at 1440p, and 6 FPS at 4K—suggests that frame time variance compresses as resolution increases, likely because the GPU becomes uniformly saturated.
Ultra settings are essentially unplayable outside of 1080p. The average frame rate at 1080p Ultra is 25 FPS, which is borderline at best. At 1440p Ultra, the average falls to 17 FPS, and at 4K Ultra, it collapses to 10 FPS. The gap between Low and Ultra at 4K is only 14 FPS (24 versus 10), while at 1080p the same settings gap is 37 FPS (62 versus 25). This narrowing gap at higher resolutions reinforces that the GTX 1650's 4 GB memory buffer and 128-bit memory interface are overwhelmed by 4K pixel counts regardless of quality preset.
The resolution scaling data points to the GPU as the limiting component in all configurations. The Ryzen 7 9700F's substantial compute resources—evidenced by its PassMark multithread score of 36,470 and single-thread score of 4,691—are never the constraint. Instead, the GTX 1650's 2.984 TFLOPS of FP32 performance and 128.1 GB/s memory bandwidth create a hard ceiling that becomes more restrictive as pixel count rises.
GPU Role
The NVIDIA GeForce GTX 1650 is an end-of-life graphics card built on the TU117 chip using a 12 nm process. Its 4 GB of GDDR5 memory operates across a 128-bit bus, yielding 128.1 GB/s of bandwidth. The card's base clock runs at 1485 MHz with a boost clock of 1665 MHz, and its 896 shading units, 56 texture mapping units, and 32 raster output pipelines define its raw throughput capabilities. The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are modest figures that align with the measured frame rates in Archeage.
In this game, the GTX 1650's memory configuration is particularly problematic. The 4 GB VRAM capacity is sufficient for 1080p gaming in many titles, but Archeage at 1440p and 4K with higher quality settings can exceed this allocation. The measured frame rates show that 4K High achieves only 14 FPS average, and 4K Ultra drops to 10 FPS. These results are consistent with a GPU that is both fill-rate limited and bandwidth constrained at high resolutions.
The GPU's benchmark scores provide context for its in-game performance. Its PassMark G3D score of 7,880 places it in the 40th percentile of all GPUs, with nearest rivals including the AMD Radeon HD 8850M (7,447 score, 0.3% delta), Intel UHD Graphics 750 (7,441 score, 0.4% delta), and AMD Radeon R7 350 (7,425 score, 0.6% delta). The Intel Arc A310 sits slightly ahead with a score of 7,550, representing a 1% delta. These close scores indicate that the GTX 1650 is positioned at the entry-level tier of discrete graphics performance.
The DirectX benchmark scores reveal the card's API strengths and weaknesses. PassMark DirectX 11 score of 58 is the highest among the DirectX tests, while DirectX 12 scores 35, DirectX 10 scores 39, and DirectX 9 scores 124. The significantly higher DirectX 9 score suggests that older rendering paths run more efficiently, which is relevant for an MMORPG like Archeage that may rely on legacy API paths. The Geekbench OpenCL score of 29,629 and Vulkan score of 33,042 indicate moderate compute and modern API capability.
The GPU's 75 W TDP and lack of power connectors make it a low-power solution, but this does not translate into adequate performance for Archeage at higher resolutions. The card's 40th percentile ranking among all GPUs means that roughly 60% of graphics cards outperform it, which aligns with the sub-30 FPS results at 1440p and above across most quality settings.
FAQ
Q: What is the best resolution for this CPU-GPU combination in Archeage?
A: 1920x1080 with Low settings produces the highest average frame rate at 62 FPS, while 1080p Medium achieves 55 FPS with a minimum of 47 FPS. At 1440p, no settings preset exceeds 41 FPS, and at 4K, no preset exceeds 24 FPS.
Q: How does the GTX 1650 compare to its closest rival GPUs?
A: The GTX 1650 has a PassMark G3D score of 7,880, which places it 0.3% ahead of the AMD Radeon HD 8850M (7,447), 0.4% ahead of the Intel UHD Graphics 750 (7,441), and 0.6% ahead of the AMD Radeon R7 350 (7,425). It trails the Intel Arc A310 (7,550) by 1%.
Q: Can this system run Archeage at 4K?
A: Yes, but only at Low settings with an average of 24 FPS. Medium settings at 4K drop to 21 FPS, High settings fall to 14 FPS, and Ultra settings produce just 10 FPS. The 4K experience is consistently below playable thresholds.
Q: Why does the frame rate drop so sharply from 1080p to 4K?
A: The GTX 1650's 4 GB VRAM and 128.1 GB/s memory bandwidth become progressively more inadequate as pixel count increases. The frame rate at High settings falls from 37 FPS at 1080p to 25 FPS at 1440p to 14 FPS at 4K, a 62% total reduction.
Q: How does the Ryzen 7 9700F's performance compare to its nearest CPU rivals?
A: The Ryzen 7 9700F has an average benchmark score of 69,996, which is 0.2% ahead of the AMD Ryzen 9 7940HX (69,875), 0.2% behind the Intel Core i7-14700KF (70,163), 0.7% ahead of the AMD Ryzen 9 7950X (69,515), and 0.9% ahead of the Intel Core i7-14700K (69,355).
Q: What is the minimum frame rate recorded in the measured data?
A: The only minimum frame rates recorded are at Medium settings: 47 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K. All other settings and resolution combinations do not have minimum frame rate data available.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. Low settings average 62 FPS, which is the highest measured frame rate across the entire data set. Medium settings average 55 FPS with a minimum of 47 FPS and a maximum of 63 FPS. High settings average 37 FPS, and Ultra settings average 25 FPS. The step from Low to Medium costs 7 FPS, while the step from Medium to High costs 18 FPS, and the step from High to Ultra costs another 12 FPS. The 1080p results show that only Low and Medium settings maintain averages above 60 FPS, and even then, the Medium minimum of 47 FPS indicates occasional dips below the 60 FPS threshold.
At 2560x1440, performance drops significantly across all settings. Low settings average 41 FPS, Medium settings average 37 FPS with a minimum of 31 FPS and a maximum of 42 FPS, High settings average 25 FPS, and Ultra settings average 17 FPS. The gap between Low and Medium narrows to just 4 FPS, while the gap between Medium and High widens to 12 FPS. At 1440p, no preset achieves an average of 60 FPS, and only Low settings exceed 40 FPS.
At 3840x2160, the system is heavily GPU-bound. Low settings average 24 FPS, Medium settings average 21 FPS with a minimum of 18 FPS and a maximum of 24 FPS, High settings average 14 FPS, and Ultra settings average 10 FPS. The difference between Low and Medium is only 3 FPS, and the difference between Medium and High is 7 FPS. The 4K results are uniformly below 25 FPS, making the game effectively unplayable at this resolution regardless of quality settings.
The Medium settings preset provides the only complete data with minimum and maximum frame rates at all three resolutions. At 1080p, the range is 47 to 63 FPS. At 1440p, the range is 31 to 42 FPS. At 4K, the range is 18 to 24 FPS. The maximum frame rate at 1080p Medium (63 FPS) is barely above the average frame rate at 1080p Low (62 FPS), which indicates that the Medium preset's overhead is minimal at this resolution.
CPU Role
The AMD Ryzen 7 9700F is a Zen 5 architecture processor built on TSMC's 4 nm process node, featuring 8 cores and 16 threads. Its base clock of 3.80 GHz boosts to 5.50 GHz, and it carries 32 MB of shared L3 cache alongside 1 MB L2 cache per core and 80 KB L1 cache per core. The processor supports DDR5 memory through a dual-channel interface with 89.6 GB/s of bandwidth, and it connects via PCIe Gen 5 with 24 CPU lanes.
In Archeage, the CPU's role is secondary to the GPU based on the measured frame rates. The Ryzen 7 9700F's PassMark multithread score of 36,470 and single-thread score of 4,691 place it in the 94th percentile of all CPUs. Its average benchmark score of 69,996 is within 1% of its nearest rivals: the AMD Ryzen 9 7940HX (69,875, 0.2% delta), Intel Core i7-14700KF (70,163, -0.2% delta), AMD Ryzen 9 7950X (69,515, 0.7% delta), and Intel Core i7-14700K (69,355, 0.9% delta). This near-tie with top-tier processors indicates that CPU performance is not a limiting factor in this pairing.
The processor's compute benchmarks demonstrate its capability across various workloads. Its PassMark integer math score of 120,788 and floating point math score of 77,955 are robust figures, while its extended instructions score of 33,688 and data compression score of 421,988 show strong throughput. The single-thread score of 4,691 is particularly relevant for MMORPGs like Archeage, which often rely on single-threaded game logic and networking code.
The fact that frame rates scale consistently with resolution and settings—rather than fluctuating based on scene complexity or player count—indicates that the CPU is never starved for resources. The Ryzen 7 9700F's 8 cores and 16 threads provide ample headroom for Archeage's background processes, and its 5.50 GHz boost clock ensures responsive single-thread performance. The data suggests that even the most CPU-intensive scenarios in Archeage would not reduce frame rates below what the GPU can deliver.
Settings Recommendations
For players seeking the highest average frame rate, 1080p Low settings provide 62 FPS, which is the only measured configuration exceeding 60 FPS. This preset should be the baseline for competitive gameplay or high-refresh-rate displays. However, the 1080p Medium preset offers a more balanced experience at 55 FPS average with a minimum of 47 FPS, sacrificing only 7 FPS compared to Low while presumably delivering improved visual quality.
At 1440p, Low settings at 41 FPS is the only viable option for maintaining playable performance. Medium settings drop to 37 FPS, and the minimum frame rate of 31 FPS at Medium could produce noticeable stutter in crowded areas. High and Ultra settings at 1440p produce averages of 25 FPS and 17 FPS, respectively, which are not recommended for any gameplay scenario.
At 4K, no settings preset achieves playable performance. Low settings average 24 FPS, Medium settings average 21 FPS, High settings average 14 FPS, and Ultra settings average 10 FPS. The 4K resolution should be avoided entirely with this GPU, as even the lowest quality settings fail to reach 30 FPS.
The optimal setting depends on the player's priority. For maximum smoothness, 1080p Low at 62 FPS is the clear choice. For a balance of visual fidelity and performance, 1080p Medium at 55 FPS with a 47 FPS minimum offers the best trade-off. The 1440p Low preset at 41 FPS is acceptable for players who prioritize resolution over quality, but the frame rate is noticeably lower than 1080p options. Ultra settings are only marginally playable at 1080p with 25 FPS, and the 10 FPS result at 4K Ultra confirms that this preset is not viable for this hardware combination.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1650 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 41.0 |
| 2560x1440 | Medium | 37.0 |
| 2560x1440 | High | 25.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 55.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 25.0 |
Archeage with Ryzen 7 9700F + Other GPUs
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Archeage with GTX 1650 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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