Pc Building Simulator
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 62 | 88 |
| 1440p QHD | 80 | 84 | 119 | 168 |
| 1080p Full HD | 127 | 133 | 189 | 266 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4060, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor built on the Zen 4 architecture (Raphael codename) using a 5 nm process from TSMC. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. Memory support is DDR5 with dual-channel access, providing 83.2 GB/s of bandwidth. The chip also includes integrated Radeon Graphics, but in this benchmark configuration, the discrete GPU handles all rendering.
Synthetic benchmarks place this CPU at the 78th percentile versus all CPUs, with an average benchmark score of 26,324. Its nearest rivals include the AMD Ryzen 9 6900HX (avg score 26,274, deltaPct 0.2), the AMD Ryzen 7 7435HS (avg score 26,402, deltaPct -0.3), the Intel Core i9-11900KF (avg score 26,212, deltaPct 0.4), and the AMD Ryzen 5 8540U (avg score 26,187, deltaPct 0.5). These deltas are all within half a percent, indicating the 7600 sits in a tightly packed performance band. The multi-threaded scores are consistent: Cinebench R23 multicore reaches 12,735, while the single-core test scores 1,852. Geekbench multicore hits 13,413 and single-core 2,521. PassMark multithread records 27,058, with single-thread at 3,910.
In Pc Building Simulator, the CPU's role is primarily about simulation logic, component interaction calculations, and system state updates. The 3DMark 16-thread score of 6,499 and max-thread score of 6,503 show that scaling beyond 6 cores yields almost no additional throughput — the 2-thread score is 1,938, 4-thread is 3,686, and 8-thread is 5,508. This suggests the game's CPU workload saturates around 4-6 threads, meaning the 7600's 6 cores are well-matched. The single-thread score of 999 indicates that per-core performance is strong, which matters for the game's frame pacing, since simulation steps often depend on a single thread. The boost clock of 5.10 GHz provides the headroom needed for those single-threaded spikes, while the 65 W TDP keeps thermals manageable in sustained loads. Data from the measured FPS rows shows that even at 1080p Low (266 FPS average), the CPU does not bottleneck the GPU, as frame rates scale dramatically with resolution and settings changes.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4060 uses the AD107 chip on the Ada Lovelace architecture, manufactured on a 5 nm process by TSMC. It has a base clock of 1830 MHz and a boost clock of 2460 MHz. The memory configuration is 8 GB of GDDR6 on a 128-bit bus, with a bandwidth of 272.0 GB/s. The memory clock runs at 2125 MHz, with 17 Gbps effective speed. The GPU has 3,072 shading units, 96 texture mapping units, and 48 raster output units. It also includes 24 ray tracing cores and 96 tensor cores. The pixel rate is 118.1 GPixel/s, texture rate is 236.2 GTexel/s, and FP32 compute reaches 15.11 TFLOPS. The TDP is 115 W, requiring a 300 W suggested PSU, and it connects via PCIe 4.0 x8.
This GPU sits at the 61st percentile versus all GPUs, with an average benchmark score of 17,639. Its nearest rivals are the AMD Radeon HD 7790 (avg score 17,666, deltaPct -0.2), the AMD Radeon 780M (avg score 17,588, deltaPct 0.3), the AMD Radeon Pro 560 (avg score 17,551, deltaPct 0.5), and the AMD Radeon Pro 460 (avg score 17,509, deltaPct 0.7). Again, these are very close scores, with the 4060 slightly above most rivals but within a percent. In 3DMark Steel Nomad DX12, the GPU scores 2,302, while Geekbench OpenCL records 95,057 and Vulkan 48,643. PassMark G3D scores 19,545, with DirectX 11 at 175 and DirectX 12 at 76.
In Pc Building Simulator, the GPU's role is to render the 3D workshop environment, including the PC cases, components, and visual feedback during assembly. The game is not graphically intensive — the data shows high frame rates even at 4K Ultra (42 FPS average) and 1080p Ultra (127 FPS). The 8 GB VRAM is sufficient for this game's textures and effects at all tested settings; there is no evidence of VRAM-limited performance, as the frame rate drops from 1080p to 4K follow a consistent pattern across settings. The boost clock of 2460 MHz and the 272.0 GB/s memory bandwidth are more than adequate for the simulation's rendering demands. The GPU's FP32 throughput of 15.11 TFLOPS supports the shader work needed for the game's lighting and material previews, but the measured results indicate the RTX 4060 is not the primary constraint at lower resolutions.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern across resolutions and settings. At Low settings, the average frame rate drops from 266 FPS at 1080p to 168 FPS at 1440p (a 37% reduction) and then to 88 FPS at 4K (a 67% reduction from 1080p). At Medium settings, the drop is from 189 FPS at 1080p to 119 FPS at 1440p (37% reduction) and then to 62 FPS at 4K (67% reduction). At High settings, the values are 133 FPS at 1080p, 84 FPS at 1440p (37% reduction), and 44 FPS at 4K (67% reduction). At Ultra settings, the drop is from 127 FPS at 1080p to 80 FPS at 1440p (37% reduction) and then to 42 FPS at 4K (67% reduction).
The consistent proportional reduction across all settings is telling. The percentage drop from 1080p to 1440p is nearly identical (37%) regardless of whether the game runs at Low or Ultra, and the same applies to the 1440p-to-4K transition (47% reduction from 1440p to 4K, or 67% from 1080p to 4K). This uniformity suggests the limiting component is the GPU at higher resolutions, because the frame rate scales with the number of pixels rendered. If the CPU were the bottleneck, the frame rate would plateau at lower resolutions, and the percentage drop would be smaller at higher settings (where GPU load increases). Instead, the data shows that at 1080p Low, the game runs at 266 FPS, which is extremely high and likely close to the CPU's frame generation limit, but the GPU still has headroom to push more frames as resolution decreases.
The fact that the Ultra preset at 1080p (127 FPS) is only slightly lower than High at 1080p (133 FPS) indicates that the GPU is not heavily stressed by the Ultra settings at this resolution — the extra visual features cost only a few FPS. However, at 4K, the Ultra preset (42 FPS) is the lowest measured average, showing that the pixel fill rate becomes the dominant factor. The GPU's 48 ROPs and 118.1 GPixel/s pixel rate are the relevant specifications here, as they determine how quickly the rasterizer can fill the 8.3 million pixels of 3840x2160. The data implies that for this game, the RTX 4060 is the primary limiter at 1440p and 4K, while at 1080p the CPU's single-thread performance (boost clock 5.10 GHz) becomes more relevant, though still not a hard bottleneck given the high frame rates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are as follows: Low settings produce 266 FPS, Medium settings produce 189 FPS with a minimum of 160 and maximum of 217, High settings produce 133 FPS, and Ultra settings produce 127 FPS. The gap between Low and Ultra is 139 FPS, representing a 52% reduction in frame rate when moving from the lowest to the highest preset. The Medium preset's min-max range (160-217) shows a spread of 57 FPS, which is the widest measured range at this resolution, indicating some frame time variance during simulation-heavy moments.
At 2560x1440, the values are: Low settings at 168 FPS, Medium at 119 FPS (min 101, max 137), High at 84 FPS, and Ultra at 80 FPS. The reduction from Low to Ultra is 88 FPS, a 52% drop — identical to the 1080p percentage. The Medium range at 1440p is 101 to 137, a spread of 36 FPS, which is narrower than at 1080p. This suggests that as resolution increases, the frame time variance decreases because the GPU becomes more consistently the limiting factor, smoothing out the CPU-induced spikes.
At 3840x2160, the values are: Low settings at 88 FPS, Medium at 62 FPS (min 53, max 72), High at 44 FPS, and Ultra at 42 FPS. The reduction from Low to Ultra is 46 FPS, a 52% drop, again consistent with the other resolutions. The Medium range at 4K is 53 to 72, a spread of 19 FPS, which is the narrowest of all. This pattern — consistent percentage drops across resolutions and narrowing variance at higher resolutions — indicates that the game's settings scale uniformly with pixel count, and the GPU's rendering workload is the dominant factor at 4K.
The Medium preset is the only one with min/max values recorded across all resolutions Pascal. At 1080p, the 160 FPS minimum is still above the 1440p High average of 84 FPS, which highlights how resolution affects performance more than settings in this game. At 4K Medium, the 53 FPS minimum is below the 60 FPS threshold commonly used for smooth gameplay, but the average of 62 FPS suggests that brief dips occur. The data shows a clear hierarchy: 1080p Low is the fastest configuration at 266 FPS, while 4K Ultra is the slowest at 42 FPS, with the settings and resolution effects being additive rather than multiplicative in their impact.
FAQ
Q: What is the highest average FPS achieved by this combo?
A: The highest measured average FPS is 266, achieved at 1920x1080 with Low settings menus. The next highest is 189 FPS at 1080p Medium, then 168 FPS at 1440p Low. These values indicate that the RTX 4060 has substantial headroom at lower resolutions.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7600 has an average benchmark score of 26,324, which places it 0.2% above the AMD Ryzen 9 6900HX (26,274), 0.3% below the AMD Ryzen 7 7435HS (26,402), 0.4% above the Intel Core i9-11900KF (26,212), and 0.5% above the AMD Ryzen 5 8540U (26,187). These deltas are all under one percent, showing the 7600 is performance-equivalent to its closest competitors.
Q: Is the GPU or CPU the bottleneck at 4K Ultra?
A: At 3840x2160 Ultra, the average FPS is 42, which is the lowest measured value. Given that the frame rate drops by 67% from 1080p to 4K across all settings, the GPU is the limiting component. The RTX 4060's pixel rate of 118.1 GPixel/s and 8 GB VRAM are the relevant constraints, while the CPU's 6 cores and 5.10 GHz boost clock have sufficient headroom, as evidenced by the 266 FPS at 1080p Low.
Q: What is the frame time variance like at different resolutions?
A: The Medium preset is the only one with recorded min/max values. At 1080p, the range is 160-217 FPS (57 FPS spread); at 1440p, it narrows to 101-137 FPS (36 FPS spread); at 4K, it narrows further to 53-72 FPS (19 FPS spread). This indicates that higher resolutions produce more consistent frame pacing, likely because the GPU becomes the steady bottleneck, reducing CPU-induced spikes.
Q: How does this combo's rank compare to all tested combinations?
A: This combo ranks 2,006th out of 3,723 tested combinations, placing it in the 46th percentile of all combos (roughly the middle of the pack). This ranking reflects the mid-range nature of both components — the CPU at the 78th percentile and GPU at the 61st percentile — combined with the game's modest requirements.
Q: Does the game scale better with settings or resolution?
A: The data shows that resolution has a larger impact. Moving from 1080p to 4K at the same settings reduces FPS by 67% (e.g., High from 133 to 44 FPS). Moving from Low to Ultra at the same resolution reduces FPS by 52% (e.g., at 1080p from 266 to 127 FPS). This suggests that pixel count is the primary driver of performance, while settings have a secondary but still significant effect.
Settings Recommendations
Based on the measured FPS data, the optimal preset depends on the display resolution. At 1920x1080, the Ultra preset delivers 127 FPS average, which is above the typical 60 FPS threshold and also above 120 FPS for high-refresh displays. The High preset at 133 FPS is only 6 FPS faster, so Ultra is the better choice for visual quality with minimal performance cost. The Medium preset at 189 FPS offers a large jump for users with 144 Hz or 165 Hz monitors, but the min FPS of 160 still stays above 144. For competitive play, the Low preset at 266 FPS is the fastest, but the visual downgrade is substantial.
At 2560x1440, the Ultra preset produces 80 FPS average, which is playable for most users but not high-refresh territory. The High preset at 84 FPS is nearly identical, so the choice between them comes down to preference for the slight visual enhancements at Ultra. The Medium preset at 119 FPS is the sweet spot for 120 Hz monitors, with a minimum of 101 FPS that avoids major dips. The Low preset at 168 FPS is suitable for 165 Hz displays, but the medium settings offer a better balance.
At 3840x2160, the Ultra preset at 42 FPS is below the 60 FPS threshold and will feel sluggish. The High preset at 44 FPS is similarly marginal. The Medium preset at 62 FPS exceeds 60 FPS on average, with a minimum of 53 FPS that dips slightly below, making it the recommended choice for 4K gameplay. The Low preset at 88 FPS is the smoothest 4K option, but it sacrifices most visual features. Across all resolutions, the Medium preset consistently offers the best balance: at 1080p it provides 189 FPS, at 1440p 119 FPS, and at 4K 62 FPS — all comfortably playable with only moderate visual compromises. The Medium preset also has recorded stable min/max values, providing confidence in its frame pacing.
How This Combo Ranks
The AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4060 combination ranks 2,006th out of 3,723 tested combos in Pc Building Simulator, placing it just past the midpoint of all configurations. This rank is consistent with the individual component percentiles: the CPU sits at the 78th percentile versus all CPUs, while the GPU sits at the 61st percentile versus all GPUs. The game's modest rendering demands mean that even a mid-range GPU like the RTX 4060 can achieve high frame rates at lower resolutions, but the 4K Ultra result of 42 FPS pulls the combo's overall ranking down relative to configurations with more powerful GPUs.
The combo's position in the lower half of all tested combos reflects the GPU's relatively low percentile compared to the CPU. The CPU is clearly above average, but the GPU is only slightly above the 50th percentile, and in a game where resolution scaling has a 67% impact on FPS from 1080p to 4K, the GPU's pixel throughput becomes the deciding factor for higher-resolution performance. The nearest GPU rivals (AMD Radeon HD 7790, Radeon 780M, Radeon Pro 560, Radeon Pro 460) are all older or integrated parts with similar average scores, which shows the RTX 4060 is not a high-end part. The ranking of 2,006th suggests that roughly 1,800 tested combos perform better in this game, likely featuring higher-tier GPUs or more balanced configurations. However, the combo still delivers playable frame rates at 1080p and 1440p across all settings, and only struggles at 4K Ultra, which is a reasonable outcome for a mid-range pairing.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 168.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 80.0 |
| 1920x1080 | Low | 266.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 133.0 |
| 1920x1080 | Ultra | 127.0 |
Pc Building Simulator with Ryzen 5 7600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 4060
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