Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
218
excellent

This combination delivers exceptional performance with an average of 218 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 124 176
1440p QHD 160 168 238 331
1080p Full HD 253 266 339 385

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 176
3840x2160 Medium 124
3840x2160 High 88
3840x2160 Ultra 84
2560x1440 Low 331
2560x1440 Medium 238
2560x1440 High 168
2560x1440 Ultra 160
1920x1080 Low 385
1920x1080 Medium 339
1920x1080 High 266
1920x1080 Ultra 253

Pc Building Simulator with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 delivers overwhelming performance in Pc Building Simulator, ranking in the top percentile of all tested combinations. The data shows a system that is entirely GPU-bound at higher resolutions, yet capable of absurd frame rates that will trivialize any monitor's refresh rate. Benchmark results indicate that the primary challenge for users will not be achieving playable performance, but rather deciding whether to prioritize maximum visual fidelity or maximum frame rates.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling curve that shifts the performance bottleneck depending on the target resolution. At 1920x1080 with Ultra settings, the combo produces 253 FPS, which drops to 160 FPS at 2560x1440 and further to 84 FPS at 3840x2160. This represents a 33% reduction in frame rate when moving from 1440p to 4K at the Ultra preset, indicating the GPU's rendering load is scaling predictably with pixel count.

The scaling pattern becomes more pronounced at lower settings. At Low settings, the system achieves 385 FPS at 1080p, 331 FPS at 1440p, and 176 FPS at 4K. The 4K Low result is less than half the 1080p Low result, which is a stronger drop than the pixel count difference alone would suggest. This behavior indicates that at lower settings, the CPU begins to play a more significant role in limiting performance at lower resolutions, whereas the GPU becomes the clear bottleneck at 4K.

Examining the Medium preset provides the clearest view of the scaling behavior. At 1080p Medium, the average FPS is 339, dropping to 238 at 1440p, and then to 124 at 4K. The transition from 1080p to 1440p costs roughly 30% of the frame rate, while the transition from 1440p to 4K costs roughly 48%. This non-linear scaling suggests that the RTX 5090's massive memory bandwidth and compute resources are being taxed progressively harder as resolution increases, with the 4K resolution representing a more substantial leap in rendering complexity than the step from 1080p to 1440p.

The data strongly indicates that at 4K, the RTX 5090 is the limiting component across all settings. Even at Low settings, the 4K result of 176 FPS is significantly lower than the 1440p Low result of 331 FPS, a drop of 155 FPS. This is a larger absolute drop than the difference between 1080p Low and 1440p Low, which is only 54 FPS. The implication is that the GPU's fill rate and shading capacity are being saturated at 4K, regardless of how light the settings are. Conversely, at 1080p, the CPU's six cores and twelve threads become more relevant, as evidenced by the relatively modest frame rate gains when dropping from High to Low settings at that resolution.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant component in this pairing, and its specifications explain the observed performance hierarchy. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of memory bandwidth. This enormous bandwidth is a critical factor for a simulation game like Pc Building Simulator, which likely involves streaming large amounts of asset data and maintaining consistent frame pacing. The memory clock runs at 1750 MHz, or 28 Gbps effective, which is a key enabler for the high frame rates observed at 1440p and below.

The GPU's core configuration is equally impressive, with 21,760 shading units, 680 texture mapping units, and 176 render output units. The boost clock of 2407 MHz, combined with the base clock of 2017 MHz, allows the GPU to sustain high throughput across the rendering pipeline. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are directly relevant to the resolution scaling analysis — these rates explain why the GPU can handle 1080p with such ease but begins to show strain at 4K, where the pixel throughput demand quadruples compared to 1080p.

The RTX 5090's benchmark scores contextualize its in-game performance. The GPU achieves a Passmark G3D score of 39,650 and a Geekbench Vulkan score of 376,728, placing it in the 92nd percentile of all GPUs. The average benchmark score of 79,842 puts it slightly ahead of the NVIDIA Tesla P100 PCIe 16 GB by 0.3% and just 1.1% ahead of the AMD Radeon RX 6850M XT. These rival comparisons are interesting because they show that while the RTX 5090 is a top-tier consumer card, its raw compute lead over some workstation and mobile parts is not as large as the generational leap might suggest. However, in this specific game, the 32 GB memory capacity ensures that there is no VRAM limitation whatsoever, even at 4K Ultra with potential future texture packs.

The GPU's 575 W TDP and suggested 950 W PSU indicate that this is a power-hungry component, but the measured FPS data shows that this power is translated directly into playable performance. The dual-slot design and 304 mm length are physical considerations, but they do not impact the benchmark results. The PCIe 5.0 x16 interface provides ample bandwidth for CPU-GPU communication, which is essential for a simulation game that may involve frequent data transfers between system memory and the GPU.

Settings Recommendations

The measured data provides a clear hierarchy for settings optimization based on the user's display resolution and performance priorities. At 1920x1080, every preset delivers a playable experience, but the differences between presets are substantial. The Low preset yields 385 FPS, which is the highest average in the entire dataset. Medium drops to 339 FPS, High to 266 FPS, and Ultra to 253 FPS. For users with high-refresh-rate monitors, the Medium preset is the optimal choice because it maintains over 300 FPS while likely providing a more visually refined image than Low. The jump from Medium to High costs 73 FPS, which is significant, and the jump from High to Ultra costs only 13 FPS, suggesting that Ultra is a more efficient step than High if visual quality is the priority.

At 2560x1440, the same pattern emerges but with lower absolute numbers. Low produces 331 FPS, Medium 238 FPS, High 168 FPS, and Ultra 160 FPS. The Medium preset is again the sweet spot, offering a 70 FPS advantage over High while still maintaining a frame rate well above 144 Hz. The gap between High and Ultra narrows to just 8 FPS, making Ultra the better choice over High for users who want the best visuals without a meaningful performance penalty. The data suggests that the RTX 5090 is so powerful at 1440p that users can comfortably select Ultra and still enjoy 160 FPS, which exceeds the refresh rate of most gaming monitors.

At 3840x2160, the recommendations change dramatically. Ultra yields 84 FPS, High 88 FPS, and Medium 124 FPS. The difference between Ultra and High is negligible at just 4 FPS, indicating that the Ultra preset's additional effects are not heavily taxing the GPU in this game. Medium, at 124 FPS, is the only 4K preset that breaks the 120 FPS barrier, making it the recommended choice for 4K gaming on high-refresh-rate displays. Low produces 176 FPS at 4K, which is impressive but likely sacrifices too much visual quality for a simulation game where reading text and examining components is important. For 4K users, the Medium preset offers the best balance of visual fidelity and performance, with the 106 FPS minimum ensuring smooth gameplay even in complex scenes.

How This Combo Ranks

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5090 combination ranks 94th out of 3,723 tested combos in Pc Building Simulator, placing it in the top 2.5% of all configurations. This is an exceptional result, though it is not the absolute top performer. The rank reflects the synergy between the CPU and GPU, where the RTX 5090's immense rendering power is not bottlenecked by the Ryzen 5 7500F at typical gaming resolutions.

The CPU itself ranks in the 77th percentile of all CPUs, with an average benchmark score of 24,964. Its nearest rivals include the Intel Core i7-11850H, which scores 24,935 (0.1% higher), and the AMD Ryzen 5 8400F, which scores 25,005 (0.2% higher). The delta between these CPUs is negligible, indicating that the Ryzen 5 7500F is performing exactly as expected for its class. The CPU's 6 cores and 12 threads are sufficient for Pc Building Simulator, which is not a heavily threaded game, and the 32 MB of shared L3 cache helps reduce memory latency.

The GPU ranks in the 92nd percentile of all GPUs, with an average benchmark score of 79,842. Its nearest rivals show a similar pattern: the NVIDIA Tesla P100 PCIe 16 GB scores 79,605 (0.3% higher), and the AMD Radeon Pro Vega 64X scores 80,959 (1.4% higher). The RTX 5090's position within 1.4% of these workstation cards reflects its raw compute capability, though its consumer-oriented features like ray tracing and DLSS are not reflected in these synthetic benchmarks.

The combo rank of 94 out of 3,723 indicates that there are 93 other configurations that perform better in this specific game. Given that the RTX 5090 is one of the most powerful consumer GPUs available, those higher-ranked combos likely feature more powerful CPUs, such as flagship models with more cores. However, the practical difference is minimal because the measured FPS already exceeds 250 FPS at 1080p Ultra, meaning any additional CPU headroom would only matter in esports-level scenarios with extreme refresh rates.

FAQ

Q: Is the AMD Ryzen 5 7500F a bottleneck for the RTX 5090 in this game?

A: At 1080p, the CPU can limit performance, as evidenced by the 385 FPS Low result versus 253 FPS Ultra, which shows a 132 FPS spread. However, at 4K, the GPU is clearly the bottleneck, with the Low preset yielding 176 FPS compared to 84 FPS at Ultra, indicating the CPU has ample headroom at higher resolutions.

Q: What is the best preset for 1440p gaming with this combo?

A: The Medium preset at 2560x1440 produces 238 FPS average with a 202 FPS minimum, which is ideal for high-refresh-rate monitors. Ultra yields 160 FPS, which is still excellent, but Medium provides a 78 FPS advantage while likely maintaining good visual quality for a simulation game.

Q: Can this system handle 4K gaming?

A: Yes, the data shows 4K Medium produces 124 FPS average with a 106 FPS minimum, and 4K Ultra produces 84 FPS. The 32 GB VRAM and 1.79 TB/s memory bandwidth ensure there are no memory limitations at 4K.

Q: How does the RTX 5090 compare to its closest rivals in synthetic benchmarks?

A: The RTX 5090's average benchmark score of 79,842 is 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB and 1.1% higher than the AMD Radeon RX 6850M XT. It trails the AMD Radeon Pro Vega 64X by 1.4%.

Q: What frame rate can I expect at 1080p with all settings maxed?

A: At 1920x1080 with Ultra settings, the average FPS is 253. This is sufficient for any standard 240 Hz monitor, though not enough to fully saturate the fastest 360 Hz panels available.

Q: Is there a significant difference between High and Ultra presets?

A: At 1080p, the difference is 13 FPS (266 High vs 253 Ultra), and at 1440p, the difference is 8 FPS (168 High vs 160 Ultra). At 4K, the difference is just 4 FPS (88 High vs 84 Ultra). The data suggests Ultra is the better choice over High, as the visual quality improvement costs very little performance.

Measured FPS Breakdown

1920x1080:

  • Low: 385 FPS average
  • Medium: 339 FPS average, 288 FPS minimum, 390 FPS maximum
  • High: 266 FPS average
  • Ultra: 253 FPS average

2560x1440:

  • Low: 331 FPS average
  • Medium: 238 FPS average, 202 FPS minimum, 274 FPS maximum
  • High: 168 FPS average
  • Ultra: 160 FPS average

3840x2160:

  • Low: 176 FPS average
  • Medium: 124 FPS average, 106 FPS minimum, 143 FPS maximum
  • High: 88 FPS average
  • Ultra: 84 FPS average

The complete dataset shows a consistent pattern across all resolutions: the Medium preset provides the most stable frame pacing, as evidenced by the only minimum and maximum values recorded in the measurements. The 1080p Medium range spans from 288 to 390 FPS, the 1440p Medium range from 202 to 274 FPS, and the 4K Medium range from 106 to 143 FPS. These ranges indicate that the game's frame time variance is manageable, with no severe stuttering or drops below playable thresholds. The High and Ultra presets lack minimum and maximum values in the data, suggesting that their frame pacing may be less consistent, though average scores remain high. For users prioritizing smoothness, the Medium preset is the safest choice across all resolutions.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 176.0
3840x2160 Medium 124.0
3840x2160 High 88.0
3840x2160 Ultra 84.0
2560x1440 Low 331.0
2560x1440 Medium 238.0
2560x1440 High 168.0
2560x1440 Ultra 160.0
1920x1080 Low 385.0
1920x1080 Medium 339.0
1920x1080 High 266.0
1920x1080 Ultra 253.0

Pc Building Simulator with Ryzen 5 7500F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5090 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.